This PR is a (superior) alternative to https://github.com/ethereum/go-ethereum/pull/26708, it handles deprecation, primarily two specific cases.
`rand.Seed` is typically used in two ways
- `rand.Seed(time.Now().UnixNano())` -- we seed it, just to be sure to get some random, and not always get the same thing on every run. This is not needed, with global seeding, so those are just removed.
- `rand.Seed(1)` this is typically done to ensure we have a stable test. If we rely on this, we need to fix up the tests to use a deterministic prng-source. A few occurrences like this has been replaced with a proper custom source.
`rand.Read` has been replaced by `crypto/rand`.`Read` in this PR.
* common, core, eth, les, trie: make prque generic
* les/vflux/server: fixed issues in priorityPool
* common, core, eth, les, trie: make priority also generic in prque
* les/flowcontrol: add test case for priority accumulator overflow
* les/flowcontrol: avoid priority value overflow
* common/prque: use int priority in some tests
No need to convert to int64 when we can just change the type used by the
queue.
* common/prque: remove comment about int64 range
---------
Co-authored-by: Zsolt Felfoldi <zsfelfoldi@gmail.com>
Co-authored-by: Felix Lange <fjl@twurst.com>
Alarm is a timer utility that simplifies code where a timer needs to be rescheduled over
and over. Doing this can be tricky with time.Timer or time.AfterFunc because the channel
requires draining in some cases.
Alarm is optimized for use cases where items are tracked in a heap according to their expiry
time, and a goroutine with a for/select loop wants to be woken up whenever the next item expires.
In this application, the timer needs to be rescheduled when an item is added or removed
from the heap. Using a timer naively, these updates will always require synchronization
with the global runtime timer datastructure to update the timer using Reset. Alarm avoids
this by tracking the next expiry time and only modifies the timer if it would need to fire earlier
than already scheduled.
As an example use, I have converted p2p.dialScheduler to use Alarm instead of AfterFunc.
It seems there is no fully typed library implementation of an LRU cache.
So I wrote one. Method names are the same as github.com/hashicorp/golang-lru,
and the new type can be used as a drop-in replacement.
Two reasons to do this:
- It's much easier to understand what a cache is for when the types are right there.
- Performance: the new implementation is slightly faster and performs zero memory
allocations in Add when the cache is at capacity. Overall, memory usage of the cache
is much reduced because keys are values are no longer wrapped in interface.
This fixes a problem in the SizeConstrainedLRU. The SCLRU uses an underlying simple lru which is not thread safe.
During the Get operation, the recentness of the accessed item is updated, so it is not a pure read-operation. Therefore, the mutex we need is a full mutex, not RLock.
This PR changes the mutex to be a regular Mutex, instead of RWMutex, so a reviewer can at a glance see that all affected locations are fixed.
Many of the other types have a function to convert the type to a big.Int,
but Address was missing this function.
It is useful to be able to turn an Address into a big.Int when doing
EVM-like computations natively in Go. Sometimes a Solidity address
type is casted to a uint256 and having a Big method on the Address
type makes this easy.
This adds a
* core/vm, tests: optimized modexp + fuzzer
* common/math: modexp optimizations
* core/vm: special case base 1 in big modexp
* core/vm: disable fastexp
This changes the CI / release builds to use the latest Go version. It also
upgrades golangci-lint to a newer version compatible with Go 1.19.
In Go 1.19, godoc has gained official support for links and lists. The
syntax for code blocks in doc comments has changed and now requires a
leading tab character. gofmt adapts comments to the new syntax
automatically, so there are a lot of comment re-formatting changes in this
PR. We need to apply the new format in order to pass the CI lint stage with
Go 1.19.
With the linter upgrade, I have decided to disable 'gosec' - it produces
too many false-positive warnings. The 'deadcode' and 'varcheck' linters
have also been removed because golangci-lint warns about them being
unmaintained. 'unused' provides similar coverage and we already have it
enabled, so we don't lose much with this change.
This PR adds a ExtraAllowedPath field to Solidity and exposes two APIs: CompileSource and CompileFiles, which were hidden inside CompileSolidityString and CompileSolidity before.
This function is not used in the code base, so probably safe to do rename, or remove in its entirety, but I'm assuming the logic from the original creator still applies so rename probably better.
* all: add thousandths separators for big numbers on log messages
* p2p/sentry: drop accidental file
* common, log: add fast number formatter
* common, eth/protocols/snap: simplifty fancy num types
* log: handle nil big ints
This PR implements the first one of the "lespay" UDP queries which
is already useful in itself: the capacity query. The server pool is making
use of this query by doing a cheap UDP query to determine whether it is
worth starting the more expensive TCP connection process.
Both Hash and Address have a String method, which returns the value as
hex with 0x prefix. They also had a Format method which tried to print
the value using printf of []byte. The way Format worked was at odds with
String though, leading to a situation where fmt.Sprintf("%v", hash)
returned the decimal notation and hash.String() returned a hex string.
This commit makes it consistent again. Both types now support the %v,
%s, %q format verbs for 0x-prefixed hex output. %x, %X creates
unprefixed hex output. %d is also supported and returns the decimal
notation "[1 2 3...]".
For Address, the case of hex characters in %v, %s, %q output is
determined using the EIP-55 checksum. Using %x, %X with Address
disables checksumming.
Co-authored-by: Felix Lange <fjl@twurst.com>
ToHex was deprecated a couple years ago. The last remaining use
was in ToHexArray, which itself only had a single call site.
This just moves ToHexArray near its only remaining call site and
implements it using hexutil.Encode. This changes the default behaviour
of ToHexArray and with it the behaviour of eth_getProof. Previously we
encoded an empty slice as 0, now the empty slice is encoded as 0x.
* accounts, signer: implement gnosis safe support
* common/math: add type for marshalling big to dec
* accounts, signer: properly sign gnosis requests
* signer, clef: implement account_signGnosisTx
* signer: fix auditlog print, change rpc-name (signGnosisTx to signGnosisSafeTx)
* signer: pass validation-messages/warnings to the UI for gnonsis-safe txs
* signer/core: minor change to validationmessages of typed data
* core: use uint64 for total tx costs instead of big.Int
* core: added local tx pool test case
* core, crypto: various allocation savings regarding tx handling
* Update core/tx_list.go
* core: added tx.GasPriceIntCmp for comparison without allocation
adds a method to remove unneeded allocation in comparison to tx.gasPrice
* core: handle pools full of locals better
* core/tests: benchmark for tx_list
* core/txlist, txpool: save a reheap operation, avoid some bigint allocs
Co-authored-by: Martin Holst Swende <martin@swende.se>
The leaks were mostly in unit tests, and could all be resolved by
adding suitably-sized channel buffers or by restructuring the test
to not send on a channel after an error has occurred.
There is an unavoidable goroutine leak in Console.Interactive: when
we receive a signal, the line reader cannot be unblocked and will get
stuck. This leak is now documented and I've tried to make it slightly
less bad by adding a one-element buffer to the output channels of
the line-reading loop. Should the reader eventually awake from its
blocked state (i.e. when stdin is closed), at least it won't get stuck
trying to send to the interpreter loop which has quit long ago.
Co-authored-by: Felix Lange <fjl@twurst.com>