Merge branch 'develop' of github.com:ethereum/go-ethereum into develop

This commit is contained in:
Maran 2014-05-12 17:23:16 +02:00
commit c3ad210846
2 changed files with 219 additions and 160 deletions

View File

@ -61,7 +61,7 @@ ApplicationWindow {
text: "Restore"
enabled: false
onClicked: {
var success = eth.importAndSetPrivKey(txPrivKey.text)
var success = lib.importAndSetPrivKey(txPrivKey.text)
if(success){
importedDetails.visible = true
restoreColumn.visible = false
@ -139,7 +139,7 @@ ApplicationWindow {
id: newKey
text: "I don't have an account yet"
onClicked: {
var res = eth.createAndSetPrivKey()
var res = lib.createAndSetPrivKey()
mnemonicInput.text = res[0]
addressInput.text = res[1]
privkeyInput.text = res[2]

View File

@ -25,6 +25,7 @@ type Gui struct {
// The public Ethereum library
lib *EthLib
uiLib *UiLib
txDb *ethdb.LDBDatabase
@ -75,11 +76,12 @@ func (gui *Gui) Start(assetPath string) {
// Expose the eth library and the ui library to QML
context.SetVar("eth", gui)
uiLib := NewUiLib(gui.engine, gui.eth, assetPath)
context.SetVar("ui", uiLib)
gui.uiLib = NewUiLib(gui.engine, gui.eth, assetPath)
context.SetVar("ui", gui.uiLib)
// Load the main QML interface
data, _ := ethutil.Config.Db.Get([]byte("KeyRing"))
/*
var err error
var component qml.Object
firstRun := len(data) == 0
@ -115,6 +117,63 @@ func (gui *Gui) Start(assetPath string) {
gui.win.Wait()
gui.eth.Stop()
*/
var win *qml.Window
var err error
if len(data) == 0 {
win, err = gui.showKeyImport(context)
} else {
win, err = gui.showWallet(context)
}
if err != nil {
ethutil.Config.Log.Infoln("FATAL: asset not found: you can set an alternative asset path on on the command line using option 'asset_path'")
panic(err)
}
win.Show()
win.Wait()
gui.eth.Stop()
}
func (gui *Gui) showWallet(context *qml.Context) (*qml.Window, error) {
component, err := gui.engine.LoadFile(gui.uiLib.AssetPath("qml/wallet.qml"))
if err != nil {
return nil, err
}
win := gui.createWindow(component)
go gui.setInitialBlockChain()
go gui.readPreviousTransactions()
go gui.update()
return win, nil
}
func (gui *Gui) showKeyImport(context *qml.Context) (*qml.Window, error) {
context.SetVar("lib", gui.lib)
component, err := gui.engine.LoadFile(gui.uiLib.AssetPath("qml/first_run.qml"))
if err != nil {
return nil, err
}
return gui.createWindow(component), nil
}
func (gui *Gui) createWindow(comp qml.Object) *qml.Window {
win := comp.CreateWindow(nil)
gui.win = win
gui.uiLib.win = win
db := &Debugger{gui.win, make(chan bool)}
gui.lib.Db = db
gui.uiLib.Db = db
return gui.win
}
func (gui *Gui) setInitialBlockChain() {