p2p/simulations: add node properties support and utility functions (#20060)
This commit is contained in:
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7300365956
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d5b79e752e
@ -101,6 +101,11 @@ type NodeConfig struct {
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// services registered by calling the RegisterService function)
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Services []string
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// Properties are the names of the properties this node should hold
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// within running services (e.g. "bootnode", "lightnode" or any custom values)
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// These values need to be checked and acted upon by node Services
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Properties []string
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// Enode
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node *enode.Node
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@ -120,6 +125,7 @@ type nodeConfigJSON struct {
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PrivateKey string `json:"private_key"`
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Name string `json:"name"`
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Services []string `json:"services"`
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Properties []string `json:"properties"`
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EnableMsgEvents bool `json:"enable_msg_events"`
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Port uint16 `json:"port"`
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}
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@ -131,6 +137,7 @@ func (n *NodeConfig) MarshalJSON() ([]byte, error) {
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ID: n.ID.String(),
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Name: n.Name,
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Services: n.Services,
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Properties: n.Properties,
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Port: n.Port,
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EnableMsgEvents: n.EnableMsgEvents,
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}
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@ -168,6 +175,7 @@ func (n *NodeConfig) UnmarshalJSON(data []byte) error {
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n.Name = confJSON.Name
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n.Services = confJSON.Services
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n.Properties = confJSON.Properties
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n.Port = confJSON.Port
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n.EnableMsgEvents = confJSON.EnableMsgEvents
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@ -56,6 +56,9 @@ type Network struct {
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Nodes []*Node `json:"nodes"`
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nodeMap map[enode.ID]int
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// Maps a node property string to node indexes of all nodes that hold this property
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propertyMap map[string][]int
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Conns []*Conn `json:"conns"`
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connMap map[string]int
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@ -71,6 +74,7 @@ func NewNetwork(nodeAdapter adapters.NodeAdapter, conf *NetworkConfig) *Network
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NetworkConfig: *conf,
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nodeAdapter: nodeAdapter,
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nodeMap: make(map[enode.ID]int),
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propertyMap: make(map[string][]int),
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connMap: make(map[string]int),
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quitc: make(chan struct{}),
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}
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@ -120,9 +124,16 @@ func (net *Network) NewNodeWithConfig(conf *adapters.NodeConfig) (*Node, error)
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Config: conf,
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}
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log.Trace("Node created", "id", conf.ID)
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net.nodeMap[conf.ID] = len(net.Nodes)
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nodeIndex := len(net.Nodes)
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net.nodeMap[conf.ID] = nodeIndex
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net.Nodes = append(net.Nodes, node)
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// Register any node properties with the network-level propertyMap
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for _, property := range conf.Properties {
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net.propertyMap[property] = append(net.propertyMap[property], nodeIndex)
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}
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// emit a "control" event
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net.events.Send(ControlEvent(node))
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@ -410,7 +421,7 @@ func (net *Network) getNode(id enode.ID) *Node {
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return net.Nodes[i]
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}
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// GetNode gets the node with the given name, returning nil if the node does
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// GetNodeByName gets the node with the given name, returning nil if the node does
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// not exist
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func (net *Network) GetNodeByName(name string) *Node {
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net.lock.RLock()
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@ -427,19 +438,104 @@ func (net *Network) getNodeByName(name string) *Node {
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return nil
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}
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// GetNodes returns the existing nodes
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func (net *Network) GetNodes() (nodes []*Node) {
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// GetNodeIDs returns the IDs of all existing nodes
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// Nodes can optionally be excluded by specifying their enode.ID.
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func (net *Network) GetNodeIDs(excludeIDs ...enode.ID) []enode.ID {
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net.lock.RLock()
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defer net.lock.RUnlock()
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return net.getNodes()
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return net.getNodeIDs(excludeIDs)
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}
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func (net *Network) getNodes() (nodes []*Node) {
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nodes = append(nodes, net.Nodes...)
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func (net *Network) getNodeIDs(excludeIDs []enode.ID) []enode.ID {
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// Get all curent nodeIDs
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nodeIDs := make([]enode.ID, 0, len(net.nodeMap))
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for id := range net.nodeMap {
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nodeIDs = append(nodeIDs, id)
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}
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if len(excludeIDs) > 0 {
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// Return the difference of nodeIDs and excludeIDs
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return filterIDs(nodeIDs, excludeIDs)
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} else {
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return nodeIDs
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}
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}
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// GetNodes returns the existing nodes.
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// Nodes can optionally be excluded by specifying their enode.ID.
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func (net *Network) GetNodes(excludeIDs ...enode.ID) []*Node {
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net.lock.RLock()
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defer net.lock.RUnlock()
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return net.getNodes(excludeIDs)
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}
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func (net *Network) getNodes(excludeIDs []enode.ID) []*Node {
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if len(excludeIDs) > 0 {
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nodeIDs := net.getNodeIDs(excludeIDs)
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return net.getNodesByID(nodeIDs)
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} else {
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return net.Nodes
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}
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}
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// GetNodesByID returns existing nodes with the given enode.IDs.
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// If a node doesn't exist with a given enode.ID, it is ignored.
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func (net *Network) GetNodesByID(nodeIDs []enode.ID) []*Node {
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net.lock.RLock()
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defer net.lock.RUnlock()
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return net.getNodesByID(nodeIDs)
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}
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func (net *Network) getNodesByID(nodeIDs []enode.ID) []*Node {
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nodes := make([]*Node, 0, len(nodeIDs))
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for _, id := range nodeIDs {
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node := net.getNode(id)
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if node != nil {
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nodes = append(nodes, node)
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}
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}
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return nodes
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}
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// GetNodesByProperty returns existing nodes that have the given property string registered in their NodeConfig
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func (net *Network) GetNodesByProperty(property string) []*Node {
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net.lock.RLock()
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defer net.lock.RUnlock()
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return net.getNodesByProperty(property)
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}
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func (net *Network) getNodesByProperty(property string) []*Node {
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nodes := make([]*Node, 0, len(net.propertyMap[property]))
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for _, nodeIndex := range net.propertyMap[property] {
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nodes = append(nodes, net.Nodes[nodeIndex])
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}
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return nodes
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}
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// GetNodeIDsByProperty returns existing node's enode IDs that have the given property string registered in the NodeConfig
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func (net *Network) GetNodeIDsByProperty(property string) []enode.ID {
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net.lock.RLock()
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defer net.lock.RUnlock()
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return net.getNodeIDsByProperty(property)
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}
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func (net *Network) getNodeIDsByProperty(property string) []enode.ID {
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nodeIDs := make([]enode.ID, 0, len(net.propertyMap[property]))
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for _, nodeIndex := range net.propertyMap[property] {
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node := net.Nodes[nodeIndex]
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nodeIDs = append(nodeIDs, node.ID())
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}
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return nodeIDs
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}
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// GetRandomUpNode returns a random node on the network, which is running.
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func (net *Network) GetRandomUpNode(excludeIDs ...enode.ID) *Node {
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net.lock.RLock()
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@ -469,7 +565,7 @@ func (net *Network) GetRandomDownNode(excludeIDs ...enode.ID) *Node {
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}
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func (net *Network) getDownNodeIDs() (ids []enode.ID) {
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for _, node := range net.getNodes() {
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for _, node := range net.Nodes {
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if !node.Up() {
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ids = append(ids, node.ID())
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}
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@ -477,6 +573,13 @@ func (net *Network) getDownNodeIDs() (ids []enode.ID) {
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return ids
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}
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// GetRandomNode returns a random node on the network, regardless of whether it is running or not
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func (net *Network) GetRandomNode(excludeIDs ...enode.ID) *Node {
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net.lock.RLock()
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defer net.lock.RUnlock()
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return net.getRandomNode(net.getNodeIDs(nil), excludeIDs) // no need to exclude twice
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}
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func (net *Network) getRandomNode(ids []enode.ID, excludeIDs []enode.ID) *Node {
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filtered := filterIDs(ids, excludeIDs)
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@ -616,6 +719,7 @@ func (net *Network) Reset() {
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//re-initialize the maps
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net.connMap = make(map[string]int)
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net.nodeMap = make(map[enode.ID]int)
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net.propertyMap = make(map[string][]int)
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net.Nodes = nil
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net.Conns = nil
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@ -634,12 +738,14 @@ type Node struct {
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upMu sync.RWMutex
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}
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// Up returns whether the node is currently up (online)
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func (n *Node) Up() bool {
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n.upMu.RLock()
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defer n.upMu.RUnlock()
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return n.up
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}
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// SetUp sets the up (online) status of the nodes with the given value
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func (n *Node) SetUp(up bool) {
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n.upMu.Lock()
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defer n.upMu.Unlock()
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@ -17,6 +17,7 @@
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package simulations
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import (
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"bytes"
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"context"
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"encoding/json"
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"fmt"
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@ -393,6 +394,275 @@ func TestNetworkSimulation(t *testing.T) {
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}
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}
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func createTestNodes(count int, network *Network) (nodes []*Node, err error) {
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for i := 0; i < count; i++ {
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nodeConf := adapters.RandomNodeConfig()
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node, err := network.NewNodeWithConfig(nodeConf)
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if err != nil {
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return nil, err
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}
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if err := network.Start(node.ID()); err != nil {
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return nil, err
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}
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nodes = append(nodes, node)
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}
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return nodes, nil
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}
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func createTestNodesWithProperty(property string, count int, network *Network) (propertyNodes []*Node, err error) {
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for i := 0; i < count; i++ {
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nodeConf := adapters.RandomNodeConfig()
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nodeConf.Properties = append(nodeConf.Properties, property)
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node, err := network.NewNodeWithConfig(nodeConf)
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if err != nil {
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return nil, err
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}
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if err := network.Start(node.ID()); err != nil {
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return nil, err
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}
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propertyNodes = append(propertyNodes, node)
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}
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return propertyNodes, nil
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}
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// TestGetNodeIDs creates a set of nodes and attempts to retrieve their IDs,.
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// It then tests again whilst excluding a node ID from being returned.
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// If a node ID is not returned, or more node IDs than expected are returned, the test fails.
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func TestGetNodeIDs(t *testing.T) {
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adapter := adapters.NewSimAdapter(adapters.Services{
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"test": newTestService,
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})
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network := NewNetwork(adapter, &NetworkConfig{
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DefaultService: "test",
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})
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defer network.Shutdown()
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numNodes := 5
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nodes, err := createTestNodes(numNodes, network)
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if err != nil {
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t.Fatalf("Could not creat test nodes %v", err)
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}
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gotNodeIDs := network.GetNodeIDs()
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if len(gotNodeIDs) != numNodes {
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t.Fatalf("Expected %d nodes, got %d", numNodes, len(gotNodeIDs))
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}
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for _, node1 := range nodes {
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match := false
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for _, node2ID := range gotNodeIDs {
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if bytes.Equal(node1.ID().Bytes(), node2ID.Bytes()) {
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match = true
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break
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}
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}
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if !match {
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t.Fatalf("A created node was not returned by GetNodes(), ID: %s", node1.ID().String())
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}
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}
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excludeNodeID := nodes[3].ID()
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gotNodeIDsExcl := network.GetNodeIDs(excludeNodeID)
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if len(gotNodeIDsExcl) != numNodes-1 {
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t.Fatalf("Expected one less node ID to be returned")
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}
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for _, nodeID := range gotNodeIDsExcl {
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if bytes.Equal(excludeNodeID.Bytes(), nodeID.Bytes()) {
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t.Fatalf("GetNodeIDs returned the node ID we excluded, ID: %s", nodeID.String())
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}
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}
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}
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// TestGetNodes creates a set of nodes and attempts to retrieve them again.
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// It then tests again whilst excluding a node from being returned.
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// If a node is not returned, or more nodes than expected are returned, the test fails.
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func TestGetNodes(t *testing.T) {
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adapter := adapters.NewSimAdapter(adapters.Services{
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"test": newTestService,
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})
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network := NewNetwork(adapter, &NetworkConfig{
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DefaultService: "test",
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})
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defer network.Shutdown()
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numNodes := 5
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nodes, err := createTestNodes(numNodes, network)
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if err != nil {
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t.Fatalf("Could not creat test nodes %v", err)
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}
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gotNodes := network.GetNodes()
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if len(gotNodes) != numNodes {
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t.Fatalf("Expected %d nodes, got %d", numNodes, len(gotNodes))
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}
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for _, node1 := range nodes {
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match := false
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for _, node2 := range gotNodes {
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if bytes.Equal(node1.ID().Bytes(), node2.ID().Bytes()) {
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match = true
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break
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}
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}
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if !match {
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t.Fatalf("A created node was not returned by GetNodes(), ID: %s", node1.ID().String())
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}
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}
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excludeNodeID := nodes[3].ID()
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gotNodesExcl := network.GetNodes(excludeNodeID)
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if len(gotNodesExcl) != numNodes-1 {
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t.Fatalf("Expected one less node to be returned")
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}
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for _, node := range gotNodesExcl {
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if bytes.Equal(excludeNodeID.Bytes(), node.ID().Bytes()) {
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t.Fatalf("GetNodes returned the node we excluded, ID: %s", node.ID().String())
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}
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}
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}
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// TestGetNodesByID creates a set of nodes and attempts to retrieve a subset of them by ID
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// If a node is not returned, or more nodes than expected are returned, the test fails.
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func TestGetNodesByID(t *testing.T) {
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adapter := adapters.NewSimAdapter(adapters.Services{
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"test": newTestService,
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})
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network := NewNetwork(adapter, &NetworkConfig{
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DefaultService: "test",
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})
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defer network.Shutdown()
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numNodes := 5
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nodes, err := createTestNodes(numNodes, network)
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if err != nil {
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t.Fatalf("Could not create test nodes: %v", err)
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}
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numSubsetNodes := 2
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subsetNodes := nodes[0:numSubsetNodes]
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var subsetNodeIDs []enode.ID
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for _, node := range subsetNodes {
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subsetNodeIDs = append(subsetNodeIDs, node.ID())
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}
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gotNodesByID := network.GetNodesByID(subsetNodeIDs)
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if len(gotNodesByID) != numSubsetNodes {
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t.Fatalf("Expected %d nodes, got %d", numSubsetNodes, len(gotNodesByID))
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}
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for _, node1 := range subsetNodes {
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match := false
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for _, node2 := range gotNodesByID {
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if bytes.Equal(node1.ID().Bytes(), node2.ID().Bytes()) {
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match = true
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break
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}
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}
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if !match {
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t.Fatalf("A created node was not returned by GetNodesByID(), ID: %s", node1.ID().String())
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}
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}
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}
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// TestGetNodesByProperty creates a subset of nodes with a property assigned.
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// GetNodesByProperty is then checked for correctness by comparing the nodes returned to those initially created.
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// If a node with a property is not found, or more nodes than expected are returned, the test fails.
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func TestGetNodesByProperty(t *testing.T) {
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adapter := adapters.NewSimAdapter(adapters.Services{
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"test": newTestService,
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})
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network := NewNetwork(adapter, &NetworkConfig{
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DefaultService: "test",
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})
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defer network.Shutdown()
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numNodes := 3
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_, err := createTestNodes(numNodes, network)
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if err != nil {
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t.Fatalf("Failed to create nodes: %v", err)
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}
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numPropertyNodes := 3
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propertyTest := "test"
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propertyNodes, err := createTestNodesWithProperty(propertyTest, numPropertyNodes, network)
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if err != nil {
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t.Fatalf("Failed to create nodes with property: %v", err)
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}
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gotNodesByProperty := network.GetNodesByProperty(propertyTest)
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if len(gotNodesByProperty) != numPropertyNodes {
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t.Fatalf("Expected %d nodes with a property, got %d", numPropertyNodes, len(gotNodesByProperty))
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}
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for _, node1 := range propertyNodes {
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match := false
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for _, node2 := range gotNodesByProperty {
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if bytes.Equal(node1.ID().Bytes(), node2.ID().Bytes()) {
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match = true
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break
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}
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}
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if !match {
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t.Fatalf("A created node with property was not returned by GetNodesByProperty(), ID: %s", node1.ID().String())
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}
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}
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}
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// TestGetNodeIDsByProperty creates a subset of nodes with a property assigned.
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// GetNodeIDsByProperty is then checked for correctness by comparing the node IDs returned to those initially created.
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// If a node ID with a property is not found, or more nodes IDs than expected are returned, the test fails.
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func TestGetNodeIDsByProperty(t *testing.T) {
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adapter := adapters.NewSimAdapter(adapters.Services{
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"test": newTestService,
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})
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network := NewNetwork(adapter, &NetworkConfig{
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DefaultService: "test",
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})
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defer network.Shutdown()
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numNodes := 3
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_, err := createTestNodes(numNodes, network)
|
||||
if err != nil {
|
||||
t.Fatalf("Failed to create nodes: %v", err)
|
||||
}
|
||||
|
||||
numPropertyNodes := 3
|
||||
propertyTest := "test"
|
||||
propertyNodes, err := createTestNodesWithProperty(propertyTest, numPropertyNodes, network)
|
||||
if err != nil {
|
||||
t.Fatalf("Failed to created nodes with property: %v", err)
|
||||
}
|
||||
|
||||
gotNodeIDsByProperty := network.GetNodeIDsByProperty(propertyTest)
|
||||
if len(gotNodeIDsByProperty) != numPropertyNodes {
|
||||
t.Fatalf("Expected %d nodes with a property, got %d", numPropertyNodes, len(gotNodeIDsByProperty))
|
||||
}
|
||||
|
||||
for _, node1 := range propertyNodes {
|
||||
match := false
|
||||
id1 := node1.ID()
|
||||
for _, id2 := range gotNodeIDsByProperty {
|
||||
if bytes.Equal(id1.Bytes(), id2.Bytes()) {
|
||||
match = true
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
if !match {
|
||||
t.Fatalf("Not all nodes IDs were returned by GetNodeIDsByProperty(), ID: %s", id1.String())
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func triggerChecks(ctx context.Context, ids []enode.ID, trigger chan enode.ID, interval time.Duration) {
|
||||
tick := time.NewTicker(interval)
|
||||
defer tick.Stop()
|
||||
|
Loading…
Reference in New Issue
Block a user