update log levels to include DebugDetail; correct default datadir for ethereal

This commit is contained in:
zelig 2014-06-25 16:54:29 +01:00
parent 39c0f7f386
commit 8ee1abecb9
2 changed files with 4 additions and 3 deletions

View File

@ -61,7 +61,7 @@ func defaultAssetPath() string {
func defaultDataDir() string { func defaultDataDir() string {
usr, _ := user.Current() usr, _ := user.Current()
return path.Join(usr.HomeDir, ".ethereum") return path.Join(usr.HomeDir, ".ethereal")
} }
var defaultConfigFile = path.Join(defaultDataDir(), "conf.ini") var defaultConfigFile = path.Join(defaultDataDir(), "conf.ini")
@ -87,7 +87,8 @@ func Init() {
flag.StringVar(&Datadir, "datadir", defaultDataDir(), "specifies the datadir to use") flag.StringVar(&Datadir, "datadir", defaultDataDir(), "specifies the datadir to use")
flag.StringVar(&ConfigFile, "conf", defaultConfigFile, "config file") flag.StringVar(&ConfigFile, "conf", defaultConfigFile, "config file")
flag.StringVar(&DebugFile, "debug", "", "debug file (no debugging if not set)") flag.StringVar(&DebugFile, "debug", "", "debug file (no debugging if not set)")
flag.IntVar(&LogLevel, "loglevel", int(ethlog.InfoLevel), "loglevel: 0-4: silent,error,warn,info,debug)") flag.IntVar(&LogLevel, "loglevel", int(ethlog.InfoLevel), "loglevel: 0-5: silent,error,warn,info,debug,debug detail)")
flag.StringVar(&AssetPath, "asset_path", defaultAssetPath(), "absolute path to GUI assets directory") flag.StringVar(&AssetPath, "asset_path", defaultAssetPath(), "absolute path to GUI assets directory")
flag.Parse() flag.Parse()

View File

@ -61,7 +61,7 @@ func Init() {
flag.StringVar(&Datadir, "datadir", defaultDataDir(), "specifies the datadir to use") flag.StringVar(&Datadir, "datadir", defaultDataDir(), "specifies the datadir to use")
flag.StringVar(&ConfigFile, "conf", defaultConfigFile, "config file") flag.StringVar(&ConfigFile, "conf", defaultConfigFile, "config file")
flag.StringVar(&DebugFile, "debug", "", "debug file (no debugging if not set)") flag.StringVar(&DebugFile, "debug", "", "debug file (no debugging if not set)")
flag.IntVar(&LogLevel, "loglevel", int(ethlog.InfoLevel), "loglevel: 0-4: silent,error,warn,info,debug)") flag.IntVar(&LogLevel, "loglevel", int(ethlog.InfoLevel), "loglevel: 0-5: silent,error,warn,info,debug,debug detail)")
flag.BoolVar(&StartMining, "mine", false, "start dagger mining") flag.BoolVar(&StartMining, "mine", false, "start dagger mining")
flag.BoolVar(&StartJsConsole, "js", false, "launches javascript console") flag.BoolVar(&StartJsConsole, "js", false, "launches javascript console")