commit
bf7dcfce36
@ -15,6 +15,7 @@ import (
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"github.com/ethereum/go-ethereum/params"
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"github.com/ethereum/go-ethereum/params"
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"github.com/ethereum/go-ethereum/pow"
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"github.com/ethereum/go-ethereum/pow"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/ethereum/go-ethereum/rlp"
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"gopkg.in/fatih/set.v0"
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)
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)
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const (
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const (
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@ -346,50 +347,39 @@ func AccumulateRewards(statedb *state.StateDB, block *types.Block) {
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}
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}
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func (sm *BlockProcessor) VerifyUncles(statedb *state.StateDB, block, parent *types.Block) error {
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func (sm *BlockProcessor) VerifyUncles(statedb *state.StateDB, block, parent *types.Block) error {
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//ancestors := set.New()
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ancestors := set.New()
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//uncles := set.New()
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uncles := set.New()
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ancestors := make(map[common.Hash]struct{})
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uncles := make(map[common.Hash]struct{})
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ancestorHeaders := make(map[common.Hash]*types.Header)
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ancestorHeaders := make(map[common.Hash]*types.Header)
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for _, ancestor := range sm.bc.GetAncestors(block, 7) {
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for _, ancestor := range sm.bc.GetAncestors(block, 7) {
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ancestorHeaders[ancestor.Hash()] = ancestor.Header()
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ancestorHeaders[ancestor.Hash()] = ancestor.Header()
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//ancestors.Add(ancestor.Hash())
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ancestors.Add(ancestor.Hash())
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ancestors[ancestor.Hash()] = struct{}{}
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// Include ancestors uncles in the uncle set. Uncles must be unique.
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// Include ancestors uncles in the uncle set. Uncles must be unique.
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for _, uncle := range ancestor.Uncles() {
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for _, uncle := range ancestor.Uncles() {
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//uncles.Add(uncle.Hash())
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uncles.Add(uncle.Hash())
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uncles[uncle.Hash()] = struct{}{}
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}
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}
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}
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}
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//uncles.Add(block.Hash())
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uncles.Add(block.Hash())
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uncles[block.Hash()] = struct{}{}
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for i, uncle := range block.Uncles() {
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for i, uncle := range block.Uncles() {
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hash := uncle.Hash()
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hash := uncle.Hash()
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//if uncles.Has(hash) {
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if uncles.Has(hash) {
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if _, has := uncles[hash]; has {
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// Error not unique
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// Error not unique
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return UncleError("uncle[%d](%x) not unique", i, hash[:4])
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return UncleError("uncle[%d](%x) not unique", i, hash[:4])
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}
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}
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uncles[hash] = struct{}{}
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uncles.Add(hash)
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//if ancestors.Has(hash) {
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if ancestors.Has(hash) {
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if _, has := ancestors[hash]; has {
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branch := fmt.Sprintf(" O - %x\n |\n", block.Hash())
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var branch string
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ancestors.Each(func(item interface{}) bool {
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//ancestors.Each(func(item interface{}) bool {
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for hash := range ancestors {
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branch += fmt.Sprintf(" O - %x\n |\n", hash)
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branch += fmt.Sprintf(" O - %x\n |\n", hash)
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//return true
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return true
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}
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})
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//})
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branch += fmt.Sprintf(" O - %x\n |\n", block.Hash())
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glog.Infoln(branch)
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glog.Infoln(branch)
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return UncleError("uncle[%d](%x) is ancestor", i, hash[:4])
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return UncleError("uncle[%d](%x) is ancestor", i, hash[:4])
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}
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}
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//if !ancestors.Has(uncle.ParentHash) {
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if !ancestors.Has(uncle.ParentHash) {
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if _, has := ancestors[uncle.ParentHash]; !has {
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return UncleError("uncle[%d](%x)'s parent unknown (%x)", i, hash[:4], uncle.ParentHash[0:4])
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return UncleError("uncle[%d](%x)'s parent unknown (%x)", i, hash[:4], uncle.ParentHash[0:4])
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}
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}
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@ -213,7 +213,7 @@ func New(config *Config) (*Ethereum, error) {
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// Let the database take 3/4 of the max open files (TODO figure out a way to get the actual limit of the open files)
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// Let the database take 3/4 of the max open files (TODO figure out a way to get the actual limit of the open files)
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const dbCount = 3
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const dbCount = 3
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ethdb.OpenFileLimit = 256 / (dbCount + 1)
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ethdb.OpenFileLimit = 128 / (dbCount + 1)
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newdb := config.NewDB
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newdb := config.NewDB
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if newdb == nil {
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if newdb == nil {
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@ -7,6 +7,7 @@ import (
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/logger/glog"
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"github.com/ethereum/go-ethereum/logger/glog"
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"github.com/syndtr/goleveldb/leveldb"
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"github.com/syndtr/goleveldb/leveldb"
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"github.com/syndtr/goleveldb/leveldb/errors"
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"github.com/syndtr/goleveldb/leveldb/iterator"
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"github.com/syndtr/goleveldb/leveldb/iterator"
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"github.com/syndtr/goleveldb/leveldb/opt"
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"github.com/syndtr/goleveldb/leveldb/opt"
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)
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)
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@ -24,9 +25,17 @@ type LDBDatabase struct {
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quit chan struct{}
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quit chan struct{}
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}
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}
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// NewLDBDatabase returns a LevelDB wrapped object. LDBDatabase does not persist data by
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// it self but requires a background poller which syncs every X. `Flush` should be called
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// when data needs to be stored and written to disk.
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func NewLDBDatabase(file string) (*LDBDatabase, error) {
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func NewLDBDatabase(file string) (*LDBDatabase, error) {
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// Open the db
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// Open the db
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db, err := leveldb.OpenFile(file, &opt.Options{OpenFilesCacheCapacity: OpenFileLimit})
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db, err := leveldb.OpenFile(file, &opt.Options{OpenFilesCacheCapacity: OpenFileLimit})
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// check for curruption and attempt to recover
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if _, iscorrupted := err.(*errors.ErrCorrupted); iscorrupted {
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db, err = leveldb.RecoverFile(file, nil)
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}
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// (re) check for errors and abort if opening of the db failed
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if err != nil {
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if err != nil {
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return nil, err
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return nil, err
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}
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}
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@ -44,21 +53,15 @@ func (self *LDBDatabase) makeQueue() {
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self.queue = make(map[string][]byte)
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self.queue = make(map[string][]byte)
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}
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}
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// Put puts the given key / value to the queue
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func (self *LDBDatabase) Put(key []byte, value []byte) {
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func (self *LDBDatabase) Put(key []byte, value []byte) {
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self.mu.Lock()
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self.mu.Lock()
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defer self.mu.Unlock()
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defer self.mu.Unlock()
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self.queue[string(key)] = value
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self.queue[string(key)] = value
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/*
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value = rle.Compress(value)
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err := self.db.Put(key, value, nil)
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if err != nil {
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fmt.Println("Error put", err)
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}
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*/
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}
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}
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// Get returns the given key if it's present.
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func (self *LDBDatabase) Get(key []byte) ([]byte, error) {
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func (self *LDBDatabase) Get(key []byte) ([]byte, error) {
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self.mu.Lock()
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self.mu.Lock()
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defer self.mu.Unlock()
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defer self.mu.Unlock()
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@ -76,6 +79,7 @@ func (self *LDBDatabase) Get(key []byte) ([]byte, error) {
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return rle.Decompress(dat)
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return rle.Decompress(dat)
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}
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}
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// Delete deletes the key from the queue and database
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func (self *LDBDatabase) Delete(key []byte) error {
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func (self *LDBDatabase) Delete(key []byte) error {
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self.mu.Lock()
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self.mu.Lock()
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defer self.mu.Unlock()
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defer self.mu.Unlock()
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@ -100,6 +104,7 @@ func (self *LDBDatabase) NewIterator() iterator.Iterator {
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return self.db.NewIterator(nil, nil)
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return self.db.NewIterator(nil, nil)
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}
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}
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// Flush flushes out the queue to leveldb
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func (self *LDBDatabase) Flush() error {
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func (self *LDBDatabase) Flush() error {
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self.mu.Lock()
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self.mu.Lock()
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defer self.mu.Unlock()
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defer self.mu.Unlock()
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@ -39,6 +39,10 @@ func New(eth core.Backend, mux *event.TypeMux, pow pow.PoW) *Miner {
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return miner
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return miner
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}
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}
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// update keeps track of the downloader events. Please be aware that this is a one shot type of update loop.
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// It's entered once and as soon as `Done` or `Failed` has been broadcasted the events are unregistered and
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// the loop is exited. This to prevent a major security vuln where external parties can DOS you with blocks
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// and halt your mining operation for as long as the DOS continues.
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func (self *Miner) update() {
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func (self *Miner) update() {
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events := self.mux.Subscribe(downloader.StartEvent{}, downloader.DoneEvent{}, downloader.FailedEvent{})
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events := self.mux.Subscribe(downloader.StartEvent{}, downloader.DoneEvent{}, downloader.FailedEvent{})
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for ev := range events.Chan() {
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for ev := range events.Chan() {
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@ -59,6 +63,8 @@ func (self *Miner) update() {
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self.Start(self.coinbase, self.threads)
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self.Start(self.coinbase, self.threads)
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}
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}
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}
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}
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// unsubscribe. we're only interested in this event once
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events.Unsubscribe()
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}
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}
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}
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}
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@ -881,7 +881,7 @@ func (self *XEth) Transact(fromStr, toStr, nonceStr, valueStr, gasStr, gasPriceS
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var (
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var (
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from = common.HexToAddress(fromStr)
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from = common.HexToAddress(fromStr)
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to = common.HexToAddress(toStr)
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to = common.HexToAddress(toStr)
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value = common.NewValue(valueStr)
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value = common.Big(valueStr)
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gas = common.Big(gasStr)
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gas = common.Big(gasStr)
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price = common.Big(gasPriceStr)
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price = common.Big(gasPriceStr)
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data []byte
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data []byte
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@ -928,9 +928,9 @@ func (self *XEth) Transact(fromStr, toStr, nonceStr, valueStr, gasStr, gasPriceS
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var tx *types.Transaction
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var tx *types.Transaction
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if contractCreation {
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if contractCreation {
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tx = types.NewContractCreationTx(value.BigInt(), gas, price, data)
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tx = types.NewContractCreationTx(value, gas, price, data)
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} else {
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} else {
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tx = types.NewTransactionMessage(to, value.BigInt(), gas, price, data)
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tx = types.NewTransactionMessage(to, value, gas, price, data)
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}
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}
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state := self.backend.ChainManager().TxState()
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state := self.backend.ChainManager().TxState()
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Loading…
Reference in New Issue
Block a user