p2p/discover: add config option for discv5 protocol ID (#26041)
This option is occasionally useful for advanced uses of the discv5 protocol. Co-authored-by: Felix Lange <fjl@twurst.com>
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@ -86,7 +86,7 @@ func newConn(dest *enode.Node, log logger) *conn {
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localNode: ln,
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remote: dest,
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remoteAddr: &net.UDPAddr{IP: dest.IP(), Port: dest.UDP()},
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codec: v5wire.NewCodec(ln, key, mclock.System{}),
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codec: v5wire.NewCodec(ln, key, mclock.System{}, nil),
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log: log,
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}
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}
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@ -35,6 +35,10 @@ type UDPConn interface {
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LocalAddr() net.Addr
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}
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type V5Config struct {
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ProtocolID *[6]byte
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}
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// Config holds settings for the discovery listener.
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type Config struct {
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// These settings are required and configure the UDP listener:
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@ -45,6 +49,10 @@ type Config struct {
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Bootnodes []*enode.Node // list of bootstrap nodes
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Unhandled chan<- ReadPacket // unhandled packets are sent on this channel
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Log log.Logger // if set, log messages go here
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// V5ProtocolID configures the discv5 protocol identifier.
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V5ProtocolID *[6]byte
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ValidSchemes enr.IdentityScheme // allowed identity schemes
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Clock mclock.Clock
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}
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@ -154,7 +154,7 @@ func newUDPv5(conn UDPConn, ln *enode.LocalNode, cfg Config) (*UDPv5, error) {
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callDoneCh: make(chan *callV5),
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respTimeoutCh: make(chan *callTimeout),
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// state of dispatch
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codec: v5wire.NewCodec(ln, cfg.PrivateKey, cfg.Clock),
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codec: v5wire.NewCodec(ln, cfg.PrivateKey, cfg.Clock, cfg.V5ProtocolID),
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activeCallByNode: make(map[enode.ID]*callV5),
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activeCallByAuth: make(map[v5wire.Nonce]*callV5),
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callQueue: make(map[enode.ID][]*callV5),
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@ -98,7 +98,7 @@ const (
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randomPacketMsgSize = 20
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)
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var protocolID = [6]byte{'d', 'i', 's', 'c', 'v', '5'}
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var DefaultProtocolID = [6]byte{'d', 'i', 's', 'c', 'v', '5'}
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// Errors.
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var (
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@ -138,6 +138,7 @@ type Codec struct {
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localnode *enode.LocalNode
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privkey *ecdsa.PrivateKey
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sc *SessionCache
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protocolID [6]byte
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// encoder buffers
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buf bytes.Buffer // whole packet
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@ -150,12 +151,16 @@ type Codec struct {
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}
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// NewCodec creates a wire codec.
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func NewCodec(ln *enode.LocalNode, key *ecdsa.PrivateKey, clock mclock.Clock) *Codec {
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func NewCodec(ln *enode.LocalNode, key *ecdsa.PrivateKey, clock mclock.Clock, protocolID *[6]byte) *Codec {
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c := &Codec{
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sha256: sha256.New(),
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localnode: ln,
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privkey: key,
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sc: NewSessionCache(1024, clock),
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protocolID: DefaultProtocolID,
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}
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if protocolID != nil {
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c.protocolID = *protocolID
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}
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return c
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}
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@ -255,7 +260,7 @@ func (c *Codec) makeHeader(toID enode.ID, flag byte, authsizeExtra int) Header {
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}
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return Header{
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StaticHeader: StaticHeader{
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ProtocolID: protocolID,
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ProtocolID: c.protocolID,
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Version: version,
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Flag: flag,
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AuthSize: uint16(authsize),
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@ -434,7 +439,7 @@ func (c *Codec) Decode(input []byte, addr string) (src enode.ID, n *enode.Node,
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c.reader.Reset(staticHeader)
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binary.Read(&c.reader, binary.BigEndian, &head.StaticHeader)
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remainingInput := len(input) - sizeofStaticPacketData
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if err := head.checkValid(remainingInput); err != nil {
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if err := head.checkValid(remainingInput, c.protocolID); err != nil {
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return enode.ID{}, nil, nil, err
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}
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@ -621,7 +626,7 @@ func (c *Codec) decryptMessage(input, nonce, headerData, readKey []byte) (Packet
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// checkValid performs some basic validity checks on the header.
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// The packetLen here is the length remaining after the static header.
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func (h *StaticHeader) checkValid(packetLen int) error {
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func (h *StaticHeader) checkValid(packetLen int, protocolID [6]byte) error {
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if h.ProtocolID != protocolID {
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return errInvalidHeader
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}
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@ -504,8 +504,8 @@ type handshakeTestNode struct {
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func newHandshakeTest() *handshakeTest {
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t := new(handshakeTest)
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t.nodeA.init(testKeyA, net.IP{127, 0, 0, 1}, &t.clock)
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t.nodeB.init(testKeyB, net.IP{127, 0, 0, 1}, &t.clock)
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t.nodeA.init(testKeyA, net.IP{127, 0, 0, 1}, &t.clock, DefaultProtocolID)
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t.nodeB.init(testKeyB, net.IP{127, 0, 0, 1}, &t.clock, DefaultProtocolID)
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return t
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}
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@ -514,11 +514,11 @@ func (t *handshakeTest) close() {
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t.nodeB.ln.Database().Close()
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}
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func (n *handshakeTestNode) init(key *ecdsa.PrivateKey, ip net.IP, clock mclock.Clock) {
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func (n *handshakeTestNode) init(key *ecdsa.PrivateKey, ip net.IP, clock mclock.Clock, protocolID [6]byte) {
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db, _ := enode.OpenDB("")
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n.ln = enode.NewLocalNode(db, key)
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n.ln.SetStaticIP(ip)
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n.c = NewCodec(n.ln, key, clock)
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n.c = NewCodec(n.ln, key, clock, nil)
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}
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func (n *handshakeTestNode) encode(t testing.TB, to handshakeTestNode, p Packet) ([]byte, Nonce) {
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