* Fix STATICCALL so it is able to call precompiles too
* Fix write detection to use the correct value argument of CALL
* Fix write protection to ignore the value in CALLCODE
* core: reduce txpool event loop goroutines and sync structs
* cmd, core, eth: journal local transactions to disk
* core: journal replacement pending transactions too
* core: separate transaction journal from pool
* core: remove redundant storage of transactions and receipts
* core, eth, internal: new transaction schema usage polishes
* eth: implement upgrade mechanism for db deduplication
* core, eth: drop old sequential key db upgrader
* eth: close last iterator on successful db upgrage
* core: prefix the lookup entries to make their purpose clearer
Tests are now included as a submodule. This should make updating easier
and removes ~60MB of JSON data from the working copy.
State tests are replaced by General State Tests, which run the same test
with multiple fork configurations.
With the new test runner, consensus tests are run as subtests by walking
json files. Many hex issues have been fixed upstream since the last
update and most custom parsing code is replaced by existing JSON hex
types. Tests can now be marked as 'expected failures', ensuring that
fixes for those tests will trigger an update to test configuration. The
new test runner also supports parallel execution and the -short flag.
The commit reworks the transaction pool queue limitation tests
to cater for testing local accounts, also testing the nolocal flag.
In addition, it also fixes a panic if local transactions exceeded
the global queue allowance (no accounts left to drop from) and also
fixes queue eviction to operate on all accounts, not just the one
being updated.
This PR polishes the EIP 100 difficulty adjustment algorithm
to match the same mechanisms as the Homestead was implemented
to keep the code uniform. It also avoids a few memory allocs
by reusing big1 and big2, pulling it out of the common package
and into ethash.
The commit also fixes chain maker to forward the uncle hash
when creating a simulated chain (it wasn't needed until now
so we just skipped a copy there).
With this commit, core/state's access to the underlying key/value database is
mediated through an interface. Database errors are tracked in StateDB and
returned by CommitTo or the new Error method.
Motivation for this change: We can remove the light client's duplicated copy of
core/state. The light client now supports node iteration, so tracing and storage
enumeration can work with the light client (not implemented in this commit).
* eth/downloader: separate state sync from queue
Scheduling of state node downloads hogged the downloader queue lock when
new requests were scheduled. This caused timeouts for other requests.
With this change, state sync is fully independent of all other downloads
and doesn't involve the queue at all.
State sync is started and checked on in processContent. This is slightly
awkward because processContent doesn't have a select loop. Instead, the
queue is closed by an auxiliary goroutine when state sync fails. We
tried several alternatives to this but settled on the current approach
because it's the least amount of change overall.
Handling of the pivot block has changed slightly: the queue previously
prevented import of pivot block receipts before the state of the pivot
block was available. In this commit, the receipt will be imported before
the state. This causes an annoyance where the pivot block is committed
as fast block head even when state downloads fail. Stay tuned for more
updates in this area ;)
* eth/downloader: remove cancelTimeout channel
* eth/downloader: retry state requests on timeout
* eth/downloader: improve comment
* eth/downloader: mark peers idle when state sync is done
* eth/downloader: move pivot block splitting to processContent
This change also ensures that pivot block receipts aren't imported
before the pivot block itself.
* eth/downloader: limit state node retries
* eth/downloader: improve state node error handling and retry check
* eth/downloader: remove maxStateNodeRetries
It fails the sync too much.
* eth/downloader: remove last use of cancelCh in statesync.go
Fixes TestDeliverHeadersHang*Fast and (hopefully)
the weird cancellation behaviour at the end of fast sync.
* eth/downloader: fix leak in runStateSync
* eth/downloader: don't run processFullSyncContent in LightSync mode
* eth/downloader: improve comments
* eth/downloader: fix vet, megacheck
* eth/downloader: remove unrequested tasks anyway
* eth/downloader, trie: various polishes around duplicate items
This commit explicitly tracks duplicate and unexpected state
delieveries done against a trie Sync structure, also adding
there to import info logs.
The commit moves the db batch used to commit trie changes one
level deeper so its flushed after every node insertion. This
is needed to avoid a lot of duplicate retrievals caused by
inconsistencies between Sync internals and database. A better
approach is to track not-yet-written states in trie.Sync and
flush on commit, but I'm focuing on correctness first now.
The commit fixes a regression around pivot block fail count.
The counter previously was reset to 1 if and only if a sync
cycle progressed (inserted at least 1 entry to the database).
The current code reset it already if a node was delivered,
which is not stong enough, because unless it ends up written
to disk, an attacker can just loop and attack ad infinitum.
The commit also fixes a regression around state deliveries
and timeouts. The old downloader tracked if a delivery is
stale (none of the deliveries were requestedt), in which
case it didn't mark the node idle and did not send further
requests, since it signals a past timeout. The current code
did mark it idle even on stale deliveries, which eventually
caused two requests to be in flight at the same time, making
the deliveries always stale and mass duplicating retrievals
between multiple peers.
* eth/downloader: fix state request leak
This commit fixes the hang seen sometimes while doing the state
sync. The cause of the hang was a rare combination of events:
request state data from peer, peer drops and reconnects almost
immediately. This caused a new download task to be assigned to
the peer, overwriting the old one still waiting for a timeout,
which in turned leaked the requests out, never to be retried.
The fix is to ensure that a task assignment moves any pending
one back into the retry queue.
The commit also fixes a regression with peer dropping due to
stalls. The current code considered a peer stalling if they
timed out delivering 1 item. However, the downloader never
requests only one, the minimum is 2 (attempt to fine tune
estimated latency/bandwidth). The fix is simply to drop if
a timeout is detected at 2 items.
Apart from the above bugfixes, the commit contains some code
polishes I made while debugging the hang.
* core, eth, trie: support batched trie sync db writes
* trie: rename SyncMemCache to syncMemBatch
This commit is a preparation for the upcoming metropolis hardfork. It
prepares the state, core and vm packages such that integration with
metropolis becomes less of a hassle.
* Difficulty calculation requires header instead of individual
parameters
* statedb.StartRecord renamed to statedb.Prepare and added Finalise
method required by metropolis, which removes unwanted accounts from
the state (i.e. selfdestruct)
* State keeps record of destructed objects (in addition to dirty
objects)
* core/vm pre-compiles may now return errors
* core/vm pre-compiles gas check now take the full byte slice as argument
instead of just the size
* core/vm now keeps several hard-fork instruction tables instead of a
single instruction table and removes the need for hard-fork checks in
the instructions
* core/vm contains a empty restruction function which is added in
preparation of metropolis write-only mode operations
* Adds the bn256 curve
* Adds and sets the metropolis chain config block parameters (2^64-1)
The 'step' method is split into two parts, 'peek' and 'push'. peek
returns the next state but doesn't make it current.
The end of iteration was previously tracked by setting 'trie' to nil.
End of iteration is now tracked using the 'iteratorEnd' error, which is
slightly cleaner and requires less code.
Make it so each iterator has exactly one public constructor:
- NodeIterators can be created through a method.
- Iterators can be created through NewIterator on any NodeIterator.
In `touch` operation, only `touched` filed has been changed. Therefore
in the related undo function, only `touched` field should be reverted.
In addition, whether remove this obj from dirty map should depend on
prevDirty flag.
This commit adds pluggable consensus engines to go-ethereum. In short, it
introduces a generic consensus interface, and refactors the entire codebase to
use this interface.