// Copyright 2019 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package les import ( "fmt" "math/rand" "testing" "time" "github.com/ethereum/go-ethereum/common/mclock" "github.com/ethereum/go-ethereum/core/rawdb" "github.com/ethereum/go-ethereum/p2p/enode" ) func TestClientPoolL10C100Free(t *testing.T) { testClientPool(t, 10, 100, 0, true) } func TestClientPoolL40C200Free(t *testing.T) { testClientPool(t, 40, 200, 0, true) } func TestClientPoolL100C300Free(t *testing.T) { testClientPool(t, 100, 300, 0, true) } func TestClientPoolL10C100P4(t *testing.T) { testClientPool(t, 10, 100, 4, false) } func TestClientPoolL40C200P30(t *testing.T) { testClientPool(t, 40, 200, 30, false) } func TestClientPoolL100C300P20(t *testing.T) { testClientPool(t, 100, 300, 20, false) } const testClientPoolTicks = 500000 type poolTestPeer int func (i poolTestPeer) ID() enode.ID { return enode.ID{byte(i % 256), byte(i >> 8)} } func (i poolTestPeer) freeClientId() string { return fmt.Sprintf("addr #%d", i) } func (i poolTestPeer) updateCapacity(uint64) {} func testClientPool(t *testing.T, connLimit, clientCount, paidCount int, randomDisconnect bool) { rand.Seed(time.Now().UnixNano()) var ( clock mclock.Simulated db = rawdb.NewMemoryDatabase() connected = make([]bool, clientCount) connTicks = make([]int, clientCount) disconnCh = make(chan int, clientCount) disconnFn = func(id enode.ID) { disconnCh <- int(id[0]) + int(id[1])<<8 } pool = newClientPool(db, 1, 10000, &clock, disconnFn) ) pool.setLimits(connLimit, uint64(connLimit)) pool.setPriceFactors(priceFactors{1, 0, 1}, priceFactors{1, 0, 1}) // pool should accept new peers up to its connected limit for i := 0; i < connLimit; i++ { if pool.connect(poolTestPeer(i), 0) != nil { connected[i] = true } else { t.Fatalf("Test peer #%d rejected", i) } } // since all accepted peers are new and should not be kicked out, the next one should be rejected if pool.connect(poolTestPeer(connLimit), 0) != nil { connected[connLimit] = true t.Fatalf("Peer accepted over connected limit") } // randomly connect and disconnect peers, expect to have a similar total connection time at the end for tickCounter := 0; tickCounter < testClientPoolTicks; tickCounter++ { clock.Run(1 * time.Second) //time.Sleep(time.Microsecond * 100) if tickCounter == testClientPoolTicks/4 { // give a positive balance to some of the peers amount := uint64(testClientPoolTicks / 2 * 1000000000) // enough for half of the simulation period for i := 0; i < paidCount; i++ { pool.addBalance(poolTestPeer(i).ID(), amount, false) } } i := rand.Intn(clientCount) if connected[i] { if randomDisconnect { pool.disconnect(poolTestPeer(i)) connected[i] = false connTicks[i] += tickCounter } } else { if pool.connect(poolTestPeer(i), 0) != nil { connected[i] = true connTicks[i] -= tickCounter } } pollDisconnects: for { select { case i := <-disconnCh: pool.disconnect(poolTestPeer(i)) if connected[i] { connTicks[i] += tickCounter connected[i] = false } default: break pollDisconnects } } } expTicks := testClientPoolTicks/2*connLimit/clientCount + testClientPoolTicks/2*(connLimit-paidCount)/(clientCount-paidCount) expMin := expTicks - expTicks/10 expMax := expTicks + expTicks/10 paidTicks := testClientPoolTicks/2*connLimit/clientCount + testClientPoolTicks/2 paidMin := paidTicks - paidTicks/10 paidMax := paidTicks + paidTicks/10 // check if the total connected time of peers are all in the expected range for i, c := range connected { if c { connTicks[i] += testClientPoolTicks } min, max := expMin, expMax if i < paidCount { // expect a higher amount for clients with a positive balance min, max = paidMin, paidMax } if connTicks[i] < min || connTicks[i] > max { t.Errorf("Total connected time of test node #%d (%d) outside expected range (%d to %d)", i, connTicks[i], min, max) } } // a previously unknown peer should be accepted now if pool.connect(poolTestPeer(54321), 0) == nil { t.Fatalf("Previously unknown peer rejected") } // close and restart pool pool.stop() pool = newClientPool(db, 1, 10000, &clock, func(id enode.ID) {}) pool.setLimits(connLimit, uint64(connLimit)) // try connecting all known peers (connLimit should be filled up) for i := 0; i < clientCount; i++ { pool.connect(poolTestPeer(i), 0) } // expect pool to remember known nodes and kick out one of them to accept a new one if pool.connect(poolTestPeer(54322), 0) == nil { t.Errorf("Previously unknown peer rejected after restarting pool") } pool.stop() }