ConfigManager (transitional)

- remove clientstring handling from ethutil.Config
- ReadConfig takes no Identifier argument
- members Ver, ClientString, ClientIdentifier removed from Config
- type ConfValue removed
- expose public type ethutil.ConfigManager
- Set -> Save(key string, value interface{}) now takes any value to allow for persisting non-string values directly
- TODO: eliminate all eth specific configs, just a wrapper around globalconf
This commit is contained in:
zelig 2014-07-03 17:30:51 +01:00
parent 90c2064640
commit f02602d02d

View File

@ -5,29 +5,25 @@ import (
"fmt"
"github.com/rakyll/globalconf"
"os"
"runtime"
)
// Config struct
type config struct {
type ConfigManager struct {
Db Database
ExecPath string
Debug bool
Paranoia bool
Ver string
ClientString string
Identifier string
conf *globalconf.GlobalConf
}
var Config *config
var Config *ConfigManager
// Read config
//
// Initialize Config from Config File
func ReadConfig(ConfigFile string, Datadir string, Identifier string, EnvPrefix string) *config {
func ReadConfig(ConfigFile string, Datadir string, EnvPrefix string) *ConfigManager {
if Config == nil {
// create ConfigFile if does not exist, otherwise globalconf panic when trying to persist flags
_, err := os.Stat(ConfigFile)
@ -44,34 +40,30 @@ func ReadConfig(ConfigFile string, Datadir string, Identifier string, EnvPrefix
} else {
g.ParseAll()
}
Config = &config{ExecPath: Datadir, Debug: true, Ver: "0.5.16", conf: g, Identifier: Identifier, Paranoia: true}
Config.SetClientString("Ethereum(G)")
Config = &ConfigManager{ExecPath: Datadir, Debug: true, conf: g, Paranoia: true}
}
return Config
}
// Set client string
//
func (c *config) SetClientString(str string) {
os := runtime.GOOS
cust := c.Identifier
Config.ClientString = fmt.Sprintf("%s/v%s/%s/%s/Go", str, c.Ver, cust, os)
}
func (c *config) SetIdentifier(id string) {
c.Identifier = id
c.Set("id", id)
}
// provides persistence for flags
func (c *config) Set(key, value string) {
f := &flag.Flag{Name: key, Value: &confValue{value}}
func (c *ConfigManager) Save(key string, value interface{}) {
f := &flag.Flag{Name: key, Value: newConfValue(value)}
c.conf.Set("", f)
}
func (c *ConfigManager) Delete(key string) {
c.conf.Delete("", key)
}
// private type implementing flag.Value
type confValue struct {
value string
}
// generic constructor to allow persising non-string values directly
func newConfValue(value interface{}) *confValue {
return &confValue{fmt.Sprintf("%v", value)}
}
func (self confValue) String() string { return self.value }
func (self confValue) Set(s string) error { self.value = s; return nil }