events should be set prior to calling mainloop
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1d3f43f060
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@ -67,7 +67,7 @@ func defaultAssetPath() string {
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// assume a debug build and use the source directory as
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// asset directory.
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pwd, _ := os.Getwd()
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if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "mist") {
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if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "cmd", "mist") {
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assetPath = path.Join(pwd, "assets")
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} else {
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switch runtime.GOOS {
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@ -41,7 +41,7 @@ func (jsre *JSRE) LoadExtFile(path string) {
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}
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func (jsre *JSRE) LoadIntFile(file string) {
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assetPath := path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "mist", "assets", "ext")
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assetPath := path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "cmd", "mist", "assets", "ext")
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jsre.LoadExtFile(path.Join(assetPath, file))
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}
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@ -62,13 +62,13 @@ func NewJSRE(ethereum *eth.Ethereum) *JSRE {
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re.LoadIntFile("string.js")
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re.LoadIntFile("big.js")
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// We have to make sure that, whoever calls this, calls "Stop"
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go re.mainLoop()
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// Subscribe to events
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mux := ethereum.EventMux()
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re.events = mux.Subscribe(ethchain.NewBlockEvent{})
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// We have to make sure that, whoever calls this, calls "Stop"
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go re.mainLoop()
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re.Bind("eth", &JSEthereum{re.pipe, re.Vm, ethereum})
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re.initStdFuncs()
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@ -192,7 +192,7 @@ func DefaultAssetPath() string {
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// assume a debug build and use the source directory as
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// asset directory.
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pwd, _ := os.Getwd()
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if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "mist") {
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if pwd == path.Join(os.Getenv("GOPATH"), "src", "github.com", "ethereum", "go-ethereum", "cmd", "mist") {
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assetPath = path.Join(pwd, "assets")
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} else {
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switch runtime.GOOS {
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