core/state: Fix memory expansion bug by not copying clean objects
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f970610c04
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581b320b9d
@ -187,7 +187,7 @@ func (self *StateObject) Copy() *StateObject {
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stateObject.codeHash = common.CopyBytes(self.codeHash)
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stateObject.nonce = self.nonce
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stateObject.trie = self.trie
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stateObject.code = common.CopyBytes(self.code)
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stateObject.code = self.code
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stateObject.initCode = common.CopyBytes(self.initCode)
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stateObject.storage = self.storage.Copy()
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stateObject.remove = self.remove
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@ -149,10 +149,11 @@ func TestSnapshot2(t *testing.T) {
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so0.balance = big.NewInt(42)
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so0.nonce = 43
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so0.SetCode([]byte{'c', 'a', 'f', 'e'})
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so0.remove = true
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so0.remove = false
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so0.deleted = false
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so0.dirty = false
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so0.dirty = true
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state.SetStateObject(so0)
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state.Commit()
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// and one with deleted == true
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so1 := state.GetStateObject(stateobjaddr1)
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@ -173,6 +174,7 @@ func TestSnapshot2(t *testing.T) {
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state.Set(snapshot)
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so0Restored := state.GetStateObject(stateobjaddr0)
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so0Restored.GetState(storageaddr)
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so1Restored := state.GetStateObject(stateobjaddr1)
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// non-deleted is equal (restored)
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compareStateObjects(so0Restored, so0, t)
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@ -324,8 +324,10 @@ func (self *StateDB) Copy() *StateDB {
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state, _ := New(common.Hash{}, self.db)
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state.trie = self.trie
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for k, stateObject := range self.stateObjects {
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if stateObject.dirty {
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state.stateObjects[k] = stateObject.Copy()
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}
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}
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state.refund.Set(self.refund)
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@ -364,7 +366,6 @@ func (s *StateDB) IntermediateRoot() common.Hash {
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stateObject.Update()
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s.UpdateStateObject(stateObject)
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}
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stateObject.dirty = false
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}
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}
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return s.trie.Hash()
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