Transaction processing. Implemented sending and receiving wei
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f6b54c38a4
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161
transaction_pool.go
Normal file
161
transaction_pool.go
Normal file
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package main
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import (
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"container/list"
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"errors"
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"github.com/ethereum/ethutil-go"
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"log"
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"math/big"
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"sync"
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)
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const (
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txPoolQueueSize = 50
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)
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func FindTx(pool *list.List, finder func(*ethutil.Transaction, *list.Element) bool) *ethutil.Transaction {
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for e := pool.Front(); e != nil; e = e.Next() {
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if tx, ok := e.Value.(*ethutil.Transaction); ok {
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if finder(tx, e) {
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return tx
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}
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}
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}
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return nil
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}
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// The tx pool a thread safe transaction pool handler. In order to
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// guarantee a non blocking pool we use a queue channel which can be
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// independently read without needing access to the actual pool. If the
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// pool is being drained or synced for whatever reason the transactions
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// will simple queue up and handled when the mutex is freed.
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type TxPool struct {
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server *Server
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// The mutex for accessing the Tx pool.
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mutex sync.Mutex
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// Queueing channel for reading and writing incoming
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// transactions to
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queueChan chan *ethutil.Transaction
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// Quiting channel
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quit chan bool
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pool *list.List
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}
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func NewTxPool(s *Server) *TxPool {
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return &TxPool{
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server: s,
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mutex: sync.Mutex{},
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pool: list.New(),
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queueChan: make(chan *ethutil.Transaction, txPoolQueueSize),
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quit: make(chan bool),
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}
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}
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// Blocking function. Don't use directly. Use QueueTransaction instead
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func (pool *TxPool) addTransaction(tx *ethutil.Transaction) {
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pool.mutex.Lock()
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defer pool.mutex.Unlock()
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pool.pool.PushBack(tx)
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}
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// Process transaction validates the Tx and processes funds from the
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// sender to the recipient.
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func (pool *TxPool) processTransaction(tx *ethutil.Transaction) error {
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// Get the last block so we can retrieve the sender and receiver from
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// the merkle trie
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block := pool.server.blockManager.bc.LastBlock
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// Something has gone horribly wrong if this happens
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if block == nil {
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return errors.New("No last block on the block chain")
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}
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var sender, receiver *ethutil.Ether
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// Get the sender
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data := block.State().Get(string(tx.Sender()))
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// If it doesn't exist create a new account. Of course trying to send funds
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// from this account will fail since it will hold 0 Wei
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if data == "" {
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sender = ethutil.NewEther(big.NewInt(0))
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} else {
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sender = ethutil.NewEtherFromData([]byte(data))
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}
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// Defer the update. Whatever happens it should be persisted
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defer block.State().Update(string(tx.Sender()), string(sender.RlpEncode()))
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// Make sure there's enough in the sender's account. Having insufficient
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// funds won't invalidate this transaction but simple ignores it.
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if sender.Amount.Cmp(tx.Value) < 0 {
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return errors.New("Insufficient amount in sender's account")
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}
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// Subtract the amount from the senders account
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sender.Amount.Sub(sender.Amount, tx.Value)
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// Increment the nonce making each tx valid only once to prevent replay
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// attacks
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sender.Nonce += 1
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// Get the receiver
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data = block.State().Get(tx.Recipient)
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// If the receiver doesn't exist yet, create a new account to which the
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// funds will be send.
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if data == "" {
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receiver = ethutil.NewEther(big.NewInt(0))
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} else {
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receiver = ethutil.NewEtherFromData([]byte(data))
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}
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// Defer the update
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defer block.State().Update(tx.Recipient, string(receiver.RlpEncode()))
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// Add the amount to receivers account which should conclude this transaction
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receiver.Amount.Add(receiver.Amount, tx.Value)
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return nil
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}
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func (pool *TxPool) queueHandler() {
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out:
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for {
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select {
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case tx := <-pool.queueChan:
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// Process the transaction
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err := pool.processTransaction(tx)
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if err != nil {
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log.Println("Error processing Tx", err)
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} else {
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// Call blocking version. At this point it
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// doesn't matter since this is a goroutine
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pool.addTransaction(tx)
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}
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case <-pool.quit:
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break out
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}
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}
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}
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func (pool *TxPool) QueueTransaction(tx *ethutil.Transaction) {
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pool.queueChan <- tx
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}
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func (pool *TxPool) Flush() {
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pool.mutex.Lock()
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defer pool.mutex.Unlock()
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pool.mutex.Unlock()
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}
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func (pool *TxPool) Start() {
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go pool.queueHandler()
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}
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func (pool *TxPool) Stop() {
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log.Println("[TXP] Stopping...")
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close(pool.quit)
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pool.Flush()
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}
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