build: add imports for go generate tools (#24682)

This adds a tools.go file to import all command packages used for
go:generate. Doing so makes it possible to execute go-based code
generators using 'go run', locking in the tool version using go.mod.

Co-authored-by: Felix Lange <fjl@twurst.com>
This commit is contained in:
ucwong
2022-04-12 20:24:02 +02:00
committed by GitHub
co-authored by Felix Lange
parent eb69f490ed
commit d4d288e3f1
24 changed files with 77 additions and 30 deletions
+3
View File
@@ -147000,6 +147000,9 @@ var _bindata = map[string]func() (*asset, error){
"4byte.json": _4byteJson,
}
// AssetDebug is true if the assets were built with the debug flag enabled.
const AssetDebug = false
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
+1 -1
View File
@@ -14,7 +14,7 @@
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
//go:generate go-bindata -nometadata -nocompress -o 4byte.go -pkg fourbyte 4byte.json
//go:generate go run github.com/kevinburke/go-bindata/go-bindata -nometadata -nocompress -o 4byte.go -pkg fourbyte 4byte.json
//go:generate gofmt -s -w 4byte.go
//go:generate sh -c "sed 's#var __4byteJson#//nolint:misspell\\\n&#' 4byte.go > 4byte.go.tmp && mv 4byte.go.tmp 4byte.go"