The dialer limits itself to one attempt every 30s. Apply the same limit
in Server and reject peers which try to connect too eagerly. The check
against the limit happens right after accepting the connection.
Further changes in this commit ensure we pass the Server logger
down to Peer instances, discovery and dialState. Unit test logging now
works in all Server tests.
This PR adds enode.LocalNode and integrates it into the p2p
subsystem. This new object is the keeper of the local node
record. For now, a new version of the record is produced every
time the client restarts. We'll make it smarter to avoid that in
the future.
There are a couple of other changes in this commit: discovery now
waits for all of its goroutines at shutdown and the p2p server
now closes the node database after discovery has shut down. This
fixes a leveldb crash in tests. p2p server startup is faster
because it doesn't need to wait for the external IP query
anymore.
* p2p: add DialRatio for configuration of inbound vs. dialed connections
* p2p: add connection flags to PeerInfo
* p2p/netutil: add SameNet, DistinctNetSet
* p2p/discover: improve revalidation and seeding
This changes node revalidation to be periodic instead of on-demand. This
should prevent issues where dead nodes get stuck in closer buckets
because no other node will ever come along to replace them.
Every 5 seconds (on average), the last node in a random bucket is
checked and moved to the front of the bucket if it is still responding.
If revalidation fails, the last node is replaced by an entry of the
'replacement list' containing recently-seen nodes.
Most close buckets are removed because it's very unlikely we'll ever
encounter a node that would fall into any of those buckets.
Table seeding is also improved: we now require a few minutes of table
membership before considering a node as a potential seed node. This
should make it less likely to store short-lived nodes as potential
seeds.
* p2p/discover: fix nits in UDP transport
We would skip sending neighbors replies if there were fewer than
maxNeighbors results and CheckRelayIP returned an error for the last
one. While here, also resolve a TODO about pong reply tokens.
* p2p/discover, p2p/discv5: add marshaling methods to Node
* p2p/netutil: make Netlist decodable from TOML
* common/math: encode nil HexOrDecimal256 as 0x0
* cmd/geth: add --config file flag
* cmd/geth: add missing license header
* eth: prettify Config again, fix tests
* eth: use gasprice.Config instead of duplicating its fields
* eth/gasprice: hide nil default from dumpconfig output
* cmd/geth: hide genesis block in dumpconfig output
* node: make tests compile
* console: fix tests
* cmd/geth: make TOML keys look exactly like Go struct fields
* p2p: use discovery by default
This makes the zero Config slightly more useful. It also fixes package
node tests because Node detects reuse of the datadir through the
NodeDatabase.
* cmd/geth: make ethstats URL settable through config file
* cmd/faucet: fix configuration
* cmd/geth: dedup attach tests
* eth: add comment for DefaultConfig
* eth: pass downloader.SyncMode in Config
This removes the FastSync, LightSync flags in favour of a more
general SyncMode flag.
* cmd/utils: remove jitvm flags
* cmd/utils: make mutually exclusive flag error prettier
It now reads:
Fatal: flags --dev, --testnet can't be used at the same time
* p2p: fix typo
* node: add DefaultConfig, use it for geth
* mobile: add missing NoDiscovery option
* cmd/utils: drop MakeNode
This exposed a couple of places that needed to be updated to use
node.DefaultConfig.
* node: fix typo
* eth: make fast sync the default mode
* cmd/utils: remove IPCApiFlag (unused)
* node: remove default IPC path
Set it in the frontends instead.
* cmd/geth: add --syncmode
* cmd/utils: make --ipcdisable and --ipcpath mutually exclusive
* cmd/utils: don't enable WS, HTTP when setting addr
* cmd/utils: fix --identity
The new package contains three things for now:
- IP network list parsing and matching
- The WSAEMSGSIZE workaround, which is duplicated in p2p/discover and
p2p/discv5.