package trie import "github.com/ethereum/go-ethereum/common" type ValueNode struct { trie *Trie data []byte dirty bool } func NewValueNode(trie *Trie, data []byte) *ValueNode { return &ValueNode{trie, data, false} } func (self *ValueNode) Value() Node { return self } // Best not to call :-) func (self *ValueNode) Val() []byte { return self.data } func (self *ValueNode) Dirty() bool { return self.dirty } func (self *ValueNode) Copy(t *Trie) Node { return &ValueNode{t, common.CopyBytes(self.data), self.dirty} } func (self *ValueNode) RlpData() interface{} { return self.data } func (self *ValueNode) Hash() interface{} { return self.data } func (self *ValueNode) setDirty(dirty bool) { self.dirty = dirty }