Merge branch 'hotfix/4' into develop
This commit is contained in:
commit
734b2e4cf7
@ -60,6 +60,7 @@ func (s *State) GetStateObject(addr []byte) *StateObject {
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// Check if there's a cached state for this contract
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// Check if there's a cached state for this contract
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cachedStateObject := s.states[string(addr)]
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cachedStateObject := s.states[string(addr)]
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if cachedStateObject != nil {
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if cachedStateObject != nil {
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//fmt.Printf("get cached #%d %x addr: %x\n", cachedStateObject.trie.Cache().Len(), cachedStateObject.Root(), addr[0:4])
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stateObject.state = cachedStateObject
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stateObject.state = cachedStateObject
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}
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}
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@ -70,8 +71,9 @@ func (s *State) GetStateObject(addr []byte) *StateObject {
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func (s *State) UpdateStateObject(object *StateObject) {
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func (s *State) UpdateStateObject(object *StateObject) {
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addr := object.Address()
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addr := object.Address()
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if object.state != nil {
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if object.state != nil && s.states[string(addr)] == nil {
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s.states[string(addr)] = object.state
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s.states[string(addr)] = object.state
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//fmt.Printf("update cached #%d %x addr: %x\n", object.state.trie.Cache().Len(), object.state.Root(), addr[0:4])
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}
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}
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ethutil.Config.Db.Put(ethutil.Sha3Bin(object.Script()), object.Script())
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ethutil.Config.Db.Put(ethutil.Sha3Bin(object.Script()), object.Script())
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@ -81,12 +83,6 @@ func (s *State) UpdateStateObject(object *StateObject) {
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s.manifest.AddObjectChange(object)
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s.manifest.AddObjectChange(object)
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}
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}
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func (s *State) SetStateObject(stateObject *StateObject) {
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s.states[string(stateObject.address)] = stateObject.state
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s.UpdateStateObject(stateObject)
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}
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func (s *State) GetAccount(addr []byte) (account *StateObject) {
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func (s *State) GetAccount(addr []byte) (account *StateObject) {
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data := s.trie.Get(string(addr))
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data := s.trie.Get(string(addr))
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if data == "" {
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if data == "" {
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@ -78,6 +78,7 @@ func (c *StateObject) SetAddr(addr []byte, value interface{}) {
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func (c *StateObject) SetStorage(num *big.Int, val *ethutil.Value) {
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func (c *StateObject) SetStorage(num *big.Int, val *ethutil.Value) {
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addr := ethutil.BigToBytes(num, 256)
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addr := ethutil.BigToBytes(num, 256)
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//fmt.Println("storing", val.BigInt(), "@", num)
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c.SetAddr(addr, val)
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c.SetAddr(addr, val)
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}
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}
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@ -450,7 +450,7 @@ func (vm *Vm) RunClosure(closure *Closure, hook DebugHook) (ret []byte, err erro
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} else {
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} else {
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stack.Push(ethutil.BigD(addr))
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stack.Push(ethutil.BigD(addr))
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vm.state.SetStateObject(contract)
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vm.state.UpdateStateObject(contract)
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}
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}
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case oCALL:
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case oCALL:
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require(7)
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require(7)
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@ -499,7 +499,7 @@ func (vm *Vm) RunClosure(closure *Closure, hook DebugHook) (ret []byte, err erro
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stack.Push(ethutil.BigTrue)
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stack.Push(ethutil.BigTrue)
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}
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}
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vm.state.SetStateObject(contract)
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vm.state.UpdateStateObject(contract)
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mem.Set(retOffset.Int64(), retSize.Int64(), ret)
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mem.Set(retOffset.Int64(), retSize.Int64(), ret)
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} else {
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} else {
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@ -517,7 +517,7 @@ func (vm *Vm) RunClosure(closure *Closure, hook DebugHook) (ret []byte, err erro
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receiver := vm.state.GetAccount(stack.Pop().Bytes())
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receiver := vm.state.GetAccount(stack.Pop().Bytes())
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receiver.AddAmount(closure.object.Amount)
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receiver.AddAmount(closure.object.Amount)
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vm.state.SetStateObject(receiver)
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vm.state.UpdateStateObject(receiver)
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closure.object.state.Purge()
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closure.object.state.Purge()
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@ -162,7 +162,7 @@ func (lib *PEthereum) createTx(key, recipient, valueStr, gasStr, gasPriceStr, in
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acc := lib.stateManager.TransState().GetStateObject(keyPair.Address())
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acc := lib.stateManager.TransState().GetStateObject(keyPair.Address())
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tx.Nonce = acc.Nonce
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tx.Nonce = acc.Nonce
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acc.Nonce += 1
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acc.Nonce += 1
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lib.stateManager.TransState().SetStateObject(acc)
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lib.stateManager.TransState().UpdateStateObject(acc)
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tx.Sign(keyPair.PrivateKey)
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tx.Sign(keyPair.PrivateKey)
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lib.txPool.QueueTransaction(tx)
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lib.txPool.QueueTransaction(tx)
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@ -6,6 +6,10 @@ import (
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"sync"
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"sync"
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)
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)
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func (s *Cache) Len() int {
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return len(s.nodes)
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}
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// TODO
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// TODO
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// A StateObject is an object that has a state root
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// A StateObject is an object that has a state root
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// This is goig to be the object for the second level caching (the caching of object which have a state such as contracts)
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// This is goig to be the object for the second level caching (the caching of object which have a state such as contracts)
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