core: added checkpoint for last block
* Add a checkpoint every X blocks * Removed queued write
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ba95e445e1
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@ -11,10 +11,8 @@ import (
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/compression/rle"
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"github.com/ethereum/go-ethereum/core/state"
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"github.com/ethereum/go-ethereum/core/types"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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@ -23,7 +21,6 @@ import (
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"github.com/ethereum/go-ethereum/pow"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/hashicorp/golang-lru"
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"github.com/syndtr/goleveldb/leveldb"
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)
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var (
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@ -40,6 +37,7 @@ const (
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blockCacheLimit = 256
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maxFutureBlocks = 256
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maxTimeFutureBlocks = 30
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checkpointLimit = 200
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)
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// CalcDifficulty is the difficulty adjustment algorithm. It returns
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@ -101,6 +99,7 @@ type ChainManager struct {
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chainmu sync.RWMutex
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tsmu sync.RWMutex
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checkpoint int // checkpoint counts towards the new checkpoint
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td *big.Int
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currentBlock *types.Block
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lastBlockHash common.Hash
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@ -109,9 +108,8 @@ type ChainManager struct {
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transState *state.StateDB
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txState *state.ManagedState
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cache *lru.Cache // cache is the LRU caching
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futureBlocks *lru.Cache // future blocks are blocks added for later processing
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pendingBlocks *lru.Cache // pending blocks contain blocks not yet written to the db
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cache *lru.Cache // cache is the LRU caching
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futureBlocks *lru.Cache // future blocks are blocks added for later processing
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quit chan struct{}
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// procInterrupt must be atomically called
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@ -240,15 +238,40 @@ func (self *ChainManager) setTransState(statedb *state.StateDB) {
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self.transState = statedb
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}
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func (bc *ChainManager) recover() bool {
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data, _ := bc.blockDb.Get([]byte("checkpoint"))
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if len(data) != 0 {
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block := bc.GetBlock(common.BytesToHash(data))
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if block != nil {
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err := bc.blockDb.Put([]byte("LastBlock"), block.Hash().Bytes())
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if err != nil {
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glog.Fatalln("db write err:", err)
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}
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bc.currentBlock = block
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bc.lastBlockHash = block.Hash()
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return true
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}
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}
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return false
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}
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func (bc *ChainManager) setLastState() {
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data, _ := bc.blockDb.Get([]byte("LastBlock"))
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if len(data) != 0 {
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block := bc.GetBlock(common.BytesToHash(data))
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if block != nil {
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bc.blockDb.Put([]byte("checkpoint"), block.Hash().Bytes())
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bc.currentBlock = block
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bc.lastBlockHash = block.Hash()
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} else {
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glog.Fatalf("Fatal. LastBlock not found. Please run removedb and resync")
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glog.Infof("LastBlock (%x) not found. Recovering...\n", data)
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if bc.recover() {
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glog.Infof("Recover successful")
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} else {
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glog.Fatalf("Recover failed. Please report")
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}
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}
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} else {
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bc.Reset()
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@ -357,6 +380,16 @@ func (bc *ChainManager) insert(block *types.Block) {
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glog.Fatal("db write fail:", err)
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}
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bc.checkpoint++
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if bc.checkpoint > checkpointLimit {
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err = bc.blockDb.Put([]byte("checkpoint"), block.Hash().Bytes())
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if err != nil {
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glog.Fatal("db write fail:", err)
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}
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bc.checkpoint = 0
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}
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bc.currentBlock = block
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bc.lastBlockHash = block.Hash()
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}
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@ -387,12 +420,6 @@ func (bc *ChainManager) HasBlock(hash common.Hash) bool {
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return true
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}
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if bc.pendingBlocks != nil {
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if _, exist := bc.pendingBlocks.Get(hash); exist {
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return true
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}
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}
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data, _ := bc.blockDb.Get(append(blockHashPre, hash[:]...))
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return len(data) != 0
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}
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@ -423,12 +450,6 @@ func (self *ChainManager) GetBlock(hash common.Hash) *types.Block {
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return block.(*types.Block)
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}
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if self.pendingBlocks != nil {
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if block, _ := self.pendingBlocks.Get(hash); block != nil {
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return block.(*types.Block)
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}
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}
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data, _ := self.blockDb.Get(append(blockHashPre, hash[:]...))
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if len(data) == 0 {
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return nil
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@ -519,31 +540,6 @@ func (self *ChainManager) procFutureBlocks() {
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}
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}
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func (self *ChainManager) enqueueForWrite(block *types.Block) {
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self.pendingBlocks.Add(block.Hash(), block)
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}
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func (self *ChainManager) flushQueuedBlocks() {
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db, batchWrite := self.blockDb.(*ethdb.LDBDatabase)
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batch := new(leveldb.Batch)
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for _, key := range self.pendingBlocks.Keys() {
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b, _ := self.pendingBlocks.Get(key)
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block := b.(*types.Block)
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enc, _ := rlp.EncodeToBytes((*types.StorageBlock)(block))
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key := append(blockHashPre, block.Hash().Bytes()...)
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if batchWrite {
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batch.Put(key, rle.Compress(enc))
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} else {
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self.blockDb.Put(key, enc)
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}
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}
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if batchWrite {
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db.LDB().Write(batch, nil)
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}
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}
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type writeStatus byte
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const (
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@ -586,15 +582,7 @@ func (self *ChainManager) WriteBlock(block *types.Block, queued bool) (status wr
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status = sideStatTy
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}
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if queued {
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// Write block to database. Eventually we'll have to improve on this and throw away blocks that are
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// not in the canonical chain.
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self.mu.Lock()
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self.enqueueForWrite(block)
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self.mu.Unlock()
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} else {
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self.write(block)
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}
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self.write(block)
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// Delete from future blocks
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self.futureBlocks.Remove(block.Hash())
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@ -610,8 +598,6 @@ func (self *ChainManager) InsertChain(chain types.Blocks) (int, error) {
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self.chainmu.Lock()
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defer self.chainmu.Unlock()
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self.pendingBlocks, _ = lru.New(len(chain))
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// A queued approach to delivering events. This is generally
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// faster than direct delivery and requires much less mutex
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// acquiring.
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@ -629,7 +615,6 @@ func (self *ChainManager) InsertChain(chain types.Blocks) (int, error) {
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// Start the parallel nonce verifier.
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go verifyNonces(self.pow, chain, nonceQuit, nonceDone)
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defer close(nonceQuit)
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defer self.flushQueuedBlocks()
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txcount := 0
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for i, block := range chain {
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@ -109,8 +109,7 @@ func testChain(chainB types.Blocks, bman *BlockProcessor) (*big.Int, error) {
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bman.bc.mu.Lock()
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{
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bman.bc.enqueueForWrite(block)
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//bman.bc.write(block)
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bman.bc.write(block)
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}
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bman.bc.mu.Unlock()
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}
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