prevent deadlock
This commit is contained in:
parent
f9488cb763
commit
7a18a39351
@ -622,6 +622,8 @@ func (self *BlockPool) AddBlock(block *types.Block, peerId string) {
|
||||
|
||||
entry := self.get(hash)
|
||||
|
||||
fmt.Println("block number", block.Number())
|
||||
defer fmt.Println("AddBlock done")
|
||||
// a peer's current head block is appearing the first time
|
||||
if hash == sender.currentBlockHash {
|
||||
if sender.currentBlock == nil {
|
||||
|
@ -268,15 +268,15 @@ func (sm *BlockProcessor) ValidateHeader(block, parent *types.Header) error {
|
||||
return BlockNumberErr
|
||||
}
|
||||
|
||||
if block.Time <= parent.Time {
|
||||
return BlockEqualTSErr //ValidationError("Block timestamp equal or less than previous block (%v - %v)", block.Time, parent.Time)
|
||||
}
|
||||
|
||||
// Verify the nonce of the block. Return an error if it's not valid
|
||||
if !sm.Pow.Verify(types.NewBlockWithHeader(block)) {
|
||||
return ValidationError("Block's nonce is invalid (= %x)", block.Nonce)
|
||||
}
|
||||
|
||||
if block.Time <= parent.Time {
|
||||
return BlockEqualTSErr //ValidationError("Block timestamp equal or less than previous block (%v - %v)", block.Time, parent.Time)
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
|
@ -437,21 +437,20 @@ type queueEvent struct {
|
||||
}
|
||||
|
||||
func (self *ChainManager) procFutureBlocks() {
|
||||
self.futureBlocks.mu.Lock()
|
||||
|
||||
blocks := make([]*types.Block, len(self.futureBlocks.blocks))
|
||||
for i, hash := range self.futureBlocks.hashes {
|
||||
blocks[i] = self.futureBlocks.Get(hash)
|
||||
}
|
||||
self.futureBlocks.mu.Unlock()
|
||||
|
||||
types.BlockBy(types.Number).Sort(blocks)
|
||||
self.InsertChain(blocks)
|
||||
}
|
||||
|
||||
func (self *ChainManager) InsertChain(chain types.Blocks) error {
|
||||
//self.tsmu.Lock()
|
||||
//defer self.tsmu.Unlock()
|
||||
if len(chain) > 0 {
|
||||
fmt.Println("insert chain", len(chain))
|
||||
defer fmt.Println("insert chain done")
|
||||
}
|
||||
|
||||
// A queued approach to delivering events. This is generally faster than direct delivery and requires much less mutex acquiring.
|
||||
var queue = make([]interface{}, len(chain))
|
||||
@ -472,23 +471,17 @@ func (self *ChainManager) InsertChain(chain types.Blocks) error {
|
||||
// Do not penelise on future block. We'll need a block queue eventually that will queue
|
||||
// future block for future use
|
||||
if err == BlockFutureErr {
|
||||
fmt.Println("added future block", block.Number())
|
||||
self.futureBlocks.Push(block)
|
||||
continue
|
||||
}
|
||||
|
||||
if IsParentErr(err) && self.futureBlocks.Has(block.ParentHash()) {
|
||||
fmt.Println("added future block 2", block.Number())
|
||||
self.futureBlocks.Push(block)
|
||||
continue
|
||||
}
|
||||
|
||||
/*
|
||||
if err == BlockEqualTSErr {
|
||||
//queue[i] = ChainSideEvent{block, logs}
|
||||
// XXX silently discard it?
|
||||
continue
|
||||
}
|
||||
*/
|
||||
|
||||
h := block.Header()
|
||||
chainlogger.Errorf("INVALID block #%v (%x)\n", h.Number, h.Hash().Bytes()[:4])
|
||||
chainlogger.Errorln(err)
|
||||
|
Loading…
Reference in New Issue
Block a user