Merge branch 'develop'
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commit
685aebc72e
@ -17,7 +17,6 @@ type DebuggerWindow struct {
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vm *ethchain.Vm
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vm *ethchain.Vm
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Db *Debugger
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Db *Debugger
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breakPoints []int64
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}
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}
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func NewDebuggerWindow(lib *UiLib) *DebuggerWindow {
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func NewDebuggerWindow(lib *UiLib) *DebuggerWindow {
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@ -30,9 +29,11 @@ func NewDebuggerWindow(lib *UiLib) *DebuggerWindow {
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}
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}
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win := component.CreateWindow(nil)
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win := component.CreateWindow(nil)
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db := &Debugger{win, make(chan bool), make(chan bool), true, false}
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return &DebuggerWindow{engine: engine, win: win, lib: lib, Db: db, vm: ðchain.Vm{}}
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w := &DebuggerWindow{engine: engine, win: win, lib: lib, vm: ðchain.Vm{}}
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w.Db = NewDebugger(w)
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return w
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}
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}
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func (self *DebuggerWindow) Show() {
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func (self *DebuggerWindow) Show() {
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@ -138,8 +139,7 @@ func (self *DebuggerWindow) Debug(valueStr, gasStr, gasPriceStr, scriptStr, data
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Value: ethutil.Big(valueStr),
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Value: ethutil.Big(valueStr),
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})
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})
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vm.Verbose = true
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vm.Verbose = true
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vm.Hook = self.Db.halting
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vm.Dbg = self.Db
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vm.BreakPoints = self.breakPoints
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self.vm = vm
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self.vm = vm
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self.Db.done = false
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self.Db.done = false
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@ -201,8 +201,7 @@ func (self *DebuggerWindow) ExecCommand(command string) {
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self.Logln(err)
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self.Logln(err)
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break
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break
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}
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}
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self.breakPoints = append(self.breakPoints, int64(lineNo))
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self.Db.breakPoints = append(self.Db.breakPoints, int64(lineNo))
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self.vm.BreakPoints = self.breakPoints
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self.Logf("break point set on instruction %d", lineNo)
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self.Logf("break point set on instruction %d", lineNo)
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} else {
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} else {
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self.Logf("'%s' requires line number", cmd[0])
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self.Logf("'%s' requires line number", cmd[0])
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@ -211,8 +210,7 @@ func (self *DebuggerWindow) ExecCommand(command string) {
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if len(cmd) > 1 {
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if len(cmd) > 1 {
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switch cmd[1] {
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switch cmd[1] {
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case "break", "bp":
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case "break", "bp":
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self.breakPoints = nil
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self.Db.breakPoints = nil
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self.vm.BreakPoints = nil
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self.Logln("Breakpoints cleared")
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self.Logln("Breakpoints cleared")
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case "log":
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case "log":
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@ -231,16 +229,38 @@ func (self *DebuggerWindow) ExecCommand(command string) {
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}
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}
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type Debugger struct {
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type Debugger struct {
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win *qml.Window
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N chan bool
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N chan bool
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Q chan bool
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Q chan bool
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done, interrupt bool
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done, interrupt bool
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breakPoints []int64
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main *DebuggerWindow
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win *qml.Window
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}
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func NewDebugger(main *DebuggerWindow) *Debugger {
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db := &Debugger{make(chan bool), make(chan bool), true, false, nil, main, main.win}
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return db
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}
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}
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type storeVal struct {
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type storeVal struct {
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Key, Value string
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Key, Value string
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}
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}
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func (self *Debugger) BreakHook(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack, stateObject *ethchain.StateObject) bool {
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self.main.Logln("break on instr:", pc)
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return self.halting(pc, op, mem, stack, stateObject)
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}
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func (self *Debugger) StepHook(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack, stateObject *ethchain.StateObject) bool {
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return self.halting(pc, op, mem, stack, stateObject)
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}
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func (self *Debugger) BreakPoints() []int64 {
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return self.breakPoints
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}
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func (d *Debugger) halting(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack, stateObject *ethchain.StateObject) bool {
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func (d *Debugger) halting(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack, stateObject *ethchain.StateObject) bool {
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d.win.Root().Call("setInstruction", pc)
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d.win.Root().Call("setInstruction", pc)
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d.win.Root().Call("clearMem")
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d.win.Root().Call("clearMem")
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