This PR reimplements the light client server pool. It is also a first step
to move certain logic into a new lespay package. This package will contain
the implementation of the lespay token sale functions, the token buying and
selling logic and other components related to peer selection/prioritization
and service quality evaluation. Over the long term this package will be
reusable for incentivizing future protocols.
Since the LES peer logic is now based on enode.Iterator, it can now use
DNS-based fallback discovery to find servers.
This document describes the function of the new components:
https://gist.github.com/zsfelfoldi/3c7ace895234b7b345ab4f71dab102d4
This change
- implements concurrent LES request serving even for a single peer.
- replaces the request cost estimation method with a cost table based on
benchmarks which gives much more consistent results. Until now the
allowed number of light peers was just a guess which probably contributed
a lot to the fluctuating quality of available service. Everything related
to request cost is implemented in a single object, the 'cost tracker'. It
uses a fixed cost table with a global 'correction factor'. Benchmark code
is included and can be run at any time to adapt costs to low-level
implementation changes.
- reimplements flowcontrol.ClientManager in a cleaner and more efficient
way, with added capabilities: There is now control over bandwidth, which
allows using the flow control parameters for client prioritization.
Target utilization over 100 percent is now supported to model concurrent
request processing. Total serving bandwidth is reduced during block
processing to prevent database contention.
- implements an RPC API for the LES servers allowing server operators to
assign priority bandwidth to certain clients and change prioritized
status even while the client is connected. The new API is meant for
cases where server operators charge for LES using an off-protocol mechanism.
- adds a unit test for the new client manager.
- adds an end-to-end test using the network simulator that tests bandwidth
control functions through the new API.
This PR enables the indexers to work in light client mode by
downloading a part of these tries (the Merkle proofs of the last
values of the last known section) in order to be able to add new
values and recalculate subsequent hashes. It also adds CHT data to
NodeInfo.
This PR fixes a retriever logic bug. When a peer had a soft timeout
and then a response arrived, it always assumed it was the same peer
even though it could have been a later requested one that did not time
out at all yet. In this case the logic went to an illegal state and
deadlocked, causing a goroutine leak.
Fixes#16243 and replaces #16359.
Thanks to @riceke for finding the bug in the logic.
This PR implements the new LES protocol version extensions:
* new and more efficient Merkle proofs reply format (when replying to
a multiple Merkle proofs request, we just send a single set of trie
nodes containing all necessary nodes)
* BBT (BloomBitsTrie) works similarly to the existing CHT and contains
the bloombits search data to speed up log searches
* GetTxStatusMsg returns the inclusion position or the
pending/queued/unknown state of a transaction referenced by hash
* an optional signature of new block data (number/hash/td) can be
included in AnnounceMsg to provide an option for "very light
clients" (mobile/embedded devices) to skip expensive Ethash check
and accept multiple signatures of somewhat trusted servers (still a
lot better than trusting a single server completely and retrieving
everything through RPC). The new client mode is not implemented in
this PR, just the protocol extension.
This commit does various code refactorings:
- generalizes and moves the request retrieval/timeout/resend logic out of LesOdr
(will be used by a subsequent PR)
- reworks the peer management logic so that all services can register with
peerSet to get notified about added/dropped peers (also gets rid of the ugly
getAllPeers callback in requestDistributor)
- moves peerSet, LesOdr, requestDistributor and retrieveManager initialization
out of ProtocolManager because I believe they do not really belong there and the
whole init process was ugly and ad-hoc