Debug steps
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710bbed1a2
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@ -619,7 +619,18 @@ ApplicationWindow {
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width: 800
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width: 800
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height: 600
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height: 600
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Item {
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id: keyHandler
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focus: true
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Keys.onPressed: {
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if (event.key == Qt.Key_Space) {
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ui.next()
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}
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}
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}
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SplitView {
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SplitView {
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anchors.fill: parent
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anchors.fill: parent
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property var asmModel: ListModel {
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property var asmModel: ListModel {
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id: asmModel
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id: asmModel
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@ -664,10 +675,14 @@ ApplicationWindow {
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}
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}
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function setAsm(asm) {
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function setAsm(asm) {
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//for(var i = 0; i < asm.length; i++) {
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asmModel.append({asm: asm})
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asmModel.append({asm: asm})
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//}
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}
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}
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function setInstruction(num) {
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asmTableView.selection.clear()
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asmTableView.selection.select(num-1)
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}
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function clearAsm() {
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function clearAsm() {
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asmModel.clear()
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asmModel.clear()
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}
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}
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@ -113,10 +113,12 @@ func (ui *Gui) Start(assetPath string) {
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ethutil.Config.Log.Infoln("FATAL: asset not found: you can set an alternative asset path on on the command line using option 'asset_path'")
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ethutil.Config.Log.Infoln("FATAL: asset not found: you can set an alternative asset path on on the command line using option 'asset_path'")
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panic(err)
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panic(err)
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}
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}
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ui.engine.LoadFile(uiLib.AssetPath("qml/transactions.qml"))
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ui.win = component.CreateWindow(nil)
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ui.win = component.CreateWindow(nil)
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uiLib.win = ui.win
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uiLib.win = ui.win
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db := &Debugger{ui.win, make(chan bool)}
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ui.lib.Db = db
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uiLib.Db = db
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// Register the ui as a block processor
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// Register the ui as a block processor
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//ui.eth.BlockManager.SecondaryBlockProcessor = ui
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//ui.eth.BlockManager.SecondaryBlockProcessor = ui
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@ -15,6 +15,7 @@ type EthLib struct {
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stateManager *ethchain.StateManager
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stateManager *ethchain.StateManager
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blockChain *ethchain.BlockChain
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blockChain *ethchain.BlockChain
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txPool *ethchain.TxPool
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txPool *ethchain.TxPool
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Db *Debugger
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}
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}
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func (lib *EthLib) ImportAndSetPrivKey(privKey string) bool {
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func (lib *EthLib) ImportAndSetPrivKey(privKey string) bool {
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@ -16,6 +16,11 @@ import (
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"strings"
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"strings"
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)
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)
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type memAddr struct {
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Num string
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Value string
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}
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// UI Library that has some basic functionality exposed
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// UI Library that has some basic functionality exposed
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type UiLib struct {
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type UiLib struct {
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engine *qml.Engine
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engine *qml.Engine
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@ -24,6 +29,7 @@ type UiLib struct {
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assetPath string
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assetPath string
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// The main application window
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// The main application window
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win *qml.Window
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win *qml.Window
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Db *Debugger
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}
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}
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func NewUiLib(engine *qml.Engine, eth *eth.Ethereum, assetPath string) *UiLib {
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func NewUiLib(engine *qml.Engine, eth *eth.Ethereum, assetPath string) *UiLib {
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@ -89,48 +95,11 @@ func DefaultAssetPath() string {
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return base
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return base
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}
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}
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type memAddr struct {
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Num string
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Value string
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}
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type Debugger struct {
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ui *UiLib
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next chan bool
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}
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func (d *Debugger) halting(op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack) {
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d.ui.win.Root().Call("clearMem")
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d.ui.win.Root().Call("clearStack")
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addr := 0
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for i := 0; i+32 <= mem.Len(); i += 32 {
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d.ui.win.Root().Call("setMem", memAddr{fmt.Sprintf("%03d", addr), fmt.Sprintf("% x", mem.Data()[i:i+32])})
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addr++
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}
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for _, val := range stack.Data() {
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d.ui.win.Root().Call("setStack", val.String())
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}
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out:
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for {
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select {
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case <-d.next:
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break out
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default:
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}
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}
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}
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func (d *Debugger) Next() {
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d.next <- true
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}
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func (ui *UiLib) DebugTx(recipient, valueStr, gasStr, gasPriceStr, data string) {
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func (ui *UiLib) DebugTx(recipient, valueStr, gasStr, gasPriceStr, data string) {
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state := ui.eth.BlockChain().CurrentBlock.State()
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state := ui.eth.BlockChain().CurrentBlock.State()
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asm, err := mutan.Compile(strings.NewReader(data), false)
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mainInput, _ := ethutil.PreProcess(data)
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asm, err := mutan.Compile(strings.NewReader(mainInput), false)
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if err != nil {
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if err != nil {
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fmt.Println(err)
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fmt.Println(err)
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}
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}
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@ -160,11 +129,47 @@ func (ui *UiLib) DebugTx(recipient, valueStr, gasStr, gasPriceStr, data string)
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TxData: nil,
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TxData: nil,
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})
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})
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db := &Debugger{ui, make(chan bool)}
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ui.engine.Context().SetVar("db", db)
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go func() {
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go func() {
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callerClosure.Call(vm, nil, db.halting)
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callerClosure.Call(vm, nil, ui.Db.halting)
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state.Reset()
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state.Reset()
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}()
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}()
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}
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}
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func (ui *UiLib) Next() {
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ui.Db.Next()
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}
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type Debugger struct {
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win *qml.Window
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N chan bool
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}
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func (d *Debugger) halting(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack) {
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d.win.Root().Call("setInstruction", pc)
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d.win.Root().Call("clearMem")
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d.win.Root().Call("clearStack")
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addr := 0
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for i := 0; i+32 <= mem.Len(); i += 32 {
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d.win.Root().Call("setMem", memAddr{fmt.Sprintf("%03d", addr), fmt.Sprintf("% x", mem.Data()[i:i+32])})
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addr++
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}
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for _, val := range stack.Data() {
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d.win.Root().Call("setStack", val.String())
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}
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out:
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for {
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select {
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case <-d.N:
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break out
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default:
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}
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}
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}
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func (d *Debugger) Next() {
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d.N <- true
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}
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