p2p: use enode.ID type in metered connection (#17933)
Change the type of the metered connection's id field from string to enode.ID.
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@ -74,7 +74,7 @@ const (
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type MeteredPeerEvent struct {
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type MeteredPeerEvent struct {
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Type MeteredPeerEventType // Type of peer event
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Type MeteredPeerEventType // Type of peer event
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IP net.IP // IP address of the peer
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IP net.IP // IP address of the peer
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ID string // NodeID of the peer
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ID enode.ID // NodeID of the peer
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Elapsed time.Duration // Time elapsed between the connection and the handshake/disconnection
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Elapsed time.Duration // Time elapsed between the connection and the handshake/disconnection
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Ingress uint64 // Ingress count at the moment of the event
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Ingress uint64 // Ingress count at the moment of the event
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Egress uint64 // Egress count at the moment of the event
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Egress uint64 // Egress count at the moment of the event
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@ -93,7 +93,7 @@ type meteredConn struct {
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connected time.Time // Connection time of the peer
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connected time.Time // Connection time of the peer
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ip net.IP // IP address of the peer
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ip net.IP // IP address of the peer
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id string // NodeID of the peer
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id enode.ID // NodeID of the peer
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// trafficMetered denotes if the peer is registered in the traffic registries.
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// trafficMetered denotes if the peer is registered in the traffic registries.
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// Its value is true if the metered peer count doesn't reach the limit in the
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// Its value is true if the metered peer count doesn't reach the limit in the
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@ -160,8 +160,7 @@ func (c *meteredConn) Write(b []byte) (n int, err error) {
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// handshakeDone is called when a peer handshake is done. Registers the peer to
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// handshakeDone is called when a peer handshake is done. Registers the peer to
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// the ingress and the egress traffic registries using the peer's IP and node ID,
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// the ingress and the egress traffic registries using the peer's IP and node ID,
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// also emits connect event.
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// also emits connect event.
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func (c *meteredConn) handshakeDone(nodeID enode.ID) {
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func (c *meteredConn) handshakeDone(id enode.ID) {
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id := nodeID.String()
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if atomic.AddInt32(&meteredPeerCount, 1) >= MeteredPeerLimit {
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if atomic.AddInt32(&meteredPeerCount, 1) >= MeteredPeerLimit {
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// Don't register the peer in the traffic registries.
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// Don't register the peer in the traffic registries.
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atomic.AddInt32(&meteredPeerCount, -1)
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atomic.AddInt32(&meteredPeerCount, -1)
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@ -170,7 +169,7 @@ func (c *meteredConn) handshakeDone(nodeID enode.ID) {
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c.lock.Unlock()
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c.lock.Unlock()
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log.Warn("Metered peer count reached the limit")
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log.Warn("Metered peer count reached the limit")
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} else {
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} else {
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key := fmt.Sprintf("%s/%s", c.ip, id)
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key := fmt.Sprintf("%s/%s", c.ip, id.String())
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c.lock.Lock()
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c.lock.Lock()
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c.id, c.trafficMetered = id, true
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c.id, c.trafficMetered = id, true
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c.ingressMeter = metrics.NewRegisteredMeter(key, PeerIngressRegistry)
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c.ingressMeter = metrics.NewRegisteredMeter(key, PeerIngressRegistry)
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@ -190,7 +189,7 @@ func (c *meteredConn) handshakeDone(nodeID enode.ID) {
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func (c *meteredConn) Close() error {
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func (c *meteredConn) Close() error {
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err := c.Conn.Close()
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err := c.Conn.Close()
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c.lock.RLock()
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c.lock.RLock()
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if c.id == "" {
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if c.id == (enode.ID{}) {
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// If the peer disconnects before the handshake.
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// If the peer disconnects before the handshake.
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c.lock.RUnlock()
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c.lock.RUnlock()
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meteredPeerFeed.Send(MeteredPeerEvent{
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meteredPeerFeed.Send(MeteredPeerEvent{
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