// Copyright 2016 The go-ethereum Authors // This file is part of the go-ethereum library. // // The go-ethereum library is free software: you can redistribute it and/or modify // it under the terms of the GNU Lesser General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // The go-ethereum library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License // along with the go-ethereum library. If not, see . package console import ( "errors" "fmt" "io" "os" "os/signal" "path/filepath" "regexp" "sort" "strings" "sync" "syscall" "github.com/dop251/goja" "github.com/ethereum/go-ethereum/console/prompt" "github.com/ethereum/go-ethereum/internal/jsre" "github.com/ethereum/go-ethereum/internal/jsre/deps" "github.com/ethereum/go-ethereum/internal/web3ext" "github.com/ethereum/go-ethereum/log" "github.com/ethereum/go-ethereum/rpc" "github.com/mattn/go-colorable" "github.com/peterh/liner" ) var ( // u: unlock, s: signXX, sendXX, n: newAccount, i: importXX passwordRegexp = regexp.MustCompile(`personal.[nusi]`) onlyWhitespace = regexp.MustCompile(`^\s*$`) exit = regexp.MustCompile(`^\s*exit\s*;*\s*$`) ) // HistoryFile is the file within the data directory to store input scrollback. const HistoryFile = "history" // DefaultPrompt is the default prompt line prefix to use for user input querying. const DefaultPrompt = "> " // Config is the collection of configurations to fine tune the behavior of the // JavaScript console. type Config struct { DataDir string // Data directory to store the console history at DocRoot string // Filesystem path from where to load JavaScript files from Client *rpc.Client // RPC client to execute Ethereum requests through Prompt string // Input prompt prefix string (defaults to DefaultPrompt) Prompter prompt.UserPrompter // Input prompter to allow interactive user feedback (defaults to TerminalPrompter) Printer io.Writer // Output writer to serialize any display strings to (defaults to os.Stdout) Preload []string // Absolute paths to JavaScript files to preload } // Console is a JavaScript interpreted runtime environment. It is a fully fledged // JavaScript console attached to a running node via an external or in-process RPC // client. type Console struct { client *rpc.Client // RPC client to execute Ethereum requests through jsre *jsre.JSRE // JavaScript runtime environment running the interpreter prompt string // Input prompt prefix string prompter prompt.UserPrompter // Input prompter to allow interactive user feedback histPath string // Absolute path to the console scrollback history history []string // Scroll history maintained by the console printer io.Writer // Output writer to serialize any display strings to interactiveStopped chan struct{} stopInteractiveCh chan struct{} signalReceived chan struct{} stopped chan struct{} wg sync.WaitGroup stopOnce sync.Once } // New initializes a JavaScript interpreted runtime environment and sets defaults // with the config struct. func New(config Config) (*Console, error) { // Handle unset config values gracefully if config.Prompter == nil { config.Prompter = prompt.Stdin } if config.Prompt == "" { config.Prompt = DefaultPrompt } if config.Printer == nil { config.Printer = colorable.NewColorableStdout() } // Initialize the console and return console := &Console{ client: config.Client, jsre: jsre.New(config.DocRoot, config.Printer), prompt: config.Prompt, prompter: config.Prompter, printer: config.Printer, histPath: filepath.Join(config.DataDir, HistoryFile), interactiveStopped: make(chan struct{}), stopInteractiveCh: make(chan struct{}), signalReceived: make(chan struct{}, 1), stopped: make(chan struct{}), } if err := os.MkdirAll(config.DataDir, 0700); err != nil { return nil, err } if err := console.init(config.Preload); err != nil { return nil, err } console.wg.Add(1) go console.interruptHandler() return console, nil } // init retrieves the available APIs from the remote RPC provider and initializes // the console's JavaScript namespaces based on the exposed modules. func (c *Console) init(preload []string) error { c.initConsoleObject() // Initialize the JavaScript <-> Go RPC bridge. bridge := newBridge(c.client, c.prompter, c.printer) if err := c.initWeb3(bridge); err != nil { return err } if err := c.initExtensions(); err != nil { return err } // Add bridge overrides for web3.js functionality. c.jsre.Do(func(vm *goja.Runtime) { c.initAdmin(vm, bridge) c.initPersonal(vm, bridge) }) // Preload JavaScript files. for _, path := range preload { if err := c.jsre.Exec(path); err != nil { failure := err.Error() if gojaErr, ok := err.(*goja.Exception); ok { failure = gojaErr.String() } return fmt.Errorf("%s: %v", path, failure) } } // Configure the input prompter for history and tab completion. if c.prompter != nil { if content, err := os.ReadFile(c.histPath); err != nil { c.prompter.SetHistory(nil) } else { c.history = strings.Split(string(content), "\n") c.prompter.SetHistory(c.history) } c.prompter.SetWordCompleter(c.AutoCompleteInput) } return nil } func (c *Console) initConsoleObject() { c.jsre.Do(func(vm *goja.Runtime) { console := vm.NewObject() console.Set("log", c.consoleOutput) console.Set("error", c.consoleOutput) vm.Set("console", console) }) } func (c *Console) initWeb3(bridge *bridge) error { if err := c.jsre.Compile("bignumber.js", deps.BigNumberJS); err != nil { return fmt.Errorf("bignumber.js: %v", err) } if err := c.jsre.Compile("web3.js", deps.Web3JS); err != nil { return fmt.Errorf("web3.js: %v", err) } if _, err := c.jsre.Run("var Web3 = require('web3');"); err != nil { return fmt.Errorf("web3 require: %v", err) } var err error c.jsre.Do(func(vm *goja.Runtime) { transport := vm.NewObject() transport.Set("send", jsre.MakeCallback(vm, bridge.Send)) transport.Set("sendAsync", jsre.MakeCallback(vm, bridge.Send)) vm.Set("_consoleWeb3Transport", transport) _, err = vm.RunString("var web3 = new Web3(_consoleWeb3Transport)") }) return err } var defaultAPIs = map[string]string{"eth": "1.0", "net": "1.0", "debug": "1.0"} // initExtensions loads and registers web3.js extensions. func (c *Console) initExtensions() error { const methodNotFound = -32601 apis, err := c.client.SupportedModules() if err != nil { if rpcErr, ok := err.(rpc.Error); ok && rpcErr.ErrorCode() == methodNotFound { log.Warn("Server does not support method rpc_modules, using default API list.") apis = defaultAPIs } else { return err } } // Compute aliases from server-provided modules. aliases := map[string]struct{}{"eth": {}} for api := range apis { if api == "web3" { continue } aliases[api] = struct{}{} if file, ok := web3ext.Modules[api]; ok { if err = c.jsre.Compile(api+".js", file); err != nil { return fmt.Errorf("%s.js: %v", api, err) } } } // Apply aliases. c.jsre.Do(func(vm *goja.Runtime) { web3 := getObject(vm, "web3") for name := range aliases { if v := web3.Get(name); v != nil { vm.Set(name, v) } } }) return nil } // initAdmin creates additional admin APIs implemented by the bridge. func (c *Console) initAdmin(vm *goja.Runtime, bridge *bridge) { if admin := getObject(vm, "admin"); admin != nil { admin.Set("sleepBlocks", jsre.MakeCallback(vm, bridge.SleepBlocks)) admin.Set("sleep", jsre.MakeCallback(vm, bridge.Sleep)) admin.Set("clearHistory", c.clearHistory) } } // initPersonal redirects account-related API methods through the bridge. // // If the console is in interactive mode and the 'personal' API is available, override // the openWallet, unlockAccount, newAccount and sign methods since these require user // interaction. The original web3 callbacks are stored in 'jeth'. These will be called // by the bridge after the prompt and send the original web3 request to the backend. func (c *Console) initPersonal(vm *goja.Runtime, bridge *bridge) { personal := getObject(vm, "personal") if personal == nil || c.prompter == nil { return } log.Warn("Enabling deprecated personal namespace") jeth := vm.NewObject() vm.Set("jeth", jeth) jeth.Set("openWallet", personal.Get("openWallet")) jeth.Set("unlockAccount", personal.Get("unlockAccount")) jeth.Set("newAccount", personal.Get("newAccount")) jeth.Set("sign", personal.Get("sign")) personal.Set("openWallet", jsre.MakeCallback(vm, bridge.OpenWallet)) personal.Set("unlockAccount", jsre.MakeCallback(vm, bridge.UnlockAccount)) personal.Set("newAccount", jsre.MakeCallback(vm, bridge.NewAccount)) personal.Set("sign", jsre.MakeCallback(vm, bridge.Sign)) } func (c *Console) clearHistory() { c.history = nil c.prompter.ClearHistory() if err := os.Remove(c.histPath); err != nil { fmt.Fprintln(c.printer, "can't delete history file:", err) } else { fmt.Fprintln(c.printer, "history file deleted") } } // consoleOutput is an override for the console.log and console.error methods to // stream the output into the configured output stream instead of stdout. func (c *Console) consoleOutput(call goja.FunctionCall) goja.Value { var output []string for _, argument := range call.Arguments { output = append(output, fmt.Sprintf("%v", argument)) } fmt.Fprintln(c.printer, strings.Join(output, " ")) return goja.Null() } // AutoCompleteInput is a pre-assembled word completer to be used by the user // input prompter to provide hints to the user about the methods available. func (c *Console) AutoCompleteInput(line string, pos int) (string, []string, string) { // No completions can be provided for empty inputs if len(line) == 0 || pos == 0 { return "", nil, "" } // Chunk data to relevant part for autocompletion // E.g. in case of nested lines eth.getBalance(eth.coinb start := pos - 1 for ; start > 0; start-- { // Skip all methods and namespaces (i.e. including the dot) c := line[start] if c == '.' || (c >= 'a' && c <= 'z') || (c >= 'A' && c <= 'Z') || (c >= '1' && c <= '9') { continue } // We've hit an unexpected character, autocomplete form here start++ break } return line[:start], c.jsre.CompleteKeywords(line[start:pos]), line[pos:] } // Welcome show summary of current Geth instance and some metadata about the // console's available modules. func (c *Console) Welcome() { message := "Welcome to the Geth JavaScript console!\n\n" // Print some generic Geth metadata if res, err := c.jsre.Run(` var message = "instance: " + web3.version.node + "\n"; try { message += "coinbase: " + eth.coinbase + "\n"; } catch (err) {} message += "at block: " + eth.blockNumber + " (" + new Date(1000 * eth.getBlock(eth.blockNumber).timestamp) + ")\n"; try { message += " datadir: " + admin.datadir + "\n"; } catch (err) {} message `); err == nil { message += res.String() } // List all the supported modules for the user to call if apis, err := c.client.SupportedModules(); err == nil { modules := make([]string, 0, len(apis)) for api, version := range apis { modules = append(modules, fmt.Sprintf("%s:%s", api, version)) } sort.Strings(modules) message += " modules: " + strings.Join(modules, " ") + "\n" } message += "\nTo exit, press ctrl-d or type exit" fmt.Fprintln(c.printer, message) } // Evaluate executes code and pretty prints the result to the specified output // stream. func (c *Console) Evaluate(statement string) { defer func() { if r := recover(); r != nil { fmt.Fprintf(c.printer, "[native] error: %v\n", r) } }() c.jsre.Evaluate(statement, c.printer) // Avoid exiting Interactive when jsre was interrupted by SIGINT. c.clearSignalReceived() } // interruptHandler runs in its own goroutine and waits for signals. // When a signal is received, it interrupts the JS interpreter. func (c *Console) interruptHandler() { defer c.wg.Done() // During Interactive, liner inhibits the signal while it is prompting for // input. However, the signal will be received while evaluating JS. // // On unsupported terminals, SIGINT can also happen while prompting. // Unfortunately, it is not possible to abort the prompt in this case and // the c.readLines goroutine leaks. sig := make(chan os.Signal, 1) signal.Notify(sig, syscall.SIGINT) defer signal.Stop(sig) for { select { case <-sig: c.setSignalReceived() c.jsre.Interrupt(errors.New("interrupted")) case <-c.stopInteractiveCh: close(c.interactiveStopped) c.jsre.Interrupt(errors.New("interrupted")) case <-c.stopped: return } } } func (c *Console) setSignalReceived() { select { case c.signalReceived <- struct{}{}: default: } } func (c *Console) clearSignalReceived() { select { case <-c.signalReceived: default: } } // StopInteractive causes Interactive to return as soon as possible. func (c *Console) StopInteractive() { select { case c.stopInteractiveCh <- struct{}{}: case <-c.stopped: } } // Interactive starts an interactive user session, where input is prompted from // the configured user prompter. func (c *Console) Interactive() { var ( prompt = c.prompt // the current prompt line (used for multi-line inputs) indents = 0 // the current number of input indents (used for multi-line inputs) input = "" // the current user input inputLine = make(chan string, 1) // receives user input inputErr = make(chan error, 1) // receives liner errors requestLine = make(chan string) // requests a line of input ) defer func() { c.writeHistory() }() // The line reader runs in a separate goroutine. go c.readLines(inputLine, inputErr, requestLine) defer close(requestLine) for { // Send the next prompt, triggering an input read. requestLine <- prompt select { case <-c.interactiveStopped: fmt.Fprintln(c.printer, "node is down, exiting console") return case <-c.signalReceived: // SIGINT received while prompting for input -> unsupported terminal. // I'm not sure if the best choice would be to leave the console running here. // Bash keeps running in this case. node.js does not. fmt.Fprintln(c.printer, "caught interrupt, exiting") return case err := <-inputErr: if err == liner.ErrPromptAborted { // When prompting for multi-line input, the first Ctrl-C resets // the multi-line state. prompt, indents, input = c.prompt, 0, "" continue } return case line := <-inputLine: // User input was returned by the prompter, handle special cases. if indents <= 0 && exit.MatchString(line) { return } if onlyWhitespace.MatchString(line) { continue } // Append the line to the input and check for multi-line interpretation. input += line + "\n" indents = countIndents(input) if indents <= 0 { prompt = c.prompt } else { prompt = strings.Repeat(".", indents*3) + " " } // If all the needed lines are present, save the command and run it. if indents <= 0 { if len(input) > 0 && input[0] != ' ' && !passwordRegexp.MatchString(input) { if command := strings.TrimSpace(input); len(c.history) == 0 || command != c.history[len(c.history)-1] { c.history = append(c.history, command) if c.prompter != nil { c.prompter.AppendHistory(command) } } } c.Evaluate(input) input = "" } } } } // readLines runs in its own goroutine, prompting for input. func (c *Console) readLines(input chan<- string, errc chan<- error, prompt <-chan string) { for p := range prompt { line, err := c.prompter.PromptInput(p) if err != nil { errc <- err } else { input <- line } } } // countIndents returns the number of indentations for the given input. // In case of invalid input such as var a = } the result can be negative. func countIndents(input string) int { var ( indents = 0 inString = false strOpenChar = ' ' // keep track of the string open char to allow var str = "I'm ...."; charEscaped = false // keep track if the previous char was the '\' char, allow var str = "abc\"def"; ) for _, c := range input { switch c { case '\\': // indicate next char as escaped when in string and previous char isn't escaping this backslash if !charEscaped && inString { charEscaped = true } case '\'', '"': if inString && !charEscaped && strOpenChar == c { // end string inString = false } else if !inString && !charEscaped { // begin string inString = true strOpenChar = c } charEscaped = false case '{', '(': if !inString { // ignore brackets when in string, allow var str = "a{"; without indenting indents++ } charEscaped = false case '}', ')': if !inString { indents-- } charEscaped = false default: charEscaped = false } } return indents } // Stop cleans up the console and terminates the runtime environment. func (c *Console) Stop(graceful bool) error { c.stopOnce.Do(func() { // Stop the interrupt handler. close(c.stopped) c.wg.Wait() }) c.jsre.Stop(graceful) return nil } func (c *Console) writeHistory() error { if err := os.WriteFile(c.histPath, []byte(strings.Join(c.history, "\n")), 0600); err != nil { return err } return os.Chmod(c.histPath, 0600) // Force 0600, even if it was different previously }