core: fix transaction reorg issues within the tx pool
This commit is contained in:
parent
36137623ed
commit
649787a9bf
@ -140,7 +140,6 @@ func (pool *TxPool) resetState() {
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}
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}
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}
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// Check the queue and move transactions over to the pending if possible
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// or remove those that have become invalid
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pool.checkQueue()
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@ -301,17 +300,15 @@ func (pool *TxPool) addTx(hash common.Hash, addr common.Address, tx *types.Trans
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}
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// Add queues a single transaction in the pool if it is valid.
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func (self *TxPool) Add(tx *types.Transaction) (err error) {
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func (self *TxPool) Add(tx *types.Transaction) error {
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self.mu.Lock()
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defer self.mu.Unlock()
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err = self.add(tx)
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if err == nil {
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// check and validate the queueue
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self.checkQueue()
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if err := self.add(tx); err != nil {
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return err
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}
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return
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self.checkQueue()
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return nil
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}
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// AddTransactions attempts to queue all valid transactions in txs.
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@ -417,51 +414,55 @@ func (pool *TxPool) checkQueue() {
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pool.resetState()
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}
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var addq txQueue
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var promote txQueue
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for address, txs := range pool.queue {
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// guessed nonce is the nonce currently kept by the tx pool (pending state)
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guessedNonce := pool.pendingState.GetNonce(address)
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// true nonce is the nonce known by the last state
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currentState, err := pool.currentState()
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if err != nil {
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glog.Errorf("could not get current state: %v", err)
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return
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}
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trueNonce := currentState.GetNonce(address)
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addq := addq[:0]
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balance := currentState.GetBalance(address)
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var (
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guessedNonce = pool.pendingState.GetNonce(address) // nonce currently kept by the tx pool (pending state)
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trueNonce = currentState.GetNonce(address) // nonce known by the last state
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)
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promote = promote[:0]
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for hash, tx := range txs {
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if tx.Nonce() < trueNonce {
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// Drop queued transactions whose nonce is lower than
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// the account nonce because they have been processed.
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// Drop processed or out of fund transactions
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if tx.Nonce() < trueNonce || balance.Cmp(tx.Cost()) < 0 {
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if glog.V(logger.Core) {
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glog.Infof("removed tx (%v) from pool queue: low tx nonce or out of funds\n", tx)
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}
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delete(txs, hash)
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} else {
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// Collect the remaining transactions for the next pass.
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addq = append(addq, txQueueEntry{hash, address, tx})
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}
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}
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// Find the next consecutive nonce range starting at the
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// current account nonce.
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sort.Sort(addq)
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for i, e := range addq {
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// start deleting the transactions from the queue if they exceed the limit
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if i > maxQueued {
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delete(pool.queue[address], e.hash)
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continue
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}
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if e.Nonce() > guessedNonce {
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if len(addq)-i > maxQueued {
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// Collect the remaining transactions for the next pass.
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promote = append(promote, txQueueEntry{hash, address, tx})
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}
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// Find the next consecutive nonce range starting at the current account nonce,
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// pushing the guessed nonce forward if we add consecutive transactions.
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sort.Sort(promote)
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for i, entry := range promote {
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// If we reached a gap in the nonces, enforce transaction limit and stop
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if entry.Nonce() > guessedNonce {
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if len(promote)-i > maxQueued {
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if glog.V(logger.Debug) {
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glog.Infof("Queued tx limit exceeded for %s. Tx %s removed\n", common.PP(address[:]), common.PP(e.hash[:]))
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glog.Infof("Queued tx limit exceeded for %s. Tx %s removed\n", common.PP(address[:]), common.PP(entry.hash[:]))
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}
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for j := i + maxQueued; j < len(addq); j++ {
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delete(txs, addq[j].hash)
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for _, drop := range promote[i+maxQueued:] {
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delete(txs, drop.hash)
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}
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}
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break
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}
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delete(txs, e.hash)
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pool.addTx(e.hash, address, e.Transaction)
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// Otherwise promote the transaction and move the guess nonce if needed
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pool.addTx(entry.hash, address, entry.Transaction)
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delete(txs, entry.hash)
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if entry.Nonce() == guessedNonce {
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guessedNonce++
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}
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}
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// Delete the entire queue entry if it became empty.
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if len(txs) == 0 {
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@ -471,20 +472,56 @@ func (pool *TxPool) checkQueue() {
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}
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// validatePool removes invalid and processed transactions from the main pool.
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// If a transaction is removed for being invalid (e.g. out of funds), all sub-
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// sequent (Still valid) transactions are moved back into the future queue. This
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// is important to prevent a drained account from DOSing the network with non
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// executable transactions.
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func (pool *TxPool) validatePool() {
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state, err := pool.currentState()
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if err != nil {
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glog.V(logger.Info).Infoln("failed to get current state: %v", err)
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return
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}
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balanceCache := make(map[common.Address]*big.Int)
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// Clean up the pending pool, accumulating invalid nonces
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gaps := make(map[common.Address]uint64)
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for hash, tx := range pool.pending {
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from, _ := tx.From() // err already checked
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// perform light nonce validation
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if state.GetNonce(from) > tx.Nonce() {
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sender, _ := tx.From() // err already checked
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// Perform light nonce and balance validation
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balance := balanceCache[sender]
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if balance == nil {
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balance = state.GetBalance(sender)
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balanceCache[sender] = balance
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}
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if past := state.GetNonce(sender) > tx.Nonce(); past || balance.Cmp(tx.Cost()) < 0 {
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// Remove an already past it invalidated transaction
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if glog.V(logger.Core) {
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glog.Infof("removed tx (%x) from pool: low tx nonce\n", hash[:4])
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glog.Infof("removed tx (%v) from pool: low tx nonce or out of funds\n", tx)
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}
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delete(pool.pending, hash)
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// Track the smallest invalid nonce to postpone subsequent transactions
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if !past {
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if prev, ok := gaps[sender]; !ok || tx.Nonce() < prev {
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gaps[sender] = tx.Nonce()
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}
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}
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}
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}
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// Move all transactions after a gap back to the future queue
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if len(gaps) > 0 {
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for hash, tx := range pool.pending {
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sender, _ := tx.From()
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if gap, ok := gaps[sender]; ok && tx.Nonce() >= gap {
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if glog.V(logger.Core) {
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glog.Infof("postponed tx (%v) due to introduced gap\n", tx)
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}
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pool.queueTx(hash, tx)
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delete(pool.pending, hash)
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}
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}
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}
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}
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@ -90,7 +90,7 @@ func TestTransactionQueue(t *testing.T) {
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tx := transaction(0, big.NewInt(100), key)
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from, _ := tx.From()
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currentState, _ := pool.currentState()
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currentState.AddBalance(from, big.NewInt(1))
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currentState.AddBalance(from, big.NewInt(1000))
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pool.queueTx(tx.Hash(), tx)
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pool.checkQueue()
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@ -115,15 +115,17 @@ func TestTransactionQueue(t *testing.T) {
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tx1 := transaction(0, big.NewInt(100), key)
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tx2 := transaction(10, big.NewInt(100), key)
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tx3 := transaction(11, big.NewInt(100), key)
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from, _ = tx1.From()
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currentState, _ = pool.currentState()
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currentState.AddBalance(from, big.NewInt(1000))
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pool.queueTx(tx1.Hash(), tx1)
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pool.queueTx(tx2.Hash(), tx2)
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pool.queueTx(tx3.Hash(), tx3)
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from, _ = tx1.From()
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pool.checkQueue()
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if len(pool.pending) != 1 {
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t.Error("expected tx pool to be 1 =")
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t.Error("expected tx pool to be 1, got", len(pool.pending))
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}
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if len(pool.queue[from]) != 2 {
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t.Error("expected len(queue) == 2, got", len(pool.queue[from]))
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@ -272,3 +274,264 @@ func TestRemovedTxEvent(t *testing.T) {
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t.Error("expected 1 pending tx, got", len(pool.pending))
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}
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}
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// Tests that if an account runs out of funds, any pending and queued transactions
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// are dropped.
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func TestTransactionDropping(t *testing.T) {
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// Create a test account and fund it
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pool, key := setupTxPool()
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account, _ := transaction(0, big.NewInt(0), key).From()
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state, _ := pool.currentState()
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state.AddBalance(account, big.NewInt(1000))
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// Add some pending and some queued transactions
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var (
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tx0 = transaction(0, big.NewInt(100), key)
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tx1 = transaction(1, big.NewInt(200), key)
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tx10 = transaction(10, big.NewInt(100), key)
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tx11 = transaction(11, big.NewInt(200), key)
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)
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pool.addTx(tx0.Hash(), account, tx0)
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pool.addTx(tx1.Hash(), account, tx1)
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pool.queueTx(tx10.Hash(), tx10)
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pool.queueTx(tx11.Hash(), tx11)
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// Check that pre and post validations leave the pool as is
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if len(pool.pending) != 2 {
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t.Errorf("pending transaction mismatch: have %d, want %d", len(pool.pending), 2)
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}
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if len(pool.queue[account]) != 2 {
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t.Errorf("queued transaction mismatch: have %d, want %d", len(pool.queue), 2)
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}
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pool.resetState()
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if len(pool.pending) != 2 {
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t.Errorf("pending transaction mismatch: have %d, want %d", len(pool.pending), 2)
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}
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if len(pool.queue[account]) != 2 {
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t.Errorf("queued transaction mismatch: have %d, want %d", len(pool.queue), 2)
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}
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// Reduce the balance of the account, and check that invalidated transactions are dropped
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state.AddBalance(account, big.NewInt(-750))
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pool.resetState()
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if _, ok := pool.pending[tx0.Hash()]; !ok {
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t.Errorf("funded pending transaction missing: %v", tx0)
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}
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if _, ok := pool.pending[tx1.Hash()]; ok {
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t.Errorf("out-of-fund pending transaction present: %v", tx1)
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}
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if _, ok := pool.queue[account][tx10.Hash()]; !ok {
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t.Errorf("funded queued transaction missing: %v", tx10)
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}
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if _, ok := pool.queue[account][tx11.Hash()]; ok {
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t.Errorf("out-of-fund queued transaction present: %v", tx11)
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}
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}
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// Tests that if a transaction is dropped from the current pending pool (e.g. out
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// of fund), all consecutive (still valid, but not executable) transactions are
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// postponed back into the future queue to prevent broadcating them.
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func TestTransactionPostponing(t *testing.T) {
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// Create a test account and fund it
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pool, key := setupTxPool()
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account, _ := transaction(0, big.NewInt(0), key).From()
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state, _ := pool.currentState()
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state.AddBalance(account, big.NewInt(1000))
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// Add a batch consecutive pending transactions for validation
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txns := []*types.Transaction{}
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for i := 0; i < 100; i++ {
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var tx *types.Transaction
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if i%2 == 0 {
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tx = transaction(uint64(i), big.NewInt(100), key)
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} else {
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tx = transaction(uint64(i), big.NewInt(500), key)
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}
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pool.addTx(tx.Hash(), account, tx)
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txns = append(txns, tx)
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}
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// Check that pre and post validations leave the pool as is
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if len(pool.pending) != len(txns) {
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t.Errorf("pending transaction mismatch: have %d, want %d", len(pool.pending), len(txns))
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}
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if len(pool.queue[account]) != 0 {
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t.Errorf("queued transaction mismatch: have %d, want %d", len(pool.queue), 0)
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}
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pool.resetState()
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if len(pool.pending) != len(txns) {
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t.Errorf("pending transaction mismatch: have %d, want %d", len(pool.pending), len(txns))
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}
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if len(pool.queue[account]) != 0 {
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t.Errorf("queued transaction mismatch: have %d, want %d", len(pool.queue), 0)
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}
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// Reduce the balance of the account, and check that transactions are reorganized
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state.AddBalance(account, big.NewInt(-750))
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pool.resetState()
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if _, ok := pool.pending[txns[0].Hash()]; !ok {
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t.Errorf("tx %d: valid and funded transaction missing from pending pool: %v", 0, txns[0])
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}
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if _, ok := pool.queue[account][txns[0].Hash()]; ok {
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t.Errorf("tx %d: valid and funded transaction present in future queue: %v", 0, txns[0])
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}
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for i, tx := range txns[1:] {
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if i%2 == 1 {
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if _, ok := pool.pending[tx.Hash()]; ok {
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t.Errorf("tx %d: valid but future transaction present in pending pool: %v", i+1, tx)
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}
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if _, ok := pool.queue[account][tx.Hash()]; !ok {
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t.Errorf("tx %d: valid but future transaction missing from future queue: %v", i+1, tx)
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}
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} else {
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if _, ok := pool.pending[tx.Hash()]; ok {
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t.Errorf("tx %d: out-of-fund transaction present in pending pool: %v", i+1, tx)
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}
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if _, ok := pool.queue[account][tx.Hash()]; ok {
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t.Errorf("tx %d: out-of-fund transaction present in future queue: %v", i+1, tx)
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}
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}
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}
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}
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// Tests that if the transaction count belonging to a single account goes above
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// some threshold, the higher transactions are dropped to prevent DOS attacks.
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func TestTransactionQueueLimiting(t *testing.T) {
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// Create a test account and fund it
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pool, key := setupTxPool()
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account, _ := transaction(0, big.NewInt(0), key).From()
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state, _ := pool.currentState()
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state.AddBalance(account, big.NewInt(1000000))
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// Keep queuing up transactions and make sure all above a limit are dropped
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for i := uint64(1); i <= maxQueued+5; i++ {
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if err := pool.Add(transaction(i, big.NewInt(100000), key)); err != nil {
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t.Fatalf("tx %d: failed to add transaction: %v", i, err)
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}
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if len(pool.pending) != 0 {
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t.Errorf("tx %d: pending pool size mismatch: have %d, want %d", i, len(pool.pending), 0)
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}
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if i <= maxQueued {
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if len(pool.queue[account]) != int(i) {
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t.Errorf("tx %d: queue size mismatch: have %d, want %d", i, len(pool.queue[account]), i)
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}
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} else {
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if len(pool.queue[account]) != maxQueued {
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t.Errorf("tx %d: queue limit mismatch: have %d, want %d", i, len(pool.queue[account]), maxQueued)
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}
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}
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}
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}
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// Tests that even if the transaction count belonging to a single account goes
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// above some threshold, as long as the transactions are executable, they are
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// accepted.
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func TestTransactionPendingLimiting(t *testing.T) {
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// Create a test account and fund it
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pool, key := setupTxPool()
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account, _ := transaction(0, big.NewInt(0), key).From()
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state, _ := pool.currentState()
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state.AddBalance(account, big.NewInt(1000000))
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// Keep queuing up transactions and make sure all above a limit are dropped
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for i := uint64(0); i < maxQueued+5; i++ {
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if err := pool.Add(transaction(i, big.NewInt(100000), key)); err != nil {
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t.Fatalf("tx %d: failed to add transaction: %v", i, err)
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}
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if len(pool.pending) != int(i)+1 {
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t.Errorf("tx %d: pending pool size mismatch: have %d, want %d", i, len(pool.pending), i+1)
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}
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if len(pool.queue[account]) != 0 {
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t.Errorf("tx %d: queue size mismatch: have %d, want %d", i, len(pool.queue[account]), 0)
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}
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}
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}
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// Tests that the transaction limits are enforced the same way irrelevant whether
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// the transactions are added one by one or in batches.
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func TestTransactionQueueLimitingEquivalency(t *testing.T) { testTransactionLimitingEquivalency(t, 1) }
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func TestTransactionPendingLimitingEquivalency(t *testing.T) { testTransactionLimitingEquivalency(t, 0) }
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func testTransactionLimitingEquivalency(t *testing.T, origin uint64) {
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// Add a batch of transactions to a pool one by one
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pool1, key1 := setupTxPool()
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account1, _ := transaction(0, big.NewInt(0), key1).From()
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state1, _ := pool1.currentState()
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state1.AddBalance(account1, big.NewInt(1000000))
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for i := uint64(0); i < maxQueued+5; i++ {
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if err := pool1.Add(transaction(origin+i, big.NewInt(100000), key1)); err != nil {
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t.Fatalf("tx %d: failed to add transaction: %v", i, err)
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}
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}
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// Add a batch of transactions to a pool in one bit batch
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pool2, key2 := setupTxPool()
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account2, _ := transaction(0, big.NewInt(0), key2).From()
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state2, _ := pool2.currentState()
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state2.AddBalance(account2, big.NewInt(1000000))
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txns := []*types.Transaction{}
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for i := uint64(0); i < maxQueued+5; i++ {
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txns = append(txns, transaction(origin+i, big.NewInt(100000), key2))
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}
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pool2.AddTransactions(txns)
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// Ensure the batch optimization honors the same pool mechanics
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if len(pool1.pending) != len(pool2.pending) {
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t.Errorf("pending transaction count mismatch: one-by-one algo: %d, batch algo: %d", len(pool1.pending), len(pool2.pending))
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}
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if len(pool1.queue[account1]) != len(pool2.queue[account2]) {
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t.Errorf("queued transaction count mismatch: one-by-one algo: %d, batch algo: %d", len(pool1.queue[account1]), len(pool2.queue[account2]))
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}
|
||||
}
|
||||
|
||||
// Benchmarks the speed of validating the contents of the pending queue of the
|
||||
// transaction pool.
|
||||
func BenchmarkValidatePool100(b *testing.B) { benchmarkValidatePool(b, 100) }
|
||||
func BenchmarkValidatePool1000(b *testing.B) { benchmarkValidatePool(b, 1000) }
|
||||
func BenchmarkValidatePool10000(b *testing.B) { benchmarkValidatePool(b, 10000) }
|
||||
|
||||
func benchmarkValidatePool(b *testing.B, size int) {
|
||||
// Add a batch of transactions to a pool one by one
|
||||
pool, key := setupTxPool()
|
||||
account, _ := transaction(0, big.NewInt(0), key).From()
|
||||
state, _ := pool.currentState()
|
||||
state.AddBalance(account, big.NewInt(1000000))
|
||||
|
||||
for i := 0; i < size; i++ {
|
||||
tx := transaction(uint64(i), big.NewInt(100000), key)
|
||||
pool.addTx(tx.Hash(), account, tx)
|
||||
}
|
||||
// Benchmark the speed of pool validation
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
pool.validatePool()
|
||||
}
|
||||
}
|
||||
|
||||
// Benchmarks the speed of scheduling the contents of the future queue of the
|
||||
// transaction pool.
|
||||
func BenchmarkCheckQueue100(b *testing.B) { benchmarkCheckQueue(b, 100) }
|
||||
func BenchmarkCheckQueue1000(b *testing.B) { benchmarkCheckQueue(b, 1000) }
|
||||
func BenchmarkCheckQueue10000(b *testing.B) { benchmarkCheckQueue(b, 10000) }
|
||||
|
||||
func benchmarkCheckQueue(b *testing.B, size int) {
|
||||
// Add a batch of transactions to a pool one by one
|
||||
pool, key := setupTxPool()
|
||||
account, _ := transaction(0, big.NewInt(0), key).From()
|
||||
state, _ := pool.currentState()
|
||||
state.AddBalance(account, big.NewInt(1000000))
|
||||
|
||||
for i := 0; i < size; i++ {
|
||||
tx := transaction(uint64(1+i), big.NewInt(100000), key)
|
||||
pool.queueTx(tx.Hash(), tx)
|
||||
}
|
||||
// Benchmark the speed of pool validation
|
||||
b.ResetTimer()
|
||||
for i := 0; i < b.N; i++ {
|
||||
pool.checkQueue()
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user