New debugger implemented
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d0b31e2030
commit
47417506c3
@ -175,19 +175,18 @@ ApplicationWindow {
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}
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}
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function setAsm(asm) {
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function setAsm(asm) {
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console.log("set asm", asm)
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asmModel.append({asm: asm})
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asmModel.append({asm: asm})
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}
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}
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function clearAsm() {
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asmModel.clear()
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}
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function setInstruction(num) {
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function setInstruction(num) {
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asmTableView.selection.clear()
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asmTableView.selection.clear()
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asmTableView.selection.select(num-1)
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asmTableView.selection.select(num-1)
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}
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}
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function clearAsm() {
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asmModel.clear()
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}
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function setMem(mem) {
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function setMem(mem) {
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memModel.append({num: mem.num, value: mem.value})
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memModel.append({num: mem.num, value: mem.value})
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}
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}
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@ -306,14 +306,6 @@ ApplicationWindow {
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text: "Connect"
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text: "Connect"
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}
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}
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*/
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*/
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Button {
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property var enabled: true
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id: debuggerWindow
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onClicked: {
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ui.startDebugger()
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}
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text: "Debugger"
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}
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Button {
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Button {
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id: importAppButton
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id: importAppButton
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@ -24,7 +24,7 @@ func NewDebuggerWindow(lib *UiLib) *DebuggerWindow {
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}
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}
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win := component.CreateWindow(nil)
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win := component.CreateWindow(nil)
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db := &Debugger{win, make(chan bool), true}
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db := &Debugger{win, make(chan bool), make(chan bool), true}
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return &DebuggerWindow{engine: engine, win: win, lib: lib, Db: db}
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return &DebuggerWindow{engine: engine, win: win, lib: lib, Db: db}
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}
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}
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@ -40,8 +40,18 @@ func (self *DebuggerWindow) Show() {
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}
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}
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func (self *DebuggerWindow) Debug(valueStr, gasStr, gasPriceStr, data string) {
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func (self *DebuggerWindow) Debug(valueStr, gasStr, gasPriceStr, data string) {
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if !self.Db.done {
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self.Db.Q <- true
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}
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state := self.lib.eth.BlockChain().CurrentBlock.State()
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state := self.lib.eth.BlockChain().CurrentBlock.State()
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defer func() {
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if r := recover(); r != nil {
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fmt.Println(r)
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}
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}()
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script, err := ethutil.Compile(data)
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script, err := ethutil.Compile(data)
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if err != nil {
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if err != nil {
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ethutil.Config.Log.Debugln(err)
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ethutil.Config.Log.Debugln(err)
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@ -50,7 +60,7 @@ func (self *DebuggerWindow) Debug(valueStr, gasStr, gasPriceStr, data string) {
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}
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}
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dis := ethchain.Disassemble(script)
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dis := ethchain.Disassemble(script)
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self.lib.win.Root().Call("clearAsm")
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self.win.Root().Call("clearAsm")
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for _, str := range dis {
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for _, str := range dis {
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self.win.Root().Call("setAsm", str)
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self.win.Root().Call("setAsm", str)
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@ -91,6 +101,7 @@ func (self *DebuggerWindow) Next() {
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type Debugger struct {
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type Debugger struct {
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win *qml.Window
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win *qml.Window
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N chan bool
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N chan bool
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Q chan bool
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done bool
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done bool
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}
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}
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@ -98,7 +109,7 @@ type storeVal struct {
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Key, Value string
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Key, Value string
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}
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}
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func (d *Debugger) halting(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack, stateObject *ethchain.StateObject) {
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func (d *Debugger) halting(pc int, op ethchain.OpCode, mem *ethchain.Memory, stack *ethchain.Stack, stateObject *ethchain.StateObject) bool {
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d.win.Root().Call("setInstruction", pc)
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d.win.Root().Call("setInstruction", pc)
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d.win.Root().Call("clearMem")
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d.win.Root().Call("clearMem")
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d.win.Root().Call("clearStack")
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d.win.Root().Call("clearStack")
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@ -123,9 +134,14 @@ out:
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select {
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select {
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case <-d.N:
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case <-d.N:
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break out
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break out
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default:
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case <-d.Q:
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d.done = true
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return false
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}
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}
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}
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}
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return true
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}
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}
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func (d *Debugger) Next() {
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func (d *Debugger) Next() {
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@ -130,7 +130,7 @@ func (gui *Gui) createWindow(comp qml.Object) *qml.Window {
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gui.win = win
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gui.win = win
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gui.uiLib.win = win
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gui.uiLib.win = win
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db := &Debugger{gui.win, make(chan bool), true}
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db := &Debugger{gui.win, make(chan bool), make(chan bool), true}
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gui.lib.Db = db
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gui.lib.Db = db
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gui.uiLib.Db = db
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gui.uiLib.Db = db
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