les: avoid fetcher deadlock on requestChn (#19571)
* les: avoid fetcher deadlock on requestChn
This commit is contained in:
parent
e687d063c3
commit
97d3615612
@ -55,7 +55,8 @@ type lightFetcher struct {
|
||||
requested map[uint64]fetchRequest
|
||||
deliverChn chan fetchResponse
|
||||
timeoutChn chan uint64
|
||||
requestChn chan bool // true if initiated from outside
|
||||
requestTriggered bool
|
||||
requestTrigger chan struct{}
|
||||
lastTrustedHeader *types.Header
|
||||
}
|
||||
|
||||
@ -122,7 +123,7 @@ func newLightFetcher(pm *ProtocolManager) *lightFetcher {
|
||||
deliverChn: make(chan fetchResponse, 100),
|
||||
requested: make(map[uint64]fetchRequest),
|
||||
timeoutChn: make(chan uint64),
|
||||
requestChn: make(chan bool, 100),
|
||||
requestTrigger: make(chan struct{}, 1),
|
||||
syncDone: make(chan *peer),
|
||||
maxConfirmedTd: big.NewInt(0),
|
||||
}
|
||||
@ -135,31 +136,26 @@ func newLightFetcher(pm *ProtocolManager) *lightFetcher {
|
||||
|
||||
// syncLoop is the main event loop of the light fetcher
|
||||
func (f *lightFetcher) syncLoop() {
|
||||
requesting := false
|
||||
defer f.pm.wg.Done()
|
||||
for {
|
||||
select {
|
||||
case <-f.pm.quitSync:
|
||||
return
|
||||
// when a new announce is received, request loop keeps running until
|
||||
// no further requests are necessary or possible
|
||||
case newAnnounce := <-f.requestChn:
|
||||
// request loop keeps running until no further requests are necessary or possible
|
||||
case <-f.requestTrigger:
|
||||
f.lock.Lock()
|
||||
s := requesting
|
||||
requesting = false
|
||||
var (
|
||||
rq *distReq
|
||||
reqID uint64
|
||||
syncing bool
|
||||
)
|
||||
|
||||
if !f.syncing && !(newAnnounce && s) {
|
||||
if !f.syncing {
|
||||
rq, reqID, syncing = f.nextRequest()
|
||||
}
|
||||
f.requestTriggered = rq != nil
|
||||
f.lock.Unlock()
|
||||
|
||||
if rq != nil {
|
||||
requesting = true
|
||||
if _, ok := <-f.pm.reqDist.queue(rq); ok {
|
||||
if syncing {
|
||||
f.lock.Lock()
|
||||
@ -176,11 +172,11 @@ func (f *lightFetcher) syncLoop() {
|
||||
}
|
||||
f.reqMu.Unlock()
|
||||
// keep starting new requests while possible
|
||||
f.requestChn <- false
|
||||
f.requestTrigger <- struct{}{}
|
||||
}()
|
||||
}
|
||||
} else {
|
||||
f.requestChn <- false
|
||||
f.requestTrigger <- struct{}{}
|
||||
}
|
||||
}
|
||||
case reqID := <-f.timeoutChn:
|
||||
@ -220,7 +216,7 @@ func (f *lightFetcher) syncLoop() {
|
||||
f.checkSyncedHeaders(p)
|
||||
f.syncing = false
|
||||
f.lock.Unlock()
|
||||
f.requestChn <- false
|
||||
f.requestTrigger <- struct{}{} // f.requestTriggered is always true here
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -354,7 +350,10 @@ func (f *lightFetcher) announce(p *peer, head *announceData) {
|
||||
fp.lastAnnounced = n
|
||||
p.lock.Unlock()
|
||||
f.checkUpdateStats(p, nil)
|
||||
f.requestChn <- true
|
||||
if !f.requestTriggered {
|
||||
f.requestTriggered = true
|
||||
f.requestTrigger <- struct{}{}
|
||||
}
|
||||
}
|
||||
|
||||
// peerHasBlock returns true if we can assume the peer knows the given block
|
||||
|
Loading…
Reference in New Issue
Block a user