Added chain configuration options and write out during genesis database
insertion. If no "config" was found, nothing is written to the database.
Configurations are written on a per genesis base. This means
that any chain (which is identified by it's genesis hash) can have their
own chain settings.
* Removed some strange code that didn't apply state reverting properly
* Refactored code setting from vm & state transition to the executioner
* Updated tests
Moved the execution of instructions to the instruction it self. This
will allow for specialised instructions (e.g. segments) to be execution
in the same manner as regular instructions.
* Moved `vm.Transfer` to `core` package and changed execution to call
`env.Transfer` instead of `core.Transfer` directly.
* core/vm: byte code VM moved to jump table instead of switch
* Moved `vm.Transfer` to `core` package and changed execution to call
`env.Transfer` instead of `core.Transfer` directly.
* Byte code VM now shares the same code as the JITVM
* Renamed Context to Contract
* Changed initialiser of state transition & unexported methods
* Removed the Execution object and refactor `Call`, `CallCode` &
`Create` in to their own functions instead of being methods.
* Removed the hard dep on the state for the VM. The VM now
depends on a Database interface returned by the environment. In the
process the core now depends less on the statedb by usage of the env
* Moved `Log` from package `core/state` to package `core/vm`.
Reduced big int allocation by making stack items modifiable. Instead of
adding items such as `common.Big0` to the stack, `new(big.Int)` is
added instead. One must expect that any item that is added to the stack
might change.