Reworked the EVM gas instructions to use 64bit integers rather than
arbitrary size big ints. All gas operations, be it additions,
multiplications or divisions, are checked and guarded against 64 bit
integer overflows.
In additon, most of the protocol paramaters in the params package have
been converted to uint64 and are now constants rather than variables.
* common/math: added overflow check ops
* core: vmenv, env renamed to evm
* eth, internal/ethapi, les: unmetered eth_call and cancel methods
* core/vm: implemented big.Int pool for evm instructions
* core/vm: unexported intPool methods & verification methods
* core/vm: added memoryGasCost overflow check and test
This commit implements EIP158 part 1, 2, 3 & 4
1. If an account is empty it's no longer written to the trie. An empty
account is defined as (balance=0, nonce=0, storage=0, code=0).
2. Delete an empty account if it's touched
3. An empty account is redefined as either non-existent or empty.
4. Zero value calls and zero value suicides no longer consume the 25k
reation costs.
params: moved core/config to params
Signed-off-by: Jeffrey Wilcke <jeffrey@ethereum.org>
This implements 1b & 1c of EIP150 by adding a new GasTable which must be
returned from the RuleSet config method. This table is used to determine
the gas prices for the current epoch.
Please note that when the CreateBySuicide gas price is set it is assumed
that we're in the new epoch phase.
In addition this PR will serve as temporary basis while refactorisation
in being done in the EVM64 PR, which will substentially overhaul the gas
price code.
Added chain configuration options and write out during genesis database
insertion. If no "config" was found, nothing is written to the database.
Configurations are written on a per genesis base. This means
that any chain (which is identified by it's genesis hash) can have their
own chain settings.
* change gas cost for contract creating txs
* invalidate signature with s value greater than secp256k1 N / 2
* OOG contract creation if not enough gas to store code
* new difficulty adjustment algorithm
* new DELEGATECALL op code
* Update => SyncIntermediate
* Added SyncObjects
SyncIntermediate only updates whatever has changed, but, as a side
effect, requires much more disk space.
SyncObjects will only sync whatever is required for a block and will not
save intermediate state to disk. As drawback this requires more time
when more txs come in.