fixed logging issue that would otherwise crash the client. Fixes #68
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397e99fcc6
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d6acb74ac9
@ -87,6 +87,8 @@ func (gui *Gui) Start(assetPath string) {
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win, err = gui.showKeyImport(context)
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} else {
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win, err = gui.showWallet(context)
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ethutil.Config.Log.AddLogSystem(gui)
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}
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if err != nil {
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ethutil.Config.Log.Infoln("FATAL: asset not found: you can set an alternative asset path on on the command line using option 'asset_path'")
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@ -94,11 +96,9 @@ func (gui *Gui) Start(assetPath string) {
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panic(err)
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}
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win.Show()
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ethutil.Config.Log.AddLogSystem(gui)
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ethutil.Config.Log.Infoln("[GUI] Starting GUI")
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win.Show()
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win.Wait()
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gui.eth.Stop()
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@ -174,9 +174,12 @@ var namereg = ethutil.FromHex("bb5f186604d057c1c5240ca2ae0f6430138ac010")
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func (gui *Gui) loadAddressBook() {
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gui.win.Root().Call("clearAddress")
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gui.eth.StateManager().CurrentState().GetStateObject(namereg).State().EachStorage(func(name string, value *ethutil.Value) {
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gui.win.Root().Call("addAddress", struct{ Name, Address string }{name, ethutil.Hex(value.Bytes())})
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})
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stateObject := gui.eth.StateManager().CurrentState().GetStateObject(namereg)
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if stateObject != nil {
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stateObject.State().EachStorage(func(name string, value *ethutil.Value) {
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gui.win.Root().Call("addAddress", struct{ Name, Address string }{name, ethutil.Hex(value.Bytes())})
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})
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}
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}
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func (gui *Gui) readPreviousTransactions() {
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