update log levels to include DebugDetail; correct default datadir for ethereal
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39c0f7f386
commit
8ee1abecb9
@ -61,7 +61,7 @@ func defaultAssetPath() string {
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func defaultDataDir() string {
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func defaultDataDir() string {
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usr, _ := user.Current()
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usr, _ := user.Current()
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return path.Join(usr.HomeDir, ".ethereum")
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return path.Join(usr.HomeDir, ".ethereal")
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}
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}
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var defaultConfigFile = path.Join(defaultDataDir(), "conf.ini")
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var defaultConfigFile = path.Join(defaultDataDir(), "conf.ini")
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@ -87,7 +87,8 @@ func Init() {
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flag.StringVar(&Datadir, "datadir", defaultDataDir(), "specifies the datadir to use")
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flag.StringVar(&Datadir, "datadir", defaultDataDir(), "specifies the datadir to use")
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flag.StringVar(&ConfigFile, "conf", defaultConfigFile, "config file")
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flag.StringVar(&ConfigFile, "conf", defaultConfigFile, "config file")
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flag.StringVar(&DebugFile, "debug", "", "debug file (no debugging if not set)")
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flag.StringVar(&DebugFile, "debug", "", "debug file (no debugging if not set)")
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flag.IntVar(&LogLevel, "loglevel", int(ethlog.InfoLevel), "loglevel: 0-4: silent,error,warn,info,debug)")
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flag.IntVar(&LogLevel, "loglevel", int(ethlog.InfoLevel), "loglevel: 0-5: silent,error,warn,info,debug,debug detail)")
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flag.StringVar(&AssetPath, "asset_path", defaultAssetPath(), "absolute path to GUI assets directory")
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flag.StringVar(&AssetPath, "asset_path", defaultAssetPath(), "absolute path to GUI assets directory")
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flag.Parse()
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flag.Parse()
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@ -61,7 +61,7 @@ func Init() {
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flag.StringVar(&Datadir, "datadir", defaultDataDir(), "specifies the datadir to use")
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flag.StringVar(&Datadir, "datadir", defaultDataDir(), "specifies the datadir to use")
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flag.StringVar(&ConfigFile, "conf", defaultConfigFile, "config file")
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flag.StringVar(&ConfigFile, "conf", defaultConfigFile, "config file")
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flag.StringVar(&DebugFile, "debug", "", "debug file (no debugging if not set)")
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flag.StringVar(&DebugFile, "debug", "", "debug file (no debugging if not set)")
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flag.IntVar(&LogLevel, "loglevel", int(ethlog.InfoLevel), "loglevel: 0-4: silent,error,warn,info,debug)")
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flag.IntVar(&LogLevel, "loglevel", int(ethlog.InfoLevel), "loglevel: 0-5: silent,error,warn,info,debug,debug detail)")
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flag.BoolVar(&StartMining, "mine", false, "start dagger mining")
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flag.BoolVar(&StartMining, "mine", false, "start dagger mining")
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flag.BoolVar(&StartJsConsole, "js", false, "launches javascript console")
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flag.BoolVar(&StartJsConsole, "js", false, "launches javascript console")
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