Environment is now a struct (not an interface). This
reduces a lot of tech-debt throughout the codebase where a virtual
machine environment had to be implemented in order to test or run it.
The new environment is suitable to be used en the json tests, core
consensus and light client.
This commit implements EIP158 part 1, 2, 3 & 4
1. If an account is empty it's no longer written to the trie. An empty
account is defined as (balance=0, nonce=0, storage=0, code=0).
2. Delete an empty account if it's touched
3. An empty account is redefined as either non-existent or empty.
4. Zero value calls and zero value suicides no longer consume the 25k
reation costs.
params: moved core/config to params
Signed-off-by: Jeffrey Wilcke <jeffrey@ethereum.org>
This CL makes several refactors:
- Define a Tracer interface, implementing the `CaptureState` method
- Add the VM environment as the first argument of
`Tracer.CaptureState`
- Rename existing functionality `StructLogger` an make it an
implementation of `Tracer`
- Delete `StructLogCollector` and make `StructLogger` collect the logs
directly
- Change all callers to use the new `StructLogger` where necessary and
extract logs from that.
- Deletes the apparently obsolete and likely nonfunctional 'TraceCall'
from the eth API.
Callers that only wish accumulated logs can use the `StructLogger`
implementation straightforwardly. Callers that wish to efficiently
capture VM traces and operate on them without excessive copying can now
implement the `Tracer` interface to receive VM state at each step and
do with it as they wish.
This CL also removes the accumulation of logs from the vm.Environment;
this was necessary as part of the refactor, but also simplifies it by
removing a responsibility that doesn't directly belong to the
Environment.
Added chain configuration options and write out during genesis database
insertion. If no "config" was found, nothing is written to the database.
Configurations are written on a per genesis base. This means
that any chain (which is identified by it's genesis hash) can have their
own chain settings.
* Removed some strange code that didn't apply state reverting properly
* Refactored code setting from vm & state transition to the executioner
* Updated tests
Moved the execution of instructions to the instruction it self. This
will allow for specialised instructions (e.g. segments) to be execution
in the same manner as regular instructions.
* Moved `vm.Transfer` to `core` package and changed execution to call
`env.Transfer` instead of `core.Transfer` directly.
* core/vm: byte code VM moved to jump table instead of switch
* Moved `vm.Transfer` to `core` package and changed execution to call
`env.Transfer` instead of `core.Transfer` directly.
* Byte code VM now shares the same code as the JITVM
* Renamed Context to Contract
* Changed initialiser of state transition & unexported methods
* Removed the Execution object and refactor `Call`, `CallCode` &
`Create` in to their own functions instead of being methods.
* Removed the hard dep on the state for the VM. The VM now
depends on a Database interface returned by the environment. In the
process the core now depends less on the statedb by usage of the env
* Moved `Log` from package `core/state` to package `core/vm`.
Reduced big int allocation by making stack items modifiable. Instead of
adding items such as `common.Big0` to the stack, `new(big.Int)` is
added instead. One must expect that any item that is added to the stack
might change.