Update visualized snapshot test (#18286)
* swarm/network/stream: fix visualized_snapshot_sync_sim_test * swarm/network/stream: updated visualized snapshot-test;data in p2p event * swarm/network/stream: cleanup visualized snapshot sync test * swarm/network/stream: re-enable t.Skip for visualized test * swarm/network/stream: addressed PR comments
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472c23a801
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@ -19,16 +19,27 @@
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package stream
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import (
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"bytes"
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"context"
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"errors"
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"fmt"
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"io"
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"os"
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"sync"
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"testing"
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"time"
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"github.com/ethereum/go-ethereum/node"
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"github.com/ethereum/go-ethereum/p2p"
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"github.com/ethereum/go-ethereum/p2p/discover"
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"github.com/ethereum/go-ethereum/p2p/enode"
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"github.com/ethereum/go-ethereum/p2p/protocols"
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"github.com/ethereum/go-ethereum/p2p/simulations"
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"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
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"github.com/ethereum/go-ethereum/rlp"
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"github.com/ethereum/go-ethereum/swarm/log"
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"github.com/ethereum/go-ethereum/swarm/network"
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"github.com/ethereum/go-ethereum/swarm/network/simulation"
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"github.com/ethereum/go-ethereum/swarm/state"
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"github.com/ethereum/go-ethereum/swarm/storage"
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)
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@ -68,12 +79,12 @@ func watchSim(sim *simulation.Simulation) (context.Context, context.CancelFunc)
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disconnections := sim.PeerEvents(
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context.Background(),
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sim.NodeIDs(),
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simulation.NewPeerEventsFilter().Type(p2p.PeerEventTypeDrop),
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simulation.NewPeerEventsFilter().Drop(),
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)
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go func() {
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for d := range disconnections {
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log.Error("peer drop", "node", d.NodeID, "peer", d.Event.Peer)
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log.Error("peer drop", "node", d.NodeID, "peer", d.PeerID)
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panic("unexpected disconnect")
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cancelSimRun()
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}
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@ -144,21 +155,75 @@ func sendSimTerminatedEvent(sim *simulation.Simulation) {
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//It also sends some custom events so that the frontend
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//can visualize messages like SendOfferedMsg, WantedHashesMsg, DeliveryMsg
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func TestSnapshotSyncWithServer(t *testing.T) {
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//t.Skip("temporarily disabled as simulations.WaitTillHealthy cannot be trusted")
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//define a wrapper object to be able to pass around data
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wrapper := &netWrapper{}
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nodeCount := *nodes
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chunkCount := *chunks
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if nodeCount == 0 || chunkCount == 0 {
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nodeCount = 32
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chunkCount = 1
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}
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log.Info(fmt.Sprintf("Running the simulation with %d nodes and %d chunks", nodeCount, chunkCount))
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sim := simulation.New(map[string]simulation.ServiceFunc{
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"streamer": func(ctx *adapters.ServiceContext, bucket *sync.Map) (s node.Service, cleanup func(), err error) {
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n := ctx.Config.Node()
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addr := network.NewAddr(n)
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store, datadir, err := createTestLocalStorageForID(n.ID(), addr)
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if err != nil {
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return nil, nil, err
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}
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bucket.Store(bucketKeyStore, store)
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localStore := store.(*storage.LocalStore)
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netStore, err := storage.NewNetStore(localStore, nil)
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if err != nil {
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return nil, nil, err
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}
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kad := network.NewKademlia(addr.Over(), network.NewKadParams())
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delivery := NewDelivery(kad, netStore)
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netStore.NewNetFetcherFunc = network.NewFetcherFactory(dummyRequestFromPeers, true).New
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r := NewRegistry(addr.ID(), delivery, netStore, state.NewInmemoryStore(), &RegistryOptions{
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Retrieval: RetrievalDisabled,
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Syncing: SyncingAutoSubscribe,
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SyncUpdateDelay: 3 * time.Second,
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}, nil)
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tr := &testRegistry{
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Registry: r,
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w: wrapper,
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}
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bucket.Store(bucketKeyRegistry, tr)
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cleanup = func() {
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netStore.Close()
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tr.Close()
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os.RemoveAll(datadir)
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}
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return tr, cleanup, nil
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},
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}).WithServer(":8888") //start with the HTTP server
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t.Skip("temporarily disabled as simulations.WaitTillHealthy cannot be trusted")
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nodeCount, chunkCount, sim := setupSim(simServiceMap)
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defer sim.Close()
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log.Info("Initializing test config")
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conf := &synctestConfig{}
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//map of discover ID to indexes of chunks expected at that ID
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conf.idToChunksMap = make(map[discover.NodeID][]int)
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conf.idToChunksMap = make(map[enode.ID][]int)
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//map of overlay address to discover ID
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conf.addrToIDMap = make(map[string]discover.NodeID)
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conf.addrToIDMap = make(map[string]enode.ID)
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//array where the generated chunk hashes will be stored
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conf.hashes = make([]storage.Address, 0)
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//pass the network to the wrapper object
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wrapper.setNetwork(sim.Net)
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err := sim.UploadSnapshot(fmt.Sprintf("testing/snapshot_%d.json", nodeCount))
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if err != nil {
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panic(err)
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@ -167,49 +232,6 @@ func TestSnapshotSyncWithServer(t *testing.T) {
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ctx, cancelSimRun := watchSim(sim)
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defer cancelSimRun()
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//setup filters in the event feed
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offeredHashesFilter := simulation.NewPeerEventsFilter().Type(p2p.PeerEventTypeMsgRecv).Protocol("stream").MsgCode(1)
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wantedFilter := simulation.NewPeerEventsFilter().Type(p2p.PeerEventTypeMsgRecv).Protocol("stream").MsgCode(2)
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deliveryFilter := simulation.NewPeerEventsFilter().Type(p2p.PeerEventTypeMsgRecv).Protocol("stream").MsgCode(6)
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eventC := sim.PeerEvents(ctx, sim.UpNodeIDs(), offeredHashesFilter, wantedFilter, deliveryFilter)
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quit := make(chan struct{})
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go func() {
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for e := range eventC {
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select {
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case <-quit:
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fmt.Println("quitting event loop")
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return
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default:
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}
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if e.Error != nil {
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t.Fatal(e.Error)
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}
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if *e.Event.MsgCode == uint64(1) {
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evt := &simulations.Event{
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Type: EventTypeChunkOffered,
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Node: sim.Net.GetNode(e.NodeID),
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Control: false,
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}
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sim.Net.Events().Send(evt)
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} else if *e.Event.MsgCode == uint64(2) {
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evt := &simulations.Event{
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Type: EventTypeChunkWanted,
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Node: sim.Net.GetNode(e.NodeID),
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Control: false,
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}
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sim.Net.Events().Send(evt)
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} else if *e.Event.MsgCode == uint64(6) {
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evt := &simulations.Event{
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Type: EventTypeChunkDelivered,
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Node: sim.Net.GetNode(e.NodeID),
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Control: false,
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}
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sim.Net.Events().Send(evt)
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}
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}
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}()
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//run the sim
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result := runSim(conf, ctx, sim, chunkCount)
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@ -218,11 +240,150 @@ func TestSnapshotSyncWithServer(t *testing.T) {
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Type: EventTypeSimTerminated,
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Control: false,
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}
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sim.Net.Events().Send(evt)
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go sim.Net.Events().Send(evt)
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if result.Error != nil {
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panic(result.Error)
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}
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close(quit)
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log.Info("Simulation ended")
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}
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//testRegistry embeds registry
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//it allows to replace the protocol run function
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type testRegistry struct {
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*Registry
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w *netWrapper
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}
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//Protocols replaces the protocol's run function
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func (tr *testRegistry) Protocols() []p2p.Protocol {
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regProto := tr.Registry.Protocols()
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//set the `stream` protocol's run function with the testRegistry's one
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regProto[0].Run = tr.runProto
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return regProto
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}
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//runProto is the new overwritten protocol's run function for this test
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func (tr *testRegistry) runProto(p *p2p.Peer, rw p2p.MsgReadWriter) error {
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//create a custom rw message ReadWriter
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testRw := &testMsgReadWriter{
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MsgReadWriter: rw,
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Peer: p,
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w: tr.w,
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Registry: tr.Registry,
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}
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//now run the actual upper layer `Registry`'s protocol function
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return tr.runProtocol(p, testRw)
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}
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//testMsgReadWriter is a custom rw
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//it will allow us to re-use the message twice
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type testMsgReadWriter struct {
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*Registry
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p2p.MsgReadWriter
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*p2p.Peer
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w *netWrapper
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}
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//netWrapper wrapper object so we can pass data around
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type netWrapper struct {
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net *simulations.Network
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}
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//set the network to the wrapper for later use (used inside the custom rw)
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func (w *netWrapper) setNetwork(n *simulations.Network) {
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w.net = n
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}
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//get he network from the wrapper (used inside the custom rw)
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func (w *netWrapper) getNetwork() *simulations.Network {
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return w.net
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}
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// ReadMsg reads a message from the underlying MsgReadWriter and emits a
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// "message received" event
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//we do this because we are interested in the Payload of the message for custom use
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//in this test, but messages can only be consumed once (stream io.Reader)
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func (ev *testMsgReadWriter) ReadMsg() (p2p.Msg, error) {
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//read the message from the underlying rw
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msg, err := ev.MsgReadWriter.ReadMsg()
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if err != nil {
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return msg, err
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}
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//don't do anything with message codes we actually are not needing/reading
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subCodes := []uint64{1, 2, 10}
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found := false
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for _, c := range subCodes {
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if c == msg.Code {
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found = true
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}
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}
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//just return if not a msg code we are interested in
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if !found {
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return msg, nil
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}
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//we use a io.TeeReader so that we can read the message twice
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//the Payload is a io.Reader, so if we read from it, the actual protocol handler
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//cannot access it anymore.
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//But we need that handler to be able to consume the message as normal,
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//as if we would not do anything here with that message
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var buf bytes.Buffer
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tee := io.TeeReader(msg.Payload, &buf)
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mcp := &p2p.Msg{
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Code: msg.Code,
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Size: msg.Size,
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ReceivedAt: msg.ReceivedAt,
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Payload: tee,
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}
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//assign the copy for later use
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msg.Payload = &buf
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//now let's look into the message
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var wmsg protocols.WrappedMsg
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err = mcp.Decode(&wmsg)
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if err != nil {
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log.Error(err.Error())
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return msg, err
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}
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//create a new message from the code
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val, ok := ev.Registry.GetSpec().NewMsg(mcp.Code)
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if !ok {
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return msg, errors.New(fmt.Sprintf("Invalid message code: %v", msg.Code))
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}
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//decode it
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if err := rlp.DecodeBytes(wmsg.Payload, val); err != nil {
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return msg, errors.New(fmt.Sprintf("Decoding error <= %v: %v", msg, err))
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}
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//now for every message type we are interested in, create a custom event and send it
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var evt *simulations.Event
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switch val := val.(type) {
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case *OfferedHashesMsg:
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evt = &simulations.Event{
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Type: EventTypeChunkOffered,
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Node: ev.w.getNetwork().GetNode(ev.ID()),
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Control: false,
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Data: val.Hashes,
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}
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case *WantedHashesMsg:
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evt = &simulations.Event{
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Type: EventTypeChunkWanted,
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Node: ev.w.getNetwork().GetNode(ev.ID()),
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Control: false,
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}
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case *ChunkDeliveryMsgSyncing:
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evt = &simulations.Event{
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Type: EventTypeChunkDelivered,
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Node: ev.w.getNetwork().GetNode(ev.ID()),
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Control: false,
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Data: val.Addr.String(),
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}
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}
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if evt != nil {
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//send custom event to feed; frontend will listen to it and display
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ev.w.getNetwork().Events().Send(evt)
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}
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return msg, nil
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}
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