* common: remove CurrencyToString
Move denomination values to params instead.
* common: delete dead code
* common: move big integer operations to common/math
This commit consolidates all big integer operations into common/math and
adds tests and documentation.
There should be no change in semantics for BigPow, BigMin, BigMax, S256,
U256, Exp and their behaviour is now locked in by tests.
The BigD, BytesToBig and Bytes2Big functions don't provide additional
value, all uses are replaced by new(big.Int).SetBytes().
BigToBytes is now called PaddedBigBytes, its minimum output size
parameter is now specified as the number of bytes instead of bits. The
single use of this function is in the EVM's MSTORE instruction.
Big and String2Big are replaced by ParseBig, which is slightly stricter.
It previously accepted leading zeros for hexadecimal inputs but treated
decimal inputs as octal if a leading zero digit was present.
ParseUint64 is used in places where String2Big was used to decode a
uint64.
The new functions MustParseBig and MustParseUint64 are now used in many
places where parsing errors were previously ignored.
* common: delete unused big integer variables
* accounts/abi: replace uses of BytesToBig with use of encoding/binary
* common: remove BytesToBig
* common: remove Bytes2Big
* common: remove BigTrue
* cmd/utils: add BigFlag and use it for error-checked integer flags
While here, remove environment variable processing for DirectoryFlag
because we don't use it.
* core: add missing error checks in genesis block parser
* common: remove String2Big
* cmd/evm: use utils.BigFlag
* common/math: check for 256 bit overflow in ParseBig
This is supposed to prevent silent overflow/truncation of values in the
genesis block JSON. Without this check, a genesis block that set a
balance larger than 256 bits would lead to weird behaviour in the VM.
* cmd/utils: fixup import
The transaction pool keeps track of the current nonce in its local pendingState. When a
new block comes in the pendingState is reset. During the reset it fetches multiple times
the current state through the use of the currentState callback. When a second block comes
in during the reset its possible that the state changes during the reset. If that block
holds transactions that are currently in the pool the local pendingState that is used to
determine nonces can get out of sync.
Added chain configuration options and write out during genesis database
insertion. If no "config" was found, nothing is written to the database.
Configurations are written on a per genesis base. This means
that any chain (which is identified by it's genesis hash) can have their
own chain settings.
* Removed some strange code that didn't apply state reverting properly
* Refactored code setting from vm & state transition to the executioner
* Updated tests