les: move client pool to les/vflux/server (#22495)
* les: move client pool to les/vflux/server * les/vflux/server: un-expose NodeBalance, remove unused fn, fix bugs * tests/fuzzers/vflux: add ClientPool fuzzer * les/vflux/server: fixed balance tests * les: rebase fix * les/vflux/server: fixed more bugs * les/vflux/server: unexported NodeStateMachine fields and flags * les/vflux/server: unexport all internal components and functions * les/vflux/server: fixed priorityPool test * les/vflux/server: polish balance * les/vflux/server: fixed mutex locking error * les/vflux/server: priorityPool bug fixed * common/prque: make Prque wrap-around priority handling optional * les/vflux/server: rename funcs, small optimizations * les/vflux/server: fixed timeUntil * les/vflux/server: separated balance.posValue and negValue * les/vflux/server: polish setup * les/vflux/server: enforce capacity curve monotonicity * les/vflux/server: simplified requestCapacity * les/vflux/server: requestCapacity with target range, no iterations in SetCapacity * les/vflux/server: minor changes * les/vflux/server: moved default factors to balanceTracker * les/vflux/server: set inactiveFlag in priorityPool * les/vflux/server: moved related metrics to vfs package * les/vflux/client: make priorityPool temp state logic cleaner * les/vflux/server: changed log.Crit to log.Error * add vflux fuzzer to oss-fuzz Co-authored-by: rjl493456442 <garyrong0905@gmail.com>
This commit is contained in:
parent
e275b1a293
commit
2d89fe0883
@ -55,7 +55,7 @@ type (
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// NewLazyQueue creates a new lazy queue
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func NewLazyQueue(setIndex SetIndexCallback, priority PriorityCallback, maxPriority MaxPriorityCallback, clock mclock.Clock, refreshPeriod time.Duration) *LazyQueue {
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q := &LazyQueue{
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popQueue: newSstack(nil),
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popQueue: newSstack(nil, false),
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setIndex: setIndex,
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priority: priority,
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maxPriority: maxPriority,
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@ -71,8 +71,8 @@ func NewLazyQueue(setIndex SetIndexCallback, priority PriorityCallback, maxPrior
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// Reset clears the contents of the queue
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func (q *LazyQueue) Reset() {
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q.queue[0] = newSstack(q.setIndex0)
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q.queue[1] = newSstack(q.setIndex1)
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q.queue[0] = newSstack(q.setIndex0, false)
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q.queue[1] = newSstack(q.setIndex1, false)
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}
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// Refresh performs queue re-evaluation if necessary
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@ -28,7 +28,12 @@ type Prque struct {
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// New creates a new priority queue.
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func New(setIndex SetIndexCallback) *Prque {
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return &Prque{newSstack(setIndex)}
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return &Prque{newSstack(setIndex, false)}
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}
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// NewWrapAround creates a new priority queue with wrap-around priority handling.
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func NewWrapAround(setIndex SetIndexCallback) *Prque {
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return &Prque{newSstack(setIndex, true)}
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}
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// Pushes a value with a given priority into the queue, expanding if necessary.
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@ -35,18 +35,20 @@ type sstack struct {
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size int
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capacity int
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offset int
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wrapAround bool
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blocks [][]*item
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active []*item
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}
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// Creates a new, empty stack.
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func newSstack(setIndex SetIndexCallback) *sstack {
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func newSstack(setIndex SetIndexCallback, wrapAround bool) *sstack {
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result := new(sstack)
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result.setIndex = setIndex
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result.active = make([]*item, blockSize)
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result.blocks = [][]*item{result.active}
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result.capacity = blockSize
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result.wrapAround = wrapAround
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return result
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}
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@ -94,7 +96,11 @@ func (s *sstack) Len() int {
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// Compares the priority of two elements of the stack (higher is first).
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// Required by sort.Interface.
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func (s *sstack) Less(i, j int) bool {
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return (s.blocks[i/blockSize][i%blockSize].priority - s.blocks[j/blockSize][j%blockSize].priority) > 0
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a, b := s.blocks[i/blockSize][i%blockSize].priority, s.blocks[j/blockSize][j%blockSize].priority
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if s.wrapAround {
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return a-b > 0
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}
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return a > b
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}
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// Swaps two elements in the stack. Required by sort.Interface.
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@ -110,5 +116,5 @@ func (s *sstack) Swap(i, j int) {
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// Resets the stack, effectively clearing its contents.
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func (s *sstack) Reset() {
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*s = *newSstack(s.setIndex)
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*s = *newSstack(s.setIndex, false)
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}
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@ -21,7 +21,7 @@ func TestSstack(t *testing.T) {
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for i := 0; i < size; i++ {
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data[i] = &item{rand.Int(), rand.Int63()}
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}
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stack := newSstack(nil)
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stack := newSstack(nil, false)
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for rep := 0; rep < 2; rep++ {
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// Push all the data into the stack, pop out every second
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secs := []*item{}
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@ -55,7 +55,7 @@ func TestSstackSort(t *testing.T) {
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data[i] = &item{rand.Int(), int64(i)}
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}
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// Push all the data into the stack
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stack := newSstack(nil)
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stack := newSstack(nil, false)
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for _, val := range data {
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stack.Push(val)
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}
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@ -76,7 +76,7 @@ func TestSstackReset(t *testing.T) {
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for i := 0; i < size; i++ {
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data[i] = &item{rand.Int(), rand.Int63()}
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}
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stack := newSstack(nil)
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stack := newSstack(nil, false)
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for rep := 0; rep < 2; rep++ {
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// Push all the data into the stack, pop out every second
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secs := []*item{}
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95
les/api.go
95
les/api.go
@ -31,7 +31,6 @@ var (
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errNoCheckpoint = errors.New("no local checkpoint provided")
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errNotActivated = errors.New("checkpoint registrar is not activated")
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errUnknownBenchmarkType = errors.New("unknown benchmark type")
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errNoPriority = errors.New("priority too low to raise capacity")
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)
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// PrivateLightServerAPI provides an API to access the LES light server.
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@ -44,8 +43,8 @@ type PrivateLightServerAPI struct {
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func NewPrivateLightServerAPI(server *LesServer) *PrivateLightServerAPI {
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return &PrivateLightServerAPI{
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server: server,
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defaultPosFactors: server.clientPool.defaultPosFactors,
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defaultNegFactors: server.clientPool.defaultNegFactors,
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defaultPosFactors: defaultPosFactors,
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defaultNegFactors: defaultNegFactors,
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}
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}
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@ -66,7 +65,9 @@ func (api *PrivateLightServerAPI) ServerInfo() map[string]interface{} {
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res := make(map[string]interface{})
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res["minimumCapacity"] = api.server.minCapacity
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res["maximumCapacity"] = api.server.maxCapacity
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res["totalCapacity"], res["totalConnectedCapacity"], res["priorityConnectedCapacity"] = api.server.clientPool.capacityInfo()
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_, res["totalCapacity"] = api.server.clientPool.Limits()
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_, res["totalConnectedCapacity"] = api.server.clientPool.Active()
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res["priorityConnectedCapacity"] = 0 //TODO connect when token sale module is added
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return res
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}
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@ -80,9 +81,18 @@ func (api *PrivateLightServerAPI) ClientInfo(nodes []string) map[enode.ID]map[st
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}
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res := make(map[enode.ID]map[string]interface{})
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api.server.clientPool.forClients(ids, func(client *clientInfo) {
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res[client.node.ID()] = api.clientInfo(client)
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if len(ids) == 0 {
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ids = api.server.peers.ids()
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}
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for _, id := range ids {
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if peer := api.server.peers.peer(id); peer != nil {
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res[id] = api.clientInfo(peer, peer.balance)
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} else {
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api.server.clientPool.BalanceOperation(id, "", func(balance vfs.AtomicBalanceOperator) {
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res[id] = api.clientInfo(nil, balance)
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})
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}
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}
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return res
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}
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@ -94,31 +104,35 @@ func (api *PrivateLightServerAPI) ClientInfo(nodes []string) map[enode.ID]map[st
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// assigned to it.
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func (api *PrivateLightServerAPI) PriorityClientInfo(start, stop enode.ID, maxCount int) map[enode.ID]map[string]interface{} {
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res := make(map[enode.ID]map[string]interface{})
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ids := api.server.clientPool.bt.GetPosBalanceIDs(start, stop, maxCount+1)
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ids := api.server.clientPool.GetPosBalanceIDs(start, stop, maxCount+1)
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if len(ids) > maxCount {
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res[ids[maxCount]] = make(map[string]interface{})
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ids = ids[:maxCount]
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}
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if len(ids) != 0 {
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api.server.clientPool.forClients(ids, func(client *clientInfo) {
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res[client.node.ID()] = api.clientInfo(client)
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for _, id := range ids {
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if peer := api.server.peers.peer(id); peer != nil {
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res[id] = api.clientInfo(peer, peer.balance)
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} else {
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api.server.clientPool.BalanceOperation(id, "", func(balance vfs.AtomicBalanceOperator) {
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res[id] = api.clientInfo(nil, balance)
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})
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}
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}
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return res
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}
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// clientInfo creates a client info data structure
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func (api *PrivateLightServerAPI) clientInfo(c *clientInfo) map[string]interface{} {
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func (api *PrivateLightServerAPI) clientInfo(peer *clientPeer, balance vfs.ReadOnlyBalance) map[string]interface{} {
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info := make(map[string]interface{})
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pb, nb := c.balance.GetBalance()
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info["isConnected"] = c.connected
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pb, nb := balance.GetBalance()
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info["isConnected"] = peer != nil
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info["pricing/balance"] = pb
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info["priority"] = pb != 0
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// cb := api.server.clientPool.ndb.getCurrencyBalance(id)
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// info["pricing/currency"] = cb.amount
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if c.connected {
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info["connectionTime"] = float64(mclock.Now()-c.connectedAt) / float64(time.Second)
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info["capacity"], _ = api.server.clientPool.ns.GetField(c.node, priorityPoolSetup.CapacityField).(uint64)
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if peer != nil {
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info["connectionTime"] = float64(mclock.Now()-peer.connectedAt) / float64(time.Second)
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info["capacity"] = peer.getCapacity()
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info["pricing/negBalance"] = nb
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}
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return info
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@ -126,7 +140,7 @@ func (api *PrivateLightServerAPI) clientInfo(c *clientInfo) map[string]interface
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// setParams either sets the given parameters for a single connected client (if specified)
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// or the default parameters applicable to clients connected in the future
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func (api *PrivateLightServerAPI) setParams(params map[string]interface{}, client *clientInfo, posFactors, negFactors *vfs.PriceFactors) (updateFactors bool, err error) {
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func (api *PrivateLightServerAPI) setParams(params map[string]interface{}, client *clientPeer, posFactors, negFactors *vfs.PriceFactors) (updateFactors bool, err error) {
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defParams := client == nil
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for name, value := range params {
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errValue := func() error {
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@ -156,9 +170,8 @@ func (api *PrivateLightServerAPI) setParams(params map[string]interface{}, clien
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setFactor(&negFactors.RequestFactor)
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case !defParams && name == "capacity":
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if capacity, ok := value.(float64); ok && uint64(capacity) >= api.server.minCapacity {
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_, err = api.server.clientPool.setCapacity(client.node, client.address, uint64(capacity), 0, true)
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// Don't have to call factor update explicitly. It's already done
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// in setCapacity function.
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_, err = api.server.clientPool.SetCapacity(client.Node(), uint64(capacity), 0, false)
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// time factor recalculation is performed automatically by the balance tracker
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} else {
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err = errValue()
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}
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@ -179,31 +192,25 @@ func (api *PrivateLightServerAPI) setParams(params map[string]interface{}, clien
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// SetClientParams sets client parameters for all clients listed in the ids list
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// or all connected clients if the list is empty
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func (api *PrivateLightServerAPI) SetClientParams(nodes []string, params map[string]interface{}) error {
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var (
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ids []enode.ID
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err error
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)
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var err error
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for _, node := range nodes {
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if id, err := parseNode(node); err != nil {
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var id enode.ID
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if id, err = parseNode(node); err != nil {
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return err
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} else {
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ids = append(ids, id)
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}
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}
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api.server.clientPool.forClients(ids, func(client *clientInfo) {
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if client.connected {
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posFactors, negFactors := client.balance.GetPriceFactors()
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update, e := api.setParams(params, client, &posFactors, &negFactors)
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if peer := api.server.peers.peer(id); peer != nil {
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posFactors, negFactors := peer.balance.GetPriceFactors()
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update, e := api.setParams(params, peer, &posFactors, &negFactors)
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if update {
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client.balance.SetPriceFactors(posFactors, negFactors)
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peer.balance.SetPriceFactors(posFactors, negFactors)
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}
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if e != nil {
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err = e
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}
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} else {
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err = fmt.Errorf("client %064x is not connected", client.node.ID())
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err = fmt.Errorf("client %064x is not connected", id)
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}
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}
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})
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return err
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}
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@ -211,7 +218,7 @@ func (api *PrivateLightServerAPI) SetClientParams(nodes []string, params map[str
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func (api *PrivateLightServerAPI) SetDefaultParams(params map[string]interface{}) error {
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update, err := api.setParams(params, nil, &api.defaultPosFactors, &api.defaultNegFactors)
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if update {
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api.server.clientPool.setDefaultFactors(api.defaultPosFactors, api.defaultNegFactors)
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api.server.clientPool.SetDefaultFactors(api.defaultPosFactors, api.defaultNegFactors)
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}
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return err
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}
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@ -224,7 +231,7 @@ func (api *PrivateLightServerAPI) SetConnectedBias(bias time.Duration) error {
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if bias < time.Duration(0) {
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return fmt.Errorf("bias illegal: %v less than 0", bias)
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}
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api.server.clientPool.setConnectedBias(bias)
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api.server.clientPool.SetConnectedBias(bias)
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return nil
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}
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@ -235,8 +242,8 @@ func (api *PrivateLightServerAPI) AddBalance(node string, amount int64) (balance
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if id, err = parseNode(node); err != nil {
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return
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}
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api.server.clientPool.forClients([]enode.ID{id}, func(c *clientInfo) {
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balance[0], balance[1], err = c.balance.AddBalance(amount)
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api.server.clientPool.BalanceOperation(id, "", func(nb vfs.AtomicBalanceOperator) {
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balance[0], balance[1], err = nb.AddBalance(amount)
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})
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return
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}
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@ -338,14 +345,12 @@ func (api *PrivateDebugAPI) FreezeClient(node string) error {
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if id, err = parseNode(node); err != nil {
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return err
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}
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api.server.clientPool.forClients([]enode.ID{id}, func(c *clientInfo) {
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if c.connected {
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c.peer.freeze()
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if peer := api.server.peers.peer(id); peer != nil {
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peer.freeze()
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return nil
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} else {
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err = fmt.Errorf("client %064x is not connected", id[:])
|
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return fmt.Errorf("client %064x is not connected", id[:])
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}
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})
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return err
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}
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|
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// PrivateLightAPI provides an API to access the LES light server or light client.
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|
@ -1,453 +0,0 @@
|
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// Copyright 2019 The go-ethereum Authors
|
||||
// This file is part of the go-ethereum library.
|
||||
//
|
||||
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// The go-ethereum library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
package les
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/ethereum/go-ethereum/common/mclock"
|
||||
"github.com/ethereum/go-ethereum/ethdb"
|
||||
"github.com/ethereum/go-ethereum/les/utils"
|
||||
"github.com/ethereum/go-ethereum/les/vflux"
|
||||
vfs "github.com/ethereum/go-ethereum/les/vflux/server"
|
||||
"github.com/ethereum/go-ethereum/log"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
"github.com/ethereum/go-ethereum/p2p/enr"
|
||||
"github.com/ethereum/go-ethereum/p2p/nodestate"
|
||||
"github.com/ethereum/go-ethereum/rlp"
|
||||
)
|
||||
|
||||
const (
|
||||
defaultNegExpTC = 3600 // default time constant (in seconds) for exponentially reducing negative balance
|
||||
|
||||
// defaultConnectedBias is applied to already connected clients So that
|
||||
// already connected client won't be kicked out very soon and we
|
||||
// can ensure all connected clients can have enough time to request
|
||||
// or sync some data.
|
||||
//
|
||||
// todo(rjl493456442) make it configurable. It can be the option of
|
||||
// free trial time!
|
||||
defaultConnectedBias = time.Minute * 3
|
||||
inactiveTimeout = time.Second * 10
|
||||
)
|
||||
|
||||
// clientPool implements a client database that assigns a priority to each client
|
||||
// based on a positive and negative balance. Positive balance is externally assigned
|
||||
// to prioritized clients and is decreased with connection time and processed
|
||||
// requests (unless the price factors are zero). If the positive balance is zero
|
||||
// then negative balance is accumulated.
|
||||
//
|
||||
// Balance tracking and priority calculation for connected clients is done by
|
||||
// balanceTracker. activeQueue ensures that clients with the lowest positive or
|
||||
// highest negative balance get evicted when the total capacity allowance is full
|
||||
// and new clients with a better balance want to connect.
|
||||
//
|
||||
// Already connected nodes receive a small bias in their favor in order to avoid
|
||||
// accepting and instantly kicking out clients. In theory, we try to ensure that
|
||||
// each client can have several minutes of connection time.
|
||||
//
|
||||
// Balances of disconnected clients are stored in nodeDB including positive balance
|
||||
// and negative banalce. Boeth positive balance and negative balance will decrease
|
||||
// exponentially. If the balance is low enough, then the record will be dropped.
|
||||
type clientPool struct {
|
||||
vfs.BalanceTrackerSetup
|
||||
vfs.PriorityPoolSetup
|
||||
lock sync.Mutex
|
||||
clock mclock.Clock
|
||||
closed bool
|
||||
removePeer func(enode.ID)
|
||||
synced func() bool
|
||||
ns *nodestate.NodeStateMachine
|
||||
pp *vfs.PriorityPool
|
||||
bt *vfs.BalanceTracker
|
||||
|
||||
defaultPosFactors, defaultNegFactors vfs.PriceFactors
|
||||
posExpTC, negExpTC uint64
|
||||
minCap uint64 // The minimal capacity value allowed for any client
|
||||
connectedBias time.Duration
|
||||
capLimit uint64
|
||||
}
|
||||
|
||||
// clientPoolPeer represents a client peer in the pool.
|
||||
// Positive balances are assigned to node key while negative balances are assigned
|
||||
// to freeClientId. Currently network IP address without port is used because
|
||||
// clients have a limited access to IP addresses while new node keys can be easily
|
||||
// generated so it would be useless to assign a negative value to them.
|
||||
type clientPoolPeer interface {
|
||||
Node() *enode.Node
|
||||
freeClientId() string
|
||||
updateCapacity(uint64)
|
||||
freeze()
|
||||
allowInactive() bool
|
||||
}
|
||||
|
||||
// clientInfo defines all information required by clientpool.
|
||||
type clientInfo struct {
|
||||
node *enode.Node
|
||||
address string
|
||||
peer clientPoolPeer
|
||||
connected, priority bool
|
||||
connectedAt mclock.AbsTime
|
||||
balance *vfs.NodeBalance
|
||||
}
|
||||
|
||||
// newClientPool creates a new client pool
|
||||
func newClientPool(ns *nodestate.NodeStateMachine, lesDb ethdb.Database, minCap uint64, connectedBias time.Duration, clock mclock.Clock, removePeer func(enode.ID), synced func() bool) *clientPool {
|
||||
pool := &clientPool{
|
||||
ns: ns,
|
||||
BalanceTrackerSetup: balanceTrackerSetup,
|
||||
PriorityPoolSetup: priorityPoolSetup,
|
||||
clock: clock,
|
||||
minCap: minCap,
|
||||
connectedBias: connectedBias,
|
||||
removePeer: removePeer,
|
||||
synced: synced,
|
||||
}
|
||||
pool.bt = vfs.NewBalanceTracker(ns, balanceTrackerSetup, lesDb, clock, &utils.Expirer{}, &utils.Expirer{})
|
||||
pool.pp = vfs.NewPriorityPool(ns, priorityPoolSetup, clock, minCap, connectedBias, 4)
|
||||
|
||||
// set default expiration constants used by tests
|
||||
// Note: server overwrites this if token sale is active
|
||||
pool.bt.SetExpirationTCs(0, defaultNegExpTC)
|
||||
|
||||
ns.SubscribeState(pool.InactiveFlag.Or(pool.PriorityFlag), func(node *enode.Node, oldState, newState nodestate.Flags) {
|
||||
if newState.Equals(pool.InactiveFlag) {
|
||||
ns.AddTimeout(node, pool.InactiveFlag, inactiveTimeout)
|
||||
}
|
||||
if oldState.Equals(pool.InactiveFlag) && newState.Equals(pool.InactiveFlag.Or(pool.PriorityFlag)) {
|
||||
ns.SetStateSub(node, pool.InactiveFlag, nodestate.Flags{}, 0) // remove timeout
|
||||
}
|
||||
})
|
||||
|
||||
ns.SubscribeState(pool.ActiveFlag.Or(pool.PriorityFlag), func(node *enode.Node, oldState, newState nodestate.Flags) {
|
||||
c, _ := ns.GetField(node, clientInfoField).(*clientInfo)
|
||||
if c == nil {
|
||||
return
|
||||
}
|
||||
c.priority = newState.HasAll(pool.PriorityFlag)
|
||||
if newState.Equals(pool.ActiveFlag) {
|
||||
cap, _ := ns.GetField(node, pool.CapacityField).(uint64)
|
||||
if cap > minCap {
|
||||
pool.pp.RequestCapacity(node, minCap, 0, true)
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
ns.SubscribeState(pool.InactiveFlag.Or(pool.ActiveFlag), func(node *enode.Node, oldState, newState nodestate.Flags) {
|
||||
if oldState.IsEmpty() {
|
||||
clientConnectedMeter.Mark(1)
|
||||
log.Debug("Client connected", "id", node.ID())
|
||||
}
|
||||
if oldState.Equals(pool.InactiveFlag) && newState.Equals(pool.ActiveFlag) {
|
||||
clientActivatedMeter.Mark(1)
|
||||
log.Debug("Client activated", "id", node.ID())
|
||||
}
|
||||
if oldState.Equals(pool.ActiveFlag) && newState.Equals(pool.InactiveFlag) {
|
||||
clientDeactivatedMeter.Mark(1)
|
||||
log.Debug("Client deactivated", "id", node.ID())
|
||||
c, _ := ns.GetField(node, clientInfoField).(*clientInfo)
|
||||
if c == nil || !c.peer.allowInactive() {
|
||||
pool.removePeer(node.ID())
|
||||
}
|
||||
}
|
||||
if newState.IsEmpty() {
|
||||
clientDisconnectedMeter.Mark(1)
|
||||
log.Debug("Client disconnected", "id", node.ID())
|
||||
pool.removePeer(node.ID())
|
||||
}
|
||||
})
|
||||
|
||||
var totalConnected uint64
|
||||
ns.SubscribeField(pool.CapacityField, func(node *enode.Node, state nodestate.Flags, oldValue, newValue interface{}) {
|
||||
oldCap, _ := oldValue.(uint64)
|
||||
newCap, _ := newValue.(uint64)
|
||||
totalConnected += newCap - oldCap
|
||||
totalConnectedGauge.Update(int64(totalConnected))
|
||||
c, _ := ns.GetField(node, clientInfoField).(*clientInfo)
|
||||
if c != nil {
|
||||
c.peer.updateCapacity(newCap)
|
||||
}
|
||||
})
|
||||
return pool
|
||||
}
|
||||
|
||||
// stop shuts the client pool down
|
||||
func (f *clientPool) stop() {
|
||||
f.lock.Lock()
|
||||
f.closed = true
|
||||
f.lock.Unlock()
|
||||
f.ns.ForEach(nodestate.Flags{}, nodestate.Flags{}, func(node *enode.Node, state nodestate.Flags) {
|
||||
// enforces saving all balances in BalanceTracker
|
||||
f.disconnectNode(node)
|
||||
})
|
||||
f.bt.Stop()
|
||||
}
|
||||
|
||||
// connect should be called after a successful handshake. If the connection was
|
||||
// rejected, there is no need to call disconnect.
|
||||
func (f *clientPool) connect(peer clientPoolPeer) (uint64, error) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
// Short circuit if clientPool is already closed.
|
||||
if f.closed {
|
||||
return 0, fmt.Errorf("Client pool is already closed")
|
||||
}
|
||||
// Dedup connected peers.
|
||||
node, freeID := peer.Node(), peer.freeClientId()
|
||||
if f.ns.GetField(node, clientInfoField) != nil {
|
||||
log.Debug("Client already connected", "address", freeID, "id", node.ID().String())
|
||||
return 0, fmt.Errorf("Client already connected address=%s id=%s", freeID, node.ID().String())
|
||||
}
|
||||
now := f.clock.Now()
|
||||
c := &clientInfo{
|
||||
node: node,
|
||||
address: freeID,
|
||||
peer: peer,
|
||||
connected: true,
|
||||
connectedAt: now,
|
||||
}
|
||||
f.ns.SetField(node, clientInfoField, c)
|
||||
f.ns.SetField(node, connAddressField, freeID)
|
||||
if c.balance, _ = f.ns.GetField(node, f.BalanceField).(*vfs.NodeBalance); c.balance == nil {
|
||||
f.disconnect(peer)
|
||||
return 0, nil
|
||||
}
|
||||
c.balance.SetPriceFactors(f.defaultPosFactors, f.defaultNegFactors)
|
||||
|
||||
f.ns.SetState(node, f.InactiveFlag, nodestate.Flags{}, 0)
|
||||
var allowed bool
|
||||
f.ns.Operation(func() {
|
||||
_, allowed = f.pp.RequestCapacity(node, f.minCap, f.connectedBias, true)
|
||||
})
|
||||
if allowed {
|
||||
return f.minCap, nil
|
||||
}
|
||||
if !peer.allowInactive() {
|
||||
f.disconnect(peer)
|
||||
}
|
||||
return 0, nil
|
||||
}
|
||||
|
||||
// setConnectedBias sets the connection bias, which is applied to already connected clients
|
||||
// So that already connected client won't be kicked out very soon and we can ensure all
|
||||
// connected clients can have enough time to request or sync some data.
|
||||
func (f *clientPool) setConnectedBias(bias time.Duration) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
f.connectedBias = bias
|
||||
f.pp.SetActiveBias(bias)
|
||||
}
|
||||
|
||||
// disconnect should be called when a connection is terminated. If the disconnection
|
||||
// was initiated by the pool itself using disconnectFn then calling disconnect is
|
||||
// not necessary but permitted.
|
||||
func (f *clientPool) disconnect(p clientPoolPeer) {
|
||||
f.disconnectNode(p.Node())
|
||||
}
|
||||
|
||||
// disconnectNode removes node fields and flags related to connected status
|
||||
func (f *clientPool) disconnectNode(node *enode.Node) {
|
||||
f.ns.SetField(node, connAddressField, nil)
|
||||
f.ns.SetField(node, clientInfoField, nil)
|
||||
}
|
||||
|
||||
// setDefaultFactors sets the default price factors applied to subsequently connected clients
|
||||
func (f *clientPool) setDefaultFactors(posFactors, negFactors vfs.PriceFactors) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
f.defaultPosFactors = posFactors
|
||||
f.defaultNegFactors = negFactors
|
||||
}
|
||||
|
||||
// capacityInfo returns the total capacity allowance, the total capacity of connected
|
||||
// clients and the total capacity of connected and prioritized clients
|
||||
func (f *clientPool) capacityInfo() (uint64, uint64, uint64) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
// total priority active cap will be supported when the token issuer module is added
|
||||
_, activeCap := f.pp.Active()
|
||||
return f.capLimit, activeCap, 0
|
||||
}
|
||||
|
||||
// setLimits sets the maximum number and total capacity of connected clients,
|
||||
// dropping some of them if necessary.
|
||||
func (f *clientPool) setLimits(totalConn int, totalCap uint64) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
f.capLimit = totalCap
|
||||
f.pp.SetLimits(uint64(totalConn), totalCap)
|
||||
}
|
||||
|
||||
// setCapacity sets the assigned capacity of a connected client
|
||||
func (f *clientPool) setCapacity(node *enode.Node, freeID string, capacity uint64, bias time.Duration, setCap bool) (uint64, error) {
|
||||
c, _ := f.ns.GetField(node, clientInfoField).(*clientInfo)
|
||||
if c == nil {
|
||||
if setCap {
|
||||
return 0, fmt.Errorf("client %064x is not connected", node.ID())
|
||||
}
|
||||
c = &clientInfo{node: node}
|
||||
f.ns.SetField(node, clientInfoField, c)
|
||||
f.ns.SetField(node, connAddressField, freeID)
|
||||
if c.balance, _ = f.ns.GetField(node, f.BalanceField).(*vfs.NodeBalance); c.balance == nil {
|
||||
log.Error("BalanceField is missing", "node", node.ID())
|
||||
return 0, fmt.Errorf("BalanceField of %064x is missing", node.ID())
|
||||
}
|
||||
defer func() {
|
||||
f.ns.SetField(node, connAddressField, nil)
|
||||
f.ns.SetField(node, clientInfoField, nil)
|
||||
}()
|
||||
}
|
||||
var (
|
||||
minPriority int64
|
||||
allowed bool
|
||||
)
|
||||
f.ns.Operation(func() {
|
||||
if !setCap || c.priority {
|
||||
// check clientInfo.priority inside Operation to ensure thread safety
|
||||
minPriority, allowed = f.pp.RequestCapacity(node, capacity, bias, setCap)
|
||||
}
|
||||
})
|
||||
if allowed {
|
||||
return 0, nil
|
||||
}
|
||||
missing := c.balance.PosBalanceMissing(minPriority, capacity, bias)
|
||||
if missing < 1 {
|
||||
// ensure that we never return 0 missing and insufficient priority error
|
||||
missing = 1
|
||||
}
|
||||
return missing, errNoPriority
|
||||
}
|
||||
|
||||
// setCapacityLocked is the equivalent of setCapacity used when f.lock is already locked
|
||||
func (f *clientPool) setCapacityLocked(node *enode.Node, freeID string, capacity uint64, minConnTime time.Duration, setCap bool) (uint64, error) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
return f.setCapacity(node, freeID, capacity, minConnTime, setCap)
|
||||
}
|
||||
|
||||
// forClients calls the supplied callback for either the listed node IDs or all connected
|
||||
// nodes. It passes a valid clientInfo to the callback and ensures that the necessary
|
||||
// fields and flags are set in order for BalanceTracker and PriorityPool to work even if
|
||||
// the node is not connected.
|
||||
func (f *clientPool) forClients(ids []enode.ID, cb func(client *clientInfo)) {
|
||||
f.lock.Lock()
|
||||
defer f.lock.Unlock()
|
||||
|
||||
if len(ids) == 0 {
|
||||
f.ns.ForEach(nodestate.Flags{}, nodestate.Flags{}, func(node *enode.Node, state nodestate.Flags) {
|
||||
c, _ := f.ns.GetField(node, clientInfoField).(*clientInfo)
|
||||
if c != nil {
|
||||
cb(c)
|
||||
}
|
||||
})
|
||||
} else {
|
||||
for _, id := range ids {
|
||||
node := f.ns.GetNode(id)
|
||||
if node == nil {
|
||||
node = enode.SignNull(&enr.Record{}, id)
|
||||
}
|
||||
c, _ := f.ns.GetField(node, clientInfoField).(*clientInfo)
|
||||
if c != nil {
|
||||
cb(c)
|
||||
} else {
|
||||
c = &clientInfo{node: node}
|
||||
f.ns.SetField(node, clientInfoField, c)
|
||||
f.ns.SetField(node, connAddressField, "")
|
||||
if c.balance, _ = f.ns.GetField(node, f.BalanceField).(*vfs.NodeBalance); c.balance != nil {
|
||||
cb(c)
|
||||
} else {
|
||||
log.Error("BalanceField is missing")
|
||||
}
|
||||
f.ns.SetField(node, connAddressField, nil)
|
||||
f.ns.SetField(node, clientInfoField, nil)
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// serveCapQuery serves a vflux capacity query. It receives multiple token amount values
|
||||
// and a bias time value. For each given token amount it calculates the maximum achievable
|
||||
// capacity in case the amount is added to the balance.
|
||||
func (f *clientPool) serveCapQuery(id enode.ID, freeID string, data []byte) []byte {
|
||||
var req vflux.CapacityQueryReq
|
||||
if rlp.DecodeBytes(data, &req) != nil {
|
||||
return nil
|
||||
}
|
||||
if l := len(req.AddTokens); l == 0 || l > vflux.CapacityQueryMaxLen {
|
||||
return nil
|
||||
}
|
||||
result := make(vflux.CapacityQueryReply, len(req.AddTokens))
|
||||
if !f.synced() {
|
||||
capacityQueryZeroMeter.Mark(1)
|
||||
reply, _ := rlp.EncodeToBytes(&result)
|
||||
return reply
|
||||
}
|
||||
|
||||
node := f.ns.GetNode(id)
|
||||
if node == nil {
|
||||
node = enode.SignNull(&enr.Record{}, id)
|
||||
}
|
||||
c, _ := f.ns.GetField(node, clientInfoField).(*clientInfo)
|
||||
if c == nil {
|
||||
c = &clientInfo{node: node}
|
||||
f.ns.SetField(node, clientInfoField, c)
|
||||
f.ns.SetField(node, connAddressField, freeID)
|
||||
defer func() {
|
||||
f.ns.SetField(node, connAddressField, nil)
|
||||
f.ns.SetField(node, clientInfoField, nil)
|
||||
}()
|
||||
if c.balance, _ = f.ns.GetField(node, f.BalanceField).(*vfs.NodeBalance); c.balance == nil {
|
||||
log.Error("BalanceField is missing", "node", node.ID())
|
||||
return nil
|
||||
}
|
||||
}
|
||||
// use vfs.CapacityCurve to answer request for multiple newly bought token amounts
|
||||
curve := f.pp.GetCapacityCurve().Exclude(id)
|
||||
bias := time.Second * time.Duration(req.Bias)
|
||||
if f.connectedBias > bias {
|
||||
bias = f.connectedBias
|
||||
}
|
||||
pb, _ := c.balance.GetBalance()
|
||||
for i, addTokens := range req.AddTokens {
|
||||
add := addTokens.Int64()
|
||||
result[i] = curve.MaxCapacity(func(capacity uint64) int64 {
|
||||
return c.balance.EstimatePriority(capacity, add, 0, bias, false) / int64(capacity)
|
||||
})
|
||||
if add <= 0 && uint64(-add) >= pb && result[i] > f.minCap {
|
||||
result[i] = f.minCap
|
||||
}
|
||||
if result[i] < f.minCap {
|
||||
result[i] = 0
|
||||
}
|
||||
}
|
||||
// add first result to metrics (don't care about priority client multi-queries yet)
|
||||
if result[0] == 0 {
|
||||
capacityQueryZeroMeter.Mark(1)
|
||||
} else {
|
||||
capacityQueryNonZeroMeter.Mark(1)
|
||||
}
|
||||
reply, _ := rlp.EncodeToBytes(&result)
|
||||
return reply
|
||||
}
|
@ -108,7 +108,7 @@ type ClientManager struct {
|
||||
func NewClientManager(curve PieceWiseLinear, clock mclock.Clock) *ClientManager {
|
||||
cm := &ClientManager{
|
||||
clock: clock,
|
||||
rcQueue: prque.New(func(a interface{}, i int) { a.(*ClientNode).queueIndex = i }),
|
||||
rcQueue: prque.NewWrapAround(func(a interface{}, i int) { a.(*ClientNode).queueIndex = i }),
|
||||
capLastUpdate: clock.Now(),
|
||||
stop: make(chan chan struct{}),
|
||||
}
|
||||
|
@ -75,10 +75,7 @@ var (
|
||||
|
||||
totalCapacityGauge = metrics.NewRegisteredGauge("les/server/totalCapacity", nil)
|
||||
totalRechargeGauge = metrics.NewRegisteredGauge("les/server/totalRecharge", nil)
|
||||
totalConnectedGauge = metrics.NewRegisteredGauge("les/server/totalConnected", nil)
|
||||
blockProcessingTimer = metrics.NewRegisteredTimer("les/server/blockProcessingTime", nil)
|
||||
capacityQueryZeroMeter = metrics.NewRegisteredMeter("les/server/capQueryZero", nil)
|
||||
capacityQueryNonZeroMeter = metrics.NewRegisteredMeter("les/server/capQueryNonZero", nil)
|
||||
|
||||
requestServedMeter = metrics.NewRegisteredMeter("les/server/req/avgServedTime", nil)
|
||||
requestServedTimer = metrics.NewRegisteredTimer("les/server/req/servedTime", nil)
|
||||
@ -100,10 +97,6 @@ var (
|
||||
sqServedGauge = metrics.NewRegisteredGauge("les/server/servingQueue/served", nil)
|
||||
sqQueuedGauge = metrics.NewRegisteredGauge("les/server/servingQueue/queued", nil)
|
||||
|
||||
clientConnectedMeter = metrics.NewRegisteredMeter("les/server/clientEvent/connected", nil)
|
||||
clientActivatedMeter = metrics.NewRegisteredMeter("les/server/clientEvent/activated", nil)
|
||||
clientDeactivatedMeter = metrics.NewRegisteredMeter("les/server/clientEvent/deactivated", nil)
|
||||
clientDisconnectedMeter = metrics.NewRegisteredMeter("les/server/clientEvent/disconnected", nil)
|
||||
clientFreezeMeter = metrics.NewRegisteredMeter("les/server/clientEvent/freeze", nil)
|
||||
clientErrorMeter = metrics.NewRegisteredMeter("les/server/clientEvent/error", nil)
|
||||
|
||||
|
262
les/peer.go
262
les/peer.go
@ -17,6 +17,7 @@
|
||||
package les
|
||||
|
||||
import (
|
||||
"crypto/ecdsa"
|
||||
"errors"
|
||||
"fmt"
|
||||
"math/big"
|
||||
@ -37,6 +38,7 @@ import (
|
||||
vfs "github.com/ethereum/go-ethereum/les/vflux/server"
|
||||
"github.com/ethereum/go-ethereum/light"
|
||||
"github.com/ethereum/go-ethereum/p2p"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
"github.com/ethereum/go-ethereum/params"
|
||||
"github.com/ethereum/go-ethereum/rlp"
|
||||
)
|
||||
@ -762,12 +764,19 @@ type clientPeer struct {
|
||||
responseLock sync.Mutex
|
||||
responseCount uint64 // Counter to generate an unique id for request processing.
|
||||
|
||||
balance *vfs.NodeBalance
|
||||
balance vfs.ConnectedBalance
|
||||
|
||||
// invalidLock is used for protecting invalidCount.
|
||||
invalidLock sync.RWMutex
|
||||
invalidCount utils.LinearExpiredValue // Counter the invalid request the client peer has made.
|
||||
|
||||
capacity uint64
|
||||
// lastAnnounce is the last broadcast created by the server; may be newer than the last head
|
||||
// sent to the specific client (stored in headInfo) if capacity is zero. In this case the
|
||||
// latest head is sent when the client gains non-zero capacity.
|
||||
lastAnnounce announceData
|
||||
|
||||
connectedAt mclock.AbsTime
|
||||
server bool
|
||||
errCh chan error
|
||||
fcClient *flowcontrol.ClientNode // Server side mirror token bucket.
|
||||
@ -789,9 +798,9 @@ func newClientPeer(version int, network uint64, p *p2p.Peer, rw p2p.MsgReadWrite
|
||||
}
|
||||
}
|
||||
|
||||
// freeClientId returns a string identifier for the peer. Multiple peers with
|
||||
// FreeClientId returns a string identifier for the peer. Multiple peers with
|
||||
// the same identifier can not be connected in free mode simultaneously.
|
||||
func (p *clientPeer) freeClientId() string {
|
||||
func (p *clientPeer) FreeClientId() string {
|
||||
if addr, ok := p.RemoteAddr().(*net.TCPAddr); ok {
|
||||
if addr.IP.IsLoopback() {
|
||||
// using peer id instead of loopback ip address allows multiple free
|
||||
@ -921,25 +930,69 @@ func (p *clientPeer) sendAnnounce(request announceData) error {
|
||||
return p2p.Send(p.rw, AnnounceMsg, request)
|
||||
}
|
||||
|
||||
// allowInactive implements clientPoolPeer
|
||||
func (p *clientPeer) allowInactive() bool {
|
||||
return false
|
||||
// InactiveAllowance implements vfs.clientPeer
|
||||
func (p *clientPeer) InactiveAllowance() time.Duration {
|
||||
return 0 // will return more than zero for les/5 clients
|
||||
}
|
||||
|
||||
// updateCapacity updates the request serving capacity assigned to a given client
|
||||
// and also sends an announcement about the updated flow control parameters
|
||||
func (p *clientPeer) updateCapacity(cap uint64) {
|
||||
// getCapacity returns the current capacity of the peer
|
||||
func (p *clientPeer) getCapacity() uint64 {
|
||||
p.lock.RLock()
|
||||
defer p.lock.RUnlock()
|
||||
|
||||
return p.capacity
|
||||
}
|
||||
|
||||
// UpdateCapacity updates the request serving capacity assigned to a given client
|
||||
// and also sends an announcement about the updated flow control parameters.
|
||||
// Note: UpdateCapacity implements vfs.clientPeer and should not block. The requested
|
||||
// parameter is true if the callback was initiated by ClientPool.SetCapacity on the given peer.
|
||||
func (p *clientPeer) UpdateCapacity(newCap uint64, requested bool) {
|
||||
p.lock.Lock()
|
||||
defer p.lock.Unlock()
|
||||
|
||||
if cap != p.fcParams.MinRecharge {
|
||||
p.fcParams = flowcontrol.ServerParams{MinRecharge: cap, BufLimit: cap * bufLimitRatio}
|
||||
if newCap != p.fcParams.MinRecharge {
|
||||
p.fcParams = flowcontrol.ServerParams{MinRecharge: newCap, BufLimit: newCap * bufLimitRatio}
|
||||
p.fcClient.UpdateParams(p.fcParams)
|
||||
var kvList keyValueList
|
||||
kvList = kvList.add("flowControl/MRR", cap)
|
||||
kvList = kvList.add("flowControl/BL", cap*bufLimitRatio)
|
||||
kvList = kvList.add("flowControl/MRR", newCap)
|
||||
kvList = kvList.add("flowControl/BL", newCap*bufLimitRatio)
|
||||
p.queueSend(func() { p.sendAnnounce(announceData{Update: kvList}) })
|
||||
}
|
||||
|
||||
if p.capacity == 0 && newCap != 0 {
|
||||
p.sendLastAnnounce()
|
||||
}
|
||||
p.capacity = newCap
|
||||
}
|
||||
|
||||
// announceOrStore sends the given head announcement to the client if the client is
|
||||
// active (capacity != 0) and the same announcement hasn't been sent before. If the
|
||||
// client is inactive the announcement is stored and sent later if the client is
|
||||
// activated again.
|
||||
func (p *clientPeer) announceOrStore(announce announceData) {
|
||||
p.lock.Lock()
|
||||
defer p.lock.Unlock()
|
||||
|
||||
p.lastAnnounce = announce
|
||||
if p.capacity != 0 {
|
||||
p.sendLastAnnounce()
|
||||
}
|
||||
}
|
||||
|
||||
// announce sends the given head announcement to the client if it hasn't been sent before
|
||||
func (p *clientPeer) sendLastAnnounce() {
|
||||
if p.lastAnnounce.Td == nil {
|
||||
return
|
||||
}
|
||||
if p.headInfo.Td == nil || p.lastAnnounce.Td.Cmp(p.headInfo.Td) > 0 {
|
||||
if !p.queueSend(func() { p.sendAnnounce(p.lastAnnounce) }) {
|
||||
p.Log().Debug("Dropped announcement because queue is full", "number", p.lastAnnounce.Number, "hash", p.lastAnnounce.Hash)
|
||||
} else {
|
||||
p.Log().Debug("Sent announcement", "number", p.lastAnnounce.Number, "hash", p.lastAnnounce.Hash)
|
||||
}
|
||||
p.headInfo = blockInfo{Hash: p.lastAnnounce.Hash, Number: p.lastAnnounce.Number, Td: p.lastAnnounce.Td}
|
||||
}
|
||||
}
|
||||
|
||||
// freezeClient temporarily puts the client in a frozen state which means all
|
||||
@ -1064,6 +1117,11 @@ func (p *clientPeer) getInvalid() uint64 {
|
||||
return p.invalidCount.Value(mclock.Now())
|
||||
}
|
||||
|
||||
// Disconnect implements vfs.clientPeer
|
||||
func (p *clientPeer) Disconnect() {
|
||||
p.Peer.Disconnect(p2p.DiscRequested)
|
||||
}
|
||||
|
||||
// serverPeerSubscriber is an interface to notify services about added or
|
||||
// removed server peers
|
||||
type serverPeerSubscriber interface {
|
||||
@ -1221,3 +1279,181 @@ func (ps *serverPeerSet) close() {
|
||||
}
|
||||
ps.closed = true
|
||||
}
|
||||
|
||||
// clientPeerSet represents the set of active client peers currently
|
||||
// participating in the Light Ethereum sub-protocol.
|
||||
type clientPeerSet struct {
|
||||
peers map[enode.ID]*clientPeer
|
||||
lock sync.RWMutex
|
||||
closed bool
|
||||
|
||||
privateKey *ecdsa.PrivateKey
|
||||
lastAnnounce, signedAnnounce announceData
|
||||
}
|
||||
|
||||
// newClientPeerSet creates a new peer set to track the client peers.
|
||||
func newClientPeerSet() *clientPeerSet {
|
||||
return &clientPeerSet{peers: make(map[enode.ID]*clientPeer)}
|
||||
}
|
||||
|
||||
// register adds a new peer into the peer set, or returns an error if the
|
||||
// peer is already known.
|
||||
func (ps *clientPeerSet) register(peer *clientPeer) error {
|
||||
ps.lock.Lock()
|
||||
defer ps.lock.Unlock()
|
||||
|
||||
if ps.closed {
|
||||
return errClosed
|
||||
}
|
||||
if _, exist := ps.peers[peer.ID()]; exist {
|
||||
return errAlreadyRegistered
|
||||
}
|
||||
ps.peers[peer.ID()] = peer
|
||||
ps.announceOrStore(peer)
|
||||
return nil
|
||||
}
|
||||
|
||||
// unregister removes a remote peer from the peer set, disabling any further
|
||||
// actions to/from that particular entity. It also initiates disconnection
|
||||
// at the networking layer.
|
||||
func (ps *clientPeerSet) unregister(id enode.ID) error {
|
||||
ps.lock.Lock()
|
||||
defer ps.lock.Unlock()
|
||||
|
||||
p, ok := ps.peers[id]
|
||||
if !ok {
|
||||
return errNotRegistered
|
||||
}
|
||||
delete(ps.peers, id)
|
||||
p.Peer.Disconnect(p2p.DiscRequested)
|
||||
return nil
|
||||
}
|
||||
|
||||
// ids returns a list of all registered peer IDs
|
||||
func (ps *clientPeerSet) ids() []enode.ID {
|
||||
ps.lock.RLock()
|
||||
defer ps.lock.RUnlock()
|
||||
|
||||
var ids []enode.ID
|
||||
for id := range ps.peers {
|
||||
ids = append(ids, id)
|
||||
}
|
||||
return ids
|
||||
}
|
||||
|
||||
// peer retrieves the registered peer with the given id.
|
||||
func (ps *clientPeerSet) peer(id enode.ID) *clientPeer {
|
||||
ps.lock.RLock()
|
||||
defer ps.lock.RUnlock()
|
||||
|
||||
return ps.peers[id]
|
||||
}
|
||||
|
||||
// len returns if the current number of peers in the set.
|
||||
func (ps *clientPeerSet) len() int {
|
||||
ps.lock.RLock()
|
||||
defer ps.lock.RUnlock()
|
||||
|
||||
return len(ps.peers)
|
||||
}
|
||||
|
||||
// setSignerKey sets the signer key for signed announcements. Should be called before
|
||||
// starting the protocol handler.
|
||||
func (ps *clientPeerSet) setSignerKey(privateKey *ecdsa.PrivateKey) {
|
||||
ps.privateKey = privateKey
|
||||
}
|
||||
|
||||
// broadcast sends the given announcements to all active peers
|
||||
func (ps *clientPeerSet) broadcast(announce announceData) {
|
||||
ps.lock.Lock()
|
||||
defer ps.lock.Unlock()
|
||||
|
||||
ps.lastAnnounce = announce
|
||||
for _, peer := range ps.peers {
|
||||
ps.announceOrStore(peer)
|
||||
}
|
||||
}
|
||||
|
||||
// announceOrStore sends the requested type of announcement to the given peer or stores
|
||||
// it for later if the peer is inactive (capacity == 0).
|
||||
func (ps *clientPeerSet) announceOrStore(p *clientPeer) {
|
||||
if ps.lastAnnounce.Td == nil {
|
||||
return
|
||||
}
|
||||
switch p.announceType {
|
||||
case announceTypeSimple:
|
||||
p.announceOrStore(ps.lastAnnounce)
|
||||
case announceTypeSigned:
|
||||
if ps.signedAnnounce.Hash != ps.lastAnnounce.Hash {
|
||||
ps.signedAnnounce = ps.lastAnnounce
|
||||
ps.signedAnnounce.sign(ps.privateKey)
|
||||
}
|
||||
p.announceOrStore(ps.signedAnnounce)
|
||||
}
|
||||
}
|
||||
|
||||
// close disconnects all peers. No new peers can be registered
|
||||
// after close has returned.
|
||||
func (ps *clientPeerSet) close() {
|
||||
ps.lock.Lock()
|
||||
defer ps.lock.Unlock()
|
||||
|
||||
for _, p := range ps.peers {
|
||||
p.Peer.Disconnect(p2p.DiscQuitting)
|
||||
}
|
||||
ps.closed = true
|
||||
}
|
||||
|
||||
// serverSet is a special set which contains all connected les servers.
|
||||
// Les servers will also be discovered by discovery protocol because they
|
||||
// also run the LES protocol. We can't drop them although they are useless
|
||||
// for us(server) but for other protocols(e.g. ETH) upon the devp2p they
|
||||
// may be useful.
|
||||
type serverSet struct {
|
||||
lock sync.Mutex
|
||||
set map[string]*clientPeer
|
||||
closed bool
|
||||
}
|
||||
|
||||
func newServerSet() *serverSet {
|
||||
return &serverSet{set: make(map[string]*clientPeer)}
|
||||
}
|
||||
|
||||
func (s *serverSet) register(peer *clientPeer) error {
|
||||
s.lock.Lock()
|
||||
defer s.lock.Unlock()
|
||||
|
||||
if s.closed {
|
||||
return errClosed
|
||||
}
|
||||
if _, exist := s.set[peer.id]; exist {
|
||||
return errAlreadyRegistered
|
||||
}
|
||||
s.set[peer.id] = peer
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *serverSet) unregister(peer *clientPeer) error {
|
||||
s.lock.Lock()
|
||||
defer s.lock.Unlock()
|
||||
|
||||
if s.closed {
|
||||
return errClosed
|
||||
}
|
||||
if _, exist := s.set[peer.id]; !exist {
|
||||
return errNotRegistered
|
||||
}
|
||||
delete(s.set, peer.id)
|
||||
peer.Peer.Disconnect(p2p.DiscQuitting)
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *serverSet) close() {
|
||||
s.lock.Lock()
|
||||
defer s.lock.Unlock()
|
||||
|
||||
for _, p := range s.set {
|
||||
p.Peer.Disconnect(p2p.DiscQuitting)
|
||||
}
|
||||
s.closed = true
|
||||
}
|
||||
|
@ -18,7 +18,6 @@ package les
|
||||
|
||||
import (
|
||||
"crypto/ecdsa"
|
||||
"reflect"
|
||||
"time"
|
||||
|
||||
"github.com/ethereum/go-ethereum/common/mclock"
|
||||
@ -26,7 +25,6 @@ import (
|
||||
"github.com/ethereum/go-ethereum/eth/ethconfig"
|
||||
"github.com/ethereum/go-ethereum/ethdb"
|
||||
"github.com/ethereum/go-ethereum/les/flowcontrol"
|
||||
"github.com/ethereum/go-ethereum/les/vflux"
|
||||
vfs "github.com/ethereum/go-ethereum/les/vflux/server"
|
||||
"github.com/ethereum/go-ethereum/light"
|
||||
"github.com/ethereum/go-ethereum/log"
|
||||
@ -34,24 +32,16 @@ import (
|
||||
"github.com/ethereum/go-ethereum/p2p"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
"github.com/ethereum/go-ethereum/p2p/enr"
|
||||
"github.com/ethereum/go-ethereum/p2p/nodestate"
|
||||
"github.com/ethereum/go-ethereum/params"
|
||||
"github.com/ethereum/go-ethereum/rpc"
|
||||
)
|
||||
|
||||
var (
|
||||
serverSetup = &nodestate.Setup{}
|
||||
clientPeerField = serverSetup.NewField("clientPeer", reflect.TypeOf(&clientPeer{}))
|
||||
clientInfoField = serverSetup.NewField("clientInfo", reflect.TypeOf(&clientInfo{}))
|
||||
connAddressField = serverSetup.NewField("connAddr", reflect.TypeOf(""))
|
||||
balanceTrackerSetup = vfs.NewBalanceTrackerSetup(serverSetup)
|
||||
priorityPoolSetup = vfs.NewPriorityPoolSetup(serverSetup)
|
||||
defaultPosFactors = vfs.PriceFactors{TimeFactor: 0, CapacityFactor: 1, RequestFactor: 1}
|
||||
defaultNegFactors = vfs.PriceFactors{TimeFactor: 0, CapacityFactor: 1, RequestFactor: 1}
|
||||
)
|
||||
|
||||
func init() {
|
||||
balanceTrackerSetup.Connect(connAddressField, priorityPoolSetup.CapacityField)
|
||||
priorityPoolSetup.Connect(balanceTrackerSetup.BalanceField, balanceTrackerSetup.UpdateFlag) // NodeBalance implements nodePriority
|
||||
}
|
||||
const defaultConnectedBias = time.Minute * 3
|
||||
|
||||
type ethBackend interface {
|
||||
ArchiveMode() bool
|
||||
@ -65,10 +55,10 @@ type ethBackend interface {
|
||||
type LesServer struct {
|
||||
lesCommons
|
||||
|
||||
ns *nodestate.NodeStateMachine
|
||||
archiveMode bool // Flag whether the ethereum node runs in archive mode.
|
||||
handler *serverHandler
|
||||
broadcaster *broadcaster
|
||||
peers *clientPeerSet
|
||||
serverset *serverSet
|
||||
vfluxServer *vfs.Server
|
||||
privateKey *ecdsa.PrivateKey
|
||||
|
||||
@ -77,7 +67,7 @@ type LesServer struct {
|
||||
costTracker *costTracker
|
||||
defParams flowcontrol.ServerParams
|
||||
servingQueue *servingQueue
|
||||
clientPool *clientPool
|
||||
clientPool *vfs.ClientPool
|
||||
|
||||
minCapacity, maxCapacity uint64
|
||||
threadsIdle int // Request serving threads count when system is idle.
|
||||
@ -91,7 +81,6 @@ func NewLesServer(node *node.Node, e ethBackend, config *ethconfig.Config) (*Les
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
ns := nodestate.NewNodeStateMachine(nil, nil, mclock.System{}, serverSetup)
|
||||
// Calculate the number of threads used to service the light client
|
||||
// requests based on the user-specified value.
|
||||
threads := config.LightServ * 4 / 100
|
||||
@ -111,9 +100,9 @@ func NewLesServer(node *node.Node, e ethBackend, config *ethconfig.Config) (*Les
|
||||
bloomTrieIndexer: light.NewBloomTrieIndexer(e.ChainDb(), nil, params.BloomBitsBlocks, params.BloomTrieFrequency, true),
|
||||
closeCh: make(chan struct{}),
|
||||
},
|
||||
ns: ns,
|
||||
archiveMode: e.ArchiveMode(),
|
||||
broadcaster: newBroadcaster(ns),
|
||||
peers: newClientPeerSet(),
|
||||
serverset: newServerSet(),
|
||||
vfluxServer: vfs.NewServer(time.Millisecond * 10),
|
||||
fcManager: flowcontrol.NewClientManager(nil, &mclock.System{}),
|
||||
servingQueue: newServingQueue(int64(time.Millisecond*10), float64(config.LightServ)/100),
|
||||
@ -121,7 +110,6 @@ func NewLesServer(node *node.Node, e ethBackend, config *ethconfig.Config) (*Les
|
||||
threadsIdle: threads,
|
||||
p2pSrv: node.Server(),
|
||||
}
|
||||
srv.vfluxServer.Register(srv)
|
||||
issync := e.Synced
|
||||
if config.LightNoSyncServe {
|
||||
issync = func() bool { return true }
|
||||
@ -149,8 +137,10 @@ func NewLesServer(node *node.Node, e ethBackend, config *ethconfig.Config) (*Les
|
||||
srv.maxCapacity = totalRecharge
|
||||
}
|
||||
srv.fcManager.SetCapacityLimits(srv.minCapacity, srv.maxCapacity, srv.minCapacity*2)
|
||||
srv.clientPool = newClientPool(ns, lesDb, srv.minCapacity, defaultConnectedBias, mclock.System{}, srv.dropClient, issync)
|
||||
srv.clientPool.setDefaultFactors(vfs.PriceFactors{TimeFactor: 0, CapacityFactor: 1, RequestFactor: 1}, vfs.PriceFactors{TimeFactor: 0, CapacityFactor: 1, RequestFactor: 1})
|
||||
srv.clientPool = vfs.NewClientPool(lesDb, srv.minCapacity, defaultConnectedBias, mclock.System{}, issync)
|
||||
srv.clientPool.Start()
|
||||
srv.clientPool.SetDefaultFactors(defaultPosFactors, defaultNegFactors)
|
||||
srv.vfluxServer.Register(srv.clientPool, "les", "Ethereum light client service")
|
||||
|
||||
checkpoint := srv.latestLocalCheckpoint()
|
||||
if !checkpoint.Empty() {
|
||||
@ -162,14 +152,6 @@ func NewLesServer(node *node.Node, e ethBackend, config *ethconfig.Config) (*Les
|
||||
node.RegisterProtocols(srv.Protocols())
|
||||
node.RegisterAPIs(srv.APIs())
|
||||
node.RegisterLifecycle(srv)
|
||||
|
||||
// disconnect all peers at nsm shutdown
|
||||
ns.SubscribeField(clientPeerField, func(node *enode.Node, state nodestate.Flags, oldValue, newValue interface{}) {
|
||||
if state.Equals(serverSetup.OfflineFlag()) && oldValue != nil {
|
||||
oldValue.(*clientPeer).Peer.Disconnect(p2p.DiscRequested)
|
||||
}
|
||||
})
|
||||
ns.Start()
|
||||
return srv, nil
|
||||
}
|
||||
|
||||
@ -198,7 +180,7 @@ func (s *LesServer) APIs() []rpc.API {
|
||||
|
||||
func (s *LesServer) Protocols() []p2p.Protocol {
|
||||
ps := s.makeProtocols(ServerProtocolVersions, s.handler.runPeer, func(id enode.ID) interface{} {
|
||||
if p := s.getClient(id); p != nil {
|
||||
if p := s.peers.peer(id); p != nil {
|
||||
return p.Info()
|
||||
}
|
||||
return nil
|
||||
@ -215,7 +197,7 @@ func (s *LesServer) Protocols() []p2p.Protocol {
|
||||
// Start starts the LES server
|
||||
func (s *LesServer) Start() error {
|
||||
s.privateKey = s.p2pSrv.PrivateKey
|
||||
s.broadcaster.setSignerKey(s.privateKey)
|
||||
s.peers.setSignerKey(s.privateKey)
|
||||
s.handler.start()
|
||||
s.wg.Add(1)
|
||||
go s.capacityManagement()
|
||||
@ -229,8 +211,9 @@ func (s *LesServer) Start() error {
|
||||
func (s *LesServer) Stop() error {
|
||||
close(s.closeCh)
|
||||
|
||||
s.clientPool.stop()
|
||||
s.ns.Stop()
|
||||
s.clientPool.Stop()
|
||||
s.serverset.close()
|
||||
s.peers.close()
|
||||
s.fcManager.Stop()
|
||||
s.costTracker.stop()
|
||||
s.handler.stop()
|
||||
@ -261,7 +244,7 @@ func (s *LesServer) capacityManagement() {
|
||||
|
||||
totalCapacityCh := make(chan uint64, 100)
|
||||
totalCapacity := s.fcManager.SubscribeTotalCapacity(totalCapacityCh)
|
||||
s.clientPool.setLimits(s.config.LightPeers, totalCapacity)
|
||||
s.clientPool.SetLimits(uint64(s.config.LightPeers), totalCapacity)
|
||||
|
||||
var (
|
||||
busy bool
|
||||
@ -298,39 +281,9 @@ func (s *LesServer) capacityManagement() {
|
||||
log.Warn("Reduced free peer connections", "from", freePeers, "to", newFreePeers)
|
||||
}
|
||||
freePeers = newFreePeers
|
||||
s.clientPool.setLimits(s.config.LightPeers, totalCapacity)
|
||||
s.clientPool.SetLimits(uint64(s.config.LightPeers), totalCapacity)
|
||||
case <-s.closeCh:
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (s *LesServer) getClient(id enode.ID) *clientPeer {
|
||||
if node := s.ns.GetNode(id); node != nil {
|
||||
if p, ok := s.ns.GetField(node, clientPeerField).(*clientPeer); ok {
|
||||
return p
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (s *LesServer) dropClient(id enode.ID) {
|
||||
if p := s.getClient(id); p != nil {
|
||||
p.Peer.Disconnect(p2p.DiscRequested)
|
||||
}
|
||||
}
|
||||
|
||||
// ServiceInfo implements vfs.Service
|
||||
func (s *LesServer) ServiceInfo() (string, string) {
|
||||
return "les", "Ethereum light client service"
|
||||
}
|
||||
|
||||
// Handle implements vfs.Service
|
||||
func (s *LesServer) Handle(id enode.ID, address string, name string, data []byte) []byte {
|
||||
switch name {
|
||||
case vflux.CapacityQueryName:
|
||||
return s.clientPool.serveCapQuery(id, address, data)
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
||||
|
@ -17,7 +17,6 @@
|
||||
package les
|
||||
|
||||
import (
|
||||
"crypto/ecdsa"
|
||||
"errors"
|
||||
"sync"
|
||||
"sync/atomic"
|
||||
@ -31,13 +30,10 @@ import (
|
||||
"github.com/ethereum/go-ethereum/core/state"
|
||||
"github.com/ethereum/go-ethereum/core/types"
|
||||
"github.com/ethereum/go-ethereum/ethdb"
|
||||
vfs "github.com/ethereum/go-ethereum/les/vflux/server"
|
||||
"github.com/ethereum/go-ethereum/light"
|
||||
"github.com/ethereum/go-ethereum/log"
|
||||
"github.com/ethereum/go-ethereum/metrics"
|
||||
"github.com/ethereum/go-ethereum/p2p"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
"github.com/ethereum/go-ethereum/p2p/nodestate"
|
||||
"github.com/ethereum/go-ethereum/rlp"
|
||||
"github.com/ethereum/go-ethereum/trie"
|
||||
)
|
||||
@ -59,7 +55,6 @@ const (
|
||||
|
||||
var (
|
||||
errTooManyInvalidRequest = errors.New("too many invalid requests made")
|
||||
errFullClientPool = errors.New("client pool is full")
|
||||
)
|
||||
|
||||
// serverHandler is responsible for serving light client and process
|
||||
@ -128,32 +123,18 @@ func (h *serverHandler) handle(p *clientPeer) error {
|
||||
p.Log().Debug("Light Ethereum handshake failed", "err", err)
|
||||
return err
|
||||
}
|
||||
// Reject the duplicated peer, otherwise register it to peerset.
|
||||
var registered bool
|
||||
if err := h.server.ns.Operation(func() {
|
||||
if h.server.ns.GetField(p.Node(), clientPeerField) != nil {
|
||||
registered = true
|
||||
} else {
|
||||
h.server.ns.SetFieldSub(p.Node(), clientPeerField, p)
|
||||
}
|
||||
}); err != nil {
|
||||
|
||||
if p.server {
|
||||
if err := h.server.serverset.register(p); err != nil {
|
||||
return err
|
||||
}
|
||||
if registered {
|
||||
return errAlreadyRegistered
|
||||
}
|
||||
|
||||
defer func() {
|
||||
h.server.ns.SetField(p.Node(), clientPeerField, nil)
|
||||
if p.fcClient != nil { // is nil when connecting another server
|
||||
p.fcClient.Disconnect()
|
||||
}
|
||||
}()
|
||||
if p.server {
|
||||
// connected to another server, no messages expected, just wait for disconnection
|
||||
_, err := p.rw.ReadMsg()
|
||||
h.server.serverset.unregister(p)
|
||||
return err
|
||||
}
|
||||
defer p.fcClient.Disconnect() // set by handshake if it's not another server
|
||||
|
||||
// Reject light clients if server is not synced.
|
||||
//
|
||||
// Put this checking here, so that "non-synced" les-server peers are still allowed
|
||||
@ -162,30 +143,31 @@ func (h *serverHandler) handle(p *clientPeer) error {
|
||||
p.Log().Debug("Light server not synced, rejecting peer")
|
||||
return p2p.DiscRequested
|
||||
}
|
||||
// Disconnect the inbound peer if it's rejected by clientPool
|
||||
if cap, err := h.server.clientPool.connect(p); cap != p.fcParams.MinRecharge || err != nil {
|
||||
p.Log().Debug("Light Ethereum peer rejected", "err", errFullClientPool)
|
||||
return errFullClientPool
|
||||
if err := h.server.peers.register(p); err != nil {
|
||||
return err
|
||||
}
|
||||
p.balance, _ = h.server.ns.GetField(p.Node(), h.server.clientPool.BalanceField).(*vfs.NodeBalance)
|
||||
if p.balance == nil {
|
||||
if p.balance = h.server.clientPool.Register(p); p.balance == nil {
|
||||
h.server.peers.unregister(p.ID())
|
||||
p.Log().Debug("Client pool already closed")
|
||||
return p2p.DiscRequested
|
||||
}
|
||||
activeCount, _ := h.server.clientPool.pp.Active()
|
||||
activeCount, _ := h.server.clientPool.Active()
|
||||
clientConnectionGauge.Update(int64(activeCount))
|
||||
p.connectedAt = mclock.Now()
|
||||
|
||||
var wg sync.WaitGroup // Wait group used to track all in-flight task routines.
|
||||
|
||||
connectedAt := mclock.Now()
|
||||
defer func() {
|
||||
wg.Wait() // Ensure all background task routines have exited.
|
||||
h.server.clientPool.disconnect(p)
|
||||
h.server.clientPool.Unregister(p)
|
||||
h.server.peers.unregister(p.ID())
|
||||
p.balance = nil
|
||||
activeCount, _ := h.server.clientPool.pp.Active()
|
||||
activeCount, _ := h.server.clientPool.Active()
|
||||
clientConnectionGauge.Update(int64(activeCount))
|
||||
connectionTimer.Update(time.Duration(mclock.Now() - connectedAt))
|
||||
connectionTimer.Update(time.Duration(mclock.Now() - p.connectedAt))
|
||||
}()
|
||||
// Mark the peer starts to be served.
|
||||
|
||||
// Mark the peer as being served.
|
||||
atomic.StoreUint32(&p.serving, 1)
|
||||
defer atomic.StoreUint32(&p.serving, 0)
|
||||
|
||||
@ -448,78 +430,9 @@ func (h *serverHandler) broadcastLoop() {
|
||||
}
|
||||
lastHead, lastTd = header, td
|
||||
log.Debug("Announcing block to peers", "number", number, "hash", hash, "td", td, "reorg", reorg)
|
||||
h.server.broadcaster.broadcast(announceData{Hash: hash, Number: number, Td: td, ReorgDepth: reorg})
|
||||
h.server.peers.broadcast(announceData{Hash: hash, Number: number, Td: td, ReorgDepth: reorg})
|
||||
case <-h.closeCh:
|
||||
return
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// broadcaster sends new header announcements to active client peers
|
||||
type broadcaster struct {
|
||||
ns *nodestate.NodeStateMachine
|
||||
privateKey *ecdsa.PrivateKey
|
||||
lastAnnounce, signedAnnounce announceData
|
||||
}
|
||||
|
||||
// newBroadcaster creates a new broadcaster
|
||||
func newBroadcaster(ns *nodestate.NodeStateMachine) *broadcaster {
|
||||
b := &broadcaster{ns: ns}
|
||||
ns.SubscribeState(priorityPoolSetup.ActiveFlag, func(node *enode.Node, oldState, newState nodestate.Flags) {
|
||||
if newState.Equals(priorityPoolSetup.ActiveFlag) {
|
||||
// send last announcement to activated peers
|
||||
b.sendTo(node)
|
||||
}
|
||||
})
|
||||
return b
|
||||
}
|
||||
|
||||
// setSignerKey sets the signer key for signed announcements. Should be called before
|
||||
// starting the protocol handler.
|
||||
func (b *broadcaster) setSignerKey(privateKey *ecdsa.PrivateKey) {
|
||||
b.privateKey = privateKey
|
||||
}
|
||||
|
||||
// broadcast sends the given announcements to all active peers
|
||||
func (b *broadcaster) broadcast(announce announceData) {
|
||||
b.ns.Operation(func() {
|
||||
// iterate in an Operation to ensure that the active set does not change while iterating
|
||||
b.lastAnnounce = announce
|
||||
b.ns.ForEach(priorityPoolSetup.ActiveFlag, nodestate.Flags{}, func(node *enode.Node, state nodestate.Flags) {
|
||||
b.sendTo(node)
|
||||
})
|
||||
})
|
||||
}
|
||||
|
||||
// sendTo sends the most recent announcement to the given node unless the same or higher Td
|
||||
// announcement has already been sent.
|
||||
func (b *broadcaster) sendTo(node *enode.Node) {
|
||||
if b.lastAnnounce.Td == nil {
|
||||
return
|
||||
}
|
||||
if p, _ := b.ns.GetField(node, clientPeerField).(*clientPeer); p != nil {
|
||||
if p.headInfo.Td == nil || b.lastAnnounce.Td.Cmp(p.headInfo.Td) > 0 {
|
||||
announce := b.lastAnnounce
|
||||
switch p.announceType {
|
||||
case announceTypeSimple:
|
||||
if !p.queueSend(func() { p.sendAnnounce(announce) }) {
|
||||
log.Debug("Drop announcement because queue is full", "number", announce.Number, "hash", announce.Hash)
|
||||
} else {
|
||||
log.Debug("Sent announcement", "number", announce.Number, "hash", announce.Hash)
|
||||
}
|
||||
case announceTypeSigned:
|
||||
if b.signedAnnounce.Hash != b.lastAnnounce.Hash {
|
||||
b.signedAnnounce = b.lastAnnounce
|
||||
b.signedAnnounce.sign(b.privateKey)
|
||||
}
|
||||
announce := b.signedAnnounce
|
||||
if !p.queueSend(func() { p.sendAnnounce(announce) }) {
|
||||
log.Debug("Drop announcement because queue is full", "number", announce.Number, "hash", announce.Hash)
|
||||
} else {
|
||||
log.Debug("Sent announcement", "number", announce.Number, "hash", announce.Hash)
|
||||
}
|
||||
}
|
||||
p.headInfo = blockInfo{b.lastAnnounce.Hash, b.lastAnnounce.Number, b.lastAnnounce.Td}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -123,7 +123,7 @@ func (t *servingTask) waitOrStop() bool {
|
||||
// newServingQueue returns a new servingQueue
|
||||
func newServingQueue(suspendBias int64, utilTarget float64) *servingQueue {
|
||||
sq := &servingQueue{
|
||||
queue: prque.New(nil),
|
||||
queue: prque.NewWrapAround(nil),
|
||||
suspendBias: suspendBias,
|
||||
queueAddCh: make(chan *servingTask, 100),
|
||||
queueBestCh: make(chan *servingTask),
|
||||
@ -279,7 +279,7 @@ func (sq *servingQueue) updateRecentTime() {
|
||||
func (sq *servingQueue) addTask(task *servingTask) {
|
||||
if sq.best == nil {
|
||||
sq.best = task
|
||||
} else if task.priority > sq.best.priority {
|
||||
} else if task.priority-sq.best.priority > 0 {
|
||||
sq.queue.Push(sq.best, sq.best.priority)
|
||||
sq.best = task
|
||||
} else {
|
||||
|
@ -45,10 +45,10 @@ import (
|
||||
"github.com/ethereum/go-ethereum/event"
|
||||
"github.com/ethereum/go-ethereum/les/checkpointoracle"
|
||||
"github.com/ethereum/go-ethereum/les/flowcontrol"
|
||||
vfs "github.com/ethereum/go-ethereum/les/vflux/server"
|
||||
"github.com/ethereum/go-ethereum/light"
|
||||
"github.com/ethereum/go-ethereum/p2p"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
"github.com/ethereum/go-ethereum/p2p/nodestate"
|
||||
"github.com/ethereum/go-ethereum/params"
|
||||
)
|
||||
|
||||
@ -284,7 +284,6 @@ func newTestServerHandler(blocks int, indexers []*core.ChainIndexer, db ethdb.Da
|
||||
}
|
||||
oracle = checkpointoracle.New(checkpointConfig, getLocal)
|
||||
}
|
||||
ns := nodestate.NewNodeStateMachine(nil, nil, mclock.System{}, serverSetup)
|
||||
server := &LesServer{
|
||||
lesCommons: lesCommons{
|
||||
genesis: genesis.Hash(),
|
||||
@ -296,8 +295,7 @@ func newTestServerHandler(blocks int, indexers []*core.ChainIndexer, db ethdb.Da
|
||||
oracle: oracle,
|
||||
closeCh: make(chan struct{}),
|
||||
},
|
||||
ns: ns,
|
||||
broadcaster: newBroadcaster(ns),
|
||||
peers: newClientPeerSet(),
|
||||
servingQueue: newServingQueue(int64(time.Millisecond*10), 1),
|
||||
defParams: flowcontrol.ServerParams{
|
||||
BufLimit: testBufLimit,
|
||||
@ -307,14 +305,14 @@ func newTestServerHandler(blocks int, indexers []*core.ChainIndexer, db ethdb.Da
|
||||
}
|
||||
server.costTracker, server.minCapacity = newCostTracker(db, server.config)
|
||||
server.costTracker.testCostList = testCostList(0) // Disable flow control mechanism.
|
||||
server.clientPool = newClientPool(ns, db, testBufRecharge, defaultConnectedBias, clock, func(id enode.ID) {}, alwaysTrueFn)
|
||||
server.clientPool.setLimits(10000, 10000) // Assign enough capacity for clientpool
|
||||
server.clientPool = vfs.NewClientPool(db, testBufRecharge, defaultConnectedBias, clock, alwaysTrueFn)
|
||||
server.clientPool.Start()
|
||||
server.clientPool.SetLimits(10000, 10000) // Assign enough capacity for clientpool
|
||||
server.handler = newServerHandler(server, simulation.Blockchain(), db, txpool, func() bool { return true })
|
||||
if server.oracle != nil {
|
||||
server.oracle.Start(simulation)
|
||||
}
|
||||
server.servingQueue.setThreads(4)
|
||||
ns.Start()
|
||||
server.handler.start()
|
||||
return server.handler, simulation
|
||||
}
|
||||
|
@ -47,21 +47,57 @@ type PriceFactors struct {
|
||||
TimeFactor, CapacityFactor, RequestFactor float64
|
||||
}
|
||||
|
||||
// timePrice returns the price of connection per nanosecond at the given capacity
|
||||
func (p PriceFactors) timePrice(cap uint64) float64 {
|
||||
return p.TimeFactor + float64(cap)*p.CapacityFactor/1000000
|
||||
// connectionPrice returns the price of connection per nanosecond at the given capacity
|
||||
// and the estimated average request cost.
|
||||
func (p PriceFactors) connectionPrice(cap uint64, avgReqCost float64) float64 {
|
||||
return p.TimeFactor + float64(cap)*p.CapacityFactor/1000000 + p.RequestFactor*avgReqCost
|
||||
}
|
||||
|
||||
// NodeBalance keeps track of the positive and negative balances of a connected
|
||||
type (
|
||||
// nodePriority interface provides current and estimated future priorities on demand
|
||||
nodePriority interface {
|
||||
// priority should return the current priority of the node (higher is better)
|
||||
priority(cap uint64) int64
|
||||
// estimatePriority should return a lower estimate for the minimum of the node priority
|
||||
// value starting from the current moment until the given time. If the priority goes
|
||||
// under the returned estimate before the specified moment then it is the caller's
|
||||
// responsibility to signal with updateFlag.
|
||||
estimatePriority(cap uint64, addBalance int64, future, bias time.Duration, update bool) int64
|
||||
}
|
||||
|
||||
// ReadOnlyBalance provides read-only operations on the node balance
|
||||
ReadOnlyBalance interface {
|
||||
nodePriority
|
||||
GetBalance() (uint64, uint64)
|
||||
GetRawBalance() (utils.ExpiredValue, utils.ExpiredValue)
|
||||
GetPriceFactors() (posFactor, negFactor PriceFactors)
|
||||
}
|
||||
|
||||
// ConnectedBalance provides operations permitted on connected nodes (non-read-only
|
||||
// operations are not permitted inside a BalanceOperation)
|
||||
ConnectedBalance interface {
|
||||
ReadOnlyBalance
|
||||
SetPriceFactors(posFactor, negFactor PriceFactors)
|
||||
RequestServed(cost uint64) uint64
|
||||
}
|
||||
|
||||
// AtomicBalanceOperator provides operations permitted in an atomic BalanceOperation
|
||||
AtomicBalanceOperator interface {
|
||||
ReadOnlyBalance
|
||||
AddBalance(amount int64) (uint64, uint64, error)
|
||||
SetBalance(pos, neg uint64) error
|
||||
}
|
||||
)
|
||||
|
||||
// nodeBalance keeps track of the positive and negative balances of a connected
|
||||
// client and calculates actual and projected future priority values.
|
||||
// Implements nodePriority interface.
|
||||
type NodeBalance struct {
|
||||
bt *BalanceTracker
|
||||
type nodeBalance struct {
|
||||
bt *balanceTracker
|
||||
lock sync.RWMutex
|
||||
node *enode.Node
|
||||
connAddress string
|
||||
active bool
|
||||
priority bool
|
||||
active, hasPriority, setFlags bool
|
||||
capacity uint64
|
||||
balance balance
|
||||
posFactor, negFactor PriceFactors
|
||||
@ -79,6 +115,61 @@ type NodeBalance struct {
|
||||
// balance represents a pair of positive and negative balances
|
||||
type balance struct {
|
||||
pos, neg utils.ExpiredValue
|
||||
posExp, negExp utils.ValueExpirer
|
||||
}
|
||||
|
||||
// posValue returns the value of positive balance at a given timestamp.
|
||||
func (b balance) posValue(now mclock.AbsTime) uint64 {
|
||||
return b.pos.Value(b.posExp.LogOffset(now))
|
||||
}
|
||||
|
||||
// negValue returns the value of negative balance at a given timestamp.
|
||||
func (b balance) negValue(now mclock.AbsTime) uint64 {
|
||||
return b.neg.Value(b.negExp.LogOffset(now))
|
||||
}
|
||||
|
||||
// addValue adds the value of a given amount to the balance. The original value and
|
||||
// updated value will also be returned if the addition is successful.
|
||||
// Returns the error if the given value is too large and the value overflows.
|
||||
func (b *balance) addValue(now mclock.AbsTime, amount int64, pos bool, force bool) (uint64, uint64, int64, error) {
|
||||
var (
|
||||
val utils.ExpiredValue
|
||||
offset utils.Fixed64
|
||||
)
|
||||
if pos {
|
||||
offset, val = b.posExp.LogOffset(now), b.pos
|
||||
} else {
|
||||
offset, val = b.negExp.LogOffset(now), b.neg
|
||||
}
|
||||
old := val.Value(offset)
|
||||
if amount > 0 && (amount > maxBalance || old > maxBalance-uint64(amount)) {
|
||||
if !force {
|
||||
return old, 0, 0, errBalanceOverflow
|
||||
}
|
||||
val = utils.ExpiredValue{}
|
||||
amount = maxBalance
|
||||
}
|
||||
net := val.Add(amount, offset)
|
||||
if pos {
|
||||
b.pos = val
|
||||
} else {
|
||||
b.neg = val
|
||||
}
|
||||
return old, val.Value(offset), net, nil
|
||||
}
|
||||
|
||||
// setValue sets the internal balance amount to the given values. Returns the
|
||||
// error if the given value is too large.
|
||||
func (b *balance) setValue(now mclock.AbsTime, pos uint64, neg uint64) error {
|
||||
if pos > maxBalance || neg > maxBalance {
|
||||
return errBalanceOverflow
|
||||
}
|
||||
var pb, nb utils.ExpiredValue
|
||||
pb.Add(int64(pos), b.posExp.LogOffset(now))
|
||||
nb.Add(int64(neg), b.negExp.LogOffset(now))
|
||||
b.pos = pb
|
||||
b.neg = nb
|
||||
return nil
|
||||
}
|
||||
|
||||
// balanceCallback represents a single callback that is activated when client priority
|
||||
@ -90,18 +181,18 @@ type balanceCallback struct {
|
||||
}
|
||||
|
||||
// GetBalance returns the current positive and negative balance.
|
||||
func (n *NodeBalance) GetBalance() (uint64, uint64) {
|
||||
func (n *nodeBalance) GetBalance() (uint64, uint64) {
|
||||
n.lock.Lock()
|
||||
defer n.lock.Unlock()
|
||||
|
||||
now := n.bt.clock.Now()
|
||||
n.updateBalance(now)
|
||||
return n.balance.pos.Value(n.bt.posExp.LogOffset(now)), n.balance.neg.Value(n.bt.negExp.LogOffset(now))
|
||||
return n.balance.posValue(now), n.balance.negValue(now)
|
||||
}
|
||||
|
||||
// GetRawBalance returns the current positive and negative balance
|
||||
// but in the raw(expired value) format.
|
||||
func (n *NodeBalance) GetRawBalance() (utils.ExpiredValue, utils.ExpiredValue) {
|
||||
func (n *nodeBalance) GetRawBalance() (utils.ExpiredValue, utils.ExpiredValue) {
|
||||
n.lock.Lock()
|
||||
defer n.lock.Unlock()
|
||||
|
||||
@ -114,92 +205,112 @@ func (n *NodeBalance) GetRawBalance() (utils.ExpiredValue, utils.ExpiredValue) {
|
||||
// before and after the operation. Exceeding maxBalance results in an error (balance is
|
||||
// unchanged) while adding a negative amount higher than the current balance results in
|
||||
// zero balance.
|
||||
func (n *NodeBalance) AddBalance(amount int64) (uint64, uint64, error) {
|
||||
// Note: this function should run inside a NodeStateMachine operation
|
||||
func (n *nodeBalance) AddBalance(amount int64) (uint64, uint64, error) {
|
||||
var (
|
||||
err error
|
||||
old, new uint64
|
||||
)
|
||||
n.bt.ns.Operation(func() {
|
||||
var (
|
||||
now = n.bt.clock.Now()
|
||||
callbacks []func()
|
||||
setPriority bool
|
||||
)
|
||||
// Operation with holding the lock
|
||||
n.bt.updateTotalBalance(n, func() bool {
|
||||
now := n.bt.clock.Now()
|
||||
n.updateBalance(now)
|
||||
|
||||
// Ensure the given amount is valid to apply.
|
||||
offset := n.bt.posExp.LogOffset(now)
|
||||
old = n.balance.pos.Value(offset)
|
||||
if amount > 0 && (amount > maxBalance || old > maxBalance-uint64(amount)) {
|
||||
err = errBalanceOverflow
|
||||
if old, new, _, err = n.balance.addValue(now, amount, true, false); err != nil {
|
||||
return false
|
||||
}
|
||||
|
||||
// Update the total positive balance counter.
|
||||
n.balance.pos.Add(amount, offset)
|
||||
callbacks = n.checkCallbacks(now)
|
||||
setPriority = n.checkPriorityStatus()
|
||||
new = n.balance.pos.Value(offset)
|
||||
callbacks, setPriority = n.checkCallbacks(now), n.checkPriorityStatus()
|
||||
n.storeBalance(true, false)
|
||||
return true
|
||||
})
|
||||
for _, cb := range callbacks {
|
||||
cb()
|
||||
}
|
||||
if setPriority {
|
||||
n.bt.ns.SetStateSub(n.node, n.bt.PriorityFlag, nodestate.Flags{}, 0)
|
||||
}
|
||||
n.signalPriorityUpdate()
|
||||
})
|
||||
if err != nil {
|
||||
return old, old, err
|
||||
}
|
||||
|
||||
// Operation without holding the lock
|
||||
for _, cb := range callbacks {
|
||||
cb()
|
||||
}
|
||||
if n.setFlags {
|
||||
if setPriority {
|
||||
n.bt.ns.SetStateSub(n.node, n.bt.setup.priorityFlag, nodestate.Flags{}, 0)
|
||||
}
|
||||
// Note: priority flag is automatically removed by the zero priority callback if necessary
|
||||
n.signalPriorityUpdate()
|
||||
}
|
||||
return old, new, nil
|
||||
}
|
||||
|
||||
// SetBalance sets the positive and negative balance to the given values
|
||||
func (n *NodeBalance) SetBalance(pos, neg uint64) error {
|
||||
if pos > maxBalance || neg > maxBalance {
|
||||
return errBalanceOverflow
|
||||
}
|
||||
n.bt.ns.Operation(func() {
|
||||
// Note: this function should run inside a NodeStateMachine operation
|
||||
func (n *nodeBalance) SetBalance(pos, neg uint64) error {
|
||||
var (
|
||||
now = n.bt.clock.Now()
|
||||
callbacks []func()
|
||||
setPriority bool
|
||||
)
|
||||
// Operation with holding the lock
|
||||
n.bt.updateTotalBalance(n, func() bool {
|
||||
now := n.bt.clock.Now()
|
||||
n.updateBalance(now)
|
||||
|
||||
var pb, nb utils.ExpiredValue
|
||||
pb.Add(int64(pos), n.bt.posExp.LogOffset(now))
|
||||
nb.Add(int64(neg), n.bt.negExp.LogOffset(now))
|
||||
n.balance.pos = pb
|
||||
n.balance.neg = nb
|
||||
callbacks = n.checkCallbacks(now)
|
||||
setPriority = n.checkPriorityStatus()
|
||||
if err := n.balance.setValue(now, pos, neg); err != nil {
|
||||
return false
|
||||
}
|
||||
callbacks, setPriority = n.checkCallbacks(now), n.checkPriorityStatus()
|
||||
n.storeBalance(true, true)
|
||||
return true
|
||||
})
|
||||
// Operation without holding the lock
|
||||
for _, cb := range callbacks {
|
||||
cb()
|
||||
}
|
||||
if n.setFlags {
|
||||
if setPriority {
|
||||
n.bt.ns.SetStateSub(n.node, n.bt.PriorityFlag, nodestate.Flags{}, 0)
|
||||
n.bt.ns.SetStateSub(n.node, n.bt.setup.priorityFlag, nodestate.Flags{}, 0)
|
||||
}
|
||||
// Note: priority flag is automatically removed by the zero priority callback if necessary
|
||||
n.signalPriorityUpdate()
|
||||
})
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// RequestServed should be called after serving a request for the given peer
|
||||
func (n *NodeBalance) RequestServed(cost uint64) uint64 {
|
||||
func (n *nodeBalance) RequestServed(cost uint64) (newBalance uint64) {
|
||||
n.lock.Lock()
|
||||
|
||||
var (
|
||||
check bool
|
||||
fcost = float64(cost)
|
||||
now = n.bt.clock.Now()
|
||||
)
|
||||
n.updateBalance(now)
|
||||
if !n.balance.pos.IsZero() {
|
||||
posCost := -int64(fcost * n.posFactor.RequestFactor)
|
||||
if posCost == 0 {
|
||||
fcost = 0
|
||||
newBalance = n.balance.posValue(now)
|
||||
} else {
|
||||
var net int64
|
||||
_, newBalance, net, _ = n.balance.addValue(now, posCost, true, false)
|
||||
if posCost == net {
|
||||
fcost = 0
|
||||
} else {
|
||||
fcost *= 1 - float64(net)/float64(posCost)
|
||||
}
|
||||
check = true
|
||||
}
|
||||
}
|
||||
if fcost > 0 && n.negFactor.RequestFactor != 0 {
|
||||
n.balance.addValue(now, int64(fcost*n.negFactor.RequestFactor), false, false)
|
||||
check = true
|
||||
}
|
||||
n.sumReqCost += cost
|
||||
|
||||
var callbacks []func()
|
||||
defer func() {
|
||||
if check {
|
||||
callbacks = n.checkCallbacks(now)
|
||||
}
|
||||
n.lock.Unlock()
|
||||
|
||||
if callbacks != nil {
|
||||
n.bt.ns.Operation(func() {
|
||||
for _, cb := range callbacks {
|
||||
@ -207,71 +318,34 @@ func (n *NodeBalance) RequestServed(cost uint64) uint64 {
|
||||
}
|
||||
})
|
||||
}
|
||||
}()
|
||||
|
||||
now := n.bt.clock.Now()
|
||||
n.updateBalance(now)
|
||||
fcost := float64(cost)
|
||||
|
||||
posExp := n.bt.posExp.LogOffset(now)
|
||||
var check bool
|
||||
if !n.balance.pos.IsZero() {
|
||||
if n.posFactor.RequestFactor != 0 {
|
||||
c := -int64(fcost * n.posFactor.RequestFactor)
|
||||
cc := n.balance.pos.Add(c, posExp)
|
||||
if c == cc {
|
||||
fcost = 0
|
||||
} else {
|
||||
fcost *= 1 - float64(cc)/float64(c)
|
||||
}
|
||||
check = true
|
||||
} else {
|
||||
fcost = 0
|
||||
}
|
||||
}
|
||||
if fcost > 0 {
|
||||
if n.negFactor.RequestFactor != 0 {
|
||||
n.balance.neg.Add(int64(fcost*n.negFactor.RequestFactor), n.bt.negExp.LogOffset(now))
|
||||
check = true
|
||||
}
|
||||
}
|
||||
if check {
|
||||
callbacks = n.checkCallbacks(now)
|
||||
}
|
||||
n.sumReqCost += cost
|
||||
return n.balance.pos.Value(posExp)
|
||||
return
|
||||
}
|
||||
|
||||
// Priority returns the actual priority based on the current balance
|
||||
func (n *NodeBalance) Priority(capacity uint64) int64 {
|
||||
// priority returns the actual priority based on the current balance
|
||||
func (n *nodeBalance) priority(capacity uint64) int64 {
|
||||
n.lock.Lock()
|
||||
defer n.lock.Unlock()
|
||||
|
||||
n.updateBalance(n.bt.clock.Now())
|
||||
return n.balanceToPriority(n.balance, capacity)
|
||||
now := n.bt.clock.Now()
|
||||
n.updateBalance(now)
|
||||
return n.balanceToPriority(now, n.balance, capacity)
|
||||
}
|
||||
|
||||
// EstMinPriority gives a lower estimate for the priority at a given time in the future.
|
||||
// An average request cost per time is assumed that is twice the average cost per time
|
||||
// in the current session.
|
||||
// If update is true then a priority callback is added that turns UpdateFlag on and off
|
||||
// If update is true then a priority callback is added that turns updateFlag on and off
|
||||
// in case the priority goes below the estimated minimum.
|
||||
func (n *NodeBalance) EstimatePriority(capacity uint64, addBalance int64, future, bias time.Duration, update bool) int64 {
|
||||
func (n *nodeBalance) estimatePriority(capacity uint64, addBalance int64, future, bias time.Duration, update bool) int64 {
|
||||
n.lock.Lock()
|
||||
defer n.lock.Unlock()
|
||||
|
||||
now := n.bt.clock.Now()
|
||||
n.updateBalance(now)
|
||||
b := n.balance
|
||||
|
||||
b := n.balance // copy the balance
|
||||
if addBalance != 0 {
|
||||
offset := n.bt.posExp.LogOffset(now)
|
||||
old := n.balance.pos.Value(offset)
|
||||
if addBalance > 0 && (addBalance > maxBalance || old > maxBalance-uint64(addBalance)) {
|
||||
b.pos = utils.ExpiredValue{}
|
||||
b.pos.Add(maxBalance, offset)
|
||||
} else {
|
||||
b.pos.Add(addBalance, offset)
|
||||
}
|
||||
b.addValue(now, addBalance, true, true)
|
||||
}
|
||||
if future > 0 {
|
||||
var avgReqCost float64
|
||||
@ -284,52 +358,20 @@ func (n *NodeBalance) EstimatePriority(capacity uint64, addBalance int64, future
|
||||
if bias > 0 {
|
||||
b = n.reducedBalance(b, now+mclock.AbsTime(future), bias, capacity, 0)
|
||||
}
|
||||
pri := n.balanceToPriority(b, capacity)
|
||||
// Note: we subtract one from the estimated priority in order to ensure that biased
|
||||
// estimates are always lower than actual priorities, even if the bias is very small.
|
||||
// This ensures that two nodes will not ping-pong update signals forever if both of
|
||||
// them have zero estimated priority drop in the projected future.
|
||||
pri := n.balanceToPriority(now, b, capacity) - 1
|
||||
if update {
|
||||
n.addCallback(balanceCallbackUpdate, pri, n.signalPriorityUpdate)
|
||||
}
|
||||
return pri
|
||||
}
|
||||
|
||||
// PosBalanceMissing calculates the missing amount of positive balance in order to
|
||||
// connect at targetCapacity, stay connected for the given amount of time and then
|
||||
// still have a priority of targetPriority
|
||||
func (n *NodeBalance) PosBalanceMissing(targetPriority int64, targetCapacity uint64, after time.Duration) uint64 {
|
||||
n.lock.Lock()
|
||||
defer n.lock.Unlock()
|
||||
|
||||
now := n.bt.clock.Now()
|
||||
if targetPriority < 0 {
|
||||
timePrice := n.negFactor.timePrice(targetCapacity)
|
||||
timeCost := uint64(float64(after) * timePrice)
|
||||
negBalance := n.balance.neg.Value(n.bt.negExp.LogOffset(now))
|
||||
if timeCost+negBalance < uint64(-targetPriority) {
|
||||
return 0
|
||||
}
|
||||
if uint64(-targetPriority) > negBalance && timePrice > 1e-100 {
|
||||
if negTime := time.Duration(float64(uint64(-targetPriority)-negBalance) / timePrice); negTime < after {
|
||||
after -= negTime
|
||||
} else {
|
||||
after = 0
|
||||
}
|
||||
}
|
||||
targetPriority = 0
|
||||
}
|
||||
timePrice := n.posFactor.timePrice(targetCapacity)
|
||||
posRequired := uint64(float64(targetPriority)*float64(targetCapacity)+float64(after)*timePrice) + 1
|
||||
if posRequired >= maxBalance {
|
||||
return math.MaxUint64 // target not reachable
|
||||
}
|
||||
posBalance := n.balance.pos.Value(n.bt.posExp.LogOffset(now))
|
||||
if posRequired > posBalance {
|
||||
return posRequired - posBalance
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
// SetPriceFactors sets the price factors. TimeFactor is the price of a nanosecond of
|
||||
// connection while RequestFactor is the price of a request cost unit.
|
||||
func (n *NodeBalance) SetPriceFactors(posFactor, negFactor PriceFactors) {
|
||||
func (n *nodeBalance) SetPriceFactors(posFactor, negFactor PriceFactors) {
|
||||
n.lock.Lock()
|
||||
now := n.bt.clock.Now()
|
||||
n.updateBalance(now)
|
||||
@ -346,7 +388,7 @@ func (n *NodeBalance) SetPriceFactors(posFactor, negFactor PriceFactors) {
|
||||
}
|
||||
|
||||
// GetPriceFactors returns the price factors
|
||||
func (n *NodeBalance) GetPriceFactors() (posFactor, negFactor PriceFactors) {
|
||||
func (n *nodeBalance) GetPriceFactors() (posFactor, negFactor PriceFactors) {
|
||||
n.lock.Lock()
|
||||
defer n.lock.Unlock()
|
||||
|
||||
@ -354,7 +396,7 @@ func (n *NodeBalance) GetPriceFactors() (posFactor, negFactor PriceFactors) {
|
||||
}
|
||||
|
||||
// activate starts time/capacity cost deduction.
|
||||
func (n *NodeBalance) activate() {
|
||||
func (n *nodeBalance) activate() {
|
||||
n.bt.updateTotalBalance(n, func() bool {
|
||||
if n.active {
|
||||
return false
|
||||
@ -366,7 +408,7 @@ func (n *NodeBalance) activate() {
|
||||
}
|
||||
|
||||
// deactivate stops time/capacity cost deduction and saves the balances in the database
|
||||
func (n *NodeBalance) deactivate() {
|
||||
func (n *nodeBalance) deactivate() {
|
||||
n.bt.updateTotalBalance(n, func() bool {
|
||||
if !n.active {
|
||||
return false
|
||||
@ -383,7 +425,7 @@ func (n *NodeBalance) deactivate() {
|
||||
}
|
||||
|
||||
// updateBalance updates balance based on the time factor
|
||||
func (n *NodeBalance) updateBalance(now mclock.AbsTime) {
|
||||
func (n *nodeBalance) updateBalance(now mclock.AbsTime) {
|
||||
if n.active && now > n.lastUpdate {
|
||||
n.balance = n.reducedBalance(n.balance, n.lastUpdate, time.Duration(now-n.lastUpdate), n.capacity, 0)
|
||||
n.lastUpdate = now
|
||||
@ -391,7 +433,7 @@ func (n *NodeBalance) updateBalance(now mclock.AbsTime) {
|
||||
}
|
||||
|
||||
// storeBalance stores the positive and/or negative balance of the node in the database
|
||||
func (n *NodeBalance) storeBalance(pos, neg bool) {
|
||||
func (n *nodeBalance) storeBalance(pos, neg bool) {
|
||||
if pos {
|
||||
n.bt.storeBalance(n.node.ID().Bytes(), false, n.balance.pos)
|
||||
}
|
||||
@ -405,7 +447,7 @@ func (n *NodeBalance) storeBalance(pos, neg bool) {
|
||||
// immediately.
|
||||
// Note: should be called while n.lock is held
|
||||
// Note 2: the callback function runs inside a NodeStateMachine operation
|
||||
func (n *NodeBalance) addCallback(id int, threshold int64, callback func()) {
|
||||
func (n *nodeBalance) addCallback(id int, threshold int64, callback func()) {
|
||||
n.removeCallback(id)
|
||||
idx := 0
|
||||
for idx < n.callbackCount && threshold > n.callbacks[idx].threshold {
|
||||
@ -425,7 +467,7 @@ func (n *NodeBalance) addCallback(id int, threshold int64, callback func()) {
|
||||
|
||||
// removeCallback removes the given callback and returns true if it was active
|
||||
// Note: should be called while n.lock is held
|
||||
func (n *NodeBalance) removeCallback(id int) bool {
|
||||
func (n *nodeBalance) removeCallback(id int) bool {
|
||||
idx := n.callbackIndex[id]
|
||||
if idx == -1 {
|
||||
return false
|
||||
@ -442,11 +484,11 @@ func (n *NodeBalance) removeCallback(id int) bool {
|
||||
// checkCallbacks checks whether the threshold of any of the active callbacks
|
||||
// have been reached and returns triggered callbacks.
|
||||
// Note: checkCallbacks assumes that the balance has been recently updated.
|
||||
func (n *NodeBalance) checkCallbacks(now mclock.AbsTime) (callbacks []func()) {
|
||||
func (n *nodeBalance) checkCallbacks(now mclock.AbsTime) (callbacks []func()) {
|
||||
if n.callbackCount == 0 || n.capacity == 0 {
|
||||
return
|
||||
}
|
||||
pri := n.balanceToPriority(n.balance, n.capacity)
|
||||
pri := n.balanceToPriority(now, n.balance, n.capacity)
|
||||
for n.callbackCount != 0 && n.callbacks[n.callbackCount-1].threshold >= pri {
|
||||
n.callbackCount--
|
||||
n.callbackIndex[n.callbacks[n.callbackCount].id] = -1
|
||||
@ -458,7 +500,7 @@ func (n *NodeBalance) checkCallbacks(now mclock.AbsTime) (callbacks []func()) {
|
||||
|
||||
// scheduleCheck sets up or updates a scheduled event to ensure that it will be called
|
||||
// again just after the next threshold has been reached.
|
||||
func (n *NodeBalance) scheduleCheck(now mclock.AbsTime) {
|
||||
func (n *nodeBalance) scheduleCheck(now mclock.AbsTime) {
|
||||
if n.callbackCount != 0 {
|
||||
d, ok := n.timeUntil(n.callbacks[n.callbackCount-1].threshold)
|
||||
if !ok {
|
||||
@ -484,7 +526,7 @@ func (n *NodeBalance) scheduleCheck(now mclock.AbsTime) {
|
||||
}
|
||||
|
||||
// updateAfter schedules a balance update and callback check in the future
|
||||
func (n *NodeBalance) updateAfter(dt time.Duration) {
|
||||
func (n *nodeBalance) updateAfter(dt time.Duration) {
|
||||
if n.updateEvent == nil || n.updateEvent.Stop() {
|
||||
if dt == 0 {
|
||||
n.updateEvent = nil
|
||||
@ -512,20 +554,22 @@ func (n *NodeBalance) updateAfter(dt time.Duration) {
|
||||
|
||||
// balanceExhausted should be called when the positive balance is exhausted (priority goes to zero/negative)
|
||||
// Note: this function should run inside a NodeStateMachine operation
|
||||
func (n *NodeBalance) balanceExhausted() {
|
||||
func (n *nodeBalance) balanceExhausted() {
|
||||
n.lock.Lock()
|
||||
n.storeBalance(true, false)
|
||||
n.priority = false
|
||||
n.hasPriority = false
|
||||
n.lock.Unlock()
|
||||
n.bt.ns.SetStateSub(n.node, nodestate.Flags{}, n.bt.PriorityFlag, 0)
|
||||
if n.setFlags {
|
||||
n.bt.ns.SetStateSub(n.node, nodestate.Flags{}, n.bt.setup.priorityFlag, 0)
|
||||
}
|
||||
}
|
||||
|
||||
// checkPriorityStatus checks whether the node has gained priority status and sets the priority
|
||||
// callback and flag if necessary. It assumes that the balance has been recently updated.
|
||||
// Note that the priority flag has to be set by the caller after the mutex has been released.
|
||||
func (n *NodeBalance) checkPriorityStatus() bool {
|
||||
if !n.priority && !n.balance.pos.IsZero() {
|
||||
n.priority = true
|
||||
func (n *nodeBalance) checkPriorityStatus() bool {
|
||||
if !n.hasPriority && !n.balance.pos.IsZero() {
|
||||
n.hasPriority = true
|
||||
n.addCallback(balanceCallbackZero, 0, func() { n.balanceExhausted() })
|
||||
return true
|
||||
}
|
||||
@ -534,15 +578,15 @@ func (n *NodeBalance) checkPriorityStatus() bool {
|
||||
|
||||
// signalPriorityUpdate signals that the priority fell below the previous minimum estimate
|
||||
// Note: this function should run inside a NodeStateMachine operation
|
||||
func (n *NodeBalance) signalPriorityUpdate() {
|
||||
n.bt.ns.SetStateSub(n.node, n.bt.UpdateFlag, nodestate.Flags{}, 0)
|
||||
n.bt.ns.SetStateSub(n.node, nodestate.Flags{}, n.bt.UpdateFlag, 0)
|
||||
func (n *nodeBalance) signalPriorityUpdate() {
|
||||
n.bt.ns.SetStateSub(n.node, n.bt.setup.updateFlag, nodestate.Flags{}, 0)
|
||||
n.bt.ns.SetStateSub(n.node, nodestate.Flags{}, n.bt.setup.updateFlag, 0)
|
||||
}
|
||||
|
||||
// setCapacity updates the capacity value used for priority calculation
|
||||
// Note: capacity should never be zero
|
||||
// Note 2: this function should run inside a NodeStateMachine operation
|
||||
func (n *NodeBalance) setCapacity(capacity uint64) {
|
||||
func (n *nodeBalance) setCapacity(capacity uint64) {
|
||||
n.lock.Lock()
|
||||
now := n.bt.clock.Now()
|
||||
n.updateBalance(now)
|
||||
@ -557,74 +601,89 @@ func (n *NodeBalance) setCapacity(capacity uint64) {
|
||||
// balanceToPriority converts a balance to a priority value. Lower priority means
|
||||
// first to disconnect. Positive balance translates to positive priority. If positive
|
||||
// balance is zero then negative balance translates to a negative priority.
|
||||
func (n *NodeBalance) balanceToPriority(b balance, capacity uint64) int64 {
|
||||
if !b.pos.IsZero() {
|
||||
return int64(b.pos.Value(n.bt.posExp.LogOffset(n.bt.clock.Now())) / capacity)
|
||||
func (n *nodeBalance) balanceToPriority(now mclock.AbsTime, b balance, capacity uint64) int64 {
|
||||
pos := b.posValue(now)
|
||||
if pos > 0 {
|
||||
return int64(pos / capacity)
|
||||
}
|
||||
return -int64(b.neg.Value(n.bt.negExp.LogOffset(n.bt.clock.Now())))
|
||||
return -int64(b.negValue(now))
|
||||
}
|
||||
|
||||
// priorityToBalance converts a target priority to a requested balance value.
|
||||
// If the priority is negative, then minimal negative balance is returned;
|
||||
// otherwise the minimal positive balance is returned.
|
||||
func (n *nodeBalance) priorityToBalance(priority int64, capacity uint64) (uint64, uint64) {
|
||||
if priority > 0 {
|
||||
return uint64(priority) * n.capacity, 0
|
||||
}
|
||||
return 0, uint64(-priority)
|
||||
}
|
||||
|
||||
// reducedBalance estimates the reduced balance at a given time in the fututre based
|
||||
// on the given balance, the time factor and an estimated average request cost per time ratio
|
||||
func (n *NodeBalance) reducedBalance(b balance, start mclock.AbsTime, dt time.Duration, capacity uint64, avgReqCost float64) balance {
|
||||
func (n *nodeBalance) reducedBalance(b balance, start mclock.AbsTime, dt time.Duration, capacity uint64, avgReqCost float64) balance {
|
||||
// since the costs are applied continuously during the dt time period we calculate
|
||||
// the expiration offset at the middle of the period
|
||||
at := start + mclock.AbsTime(dt/2)
|
||||
dtf := float64(dt)
|
||||
var (
|
||||
at = start + mclock.AbsTime(dt/2)
|
||||
dtf = float64(dt)
|
||||
)
|
||||
if !b.pos.IsZero() {
|
||||
factor := n.posFactor.timePrice(capacity) + n.posFactor.RequestFactor*avgReqCost
|
||||
factor := n.posFactor.connectionPrice(capacity, avgReqCost)
|
||||
diff := -int64(dtf * factor)
|
||||
dd := b.pos.Add(diff, n.bt.posExp.LogOffset(at))
|
||||
if dd == diff {
|
||||
_, _, net, _ := b.addValue(at, diff, true, false)
|
||||
if net == diff {
|
||||
dtf = 0
|
||||
} else {
|
||||
dtf += float64(dd) / factor
|
||||
dtf += float64(net) / factor
|
||||
}
|
||||
}
|
||||
if dt > 0 {
|
||||
factor := n.negFactor.timePrice(capacity) + n.negFactor.RequestFactor*avgReqCost
|
||||
b.neg.Add(int64(dtf*factor), n.bt.negExp.LogOffset(at))
|
||||
if dtf > 0 {
|
||||
factor := n.negFactor.connectionPrice(capacity, avgReqCost)
|
||||
b.addValue(at, int64(dtf*factor), false, false)
|
||||
}
|
||||
return b
|
||||
}
|
||||
|
||||
// timeUntil calculates the remaining time needed to reach a given priority level
|
||||
// assuming that no requests are processed until then. If the given level is never
|
||||
// reached then (0, false) is returned.
|
||||
// reached then (0, false) is returned. If it has already been reached then (0, true)
|
||||
// is returned.
|
||||
// Note: the function assumes that the balance has been recently updated and
|
||||
// calculates the time starting from the last update.
|
||||
func (n *NodeBalance) timeUntil(priority int64) (time.Duration, bool) {
|
||||
now := n.bt.clock.Now()
|
||||
var dt float64
|
||||
if !n.balance.pos.IsZero() {
|
||||
posBalance := n.balance.pos.Value(n.bt.posExp.LogOffset(now))
|
||||
timePrice := n.posFactor.timePrice(n.capacity)
|
||||
func (n *nodeBalance) timeUntil(priority int64) (time.Duration, bool) {
|
||||
var (
|
||||
now = n.bt.clock.Now()
|
||||
pos = n.balance.posValue(now)
|
||||
targetPos, targetNeg = n.priorityToBalance(priority, n.capacity)
|
||||
diffTime float64
|
||||
)
|
||||
if pos > 0 {
|
||||
timePrice := n.posFactor.connectionPrice(n.capacity, 0)
|
||||
if timePrice < 1e-100 {
|
||||
return 0, false
|
||||
}
|
||||
if priority > 0 {
|
||||
newBalance := uint64(priority) * n.capacity
|
||||
if newBalance > posBalance {
|
||||
return 0, false
|
||||
if targetPos > 0 {
|
||||
if targetPos > pos {
|
||||
return 0, true
|
||||
}
|
||||
dt = float64(posBalance-newBalance) / timePrice
|
||||
return time.Duration(dt), true
|
||||
diffTime = float64(pos-targetPos) / timePrice
|
||||
return time.Duration(diffTime), true
|
||||
} else {
|
||||
dt = float64(posBalance) / timePrice
|
||||
diffTime = float64(pos) / timePrice
|
||||
}
|
||||
} else {
|
||||
if priority > 0 {
|
||||
return 0, false
|
||||
if targetPos > 0 {
|
||||
return 0, true
|
||||
}
|
||||
}
|
||||
// if we have a positive balance then dt equals the time needed to get it to zero
|
||||
negBalance := n.balance.neg.Value(n.bt.negExp.LogOffset(now))
|
||||
timePrice := n.negFactor.timePrice(n.capacity)
|
||||
if uint64(-priority) > negBalance {
|
||||
neg := n.balance.negValue(now)
|
||||
if targetNeg > neg {
|
||||
timePrice := n.negFactor.connectionPrice(n.capacity, 0)
|
||||
if timePrice < 1e-100 {
|
||||
return 0, false
|
||||
}
|
||||
dt += float64(uint64(-priority)-negBalance) / timePrice
|
||||
diffTime += float64(targetNeg-neg) / timePrice
|
||||
}
|
||||
return time.Duration(dt), true
|
||||
return time.Duration(diffTime), true
|
||||
}
|
||||
|
@ -24,6 +24,7 @@ import (
|
||||
"time"
|
||||
|
||||
"github.com/ethereum/go-ethereum/common/mclock"
|
||||
"github.com/ethereum/go-ethereum/ethdb"
|
||||
"github.com/ethereum/go-ethereum/ethdb/memorydb"
|
||||
"github.com/ethereum/go-ethereum/les/utils"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
@ -31,59 +32,82 @@ import (
|
||||
"github.com/ethereum/go-ethereum/p2p/nodestate"
|
||||
)
|
||||
|
||||
var (
|
||||
testFlag = testSetup.NewFlag("testFlag")
|
||||
connAddrFlag = testSetup.NewField("connAddr", reflect.TypeOf(""))
|
||||
btTestSetup = NewBalanceTrackerSetup(testSetup)
|
||||
)
|
||||
|
||||
func init() {
|
||||
btTestSetup.Connect(connAddrFlag, ppTestSetup.CapacityField)
|
||||
}
|
||||
|
||||
type zeroExpirer struct{}
|
||||
|
||||
func (z zeroExpirer) SetRate(now mclock.AbsTime, rate float64) {}
|
||||
func (z zeroExpirer) SetLogOffset(now mclock.AbsTime, logOffset utils.Fixed64) {}
|
||||
func (z zeroExpirer) LogOffset(now mclock.AbsTime) utils.Fixed64 { return 0 }
|
||||
|
||||
type balanceTestClient struct{}
|
||||
|
||||
func (client balanceTestClient) FreeClientId() string { return "" }
|
||||
|
||||
type balanceTestSetup struct {
|
||||
clock *mclock.Simulated
|
||||
db ethdb.KeyValueStore
|
||||
ns *nodestate.NodeStateMachine
|
||||
bt *BalanceTracker
|
||||
setup *serverSetup
|
||||
bt *balanceTracker
|
||||
}
|
||||
|
||||
func newBalanceTestSetup() *balanceTestSetup {
|
||||
func newBalanceTestSetup(db ethdb.KeyValueStore, posExp, negExp utils.ValueExpirer) *balanceTestSetup {
|
||||
// Initialize and customize the setup for the balance testing
|
||||
clock := &mclock.Simulated{}
|
||||
ns := nodestate.NewNodeStateMachine(nil, nil, clock, testSetup)
|
||||
db := memorydb.New()
|
||||
bt := NewBalanceTracker(ns, btTestSetup, db, clock, zeroExpirer{}, zeroExpirer{})
|
||||
setup := newServerSetup()
|
||||
setup.clientField = setup.setup.NewField("balancTestClient", reflect.TypeOf(balanceTestClient{}))
|
||||
|
||||
ns := nodestate.NewNodeStateMachine(nil, nil, clock, setup.setup)
|
||||
if posExp == nil {
|
||||
posExp = zeroExpirer{}
|
||||
}
|
||||
if negExp == nil {
|
||||
negExp = zeroExpirer{}
|
||||
}
|
||||
if db == nil {
|
||||
db = memorydb.New()
|
||||
}
|
||||
bt := newBalanceTracker(ns, setup, db, clock, posExp, negExp)
|
||||
ns.Start()
|
||||
return &balanceTestSetup{
|
||||
clock: clock,
|
||||
db: db,
|
||||
ns: ns,
|
||||
setup: setup,
|
||||
bt: bt,
|
||||
}
|
||||
}
|
||||
|
||||
func (b *balanceTestSetup) newNode(capacity uint64) *NodeBalance {
|
||||
func (b *balanceTestSetup) newNode(capacity uint64) *nodeBalance {
|
||||
node := enode.SignNull(&enr.Record{}, enode.ID{})
|
||||
b.ns.SetState(node, testFlag, nodestate.Flags{}, 0)
|
||||
b.ns.SetField(node, btTestSetup.connAddressField, "")
|
||||
b.ns.SetField(node, b.setup.clientField, balanceTestClient{})
|
||||
if capacity != 0 {
|
||||
b.ns.SetField(node, ppTestSetup.CapacityField, capacity)
|
||||
b.ns.SetField(node, b.setup.capacityField, capacity)
|
||||
}
|
||||
n, _ := b.ns.GetField(node, btTestSetup.BalanceField).(*NodeBalance)
|
||||
n, _ := b.ns.GetField(node, b.setup.balanceField).(*nodeBalance)
|
||||
return n
|
||||
}
|
||||
|
||||
func (b *balanceTestSetup) setBalance(node *nodeBalance, pos, neg uint64) (err error) {
|
||||
b.bt.BalanceOperation(node.node.ID(), node.connAddress, func(balance AtomicBalanceOperator) {
|
||||
err = balance.SetBalance(pos, neg)
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
func (b *balanceTestSetup) addBalance(node *nodeBalance, add int64) (old, new uint64, err error) {
|
||||
b.bt.BalanceOperation(node.node.ID(), node.connAddress, func(balance AtomicBalanceOperator) {
|
||||
old, new, err = balance.AddBalance(add)
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
func (b *balanceTestSetup) stop() {
|
||||
b.bt.Stop()
|
||||
b.bt.stop()
|
||||
b.ns.Stop()
|
||||
}
|
||||
|
||||
func TestAddBalance(t *testing.T) {
|
||||
b := newBalanceTestSetup()
|
||||
b := newBalanceTestSetup(nil, nil, nil)
|
||||
defer b.stop()
|
||||
|
||||
node := b.newNode(1000)
|
||||
@ -100,7 +124,7 @@ func TestAddBalance(t *testing.T) {
|
||||
{maxBalance, [2]uint64{0, 0}, 0, true},
|
||||
}
|
||||
for _, i := range inputs {
|
||||
old, new, err := node.AddBalance(i.delta)
|
||||
old, new, err := b.addBalance(node, i.delta)
|
||||
if i.expectErr {
|
||||
if err == nil {
|
||||
t.Fatalf("Expect get error but nil")
|
||||
@ -119,7 +143,7 @@ func TestAddBalance(t *testing.T) {
|
||||
}
|
||||
|
||||
func TestSetBalance(t *testing.T) {
|
||||
b := newBalanceTestSetup()
|
||||
b := newBalanceTestSetup(nil, nil, nil)
|
||||
defer b.stop()
|
||||
node := b.newNode(1000)
|
||||
|
||||
@ -130,9 +154,8 @@ func TestSetBalance(t *testing.T) {
|
||||
{0, 1000},
|
||||
{1000, 1000},
|
||||
}
|
||||
|
||||
for _, i := range inputs {
|
||||
node.SetBalance(i.pos, i.neg)
|
||||
b.setBalance(node, i.pos, i.neg)
|
||||
pos, neg := node.GetBalance()
|
||||
if pos != i.pos {
|
||||
t.Fatalf("Positive balance mismatch, want %v, got %v", i.pos, pos)
|
||||
@ -144,13 +167,12 @@ func TestSetBalance(t *testing.T) {
|
||||
}
|
||||
|
||||
func TestBalanceTimeCost(t *testing.T) {
|
||||
b := newBalanceTestSetup()
|
||||
b := newBalanceTestSetup(nil, nil, nil)
|
||||
defer b.stop()
|
||||
node := b.newNode(1000)
|
||||
|
||||
b.ns.SetField(node.node, ppTestSetup.CapacityField, uint64(1))
|
||||
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
|
||||
node.SetBalance(uint64(time.Minute), 0) // 1 minute time allowance
|
||||
b.setBalance(node, uint64(time.Minute), 0) // 1 minute time allowance
|
||||
|
||||
var inputs = []struct {
|
||||
runTime time.Duration
|
||||
@ -172,7 +194,7 @@ func TestBalanceTimeCost(t *testing.T) {
|
||||
}
|
||||
}
|
||||
|
||||
node.SetBalance(uint64(time.Minute), 0) // Refill 1 minute time allowance
|
||||
b.setBalance(node, uint64(time.Minute), 0) // Refill 1 minute time allowance
|
||||
for _, i := range inputs {
|
||||
b.clock.Run(i.runTime)
|
||||
if pos, _ := node.GetBalance(); pos != i.expPos {
|
||||
@ -185,13 +207,12 @@ func TestBalanceTimeCost(t *testing.T) {
|
||||
}
|
||||
|
||||
func TestBalanceReqCost(t *testing.T) {
|
||||
b := newBalanceTestSetup()
|
||||
b := newBalanceTestSetup(nil, nil, nil)
|
||||
defer b.stop()
|
||||
node := b.newNode(1000)
|
||||
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
|
||||
|
||||
b.ns.SetField(node.node, ppTestSetup.CapacityField, uint64(1))
|
||||
node.SetBalance(uint64(time.Minute), 0) // 1 minute time serving time allowance
|
||||
b.setBalance(node, uint64(time.Minute), 0) // 1 minute time serving time allowance
|
||||
var inputs = []struct {
|
||||
reqCost uint64
|
||||
expPos uint64
|
||||
@ -214,7 +235,7 @@ func TestBalanceReqCost(t *testing.T) {
|
||||
}
|
||||
|
||||
func TestBalanceToPriority(t *testing.T) {
|
||||
b := newBalanceTestSetup()
|
||||
b := newBalanceTestSetup(nil, nil, nil)
|
||||
defer b.stop()
|
||||
node := b.newNode(1000)
|
||||
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
|
||||
@ -230,22 +251,20 @@ func TestBalanceToPriority(t *testing.T) {
|
||||
{0, 1000, -1000},
|
||||
}
|
||||
for _, i := range inputs {
|
||||
node.SetBalance(i.pos, i.neg)
|
||||
priority := node.Priority(1000)
|
||||
b.setBalance(node, i.pos, i.neg)
|
||||
priority := node.priority(1000)
|
||||
if priority != i.priority {
|
||||
t.Fatalf("Priority mismatch, want %v, got %v", i.priority, priority)
|
||||
t.Fatalf("priority mismatch, want %v, got %v", i.priority, priority)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestEstimatedPriority(t *testing.T) {
|
||||
b := newBalanceTestSetup()
|
||||
b := newBalanceTestSetup(nil, nil, nil)
|
||||
defer b.stop()
|
||||
node := b.newNode(1000000000)
|
||||
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
|
||||
|
||||
b.ns.SetField(node.node, ppTestSetup.CapacityField, uint64(1))
|
||||
node.SetBalance(uint64(time.Minute), 0)
|
||||
b.setBalance(node, uint64(time.Minute), 0)
|
||||
var inputs = []struct {
|
||||
runTime time.Duration // time cost
|
||||
futureTime time.Duration // diff of future time
|
||||
@ -272,47 +291,18 @@ func TestEstimatedPriority(t *testing.T) {
|
||||
for _, i := range inputs {
|
||||
b.clock.Run(i.runTime)
|
||||
node.RequestServed(i.reqCost)
|
||||
priority := node.EstimatePriority(1000000000, 0, i.futureTime, 0, false)
|
||||
if priority != i.priority {
|
||||
t.Fatalf("Estimated priority mismatch, want %v, got %v", i.priority, priority)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestPosBalanceMissing(t *testing.T) {
|
||||
b := newBalanceTestSetup()
|
||||
defer b.stop()
|
||||
node := b.newNode(1000)
|
||||
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
|
||||
|
||||
b.ns.SetField(node.node, ppTestSetup.CapacityField, uint64(1))
|
||||
var inputs = []struct {
|
||||
pos, neg uint64
|
||||
priority int64
|
||||
cap uint64
|
||||
after time.Duration
|
||||
expect uint64
|
||||
}{
|
||||
{uint64(time.Second * 2), 0, 0, 1, time.Second, 0},
|
||||
{uint64(time.Second * 2), 0, 0, 1, 2 * time.Second, 1},
|
||||
{uint64(time.Second * 2), 0, int64(time.Second), 1, 2 * time.Second, uint64(time.Second) + 1},
|
||||
{0, 0, int64(time.Second), 1, time.Second, uint64(2*time.Second) + 1},
|
||||
{0, 0, -int64(time.Second), 1, time.Second, 1},
|
||||
}
|
||||
for _, i := range inputs {
|
||||
node.SetBalance(i.pos, i.neg)
|
||||
got := node.PosBalanceMissing(i.priority, i.cap, i.after)
|
||||
if got != i.expect {
|
||||
t.Fatalf("Missing budget mismatch, want %v, got %v", i.expect, got)
|
||||
priority := node.estimatePriority(1000000000, 0, i.futureTime, 0, false)
|
||||
if priority != i.priority-1 {
|
||||
t.Fatalf("Estimated priority mismatch, want %v, got %v", i.priority-1, priority)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestPostiveBalanceCounting(t *testing.T) {
|
||||
b := newBalanceTestSetup()
|
||||
b := newBalanceTestSetup(nil, nil, nil)
|
||||
defer b.stop()
|
||||
|
||||
var nodes []*NodeBalance
|
||||
var nodes []*nodeBalance
|
||||
for i := 0; i < 100; i += 1 {
|
||||
node := b.newNode(1000000)
|
||||
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
|
||||
@ -323,7 +313,7 @@ func TestPostiveBalanceCounting(t *testing.T) {
|
||||
var sum uint64
|
||||
for i := 0; i < 100; i += 1 {
|
||||
amount := int64(rand.Intn(100) + 100)
|
||||
nodes[i].AddBalance(amount)
|
||||
b.addBalance(nodes[i], amount)
|
||||
sum += uint64(amount)
|
||||
}
|
||||
if b.bt.TotalTokenAmount() != sum {
|
||||
@ -333,7 +323,7 @@ func TestPostiveBalanceCounting(t *testing.T) {
|
||||
// Change client status
|
||||
for i := 0; i < 100; i += 1 {
|
||||
if rand.Intn(2) == 0 {
|
||||
b.ns.SetField(nodes[i].node, ppTestSetup.CapacityField, uint64(1))
|
||||
b.ns.SetField(nodes[i].node, b.setup.capacityField, uint64(1))
|
||||
}
|
||||
}
|
||||
if b.bt.TotalTokenAmount() != sum {
|
||||
@ -341,7 +331,7 @@ func TestPostiveBalanceCounting(t *testing.T) {
|
||||
}
|
||||
for i := 0; i < 100; i += 1 {
|
||||
if rand.Intn(2) == 0 {
|
||||
b.ns.SetField(nodes[i].node, ppTestSetup.CapacityField, uint64(1))
|
||||
b.ns.SetField(nodes[i].node, b.setup.capacityField, uint64(1))
|
||||
}
|
||||
}
|
||||
if b.bt.TotalTokenAmount() != sum {
|
||||
@ -350,7 +340,7 @@ func TestPostiveBalanceCounting(t *testing.T) {
|
||||
}
|
||||
|
||||
func TestCallbackChecking(t *testing.T) {
|
||||
b := newBalanceTestSetup()
|
||||
b := newBalanceTestSetup(nil, nil, nil)
|
||||
defer b.stop()
|
||||
node := b.newNode(1000000)
|
||||
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
|
||||
@ -363,7 +353,7 @@ func TestCallbackChecking(t *testing.T) {
|
||||
{0, time.Second},
|
||||
{-int64(time.Second), 2 * time.Second},
|
||||
}
|
||||
node.SetBalance(uint64(time.Second), 0)
|
||||
b.setBalance(node, uint64(time.Second), 0)
|
||||
for _, i := range inputs {
|
||||
diff, _ := node.timeUntil(i.priority)
|
||||
if diff != i.expDiff {
|
||||
@ -373,14 +363,13 @@ func TestCallbackChecking(t *testing.T) {
|
||||
}
|
||||
|
||||
func TestCallback(t *testing.T) {
|
||||
b := newBalanceTestSetup()
|
||||
b := newBalanceTestSetup(nil, nil, nil)
|
||||
defer b.stop()
|
||||
node := b.newNode(1000)
|
||||
node.SetPriceFactors(PriceFactors{1, 0, 1}, PriceFactors{1, 0, 1})
|
||||
b.ns.SetField(node.node, ppTestSetup.CapacityField, uint64(1))
|
||||
|
||||
callCh := make(chan struct{}, 1)
|
||||
node.SetBalance(uint64(time.Minute), 0)
|
||||
b.setBalance(node, uint64(time.Minute), 0)
|
||||
node.addCallback(balanceCallbackZero, 0, func() { callCh <- struct{}{} })
|
||||
|
||||
b.clock.Run(time.Minute)
|
||||
@ -390,7 +379,7 @@ func TestCallback(t *testing.T) {
|
||||
t.Fatalf("Callback hasn't been called yet")
|
||||
}
|
||||
|
||||
node.SetBalance(uint64(time.Minute), 0)
|
||||
b.setBalance(node, uint64(time.Minute), 0)
|
||||
node.addCallback(balanceCallbackZero, 0, func() { callCh <- struct{}{} })
|
||||
node.removeCallback(balanceCallbackZero)
|
||||
|
||||
@ -403,23 +392,14 @@ func TestCallback(t *testing.T) {
|
||||
}
|
||||
|
||||
func TestBalancePersistence(t *testing.T) {
|
||||
clock := &mclock.Simulated{}
|
||||
ns := nodestate.NewNodeStateMachine(nil, nil, clock, testSetup)
|
||||
db := memorydb.New()
|
||||
posExp := &utils.Expirer{}
|
||||
negExp := &utils.Expirer{}
|
||||
posExp.SetRate(clock.Now(), math.Log(2)/float64(time.Hour*2)) // halves every two hours
|
||||
negExp.SetRate(clock.Now(), math.Log(2)/float64(time.Hour)) // halves every hour
|
||||
bt := NewBalanceTracker(ns, btTestSetup, db, clock, posExp, negExp)
|
||||
ns.Start()
|
||||
bts := &balanceTestSetup{
|
||||
clock: clock,
|
||||
ns: ns,
|
||||
bt: bt,
|
||||
}
|
||||
var nb *NodeBalance
|
||||
exp := func(expPos, expNeg uint64) {
|
||||
pos, neg := nb.GetBalance()
|
||||
posExp.SetRate(0, math.Log(2)/float64(time.Hour*2)) // halves every two hours
|
||||
negExp.SetRate(0, math.Log(2)/float64(time.Hour)) // halves every hour
|
||||
setup := newBalanceTestSetup(nil, posExp, negExp)
|
||||
|
||||
exp := func(balance *nodeBalance, expPos, expNeg uint64) {
|
||||
pos, neg := balance.GetBalance()
|
||||
if pos != expPos {
|
||||
t.Fatalf("Positive balance incorrect, want %v, got %v", expPos, pos)
|
||||
}
|
||||
@ -428,44 +408,32 @@ func TestBalancePersistence(t *testing.T) {
|
||||
}
|
||||
}
|
||||
expTotal := func(expTotal uint64) {
|
||||
total := bt.TotalTokenAmount()
|
||||
total := setup.bt.TotalTokenAmount()
|
||||
if total != expTotal {
|
||||
t.Fatalf("Total token amount incorrect, want %v, got %v", expTotal, total)
|
||||
}
|
||||
}
|
||||
|
||||
expTotal(0)
|
||||
nb = bts.newNode(0)
|
||||
balance := setup.newNode(0)
|
||||
expTotal(0)
|
||||
nb.SetBalance(16000000000, 16000000000)
|
||||
exp(16000000000, 16000000000)
|
||||
setup.setBalance(balance, 16000000000, 16000000000)
|
||||
exp(balance, 16000000000, 16000000000)
|
||||
expTotal(16000000000)
|
||||
clock.Run(time.Hour * 2)
|
||||
exp(8000000000, 4000000000)
|
||||
expTotal(8000000000)
|
||||
bt.Stop()
|
||||
ns.Stop()
|
||||
|
||||
clock = &mclock.Simulated{}
|
||||
ns = nodestate.NewNodeStateMachine(nil, nil, clock, testSetup)
|
||||
posExp = &utils.Expirer{}
|
||||
negExp = &utils.Expirer{}
|
||||
posExp.SetRate(clock.Now(), math.Log(2)/float64(time.Hour*2)) // halves every two hours
|
||||
negExp.SetRate(clock.Now(), math.Log(2)/float64(time.Hour)) // halves every hour
|
||||
bt = NewBalanceTracker(ns, btTestSetup, db, clock, posExp, negExp)
|
||||
ns.Start()
|
||||
bts = &balanceTestSetup{
|
||||
clock: clock,
|
||||
ns: ns,
|
||||
bt: bt,
|
||||
}
|
||||
setup.clock.Run(time.Hour * 2)
|
||||
exp(balance, 8000000000, 4000000000)
|
||||
expTotal(8000000000)
|
||||
nb = bts.newNode(0)
|
||||
exp(8000000000, 4000000000)
|
||||
setup.stop()
|
||||
|
||||
// Test the functionalities after restart
|
||||
setup = newBalanceTestSetup(setup.db, posExp, negExp)
|
||||
expTotal(8000000000)
|
||||
clock.Run(time.Hour * 2)
|
||||
exp(4000000000, 1000000000)
|
||||
balance = setup.newNode(0)
|
||||
exp(balance, 8000000000, 4000000000)
|
||||
expTotal(8000000000)
|
||||
setup.clock.Run(time.Hour * 2)
|
||||
exp(balance, 4000000000, 1000000000)
|
||||
expTotal(4000000000)
|
||||
bt.Stop()
|
||||
ns.Stop()
|
||||
setup.stop()
|
||||
}
|
||||
|
@ -17,7 +17,6 @@
|
||||
package server
|
||||
|
||||
import (
|
||||
"reflect"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
@ -25,6 +24,7 @@ import (
|
||||
"github.com/ethereum/go-ethereum/ethdb"
|
||||
"github.com/ethereum/go-ethereum/les/utils"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
"github.com/ethereum/go-ethereum/p2p/enr"
|
||||
"github.com/ethereum/go-ethereum/p2p/nodestate"
|
||||
)
|
||||
|
||||
@ -34,64 +34,36 @@ const (
|
||||
persistExpirationRefresh = time.Minute * 5 // refresh period of the token expiration persistence
|
||||
)
|
||||
|
||||
// BalanceTrackerSetup contains node state flags and fields used by BalanceTracker
|
||||
type BalanceTrackerSetup struct {
|
||||
// controlled by PriorityPool
|
||||
PriorityFlag, UpdateFlag nodestate.Flags
|
||||
BalanceField nodestate.Field
|
||||
// external connections
|
||||
connAddressField, capacityField nodestate.Field
|
||||
}
|
||||
|
||||
// NewBalanceTrackerSetup creates a new BalanceTrackerSetup and initializes the fields
|
||||
// and flags controlled by BalanceTracker
|
||||
func NewBalanceTrackerSetup(setup *nodestate.Setup) BalanceTrackerSetup {
|
||||
return BalanceTrackerSetup{
|
||||
// PriorityFlag is set if the node has a positive balance
|
||||
PriorityFlag: setup.NewFlag("priorityNode"),
|
||||
// UpdateFlag set and then immediately reset if the balance has been updated and
|
||||
// therefore priority is suddenly changed
|
||||
UpdateFlag: setup.NewFlag("balanceUpdate"),
|
||||
// BalanceField contains the NodeBalance struct which implements nodePriority,
|
||||
// allowing on-demand priority calculation and future priority estimation
|
||||
BalanceField: setup.NewField("balance", reflect.TypeOf(&NodeBalance{})),
|
||||
}
|
||||
}
|
||||
|
||||
// Connect sets the fields used by BalanceTracker as an input
|
||||
func (bts *BalanceTrackerSetup) Connect(connAddressField, capacityField nodestate.Field) {
|
||||
bts.connAddressField = connAddressField
|
||||
bts.capacityField = capacityField
|
||||
}
|
||||
|
||||
// BalanceTracker tracks positive and negative balances for connected nodes.
|
||||
// After connAddressField is set externally, a NodeBalance is created and previous
|
||||
// balanceTracker tracks positive and negative balances for connected nodes.
|
||||
// After clientField is set externally, a nodeBalance is created and previous
|
||||
// balance values are loaded from the database. Both balances are exponentially expired
|
||||
// values. Costs are deducted from the positive balance if present, otherwise added to
|
||||
// the negative balance. If the capacity is non-zero then a time cost is applied
|
||||
// continuously while individual request costs are applied immediately.
|
||||
// The two balances are translated into a single priority value that also depends
|
||||
// on the actual capacity.
|
||||
type BalanceTracker struct {
|
||||
BalanceTrackerSetup
|
||||
type balanceTracker struct {
|
||||
setup *serverSetup
|
||||
clock mclock.Clock
|
||||
lock sync.Mutex
|
||||
ns *nodestate.NodeStateMachine
|
||||
ndb *nodeDB
|
||||
posExp, negExp utils.ValueExpirer
|
||||
|
||||
posExpTC, negExpTC uint64
|
||||
defaultPosFactors, defaultNegFactors PriceFactors
|
||||
|
||||
active, inactive utils.ExpiredValue
|
||||
balanceTimer *utils.UpdateTimer
|
||||
quit chan struct{}
|
||||
}
|
||||
|
||||
// NewBalanceTracker creates a new BalanceTracker
|
||||
func NewBalanceTracker(ns *nodestate.NodeStateMachine, setup BalanceTrackerSetup, db ethdb.KeyValueStore, clock mclock.Clock, posExp, negExp utils.ValueExpirer) *BalanceTracker {
|
||||
// newBalanceTracker creates a new balanceTracker
|
||||
func newBalanceTracker(ns *nodestate.NodeStateMachine, setup *serverSetup, db ethdb.KeyValueStore, clock mclock.Clock, posExp, negExp utils.ValueExpirer) *balanceTracker {
|
||||
ndb := newNodeDB(db, clock)
|
||||
bt := &BalanceTracker{
|
||||
bt := &balanceTracker{
|
||||
ns: ns,
|
||||
BalanceTrackerSetup: setup,
|
||||
setup: setup,
|
||||
ndb: ndb,
|
||||
clock: clock,
|
||||
posExp: posExp,
|
||||
@ -103,13 +75,15 @@ func NewBalanceTracker(ns *nodestate.NodeStateMachine, setup BalanceTrackerSetup
|
||||
posExp.SetLogOffset(clock.Now(), posOffset)
|
||||
negExp.SetLogOffset(clock.Now(), negOffset)
|
||||
|
||||
// Load all persisted balance entries of priority nodes,
|
||||
// calculate the total number of issued service tokens.
|
||||
bt.ndb.forEachBalance(false, func(id enode.ID, balance utils.ExpiredValue) bool {
|
||||
bt.inactive.AddExp(balance)
|
||||
return true
|
||||
})
|
||||
|
||||
ns.SubscribeField(bt.capacityField, func(node *enode.Node, state nodestate.Flags, oldValue, newValue interface{}) {
|
||||
n, _ := ns.GetField(node, bt.BalanceField).(*NodeBalance)
|
||||
ns.SubscribeField(bt.setup.capacityField, func(node *enode.Node, state nodestate.Flags, oldValue, newValue interface{}) {
|
||||
n, _ := ns.GetField(node, bt.setup.balanceField).(*nodeBalance)
|
||||
if n == nil {
|
||||
return
|
||||
}
|
||||
@ -126,15 +100,22 @@ func NewBalanceTracker(ns *nodestate.NodeStateMachine, setup BalanceTrackerSetup
|
||||
n.deactivate()
|
||||
}
|
||||
})
|
||||
ns.SubscribeField(bt.connAddressField, func(node *enode.Node, state nodestate.Flags, oldValue, newValue interface{}) {
|
||||
ns.SubscribeField(bt.setup.clientField, func(node *enode.Node, state nodestate.Flags, oldValue, newValue interface{}) {
|
||||
type peer interface {
|
||||
FreeClientId() string
|
||||
}
|
||||
if newValue != nil {
|
||||
ns.SetFieldSub(node, bt.BalanceField, bt.newNodeBalance(node, newValue.(string)))
|
||||
n := bt.newNodeBalance(node, newValue.(peer).FreeClientId(), true)
|
||||
bt.lock.Lock()
|
||||
n.SetPriceFactors(bt.defaultPosFactors, bt.defaultNegFactors)
|
||||
bt.lock.Unlock()
|
||||
ns.SetFieldSub(node, bt.setup.balanceField, n)
|
||||
} else {
|
||||
ns.SetStateSub(node, nodestate.Flags{}, bt.PriorityFlag, 0)
|
||||
if b, _ := ns.GetField(node, bt.BalanceField).(*NodeBalance); b != nil {
|
||||
ns.SetStateSub(node, nodestate.Flags{}, bt.setup.priorityFlag, 0)
|
||||
if b, _ := ns.GetField(node, bt.setup.balanceField).(*nodeBalance); b != nil {
|
||||
b.deactivate()
|
||||
}
|
||||
ns.SetFieldSub(node, bt.BalanceField, nil)
|
||||
ns.SetFieldSub(node, bt.setup.balanceField, nil)
|
||||
}
|
||||
})
|
||||
|
||||
@ -157,31 +138,31 @@ func NewBalanceTracker(ns *nodestate.NodeStateMachine, setup BalanceTrackerSetup
|
||||
return bt
|
||||
}
|
||||
|
||||
// Stop saves expiration offset and unsaved node balances and shuts BalanceTracker down
|
||||
func (bt *BalanceTracker) Stop() {
|
||||
// Stop saves expiration offset and unsaved node balances and shuts balanceTracker down
|
||||
func (bt *balanceTracker) stop() {
|
||||
now := bt.clock.Now()
|
||||
bt.ndb.setExpiration(bt.posExp.LogOffset(now), bt.negExp.LogOffset(now))
|
||||
close(bt.quit)
|
||||
bt.ns.ForEach(nodestate.Flags{}, nodestate.Flags{}, func(node *enode.Node, state nodestate.Flags) {
|
||||
if n, ok := bt.ns.GetField(node, bt.BalanceField).(*NodeBalance); ok {
|
||||
if n, ok := bt.ns.GetField(node, bt.setup.balanceField).(*nodeBalance); ok {
|
||||
n.lock.Lock()
|
||||
n.storeBalance(true, true)
|
||||
n.lock.Unlock()
|
||||
bt.ns.SetField(node, bt.BalanceField, nil)
|
||||
bt.ns.SetField(node, bt.setup.balanceField, nil)
|
||||
}
|
||||
})
|
||||
bt.ndb.close()
|
||||
}
|
||||
|
||||
// TotalTokenAmount returns the current total amount of service tokens in existence
|
||||
func (bt *BalanceTracker) TotalTokenAmount() uint64 {
|
||||
func (bt *balanceTracker) TotalTokenAmount() uint64 {
|
||||
bt.lock.Lock()
|
||||
defer bt.lock.Unlock()
|
||||
|
||||
bt.balanceTimer.Update(func(_ time.Duration) bool {
|
||||
bt.active = utils.ExpiredValue{}
|
||||
bt.ns.ForEach(nodestate.Flags{}, nodestate.Flags{}, func(node *enode.Node, state nodestate.Flags) {
|
||||
if n, ok := bt.ns.GetField(node, bt.BalanceField).(*NodeBalance); ok && n.active {
|
||||
if n, ok := bt.ns.GetField(node, bt.setup.balanceField).(*nodeBalance); ok && n.active {
|
||||
pos, _ := n.GetRawBalance()
|
||||
bt.active.AddExp(pos)
|
||||
}
|
||||
@ -194,13 +175,21 @@ func (bt *BalanceTracker) TotalTokenAmount() uint64 {
|
||||
}
|
||||
|
||||
// GetPosBalanceIDs lists node IDs with an associated positive balance
|
||||
func (bt *BalanceTracker) GetPosBalanceIDs(start, stop enode.ID, maxCount int) (result []enode.ID) {
|
||||
func (bt *balanceTracker) GetPosBalanceIDs(start, stop enode.ID, maxCount int) (result []enode.ID) {
|
||||
return bt.ndb.getPosBalanceIDs(start, stop, maxCount)
|
||||
}
|
||||
|
||||
// SetDefaultFactors sets the default price factors applied to subsequently connected clients
|
||||
func (bt *balanceTracker) SetDefaultFactors(posFactors, negFactors PriceFactors) {
|
||||
bt.lock.Lock()
|
||||
bt.defaultPosFactors = posFactors
|
||||
bt.defaultNegFactors = negFactors
|
||||
bt.lock.Unlock()
|
||||
}
|
||||
|
||||
// SetExpirationTCs sets positive and negative token expiration time constants.
|
||||
// Specified in seconds, 0 means infinite (no expiration).
|
||||
func (bt *BalanceTracker) SetExpirationTCs(pos, neg uint64) {
|
||||
func (bt *balanceTracker) SetExpirationTCs(pos, neg uint64) {
|
||||
bt.lock.Lock()
|
||||
defer bt.lock.Unlock()
|
||||
|
||||
@ -220,39 +209,55 @@ func (bt *BalanceTracker) SetExpirationTCs(pos, neg uint64) {
|
||||
|
||||
// GetExpirationTCs returns the current positive and negative token expiration
|
||||
// time constants
|
||||
func (bt *BalanceTracker) GetExpirationTCs() (pos, neg uint64) {
|
||||
func (bt *balanceTracker) GetExpirationTCs() (pos, neg uint64) {
|
||||
bt.lock.Lock()
|
||||
defer bt.lock.Unlock()
|
||||
|
||||
return bt.posExpTC, bt.negExpTC
|
||||
}
|
||||
|
||||
// newNodeBalance loads balances from the database and creates a NodeBalance instance
|
||||
// for the given node. It also sets the PriorityFlag and adds balanceCallbackZero if
|
||||
// BalanceOperation allows atomic operations on the balance of a node regardless of whether
|
||||
// it is currently connected or not
|
||||
func (bt *balanceTracker) BalanceOperation(id enode.ID, connAddress string, cb func(AtomicBalanceOperator)) {
|
||||
bt.ns.Operation(func() {
|
||||
var nb *nodeBalance
|
||||
if node := bt.ns.GetNode(id); node != nil {
|
||||
nb, _ = bt.ns.GetField(node, bt.setup.balanceField).(*nodeBalance)
|
||||
} else {
|
||||
node = enode.SignNull(&enr.Record{}, id)
|
||||
nb = bt.newNodeBalance(node, connAddress, false)
|
||||
}
|
||||
cb(nb)
|
||||
})
|
||||
}
|
||||
|
||||
// newNodeBalance loads balances from the database and creates a nodeBalance instance
|
||||
// for the given node. It also sets the priorityFlag and adds balanceCallbackZero if
|
||||
// the node has a positive balance.
|
||||
// Note: this function should run inside a NodeStateMachine operation
|
||||
func (bt *BalanceTracker) newNodeBalance(node *enode.Node, negBalanceKey string) *NodeBalance {
|
||||
func (bt *balanceTracker) newNodeBalance(node *enode.Node, connAddress string, setFlags bool) *nodeBalance {
|
||||
pb := bt.ndb.getOrNewBalance(node.ID().Bytes(), false)
|
||||
nb := bt.ndb.getOrNewBalance([]byte(negBalanceKey), true)
|
||||
n := &NodeBalance{
|
||||
nb := bt.ndb.getOrNewBalance([]byte(connAddress), true)
|
||||
n := &nodeBalance{
|
||||
bt: bt,
|
||||
node: node,
|
||||
connAddress: negBalanceKey,
|
||||
balance: balance{pos: pb, neg: nb},
|
||||
setFlags: setFlags,
|
||||
connAddress: connAddress,
|
||||
balance: balance{pos: pb, neg: nb, posExp: bt.posExp, negExp: bt.negExp},
|
||||
initTime: bt.clock.Now(),
|
||||
lastUpdate: bt.clock.Now(),
|
||||
}
|
||||
for i := range n.callbackIndex {
|
||||
n.callbackIndex[i] = -1
|
||||
}
|
||||
if n.checkPriorityStatus() {
|
||||
n.bt.ns.SetStateSub(n.node, n.bt.PriorityFlag, nodestate.Flags{}, 0)
|
||||
if setFlags && n.checkPriorityStatus() {
|
||||
n.bt.ns.SetStateSub(n.node, n.bt.setup.priorityFlag, nodestate.Flags{}, 0)
|
||||
}
|
||||
return n
|
||||
}
|
||||
|
||||
// storeBalance stores either a positive or a negative balance in the database
|
||||
func (bt *BalanceTracker) storeBalance(id []byte, neg bool, value utils.ExpiredValue) {
|
||||
func (bt *balanceTracker) storeBalance(id []byte, neg bool, value utils.ExpiredValue) {
|
||||
if bt.canDropBalance(bt.clock.Now(), neg, value) {
|
||||
bt.ndb.delBalance(id, neg) // balance is small enough, drop it directly.
|
||||
} else {
|
||||
@ -262,7 +267,7 @@ func (bt *BalanceTracker) storeBalance(id []byte, neg bool, value utils.ExpiredV
|
||||
|
||||
// canDropBalance tells whether a positive or negative balance is below the threshold
|
||||
// and therefore can be dropped from the database
|
||||
func (bt *BalanceTracker) canDropBalance(now mclock.AbsTime, neg bool, b utils.ExpiredValue) bool {
|
||||
func (bt *balanceTracker) canDropBalance(now mclock.AbsTime, neg bool, b utils.ExpiredValue) bool {
|
||||
if neg {
|
||||
return b.Value(bt.negExp.LogOffset(now)) <= negThreshold
|
||||
}
|
||||
@ -270,7 +275,7 @@ func (bt *BalanceTracker) canDropBalance(now mclock.AbsTime, neg bool, b utils.E
|
||||
}
|
||||
|
||||
// updateTotalBalance adjusts the total balance after executing given callback.
|
||||
func (bt *BalanceTracker) updateTotalBalance(n *NodeBalance, callback func() bool) {
|
||||
func (bt *balanceTracker) updateTotalBalance(n *nodeBalance, callback func() bool) {
|
||||
bt.lock.Lock()
|
||||
defer bt.lock.Unlock()
|
||||
|
||||
|
335
les/vflux/server/clientpool.go
Normal file
335
les/vflux/server/clientpool.go
Normal file
@ -0,0 +1,335 @@
|
||||
// Copyright 2019 The go-ethereum Authors
|
||||
// This file is part of the go-ethereum library.
|
||||
//
|
||||
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// The go-ethereum library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
package server
|
||||
|
||||
import (
|
||||
"errors"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
"github.com/ethereum/go-ethereum/common/mclock"
|
||||
"github.com/ethereum/go-ethereum/ethdb"
|
||||
"github.com/ethereum/go-ethereum/les/utils"
|
||||
"github.com/ethereum/go-ethereum/les/vflux"
|
||||
"github.com/ethereum/go-ethereum/log"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
"github.com/ethereum/go-ethereum/p2p/nodestate"
|
||||
"github.com/ethereum/go-ethereum/rlp"
|
||||
)
|
||||
|
||||
var (
|
||||
ErrNotConnected = errors.New("client not connected")
|
||||
ErrNoPriority = errors.New("priority too low to raise capacity")
|
||||
ErrCantFindMaximum = errors.New("Unable to find maximum allowed capacity")
|
||||
)
|
||||
|
||||
// ClientPool implements a client database that assigns a priority to each client
|
||||
// based on a positive and negative balance. Positive balance is externally assigned
|
||||
// to prioritized clients and is decreased with connection time and processed
|
||||
// requests (unless the price factors are zero). If the positive balance is zero
|
||||
// then negative balance is accumulated.
|
||||
//
|
||||
// Balance tracking and priority calculation for connected clients is done by
|
||||
// balanceTracker. PriorityQueue ensures that clients with the lowest positive or
|
||||
// highest negative balance get evicted when the total capacity allowance is full
|
||||
// and new clients with a better balance want to connect.
|
||||
//
|
||||
// Already connected nodes receive a small bias in their favor in order to avoid
|
||||
// accepting and instantly kicking out clients. In theory, we try to ensure that
|
||||
// each client can have several minutes of connection time.
|
||||
//
|
||||
// Balances of disconnected clients are stored in nodeDB including positive balance
|
||||
// and negative banalce. Boeth positive balance and negative balance will decrease
|
||||
// exponentially. If the balance is low enough, then the record will be dropped.
|
||||
type ClientPool struct {
|
||||
*priorityPool
|
||||
*balanceTracker
|
||||
|
||||
setup *serverSetup
|
||||
clock mclock.Clock
|
||||
closed bool
|
||||
ns *nodestate.NodeStateMachine
|
||||
synced func() bool
|
||||
|
||||
lock sync.RWMutex
|
||||
connectedBias time.Duration
|
||||
|
||||
minCap uint64 // the minimal capacity value allowed for any client
|
||||
capReqNode *enode.Node // node that is requesting capacity change; only used inside NSM operation
|
||||
}
|
||||
|
||||
// clientPeer represents a peer in the client pool. None of the callbacks should block.
|
||||
type clientPeer interface {
|
||||
Node() *enode.Node
|
||||
FreeClientId() string // unique id for non-priority clients (typically a prefix of the network address)
|
||||
InactiveAllowance() time.Duration // disconnection timeout for inactive non-priority peers
|
||||
UpdateCapacity(newCap uint64, requested bool) // signals a capacity update (requested is true if it is a result of a SetCapacity call on the given peer
|
||||
Disconnect() // initiates disconnection (Unregister should always be called)
|
||||
}
|
||||
|
||||
// NewClientPool creates a new client pool
|
||||
func NewClientPool(balanceDb ethdb.KeyValueStore, minCap uint64, connectedBias time.Duration, clock mclock.Clock, synced func() bool) *ClientPool {
|
||||
setup := newServerSetup()
|
||||
ns := nodestate.NewNodeStateMachine(nil, nil, clock, setup.setup)
|
||||
cp := &ClientPool{
|
||||
priorityPool: newPriorityPool(ns, setup, clock, minCap, connectedBias, 4, 100),
|
||||
balanceTracker: newBalanceTracker(ns, setup, balanceDb, clock, &utils.Expirer{}, &utils.Expirer{}),
|
||||
setup: setup,
|
||||
ns: ns,
|
||||
clock: clock,
|
||||
minCap: minCap,
|
||||
connectedBias: connectedBias,
|
||||
synced: synced,
|
||||
}
|
||||
|
||||
ns.SubscribeState(nodestate.MergeFlags(setup.activeFlag, setup.inactiveFlag, setup.priorityFlag), func(node *enode.Node, oldState, newState nodestate.Flags) {
|
||||
if newState.Equals(setup.inactiveFlag) {
|
||||
// set timeout for non-priority inactive client
|
||||
var timeout time.Duration
|
||||
if c, ok := ns.GetField(node, setup.clientField).(clientPeer); ok {
|
||||
timeout = c.InactiveAllowance()
|
||||
}
|
||||
if timeout > 0 {
|
||||
ns.AddTimeout(node, setup.inactiveFlag, timeout)
|
||||
} else {
|
||||
// Note: if capacity is immediately available then priorityPool will set the active
|
||||
// flag simultaneously with removing the inactive flag and therefore this will not
|
||||
// initiate disconnection
|
||||
ns.SetStateSub(node, nodestate.Flags{}, setup.inactiveFlag, 0)
|
||||
}
|
||||
}
|
||||
if oldState.Equals(setup.inactiveFlag) && newState.Equals(setup.inactiveFlag.Or(setup.priorityFlag)) {
|
||||
ns.SetStateSub(node, setup.inactiveFlag, nodestate.Flags{}, 0) // priority gained; remove timeout
|
||||
}
|
||||
if newState.Equals(setup.activeFlag) {
|
||||
// active with no priority; limit capacity to minCap
|
||||
cap, _ := ns.GetField(node, setup.capacityField).(uint64)
|
||||
if cap > minCap {
|
||||
cp.requestCapacity(node, minCap, minCap, 0)
|
||||
}
|
||||
}
|
||||
if newState.Equals(nodestate.Flags{}) {
|
||||
if c, ok := ns.GetField(node, setup.clientField).(clientPeer); ok {
|
||||
c.Disconnect()
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
ns.SubscribeField(setup.capacityField, func(node *enode.Node, state nodestate.Flags, oldValue, newValue interface{}) {
|
||||
if c, ok := ns.GetField(node, setup.clientField).(clientPeer); ok {
|
||||
newCap, _ := newValue.(uint64)
|
||||
c.UpdateCapacity(newCap, node == cp.capReqNode)
|
||||
}
|
||||
})
|
||||
|
||||
// add metrics
|
||||
cp.ns.SubscribeState(nodestate.MergeFlags(cp.setup.activeFlag, cp.setup.inactiveFlag), func(node *enode.Node, oldState, newState nodestate.Flags) {
|
||||
if oldState.IsEmpty() && !newState.IsEmpty() {
|
||||
clientConnectedMeter.Mark(1)
|
||||
}
|
||||
if !oldState.IsEmpty() && newState.IsEmpty() {
|
||||
clientDisconnectedMeter.Mark(1)
|
||||
}
|
||||
if oldState.HasNone(cp.setup.activeFlag) && oldState.HasAll(cp.setup.activeFlag) {
|
||||
clientActivatedMeter.Mark(1)
|
||||
}
|
||||
if oldState.HasAll(cp.setup.activeFlag) && oldState.HasNone(cp.setup.activeFlag) {
|
||||
clientDeactivatedMeter.Mark(1)
|
||||
}
|
||||
_, connected := cp.Active()
|
||||
totalConnectedGauge.Update(int64(connected))
|
||||
})
|
||||
return cp
|
||||
}
|
||||
|
||||
// Start starts the client pool. Should be called before Register/Unregister.
|
||||
func (cp *ClientPool) Start() {
|
||||
cp.ns.Start()
|
||||
}
|
||||
|
||||
// Stop shuts the client pool down. The clientPeer interface callbacks will not be called
|
||||
// after Stop. Register calls will return nil.
|
||||
func (cp *ClientPool) Stop() {
|
||||
cp.balanceTracker.stop()
|
||||
cp.ns.Stop()
|
||||
}
|
||||
|
||||
// Register registers the peer into the client pool. If the peer has insufficient
|
||||
// priority and remains inactive for longer than the allowed timeout then it will be
|
||||
// disconnected by calling the Disconnect function of the clientPeer interface.
|
||||
func (cp *ClientPool) Register(peer clientPeer) ConnectedBalance {
|
||||
cp.ns.SetField(peer.Node(), cp.setup.clientField, peerWrapper{peer})
|
||||
balance, _ := cp.ns.GetField(peer.Node(), cp.setup.balanceField).(*nodeBalance)
|
||||
return balance
|
||||
}
|
||||
|
||||
// Unregister removes the peer from the client pool
|
||||
func (cp *ClientPool) Unregister(peer clientPeer) {
|
||||
cp.ns.SetField(peer.Node(), cp.setup.clientField, nil)
|
||||
}
|
||||
|
||||
// setConnectedBias sets the connection bias, which is applied to already connected clients
|
||||
// So that already connected client won't be kicked out very soon and we can ensure all
|
||||
// connected clients can have enough time to request or sync some data.
|
||||
func (cp *ClientPool) SetConnectedBias(bias time.Duration) {
|
||||
cp.lock.Lock()
|
||||
cp.connectedBias = bias
|
||||
cp.setActiveBias(bias)
|
||||
cp.lock.Unlock()
|
||||
}
|
||||
|
||||
// SetCapacity sets the assigned capacity of a connected client
|
||||
func (cp *ClientPool) SetCapacity(node *enode.Node, reqCap uint64, bias time.Duration, requested bool) (capacity uint64, err error) {
|
||||
cp.lock.RLock()
|
||||
if cp.connectedBias > bias {
|
||||
bias = cp.connectedBias
|
||||
}
|
||||
cp.lock.RUnlock()
|
||||
|
||||
cp.ns.Operation(func() {
|
||||
balance, _ := cp.ns.GetField(node, cp.setup.balanceField).(*nodeBalance)
|
||||
if balance == nil {
|
||||
err = ErrNotConnected
|
||||
return
|
||||
}
|
||||
capacity, _ = cp.ns.GetField(node, cp.setup.capacityField).(uint64)
|
||||
if capacity == 0 {
|
||||
// if the client is inactive then it has insufficient priority for the minimal capacity
|
||||
// (will be activated automatically with minCap when possible)
|
||||
return
|
||||
}
|
||||
if reqCap < cp.minCap {
|
||||
// can't request less than minCap; switching between 0 (inactive state) and minCap is
|
||||
// performed by the server automatically as soon as necessary/possible
|
||||
reqCap = cp.minCap
|
||||
}
|
||||
if reqCap > cp.minCap && cp.ns.GetState(node).HasNone(cp.setup.priorityFlag) {
|
||||
err = ErrNoPriority
|
||||
return
|
||||
}
|
||||
if reqCap == capacity {
|
||||
return
|
||||
}
|
||||
if requested {
|
||||
// mark the requested node so that the UpdateCapacity callback can signal
|
||||
// whether the update is the direct result of a SetCapacity call on the given node
|
||||
cp.capReqNode = node
|
||||
defer func() {
|
||||
cp.capReqNode = nil
|
||||
}()
|
||||
}
|
||||
|
||||
var minTarget, maxTarget uint64
|
||||
if reqCap > capacity {
|
||||
// Estimate maximum available capacity at the current priority level and request
|
||||
// the estimated amount.
|
||||
// Note: requestCapacity could find the highest available capacity between the
|
||||
// current and the requested capacity but it could cost a lot of iterations with
|
||||
// fine step adjustment if the requested capacity is very high. By doing a quick
|
||||
// estimation of the maximum available capacity based on the capacity curve we
|
||||
// can limit the number of required iterations.
|
||||
curve := cp.getCapacityCurve().exclude(node.ID())
|
||||
maxTarget = curve.maxCapacity(func(capacity uint64) int64 {
|
||||
return balance.estimatePriority(capacity, 0, 0, bias, false)
|
||||
})
|
||||
if maxTarget <= capacity {
|
||||
return
|
||||
}
|
||||
if maxTarget > reqCap {
|
||||
maxTarget = reqCap
|
||||
}
|
||||
// Specify a narrow target range that allows a limited number of fine step
|
||||
// iterations
|
||||
minTarget = maxTarget - maxTarget/20
|
||||
if minTarget < capacity {
|
||||
minTarget = capacity
|
||||
}
|
||||
} else {
|
||||
minTarget, maxTarget = reqCap, reqCap
|
||||
}
|
||||
if newCap := cp.requestCapacity(node, minTarget, maxTarget, bias); newCap >= minTarget && newCap <= maxTarget {
|
||||
capacity = newCap
|
||||
return
|
||||
}
|
||||
// we should be able to find the maximum allowed capacity in a few iterations
|
||||
log.Error("Unable to find maximum allowed capacity")
|
||||
err = ErrCantFindMaximum
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
// serveCapQuery serves a vflux capacity query. It receives multiple token amount values
|
||||
// and a bias time value. For each given token amount it calculates the maximum achievable
|
||||
// capacity in case the amount is added to the balance.
|
||||
func (cp *ClientPool) serveCapQuery(id enode.ID, freeID string, data []byte) []byte {
|
||||
var req vflux.CapacityQueryReq
|
||||
if rlp.DecodeBytes(data, &req) != nil {
|
||||
return nil
|
||||
}
|
||||
if l := len(req.AddTokens); l == 0 || l > vflux.CapacityQueryMaxLen {
|
||||
return nil
|
||||
}
|
||||
result := make(vflux.CapacityQueryReply, len(req.AddTokens))
|
||||
if !cp.synced() {
|
||||
capacityQueryZeroMeter.Mark(1)
|
||||
reply, _ := rlp.EncodeToBytes(&result)
|
||||
return reply
|
||||
}
|
||||
|
||||
bias := time.Second * time.Duration(req.Bias)
|
||||
cp.lock.RLock()
|
||||
if cp.connectedBias > bias {
|
||||
bias = cp.connectedBias
|
||||
}
|
||||
cp.lock.RUnlock()
|
||||
|
||||
// use capacityCurve to answer request for multiple newly bought token amounts
|
||||
curve := cp.getCapacityCurve().exclude(id)
|
||||
cp.BalanceOperation(id, freeID, func(balance AtomicBalanceOperator) {
|
||||
pb, _ := balance.GetBalance()
|
||||
for i, addTokens := range req.AddTokens {
|
||||
add := addTokens.Int64()
|
||||
result[i] = curve.maxCapacity(func(capacity uint64) int64 {
|
||||
return balance.estimatePriority(capacity, add, 0, bias, false) / int64(capacity)
|
||||
})
|
||||
if add <= 0 && uint64(-add) >= pb && result[i] > cp.minCap {
|
||||
result[i] = cp.minCap
|
||||
}
|
||||
if result[i] < cp.minCap {
|
||||
result[i] = 0
|
||||
}
|
||||
}
|
||||
})
|
||||
// add first result to metrics (don't care about priority client multi-queries yet)
|
||||
if result[0] == 0 {
|
||||
capacityQueryZeroMeter.Mark(1)
|
||||
} else {
|
||||
capacityQueryNonZeroMeter.Mark(1)
|
||||
}
|
||||
reply, _ := rlp.EncodeToBytes(&result)
|
||||
return reply
|
||||
}
|
||||
|
||||
// Handle implements Service
|
||||
func (cp *ClientPool) Handle(id enode.ID, address string, name string, data []byte) []byte {
|
||||
switch name {
|
||||
case vflux.CapacityQueryName:
|
||||
return cp.serveCapQuery(id, address, data)
|
||||
default:
|
||||
return nil
|
||||
}
|
||||
}
|
@ -14,7 +14,7 @@
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
package les
|
||||
package server
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
@ -24,12 +24,13 @@ import (
|
||||
|
||||
"github.com/ethereum/go-ethereum/common/mclock"
|
||||
"github.com/ethereum/go-ethereum/core/rawdb"
|
||||
vfs "github.com/ethereum/go-ethereum/les/vflux/server"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
"github.com/ethereum/go-ethereum/p2p/enr"
|
||||
"github.com/ethereum/go-ethereum/p2p/nodestate"
|
||||
)
|
||||
|
||||
const defaultConnectedBias = time.Minute * 3
|
||||
|
||||
func TestClientPoolL10C100Free(t *testing.T) {
|
||||
testClientPool(t, 10, 100, 0, true)
|
||||
}
|
||||
@ -64,11 +65,6 @@ type poolTestPeer struct {
|
||||
inactiveAllowed bool
|
||||
}
|
||||
|
||||
func testStateMachine() *nodestate.NodeStateMachine {
|
||||
return nodestate.NewNodeStateMachine(nil, nil, mclock.System{}, serverSetup)
|
||||
|
||||
}
|
||||
|
||||
func newPoolTestPeer(i int, disconnCh chan int) *poolTestPeer {
|
||||
return &poolTestPeer{
|
||||
index: i,
|
||||
@ -81,36 +77,39 @@ func (i *poolTestPeer) Node() *enode.Node {
|
||||
return i.node
|
||||
}
|
||||
|
||||
func (i *poolTestPeer) freeClientId() string {
|
||||
func (i *poolTestPeer) FreeClientId() string {
|
||||
return fmt.Sprintf("addr #%d", i.index)
|
||||
}
|
||||
|
||||
func (i *poolTestPeer) updateCapacity(cap uint64) {
|
||||
i.cap = cap
|
||||
func (i *poolTestPeer) InactiveAllowance() time.Duration {
|
||||
if i.inactiveAllowed {
|
||||
return time.Second * 10
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (i *poolTestPeer) freeze() {}
|
||||
|
||||
func (i *poolTestPeer) allowInactive() bool {
|
||||
return i.inactiveAllowed
|
||||
func (i *poolTestPeer) UpdateCapacity(capacity uint64, requested bool) {
|
||||
i.cap = capacity
|
||||
}
|
||||
|
||||
func getBalance(pool *clientPool, p *poolTestPeer) (pos, neg uint64) {
|
||||
temp := pool.ns.GetField(p.node, clientInfoField) == nil
|
||||
if temp {
|
||||
pool.ns.SetField(p.node, connAddressField, p.freeClientId())
|
||||
}
|
||||
n, _ := pool.ns.GetField(p.node, pool.BalanceField).(*vfs.NodeBalance)
|
||||
pos, neg = n.GetBalance()
|
||||
if temp {
|
||||
pool.ns.SetField(p.node, connAddressField, nil)
|
||||
func (i *poolTestPeer) Disconnect() {
|
||||
if i.disconnCh == nil {
|
||||
return
|
||||
}
|
||||
id := i.node.ID()
|
||||
i.disconnCh <- int(id[0]) + int(id[1])<<8
|
||||
}
|
||||
|
||||
func getBalance(pool *ClientPool, p *poolTestPeer) (pos, neg uint64) {
|
||||
pool.BalanceOperation(p.node.ID(), p.FreeClientId(), func(nb AtomicBalanceOperator) {
|
||||
pos, neg = nb.GetBalance()
|
||||
})
|
||||
return
|
||||
}
|
||||
|
||||
func addBalance(pool *clientPool, id enode.ID, amount int64) {
|
||||
pool.forClients([]enode.ID{id}, func(c *clientInfo) {
|
||||
c.balance.AddBalance(amount)
|
||||
func addBalance(pool *ClientPool, id enode.ID, amount int64) {
|
||||
pool.BalanceOperation(id, "", func(nb AtomicBalanceOperator) {
|
||||
nb.AddBalance(amount)
|
||||
})
|
||||
}
|
||||
|
||||
@ -122,6 +121,19 @@ func checkDiff(a, b uint64) bool {
|
||||
return a > b+maxDiff || b > a+maxDiff
|
||||
}
|
||||
|
||||
func connect(pool *ClientPool, peer *poolTestPeer) uint64 {
|
||||
pool.Register(peer)
|
||||
return peer.cap
|
||||
}
|
||||
|
||||
func disconnect(pool *ClientPool, peer *poolTestPeer) {
|
||||
pool.Unregister(peer)
|
||||
}
|
||||
|
||||
func alwaysTrueFn() bool {
|
||||
return true
|
||||
}
|
||||
|
||||
func testClientPool(t *testing.T, activeLimit, clientCount, paidCount int, randomDisconnect bool) {
|
||||
rand.Seed(time.Now().UnixNano())
|
||||
var (
|
||||
@ -130,19 +142,17 @@ func testClientPool(t *testing.T, activeLimit, clientCount, paidCount int, rando
|
||||
connected = make([]bool, clientCount)
|
||||
connTicks = make([]int, clientCount)
|
||||
disconnCh = make(chan int, clientCount)
|
||||
disconnFn = func(id enode.ID) {
|
||||
disconnCh <- int(id[0]) + int(id[1])<<8
|
||||
}
|
||||
pool = newClientPool(testStateMachine(), db, 1, 0, &clock, disconnFn, alwaysTrueFn)
|
||||
pool = NewClientPool(db, 1, 0, &clock, alwaysTrueFn)
|
||||
)
|
||||
pool.ns.Start()
|
||||
pool.Start()
|
||||
pool.SetExpirationTCs(0, 1000)
|
||||
|
||||
pool.setLimits(activeLimit, uint64(activeLimit))
|
||||
pool.setDefaultFactors(vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
pool.SetLimits(uint64(activeLimit), uint64(activeLimit))
|
||||
pool.SetDefaultFactors(PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
|
||||
// pool should accept new peers up to its connected limit
|
||||
for i := 0; i < activeLimit; i++ {
|
||||
if cap, _ := pool.connect(newPoolTestPeer(i, disconnCh)); cap != 0 {
|
||||
if cap := connect(pool, newPoolTestPeer(i, disconnCh)); cap != 0 {
|
||||
connected[i] = true
|
||||
} else {
|
||||
t.Fatalf("Test peer #%d rejected", i)
|
||||
@ -163,23 +173,23 @@ func testClientPool(t *testing.T, activeLimit, clientCount, paidCount int, rando
|
||||
i := rand.Intn(clientCount)
|
||||
if connected[i] {
|
||||
if randomDisconnect {
|
||||
pool.disconnect(newPoolTestPeer(i, disconnCh))
|
||||
disconnect(pool, newPoolTestPeer(i, disconnCh))
|
||||
connected[i] = false
|
||||
connTicks[i] += tickCounter
|
||||
}
|
||||
} else {
|
||||
if cap, _ := pool.connect(newPoolTestPeer(i, disconnCh)); cap != 0 {
|
||||
if cap := connect(pool, newPoolTestPeer(i, disconnCh)); cap != 0 {
|
||||
connected[i] = true
|
||||
connTicks[i] -= tickCounter
|
||||
} else {
|
||||
pool.disconnect(newPoolTestPeer(i, disconnCh))
|
||||
disconnect(pool, newPoolTestPeer(i, disconnCh))
|
||||
}
|
||||
}
|
||||
pollDisconnects:
|
||||
for {
|
||||
select {
|
||||
case i := <-disconnCh:
|
||||
pool.disconnect(newPoolTestPeer(i, disconnCh))
|
||||
disconnect(pool, newPoolTestPeer(i, disconnCh))
|
||||
if connected[i] {
|
||||
connTicks[i] += tickCounter
|
||||
connected[i] = false
|
||||
@ -211,18 +221,18 @@ func testClientPool(t *testing.T, activeLimit, clientCount, paidCount int, rando
|
||||
t.Errorf("Total connected time of test node #%d (%d) outside expected range (%d to %d)", i, connTicks[i], min, max)
|
||||
}
|
||||
}
|
||||
pool.stop()
|
||||
pool.Stop()
|
||||
}
|
||||
|
||||
func testPriorityConnect(t *testing.T, pool *clientPool, p *poolTestPeer, cap uint64, expSuccess bool) {
|
||||
if cap, _ := pool.connect(p); cap == 0 {
|
||||
func testPriorityConnect(t *testing.T, pool *ClientPool, p *poolTestPeer, cap uint64, expSuccess bool) {
|
||||
if cap := connect(pool, p); cap == 0 {
|
||||
if expSuccess {
|
||||
t.Fatalf("Failed to connect paid client")
|
||||
} else {
|
||||
return
|
||||
}
|
||||
}
|
||||
if _, err := pool.setCapacity(p.node, "", cap, defaultConnectedBias, true); err != nil {
|
||||
if newCap, _ := pool.SetCapacity(p.node, cap, defaultConnectedBias, true); newCap != cap {
|
||||
if expSuccess {
|
||||
t.Fatalf("Failed to raise capacity of paid client")
|
||||
} else {
|
||||
@ -239,11 +249,11 @@ func TestConnectPaidClient(t *testing.T) {
|
||||
clock mclock.Simulated
|
||||
db = rawdb.NewMemoryDatabase()
|
||||
)
|
||||
pool := newClientPool(testStateMachine(), db, 1, defaultConnectedBias, &clock, func(id enode.ID) {}, alwaysTrueFn)
|
||||
pool.ns.Start()
|
||||
defer pool.stop()
|
||||
pool.setLimits(10, uint64(10))
|
||||
pool.setDefaultFactors(vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
pool := NewClientPool(db, 1, defaultConnectedBias, &clock, alwaysTrueFn)
|
||||
pool.Start()
|
||||
defer pool.Stop()
|
||||
pool.SetLimits(10, uint64(10))
|
||||
pool.SetDefaultFactors(PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
|
||||
// Add balance for an external client and mark it as paid client
|
||||
addBalance(pool, newPoolTestPeer(0, nil).node.ID(), int64(time.Minute))
|
||||
@ -255,16 +265,16 @@ func TestConnectPaidClientToSmallPool(t *testing.T) {
|
||||
clock mclock.Simulated
|
||||
db = rawdb.NewMemoryDatabase()
|
||||
)
|
||||
pool := newClientPool(testStateMachine(), db, 1, defaultConnectedBias, &clock, func(id enode.ID) {}, alwaysTrueFn)
|
||||
pool.ns.Start()
|
||||
defer pool.stop()
|
||||
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.setDefaultFactors(vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
pool := NewClientPool(db, 1, defaultConnectedBias, &clock, alwaysTrueFn)
|
||||
pool.Start()
|
||||
defer pool.Stop()
|
||||
pool.SetLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.SetDefaultFactors(PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
|
||||
// Add balance for an external client and mark it as paid client
|
||||
addBalance(pool, newPoolTestPeer(0, nil).node.ID(), int64(time.Minute))
|
||||
|
||||
// Connect a fat paid client to pool, should reject it.
|
||||
// connect a fat paid client to pool, should reject it.
|
||||
testPriorityConnect(t, pool, newPoolTestPeer(0, nil), 100, false)
|
||||
}
|
||||
|
||||
@ -273,24 +283,23 @@ func TestConnectPaidClientToFullPool(t *testing.T) {
|
||||
clock mclock.Simulated
|
||||
db = rawdb.NewMemoryDatabase()
|
||||
)
|
||||
removeFn := func(enode.ID) {} // Noop
|
||||
pool := newClientPool(testStateMachine(), db, 1, defaultConnectedBias, &clock, removeFn, alwaysTrueFn)
|
||||
pool.ns.Start()
|
||||
defer pool.stop()
|
||||
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.setDefaultFactors(vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
pool := NewClientPool(db, 1, defaultConnectedBias, &clock, alwaysTrueFn)
|
||||
pool.Start()
|
||||
defer pool.Stop()
|
||||
pool.SetLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.SetDefaultFactors(PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
|
||||
for i := 0; i < 10; i++ {
|
||||
addBalance(pool, newPoolTestPeer(i, nil).node.ID(), int64(time.Second*20))
|
||||
pool.connect(newPoolTestPeer(i, nil))
|
||||
connect(pool, newPoolTestPeer(i, nil))
|
||||
}
|
||||
addBalance(pool, newPoolTestPeer(11, nil).node.ID(), int64(time.Second*2)) // Add low balance to new paid client
|
||||
if cap, _ := pool.connect(newPoolTestPeer(11, nil)); cap != 0 {
|
||||
if cap := connect(pool, newPoolTestPeer(11, nil)); cap != 0 {
|
||||
t.Fatalf("Low balance paid client should be rejected")
|
||||
}
|
||||
clock.Run(time.Second)
|
||||
addBalance(pool, newPoolTestPeer(12, nil).node.ID(), int64(time.Minute*5)) // Add high balance to new paid client
|
||||
if cap, _ := pool.connect(newPoolTestPeer(12, nil)); cap == 0 {
|
||||
if cap := connect(pool, newPoolTestPeer(12, nil)); cap == 0 {
|
||||
t.Fatalf("High balance paid client should be accepted")
|
||||
}
|
||||
}
|
||||
@ -301,23 +310,20 @@ func TestPaidClientKickedOut(t *testing.T) {
|
||||
db = rawdb.NewMemoryDatabase()
|
||||
kickedCh = make(chan int, 100)
|
||||
)
|
||||
removeFn := func(id enode.ID) {
|
||||
kickedCh <- int(id[0])
|
||||
}
|
||||
pool := newClientPool(testStateMachine(), db, 1, defaultConnectedBias, &clock, removeFn, alwaysTrueFn)
|
||||
pool.ns.Start()
|
||||
pool.bt.SetExpirationTCs(0, 0)
|
||||
defer pool.stop()
|
||||
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.setDefaultFactors(vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
pool := NewClientPool(db, 1, defaultConnectedBias, &clock, alwaysTrueFn)
|
||||
pool.Start()
|
||||
pool.SetExpirationTCs(0, 0)
|
||||
defer pool.Stop()
|
||||
pool.SetLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.SetDefaultFactors(PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
|
||||
for i := 0; i < 10; i++ {
|
||||
addBalance(pool, newPoolTestPeer(i, kickedCh).node.ID(), 10000000000) // 10 second allowance
|
||||
pool.connect(newPoolTestPeer(i, kickedCh))
|
||||
connect(pool, newPoolTestPeer(i, kickedCh))
|
||||
clock.Run(time.Millisecond)
|
||||
}
|
||||
clock.Run(defaultConnectedBias + time.Second*11)
|
||||
if cap, _ := pool.connect(newPoolTestPeer(11, kickedCh)); cap == 0 {
|
||||
if cap := connect(pool, newPoolTestPeer(11, kickedCh)); cap == 0 {
|
||||
t.Fatalf("Free client should be accepted")
|
||||
}
|
||||
select {
|
||||
@ -335,12 +341,12 @@ func TestConnectFreeClient(t *testing.T) {
|
||||
clock mclock.Simulated
|
||||
db = rawdb.NewMemoryDatabase()
|
||||
)
|
||||
pool := newClientPool(testStateMachine(), db, 1, defaultConnectedBias, &clock, func(id enode.ID) {}, alwaysTrueFn)
|
||||
pool.ns.Start()
|
||||
defer pool.stop()
|
||||
pool.setLimits(10, uint64(10))
|
||||
pool.setDefaultFactors(vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
if cap, _ := pool.connect(newPoolTestPeer(0, nil)); cap == 0 {
|
||||
pool := NewClientPool(db, 1, defaultConnectedBias, &clock, alwaysTrueFn)
|
||||
pool.Start()
|
||||
defer pool.Stop()
|
||||
pool.SetLimits(10, uint64(10))
|
||||
pool.SetDefaultFactors(PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
if cap := connect(pool, newPoolTestPeer(0, nil)); cap == 0 {
|
||||
t.Fatalf("Failed to connect free client")
|
||||
}
|
||||
testPriorityConnect(t, pool, newPoolTestPeer(0, nil), 2, false)
|
||||
@ -351,26 +357,25 @@ func TestConnectFreeClientToFullPool(t *testing.T) {
|
||||
clock mclock.Simulated
|
||||
db = rawdb.NewMemoryDatabase()
|
||||
)
|
||||
removeFn := func(enode.ID) {} // Noop
|
||||
pool := newClientPool(testStateMachine(), db, 1, defaultConnectedBias, &clock, removeFn, alwaysTrueFn)
|
||||
pool.ns.Start()
|
||||
defer pool.stop()
|
||||
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.setDefaultFactors(vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
pool := NewClientPool(db, 1, defaultConnectedBias, &clock, alwaysTrueFn)
|
||||
pool.Start()
|
||||
defer pool.Stop()
|
||||
pool.SetLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.SetDefaultFactors(PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
|
||||
for i := 0; i < 10; i++ {
|
||||
pool.connect(newPoolTestPeer(i, nil))
|
||||
connect(pool, newPoolTestPeer(i, nil))
|
||||
}
|
||||
if cap, _ := pool.connect(newPoolTestPeer(11, nil)); cap != 0 {
|
||||
if cap := connect(pool, newPoolTestPeer(11, nil)); cap != 0 {
|
||||
t.Fatalf("New free client should be rejected")
|
||||
}
|
||||
clock.Run(time.Minute)
|
||||
if cap, _ := pool.connect(newPoolTestPeer(12, nil)); cap != 0 {
|
||||
if cap := connect(pool, newPoolTestPeer(12, nil)); cap != 0 {
|
||||
t.Fatalf("New free client should be rejected")
|
||||
}
|
||||
clock.Run(time.Millisecond)
|
||||
clock.Run(4 * time.Minute)
|
||||
if cap, _ := pool.connect(newPoolTestPeer(13, nil)); cap == 0 {
|
||||
if cap := connect(pool, newPoolTestPeer(13, nil)); cap == 0 {
|
||||
t.Fatalf("Old client connects more than 5min should be kicked")
|
||||
}
|
||||
}
|
||||
@ -381,18 +386,17 @@ func TestFreeClientKickedOut(t *testing.T) {
|
||||
db = rawdb.NewMemoryDatabase()
|
||||
kicked = make(chan int, 100)
|
||||
)
|
||||
removeFn := func(id enode.ID) { kicked <- int(id[0]) }
|
||||
pool := newClientPool(testStateMachine(), db, 1, defaultConnectedBias, &clock, removeFn, alwaysTrueFn)
|
||||
pool.ns.Start()
|
||||
defer pool.stop()
|
||||
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.setDefaultFactors(vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
pool := NewClientPool(db, 1, defaultConnectedBias, &clock, alwaysTrueFn)
|
||||
pool.Start()
|
||||
defer pool.Stop()
|
||||
pool.SetLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.SetDefaultFactors(PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
|
||||
for i := 0; i < 10; i++ {
|
||||
pool.connect(newPoolTestPeer(i, kicked))
|
||||
connect(pool, newPoolTestPeer(i, kicked))
|
||||
clock.Run(time.Millisecond)
|
||||
}
|
||||
if cap, _ := pool.connect(newPoolTestPeer(10, kicked)); cap != 0 {
|
||||
if cap := connect(pool, newPoolTestPeer(10, kicked)); cap != 0 {
|
||||
t.Fatalf("New free client should be rejected")
|
||||
}
|
||||
select {
|
||||
@ -400,10 +404,10 @@ func TestFreeClientKickedOut(t *testing.T) {
|
||||
case <-time.NewTimer(time.Second).C:
|
||||
t.Fatalf("timeout")
|
||||
}
|
||||
pool.disconnect(newPoolTestPeer(10, kicked))
|
||||
disconnect(pool, newPoolTestPeer(10, kicked))
|
||||
clock.Run(5 * time.Minute)
|
||||
for i := 0; i < 10; i++ {
|
||||
pool.connect(newPoolTestPeer(i+10, kicked))
|
||||
connect(pool, newPoolTestPeer(i+10, kicked))
|
||||
}
|
||||
for i := 0; i < 10; i++ {
|
||||
select {
|
||||
@ -423,18 +427,17 @@ func TestPositiveBalanceCalculation(t *testing.T) {
|
||||
db = rawdb.NewMemoryDatabase()
|
||||
kicked = make(chan int, 10)
|
||||
)
|
||||
removeFn := func(id enode.ID) { kicked <- int(id[0]) } // Noop
|
||||
pool := newClientPool(testStateMachine(), db, 1, defaultConnectedBias, &clock, removeFn, alwaysTrueFn)
|
||||
pool.ns.Start()
|
||||
defer pool.stop()
|
||||
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.setDefaultFactors(vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
pool := NewClientPool(db, 1, defaultConnectedBias, &clock, alwaysTrueFn)
|
||||
pool.Start()
|
||||
defer pool.Stop()
|
||||
pool.SetLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.SetDefaultFactors(PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
|
||||
addBalance(pool, newPoolTestPeer(0, kicked).node.ID(), int64(time.Minute*3))
|
||||
testPriorityConnect(t, pool, newPoolTestPeer(0, kicked), 10, true)
|
||||
clock.Run(time.Minute)
|
||||
|
||||
pool.disconnect(newPoolTestPeer(0, kicked))
|
||||
disconnect(pool, newPoolTestPeer(0, kicked))
|
||||
pb, _ := getBalance(pool, newPoolTestPeer(0, kicked))
|
||||
if checkDiff(pb, uint64(time.Minute*2)) {
|
||||
t.Fatalf("Positive balance mismatch, want %v, got %v", uint64(time.Minute*2), pb)
|
||||
@ -447,12 +450,11 @@ func TestDowngradePriorityClient(t *testing.T) {
|
||||
db = rawdb.NewMemoryDatabase()
|
||||
kicked = make(chan int, 10)
|
||||
)
|
||||
removeFn := func(id enode.ID) { kicked <- int(id[0]) } // Noop
|
||||
pool := newClientPool(testStateMachine(), db, 1, defaultConnectedBias, &clock, removeFn, alwaysTrueFn)
|
||||
pool.ns.Start()
|
||||
defer pool.stop()
|
||||
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.setDefaultFactors(vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
pool := NewClientPool(db, 1, defaultConnectedBias, &clock, alwaysTrueFn)
|
||||
pool.Start()
|
||||
defer pool.Stop()
|
||||
pool.SetLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.SetDefaultFactors(PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1}, PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 1})
|
||||
|
||||
p := newPoolTestPeer(0, kicked)
|
||||
addBalance(pool, p.node.ID(), int64(time.Minute))
|
||||
@ -483,30 +485,31 @@ func TestNegativeBalanceCalculation(t *testing.T) {
|
||||
clock mclock.Simulated
|
||||
db = rawdb.NewMemoryDatabase()
|
||||
)
|
||||
pool := newClientPool(testStateMachine(), db, 1, defaultConnectedBias, &clock, func(id enode.ID) {}, alwaysTrueFn)
|
||||
pool.ns.Start()
|
||||
defer pool.stop()
|
||||
pool.setLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.setDefaultFactors(vfs.PriceFactors{TimeFactor: 1e-3, CapacityFactor: 0, RequestFactor: 1}, vfs.PriceFactors{TimeFactor: 1e-3, CapacityFactor: 0, RequestFactor: 1})
|
||||
pool := NewClientPool(db, 1, defaultConnectedBias, &clock, alwaysTrueFn)
|
||||
pool.Start()
|
||||
defer pool.Stop()
|
||||
pool.SetExpirationTCs(0, 3600)
|
||||
pool.SetLimits(10, uint64(10)) // Total capacity limit is 10
|
||||
pool.SetDefaultFactors(PriceFactors{TimeFactor: 1e-3, CapacityFactor: 0, RequestFactor: 1}, PriceFactors{TimeFactor: 1e-3, CapacityFactor: 0, RequestFactor: 1})
|
||||
|
||||
for i := 0; i < 10; i++ {
|
||||
pool.connect(newPoolTestPeer(i, nil))
|
||||
connect(pool, newPoolTestPeer(i, nil))
|
||||
}
|
||||
clock.Run(time.Second)
|
||||
|
||||
for i := 0; i < 10; i++ {
|
||||
pool.disconnect(newPoolTestPeer(i, nil))
|
||||
disconnect(pool, newPoolTestPeer(i, nil))
|
||||
_, nb := getBalance(pool, newPoolTestPeer(i, nil))
|
||||
if nb != 0 {
|
||||
t.Fatalf("Short connection shouldn't be recorded")
|
||||
}
|
||||
}
|
||||
for i := 0; i < 10; i++ {
|
||||
pool.connect(newPoolTestPeer(i, nil))
|
||||
connect(pool, newPoolTestPeer(i, nil))
|
||||
}
|
||||
clock.Run(time.Minute)
|
||||
for i := 0; i < 10; i++ {
|
||||
pool.disconnect(newPoolTestPeer(i, nil))
|
||||
disconnect(pool, newPoolTestPeer(i, nil))
|
||||
_, nb := getBalance(pool, newPoolTestPeer(i, nil))
|
||||
exp := uint64(time.Minute) / 1000
|
||||
exp -= exp / 120 // correct for negative balance expiration
|
||||
@ -521,10 +524,10 @@ func TestInactiveClient(t *testing.T) {
|
||||
clock mclock.Simulated
|
||||
db = rawdb.NewMemoryDatabase()
|
||||
)
|
||||
pool := newClientPool(testStateMachine(), db, 1, defaultConnectedBias, &clock, func(id enode.ID) {}, alwaysTrueFn)
|
||||
pool.ns.Start()
|
||||
defer pool.stop()
|
||||
pool.setLimits(2, uint64(2))
|
||||
pool := NewClientPool(db, 1, defaultConnectedBias, &clock, alwaysTrueFn)
|
||||
pool.Start()
|
||||
defer pool.Stop()
|
||||
pool.SetLimits(2, uint64(2))
|
||||
|
||||
p1 := newPoolTestPeer(1, nil)
|
||||
p1.inactiveAllowed = true
|
||||
@ -535,15 +538,15 @@ func TestInactiveClient(t *testing.T) {
|
||||
addBalance(pool, p1.node.ID(), 1000*int64(time.Second))
|
||||
addBalance(pool, p3.node.ID(), 2000*int64(time.Second))
|
||||
// p1: 1000 p2: 0 p3: 2000
|
||||
p1.cap, _ = pool.connect(p1)
|
||||
p1.cap = connect(pool, p1)
|
||||
if p1.cap != 1 {
|
||||
t.Fatalf("Failed to connect peer #1")
|
||||
}
|
||||
p2.cap, _ = pool.connect(p2)
|
||||
p2.cap = connect(pool, p2)
|
||||
if p2.cap != 1 {
|
||||
t.Fatalf("Failed to connect peer #2")
|
||||
}
|
||||
p3.cap, _ = pool.connect(p3)
|
||||
p3.cap = connect(pool, p3)
|
||||
if p3.cap != 1 {
|
||||
t.Fatalf("Failed to connect peer #3")
|
||||
}
|
||||
@ -566,11 +569,11 @@ func TestInactiveClient(t *testing.T) {
|
||||
if p2.cap != 0 {
|
||||
t.Fatalf("Failed to deactivate peer #2")
|
||||
}
|
||||
pool.setDefaultFactors(vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 0}, vfs.PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 0})
|
||||
pool.SetDefaultFactors(PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 0}, PriceFactors{TimeFactor: 1, CapacityFactor: 0, RequestFactor: 0})
|
||||
p4 := newPoolTestPeer(4, nil)
|
||||
addBalance(pool, p4.node.ID(), 1500*int64(time.Second))
|
||||
// p1: 1000 p2: 500 p3: 2000 p4: 1500
|
||||
p4.cap, _ = pool.connect(p4)
|
||||
p4.cap = connect(pool, p4)
|
||||
if p4.cap != 1 {
|
||||
t.Fatalf("Failed to activate peer #4")
|
||||
}
|
||||
@ -579,8 +582,8 @@ func TestInactiveClient(t *testing.T) {
|
||||
}
|
||||
clock.Run(time.Second * 600)
|
||||
// manually trigger a check to avoid a long real-time wait
|
||||
pool.ns.SetState(p1.node, pool.UpdateFlag, nodestate.Flags{}, 0)
|
||||
pool.ns.SetState(p1.node, nodestate.Flags{}, pool.UpdateFlag, 0)
|
||||
pool.ns.SetState(p1.node, pool.setup.updateFlag, nodestate.Flags{}, 0)
|
||||
pool.ns.SetState(p1.node, nodestate.Flags{}, pool.setup.updateFlag, 0)
|
||||
// p1: 1000 p2: 500 p3: 2000 p4: 900
|
||||
if p1.cap != 1 {
|
||||
t.Fatalf("Failed to activate peer #1")
|
||||
@ -588,8 +591,8 @@ func TestInactiveClient(t *testing.T) {
|
||||
if p4.cap != 0 {
|
||||
t.Fatalf("Failed to deactivate peer #4")
|
||||
}
|
||||
pool.disconnect(p2)
|
||||
pool.disconnect(p4)
|
||||
disconnect(pool, p2)
|
||||
disconnect(pool, p4)
|
||||
addBalance(pool, p1.node.ID(), -1000*int64(time.Second))
|
||||
if p1.cap != 1 {
|
||||
t.Fatalf("Should not deactivate peer #1")
|
33
les/vflux/server/metrics.go
Normal file
33
les/vflux/server/metrics.go
Normal file
@ -0,0 +1,33 @@
|
||||
// Copyright 2021 The go-ethereum Authors
|
||||
// This file is part of the go-ethereum library.
|
||||
//
|
||||
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// The go-ethereum library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
package server
|
||||
|
||||
import (
|
||||
"github.com/ethereum/go-ethereum/metrics"
|
||||
)
|
||||
|
||||
var (
|
||||
totalConnectedGauge = metrics.NewRegisteredGauge("vflux/server/totalConnected", nil)
|
||||
|
||||
clientConnectedMeter = metrics.NewRegisteredMeter("vflux/server/clientEvent/connected", nil)
|
||||
clientActivatedMeter = metrics.NewRegisteredMeter("vflux/server/clientEvent/activated", nil)
|
||||
clientDeactivatedMeter = metrics.NewRegisteredMeter("vflux/server/clientEvent/deactivated", nil)
|
||||
clientDisconnectedMeter = metrics.NewRegisteredMeter("vflux/server/clientEvent/disconnected", nil)
|
||||
|
||||
capacityQueryZeroMeter = metrics.NewRegisteredMeter("vflux/server/capQueryZero", nil)
|
||||
capacityQueryNonZeroMeter = metrics.NewRegisteredMeter("vflux/server/capQueryNonZero", nil)
|
||||
)
|
@ -18,7 +18,6 @@ package server
|
||||
|
||||
import (
|
||||
"math"
|
||||
"reflect"
|
||||
"sync"
|
||||
"time"
|
||||
|
||||
@ -33,36 +32,7 @@ const (
|
||||
lazyQueueRefresh = time.Second * 10 // refresh period of the active queue
|
||||
)
|
||||
|
||||
// PriorityPoolSetup contains node state flags and fields used by PriorityPool
|
||||
// Note: ActiveFlag and InactiveFlag can be controlled both externally and by the pool,
|
||||
// see PriorityPool description for details.
|
||||
type PriorityPoolSetup struct {
|
||||
// controlled by PriorityPool
|
||||
ActiveFlag, InactiveFlag nodestate.Flags
|
||||
CapacityField, ppNodeInfoField nodestate.Field
|
||||
// external connections
|
||||
updateFlag nodestate.Flags
|
||||
priorityField nodestate.Field
|
||||
}
|
||||
|
||||
// NewPriorityPoolSetup creates a new PriorityPoolSetup and initializes the fields
|
||||
// and flags controlled by PriorityPool
|
||||
func NewPriorityPoolSetup(setup *nodestate.Setup) PriorityPoolSetup {
|
||||
return PriorityPoolSetup{
|
||||
ActiveFlag: setup.NewFlag("active"),
|
||||
InactiveFlag: setup.NewFlag("inactive"),
|
||||
CapacityField: setup.NewField("capacity", reflect.TypeOf(uint64(0))),
|
||||
ppNodeInfoField: setup.NewField("ppNodeInfo", reflect.TypeOf(&ppNodeInfo{})),
|
||||
}
|
||||
}
|
||||
|
||||
// Connect sets the fields and flags used by PriorityPool as an input
|
||||
func (pps *PriorityPoolSetup) Connect(priorityField nodestate.Field, updateFlag nodestate.Flags) {
|
||||
pps.priorityField = priorityField // should implement nodePriority
|
||||
pps.updateFlag = updateFlag // triggers an immediate priority update
|
||||
}
|
||||
|
||||
// PriorityPool handles a set of nodes where each node has a capacity (a scalar value)
|
||||
// priorityPool handles a set of nodes where each node has a capacity (a scalar value)
|
||||
// and a priority (which can change over time and can also depend on the capacity).
|
||||
// A node is active if it has at least the necessary minimal amount of capacity while
|
||||
// inactive nodes have 0 capacity (values between 0 and the minimum are not allowed).
|
||||
@ -79,70 +49,70 @@ func (pps *PriorityPoolSetup) Connect(priorityField nodestate.Field, updateFlag
|
||||
// This time bias can be interpreted as minimum expected active time at the given
|
||||
// capacity (if the threshold priority stays the same).
|
||||
//
|
||||
// Nodes in the pool always have either InactiveFlag or ActiveFlag set. A new node is
|
||||
// added to the pool by externally setting InactiveFlag. PriorityPool can switch a node
|
||||
// between InactiveFlag and ActiveFlag at any time. Nodes can be removed from the pool
|
||||
// by externally resetting both flags. ActiveFlag should not be set externally.
|
||||
// Nodes in the pool always have either inactiveFlag or activeFlag set. A new node is
|
||||
// added to the pool by externally setting inactiveFlag. priorityPool can switch a node
|
||||
// between inactiveFlag and activeFlag at any time. Nodes can be removed from the pool
|
||||
// by externally resetting both flags. activeFlag should not be set externally.
|
||||
//
|
||||
// The highest priority nodes in "inactive" state are moved to "active" state as soon as
|
||||
// the minimum capacity can be granted for them. The capacity of lower priority active
|
||||
// nodes is reduced or they are demoted to "inactive" state if their priority is
|
||||
// insufficient even at minimal capacity.
|
||||
type PriorityPool struct {
|
||||
PriorityPoolSetup
|
||||
type priorityPool struct {
|
||||
setup *serverSetup
|
||||
ns *nodestate.NodeStateMachine
|
||||
clock mclock.Clock
|
||||
lock sync.Mutex
|
||||
activeQueue *prque.LazyQueue
|
||||
inactiveQueue *prque.Prque
|
||||
changed []*ppNodeInfo
|
||||
activeCount, activeCap uint64
|
||||
maxCount, maxCap uint64
|
||||
minCap uint64
|
||||
activeBias time.Duration
|
||||
capacityStepDiv uint64
|
||||
capacityStepDiv, fineStepDiv uint64
|
||||
|
||||
cachedCurve *CapacityCurve
|
||||
cachedCurve *capacityCurve
|
||||
ccUpdatedAt mclock.AbsTime
|
||||
ccUpdateForced bool
|
||||
|
||||
tempState []*ppNodeInfo // nodes currently in temporary state
|
||||
// the following fields represent the temporary state if tempState is not empty
|
||||
activeCount, activeCap uint64
|
||||
activeQueue *prque.LazyQueue
|
||||
}
|
||||
|
||||
// nodePriority interface provides current and estimated future priorities on demand
|
||||
type nodePriority interface {
|
||||
// Priority should return the current priority of the node (higher is better)
|
||||
Priority(cap uint64) int64
|
||||
// EstMinPriority should return a lower estimate for the minimum of the node priority
|
||||
// value starting from the current moment until the given time. If the priority goes
|
||||
// under the returned estimate before the specified moment then it is the caller's
|
||||
// responsibility to signal with updateFlag.
|
||||
EstimatePriority(cap uint64, addBalance int64, future, bias time.Duration, update bool) int64
|
||||
}
|
||||
|
||||
// ppNodeInfo is the internal node descriptor of PriorityPool
|
||||
// ppNodeInfo is the internal node descriptor of priorityPool
|
||||
type ppNodeInfo struct {
|
||||
nodePriority nodePriority
|
||||
node *enode.Node
|
||||
connected bool
|
||||
capacity, origCap uint64
|
||||
bias time.Duration
|
||||
forced, changed bool
|
||||
capacity uint64 // only changed when temporary state is committed
|
||||
activeIndex, inactiveIndex int
|
||||
|
||||
tempState bool // should only be true while the priorityPool lock is held
|
||||
tempCapacity uint64 // equals capacity when tempState is false
|
||||
// the following fields only affect the temporary state and they are set to their
|
||||
// default value when entering the temp state
|
||||
minTarget, stepDiv uint64
|
||||
bias time.Duration
|
||||
}
|
||||
|
||||
// NewPriorityPool creates a new PriorityPool
|
||||
func NewPriorityPool(ns *nodestate.NodeStateMachine, setup PriorityPoolSetup, clock mclock.Clock, minCap uint64, activeBias time.Duration, capacityStepDiv uint64) *PriorityPool {
|
||||
pp := &PriorityPool{
|
||||
// newPriorityPool creates a new priorityPool
|
||||
func newPriorityPool(ns *nodestate.NodeStateMachine, setup *serverSetup, clock mclock.Clock, minCap uint64, activeBias time.Duration, capacityStepDiv, fineStepDiv uint64) *priorityPool {
|
||||
pp := &priorityPool{
|
||||
setup: setup,
|
||||
ns: ns,
|
||||
PriorityPoolSetup: setup,
|
||||
clock: clock,
|
||||
inactiveQueue: prque.New(inactiveSetIndex),
|
||||
minCap: minCap,
|
||||
activeBias: activeBias,
|
||||
capacityStepDiv: capacityStepDiv,
|
||||
fineStepDiv: fineStepDiv,
|
||||
}
|
||||
if pp.activeBias < time.Duration(1) {
|
||||
pp.activeBias = time.Duration(1)
|
||||
}
|
||||
pp.activeQueue = prque.NewLazyQueue(activeSetIndex, activePriority, pp.activeMaxPriority, clock, lazyQueueRefresh)
|
||||
|
||||
ns.SubscribeField(pp.priorityField, func(node *enode.Node, state nodestate.Flags, oldValue, newValue interface{}) {
|
||||
ns.SubscribeField(pp.setup.balanceField, func(node *enode.Node, state nodestate.Flags, oldValue, newValue interface{}) {
|
||||
if newValue != nil {
|
||||
c := &ppNodeInfo{
|
||||
node: node,
|
||||
@ -150,18 +120,19 @@ func NewPriorityPool(ns *nodestate.NodeStateMachine, setup PriorityPoolSetup, cl
|
||||
activeIndex: -1,
|
||||
inactiveIndex: -1,
|
||||
}
|
||||
ns.SetFieldSub(node, pp.ppNodeInfoField, c)
|
||||
ns.SetFieldSub(node, pp.setup.queueField, c)
|
||||
ns.SetStateSub(node, setup.inactiveFlag, nodestate.Flags{}, 0)
|
||||
} else {
|
||||
ns.SetStateSub(node, nodestate.Flags{}, pp.ActiveFlag.Or(pp.InactiveFlag), 0)
|
||||
if n, _ := pp.ns.GetField(node, pp.ppNodeInfoField).(*ppNodeInfo); n != nil {
|
||||
ns.SetStateSub(node, nodestate.Flags{}, pp.setup.activeFlag.Or(pp.setup.inactiveFlag), 0)
|
||||
if n, _ := pp.ns.GetField(node, pp.setup.queueField).(*ppNodeInfo); n != nil {
|
||||
pp.disconnectedNode(n)
|
||||
}
|
||||
ns.SetFieldSub(node, pp.CapacityField, nil)
|
||||
ns.SetFieldSub(node, pp.ppNodeInfoField, nil)
|
||||
ns.SetFieldSub(node, pp.setup.capacityField, nil)
|
||||
ns.SetFieldSub(node, pp.setup.queueField, nil)
|
||||
}
|
||||
})
|
||||
ns.SubscribeState(pp.ActiveFlag.Or(pp.InactiveFlag), func(node *enode.Node, oldState, newState nodestate.Flags) {
|
||||
if c, _ := pp.ns.GetField(node, pp.ppNodeInfoField).(*ppNodeInfo); c != nil {
|
||||
ns.SubscribeState(pp.setup.activeFlag.Or(pp.setup.inactiveFlag), func(node *enode.Node, oldState, newState nodestate.Flags) {
|
||||
if c, _ := pp.ns.GetField(node, pp.setup.queueField).(*ppNodeInfo); c != nil {
|
||||
if oldState.IsEmpty() {
|
||||
pp.connectedNode(c)
|
||||
}
|
||||
@ -170,7 +141,7 @@ func NewPriorityPool(ns *nodestate.NodeStateMachine, setup PriorityPoolSetup, cl
|
||||
}
|
||||
}
|
||||
})
|
||||
ns.SubscribeState(pp.updateFlag, func(node *enode.Node, oldState, newState nodestate.Flags) {
|
||||
ns.SubscribeState(pp.setup.updateFlag, func(node *enode.Node, oldState, newState nodestate.Flags) {
|
||||
if !newState.IsEmpty() {
|
||||
pp.updatePriority(node)
|
||||
}
|
||||
@ -178,18 +149,12 @@ func NewPriorityPool(ns *nodestate.NodeStateMachine, setup PriorityPoolSetup, cl
|
||||
return pp
|
||||
}
|
||||
|
||||
// RequestCapacity checks whether changing the capacity of a node to the given target
|
||||
// is possible (bias is applied in favor of other active nodes if the target is higher
|
||||
// than the current capacity).
|
||||
// If setCap is true then it also performs the change if possible. The function returns
|
||||
// the minimum priority needed to do the change and whether it is currently allowed.
|
||||
// If setCap and allowed are both true then the caller can assume that the change was
|
||||
// successful.
|
||||
// Note: priorityField should always be set before calling RequestCapacity. If setCap
|
||||
// is false then both InactiveFlag and ActiveFlag can be unset and they are not changed
|
||||
// by this function call either.
|
||||
// Note 2: this function should run inside a NodeStateMachine operation
|
||||
func (pp *PriorityPool) RequestCapacity(node *enode.Node, targetCap uint64, bias time.Duration, setCap bool) (minPriority int64, allowed bool) {
|
||||
// requestCapacity tries to set the capacity of a connected node to the highest possible
|
||||
// value inside the given target range. If maxTarget is not reachable then the capacity is
|
||||
// iteratively reduced in fine steps based on the fineStepDiv parameter until minTarget is reached.
|
||||
// The function returns the new capacity if successful and the original capacity otherwise.
|
||||
// Note: this function should run inside a NodeStateMachine operation
|
||||
func (pp *priorityPool) requestCapacity(node *enode.Node, minTarget, maxTarget uint64, bias time.Duration) uint64 {
|
||||
pp.lock.Lock()
|
||||
pp.activeQueue.Refresh()
|
||||
var updates []capUpdate
|
||||
@ -198,39 +163,37 @@ func (pp *PriorityPool) RequestCapacity(node *enode.Node, targetCap uint64, bias
|
||||
pp.updateFlags(updates)
|
||||
}()
|
||||
|
||||
if targetCap < pp.minCap {
|
||||
targetCap = pp.minCap
|
||||
if minTarget < pp.minCap {
|
||||
minTarget = pp.minCap
|
||||
}
|
||||
if maxTarget < minTarget {
|
||||
maxTarget = minTarget
|
||||
}
|
||||
if bias < pp.activeBias {
|
||||
bias = pp.activeBias
|
||||
}
|
||||
c, _ := pp.ns.GetField(node, pp.ppNodeInfoField).(*ppNodeInfo)
|
||||
c, _ := pp.ns.GetField(node, pp.setup.queueField).(*ppNodeInfo)
|
||||
if c == nil {
|
||||
log.Error("RequestCapacity called for unknown node", "id", node.ID())
|
||||
return math.MaxInt64, false
|
||||
log.Error("requestCapacity called for unknown node", "id", node.ID())
|
||||
return 0
|
||||
}
|
||||
var priority int64
|
||||
if targetCap > c.capacity {
|
||||
priority = c.nodePriority.EstimatePriority(targetCap, 0, 0, bias, false)
|
||||
} else {
|
||||
priority = c.nodePriority.Priority(targetCap)
|
||||
pp.setTempState(c)
|
||||
if maxTarget > c.capacity {
|
||||
c.bias = bias
|
||||
c.stepDiv = pp.fineStepDiv
|
||||
}
|
||||
pp.markForChange(c)
|
||||
pp.setCapacity(c, targetCap)
|
||||
c.forced = true
|
||||
pp.setTempCapacity(c, maxTarget)
|
||||
c.minTarget = minTarget
|
||||
pp.activeQueue.Remove(c.activeIndex)
|
||||
pp.inactiveQueue.Remove(c.inactiveIndex)
|
||||
pp.activeQueue.Push(c)
|
||||
_, minPriority = pp.enforceLimits()
|
||||
// if capacity update is possible now then minPriority == math.MinInt64
|
||||
// if it is not possible at all then minPriority == math.MaxInt64
|
||||
allowed = priority > minPriority
|
||||
updates = pp.finalizeChanges(setCap && allowed)
|
||||
return
|
||||
pp.enforceLimits()
|
||||
updates = pp.finalizeChanges(c.tempCapacity >= minTarget && c.tempCapacity <= maxTarget && c.tempCapacity != c.capacity)
|
||||
return c.capacity
|
||||
}
|
||||
|
||||
// SetLimits sets the maximum number and total capacity of simultaneously active nodes
|
||||
func (pp *PriorityPool) SetLimits(maxCount, maxCap uint64) {
|
||||
func (pp *priorityPool) SetLimits(maxCount, maxCap uint64) {
|
||||
pp.lock.Lock()
|
||||
pp.activeQueue.Refresh()
|
||||
var updates []capUpdate
|
||||
@ -247,27 +210,38 @@ func (pp *PriorityPool) SetLimits(maxCount, maxCap uint64) {
|
||||
updates = pp.finalizeChanges(true)
|
||||
}
|
||||
if inc {
|
||||
updates = pp.tryActivate()
|
||||
updates = append(updates, pp.tryActivate(false)...)
|
||||
}
|
||||
}
|
||||
|
||||
// SetActiveBias sets the bias applied when trying to activate inactive nodes
|
||||
func (pp *PriorityPool) SetActiveBias(bias time.Duration) {
|
||||
// setActiveBias sets the bias applied when trying to activate inactive nodes
|
||||
func (pp *priorityPool) setActiveBias(bias time.Duration) {
|
||||
pp.lock.Lock()
|
||||
defer pp.lock.Unlock()
|
||||
|
||||
pp.activeBias = bias
|
||||
pp.tryActivate()
|
||||
if pp.activeBias < time.Duration(1) {
|
||||
pp.activeBias = time.Duration(1)
|
||||
}
|
||||
updates := pp.tryActivate(false)
|
||||
pp.lock.Unlock()
|
||||
pp.ns.Operation(func() { pp.updateFlags(updates) })
|
||||
}
|
||||
|
||||
// Active returns the number and total capacity of currently active nodes
|
||||
func (pp *PriorityPool) Active() (uint64, uint64) {
|
||||
func (pp *priorityPool) Active() (uint64, uint64) {
|
||||
pp.lock.Lock()
|
||||
defer pp.lock.Unlock()
|
||||
|
||||
return pp.activeCount, pp.activeCap
|
||||
}
|
||||
|
||||
// Limits returns the maximum allowed number and total capacity of active nodes
|
||||
func (pp *priorityPool) Limits() (uint64, uint64) {
|
||||
pp.lock.Lock()
|
||||
defer pp.lock.Unlock()
|
||||
|
||||
return pp.maxCount, pp.maxCap
|
||||
}
|
||||
|
||||
// inactiveSetIndex callback updates ppNodeInfo item index in inactiveQueue
|
||||
func inactiveSetIndex(a interface{}, index int) {
|
||||
a.(*ppNodeInfo).inactiveIndex = index
|
||||
@ -290,37 +264,31 @@ func invertPriority(p int64) int64 {
|
||||
// activePriority callback returns actual priority of ppNodeInfo item in activeQueue
|
||||
func activePriority(a interface{}) int64 {
|
||||
c := a.(*ppNodeInfo)
|
||||
if c.forced {
|
||||
return math.MinInt64
|
||||
}
|
||||
if c.bias == 0 {
|
||||
return invertPriority(c.nodePriority.Priority(c.capacity))
|
||||
return invertPriority(c.nodePriority.priority(c.tempCapacity))
|
||||
} else {
|
||||
return invertPriority(c.nodePriority.EstimatePriority(c.capacity, 0, 0, c.bias, true))
|
||||
return invertPriority(c.nodePriority.estimatePriority(c.tempCapacity, 0, 0, c.bias, true))
|
||||
}
|
||||
}
|
||||
|
||||
// activeMaxPriority callback returns estimated maximum priority of ppNodeInfo item in activeQueue
|
||||
func (pp *PriorityPool) activeMaxPriority(a interface{}, until mclock.AbsTime) int64 {
|
||||
func (pp *priorityPool) activeMaxPriority(a interface{}, until mclock.AbsTime) int64 {
|
||||
c := a.(*ppNodeInfo)
|
||||
if c.forced {
|
||||
return math.MinInt64
|
||||
}
|
||||
future := time.Duration(until - pp.clock.Now())
|
||||
if future < 0 {
|
||||
future = 0
|
||||
}
|
||||
return invertPriority(c.nodePriority.EstimatePriority(c.capacity, 0, future, c.bias, false))
|
||||
return invertPriority(c.nodePriority.estimatePriority(c.tempCapacity, 0, future, c.bias, false))
|
||||
}
|
||||
|
||||
// inactivePriority callback returns actual priority of ppNodeInfo item in inactiveQueue
|
||||
func (pp *PriorityPool) inactivePriority(p *ppNodeInfo) int64 {
|
||||
return p.nodePriority.Priority(pp.minCap)
|
||||
func (pp *priorityPool) inactivePriority(p *ppNodeInfo) int64 {
|
||||
return p.nodePriority.priority(pp.minCap)
|
||||
}
|
||||
|
||||
// connectedNode is called when a new node has been added to the pool (InactiveFlag set)
|
||||
// connectedNode is called when a new node has been added to the pool (inactiveFlag set)
|
||||
// Note: this function should run inside a NodeStateMachine operation
|
||||
func (pp *PriorityPool) connectedNode(c *ppNodeInfo) {
|
||||
func (pp *priorityPool) connectedNode(c *ppNodeInfo) {
|
||||
pp.lock.Lock()
|
||||
pp.activeQueue.Refresh()
|
||||
var updates []capUpdate
|
||||
@ -334,13 +302,13 @@ func (pp *PriorityPool) connectedNode(c *ppNodeInfo) {
|
||||
}
|
||||
c.connected = true
|
||||
pp.inactiveQueue.Push(c, pp.inactivePriority(c))
|
||||
updates = pp.tryActivate()
|
||||
updates = pp.tryActivate(false)
|
||||
}
|
||||
|
||||
// disconnectedNode is called when a node has been removed from the pool (both InactiveFlag
|
||||
// and ActiveFlag reset)
|
||||
// disconnectedNode is called when a node has been removed from the pool (both inactiveFlag
|
||||
// and activeFlag reset)
|
||||
// Note: this function should run inside a NodeStateMachine operation
|
||||
func (pp *PriorityPool) disconnectedNode(c *ppNodeInfo) {
|
||||
func (pp *priorityPool) disconnectedNode(c *ppNodeInfo) {
|
||||
pp.lock.Lock()
|
||||
pp.activeQueue.Refresh()
|
||||
var updates []capUpdate
|
||||
@ -356,42 +324,51 @@ func (pp *PriorityPool) disconnectedNode(c *ppNodeInfo) {
|
||||
pp.activeQueue.Remove(c.activeIndex)
|
||||
pp.inactiveQueue.Remove(c.inactiveIndex)
|
||||
if c.capacity != 0 {
|
||||
pp.setCapacity(c, 0)
|
||||
updates = pp.tryActivate()
|
||||
pp.setTempState(c)
|
||||
pp.setTempCapacity(c, 0)
|
||||
updates = pp.tryActivate(true)
|
||||
}
|
||||
}
|
||||
|
||||
// markForChange internally puts a node in a temporary state that can either be reverted
|
||||
// setTempState internally puts a node in a temporary state that can either be reverted
|
||||
// or confirmed later. This temporary state allows changing the capacity of a node and
|
||||
// moving it between the active and inactive queue. ActiveFlag/InactiveFlag and
|
||||
// CapacityField are not changed while the changes are still temporary.
|
||||
func (pp *PriorityPool) markForChange(c *ppNodeInfo) {
|
||||
if c.changed {
|
||||
// moving it between the active and inactive queue. activeFlag/inactiveFlag and
|
||||
// capacityField are not changed while the changes are still temporary.
|
||||
func (pp *priorityPool) setTempState(c *ppNodeInfo) {
|
||||
if c.tempState {
|
||||
return
|
||||
}
|
||||
c.changed = true
|
||||
c.origCap = c.capacity
|
||||
pp.changed = append(pp.changed, c)
|
||||
c.tempState = true
|
||||
if c.tempCapacity != c.capacity { // should never happen
|
||||
log.Error("tempCapacity != capacity when entering tempState")
|
||||
}
|
||||
c.minTarget = pp.minCap
|
||||
c.stepDiv = pp.capacityStepDiv
|
||||
pp.tempState = append(pp.tempState, c)
|
||||
}
|
||||
|
||||
// setCapacity changes the capacity of a node and adjusts activeCap and activeCount
|
||||
// accordingly. Note that this change is performed in the temporary state so it should
|
||||
// be called after markForChange and before finalizeChanges.
|
||||
func (pp *PriorityPool) setCapacity(n *ppNodeInfo, cap uint64) {
|
||||
pp.activeCap += cap - n.capacity
|
||||
if n.capacity == 0 {
|
||||
// setTempCapacity changes the capacity of a node in the temporary state and adjusts
|
||||
// activeCap and activeCount accordingly. Since this change is performed in the temporary
|
||||
// state it should be called after setTempState and before finalizeChanges.
|
||||
func (pp *priorityPool) setTempCapacity(n *ppNodeInfo, cap uint64) {
|
||||
if !n.tempState { // should never happen
|
||||
log.Error("Node is not in temporary state")
|
||||
return
|
||||
}
|
||||
pp.activeCap += cap - n.tempCapacity
|
||||
if n.tempCapacity == 0 {
|
||||
pp.activeCount++
|
||||
}
|
||||
if cap == 0 {
|
||||
pp.activeCount--
|
||||
}
|
||||
n.capacity = cap
|
||||
n.tempCapacity = cap
|
||||
}
|
||||
|
||||
// enforceLimits enforces active node count and total capacity limits. It returns the
|
||||
// lowest active node priority. Note that this function is performed on the temporary
|
||||
// internal state.
|
||||
func (pp *PriorityPool) enforceLimits() (*ppNodeInfo, int64) {
|
||||
func (pp *priorityPool) enforceLimits() (*ppNodeInfo, int64) {
|
||||
if pp.activeCap <= pp.maxCap && pp.activeCount <= pp.maxCount {
|
||||
return nil, math.MinInt64
|
||||
}
|
||||
@ -401,16 +378,19 @@ func (pp *PriorityPool) enforceLimits() (*ppNodeInfo, int64) {
|
||||
)
|
||||
pp.activeQueue.MultiPop(func(data interface{}, priority int64) bool {
|
||||
c = data.(*ppNodeInfo)
|
||||
pp.markForChange(c)
|
||||
pp.setTempState(c)
|
||||
maxActivePriority = priority
|
||||
if c.capacity == pp.minCap || pp.activeCount > pp.maxCount {
|
||||
pp.setCapacity(c, 0)
|
||||
if c.tempCapacity == c.minTarget || pp.activeCount > pp.maxCount {
|
||||
pp.setTempCapacity(c, 0)
|
||||
} else {
|
||||
sub := c.capacity / pp.capacityStepDiv
|
||||
if c.capacity-sub < pp.minCap {
|
||||
sub = c.capacity - pp.minCap
|
||||
sub := c.tempCapacity / c.stepDiv
|
||||
if sub == 0 {
|
||||
sub = 1
|
||||
}
|
||||
pp.setCapacity(c, c.capacity-sub)
|
||||
if c.tempCapacity-sub < c.minTarget {
|
||||
sub = c.tempCapacity - c.minTarget
|
||||
}
|
||||
pp.setTempCapacity(c, c.tempCapacity-sub)
|
||||
pp.activeQueue.Push(c)
|
||||
}
|
||||
return pp.activeCap > pp.maxCap || pp.activeCount > pp.maxCount
|
||||
@ -421,71 +401,74 @@ func (pp *PriorityPool) enforceLimits() (*ppNodeInfo, int64) {
|
||||
// finalizeChanges either commits or reverts temporary changes. The necessary capacity
|
||||
// field and according flag updates are not performed here but returned in a list because
|
||||
// they should be performed while the mutex is not held.
|
||||
func (pp *PriorityPool) finalizeChanges(commit bool) (updates []capUpdate) {
|
||||
for _, c := range pp.changed {
|
||||
// always remove and push back in order to update biased/forced priority
|
||||
func (pp *priorityPool) finalizeChanges(commit bool) (updates []capUpdate) {
|
||||
for _, c := range pp.tempState {
|
||||
// always remove and push back in order to update biased priority
|
||||
pp.activeQueue.Remove(c.activeIndex)
|
||||
pp.inactiveQueue.Remove(c.inactiveIndex)
|
||||
c.bias = 0
|
||||
c.forced = false
|
||||
c.changed = false
|
||||
if !commit {
|
||||
pp.setCapacity(c, c.origCap)
|
||||
oldCapacity := c.capacity
|
||||
if commit {
|
||||
c.capacity = c.tempCapacity
|
||||
} else {
|
||||
pp.setTempCapacity(c, c.capacity) // revert activeCount/activeCap
|
||||
}
|
||||
c.tempState = false
|
||||
c.bias = 0
|
||||
c.stepDiv = pp.capacityStepDiv
|
||||
c.minTarget = pp.minCap
|
||||
if c.connected {
|
||||
if c.capacity != 0 {
|
||||
pp.activeQueue.Push(c)
|
||||
} else {
|
||||
pp.inactiveQueue.Push(c, pp.inactivePriority(c))
|
||||
}
|
||||
if c.capacity != c.origCap && commit {
|
||||
updates = append(updates, capUpdate{c.node, c.origCap, c.capacity})
|
||||
if c.capacity != oldCapacity {
|
||||
updates = append(updates, capUpdate{c.node, oldCapacity, c.capacity})
|
||||
}
|
||||
}
|
||||
c.origCap = 0
|
||||
}
|
||||
pp.changed = nil
|
||||
pp.tempState = nil
|
||||
if commit {
|
||||
pp.ccUpdateForced = true
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// capUpdate describes a CapacityField and ActiveFlag/InactiveFlag update
|
||||
// capUpdate describes a capacityField and activeFlag/inactiveFlag update
|
||||
type capUpdate struct {
|
||||
node *enode.Node
|
||||
oldCap, newCap uint64
|
||||
}
|
||||
|
||||
// updateFlags performs CapacityField and ActiveFlag/InactiveFlag updates while the
|
||||
// updateFlags performs capacityField and activeFlag/inactiveFlag updates while the
|
||||
// pool mutex is not held
|
||||
// Note: this function should run inside a NodeStateMachine operation
|
||||
func (pp *PriorityPool) updateFlags(updates []capUpdate) {
|
||||
func (pp *priorityPool) updateFlags(updates []capUpdate) {
|
||||
for _, f := range updates {
|
||||
if f.oldCap == 0 {
|
||||
pp.ns.SetStateSub(f.node, pp.ActiveFlag, pp.InactiveFlag, 0)
|
||||
pp.ns.SetStateSub(f.node, pp.setup.activeFlag, pp.setup.inactiveFlag, 0)
|
||||
}
|
||||
if f.newCap == 0 {
|
||||
pp.ns.SetStateSub(f.node, pp.InactiveFlag, pp.ActiveFlag, 0)
|
||||
pp.ns.SetFieldSub(f.node, pp.CapacityField, nil)
|
||||
pp.ns.SetStateSub(f.node, pp.setup.inactiveFlag, pp.setup.activeFlag, 0)
|
||||
pp.ns.SetFieldSub(f.node, pp.setup.capacityField, nil)
|
||||
} else {
|
||||
pp.ns.SetFieldSub(f.node, pp.CapacityField, f.newCap)
|
||||
pp.ns.SetFieldSub(f.node, pp.setup.capacityField, f.newCap)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// tryActivate tries to activate inactive nodes if possible
|
||||
func (pp *PriorityPool) tryActivate() []capUpdate {
|
||||
var commit bool
|
||||
func (pp *priorityPool) tryActivate(commit bool) []capUpdate {
|
||||
for pp.inactiveQueue.Size() > 0 {
|
||||
c := pp.inactiveQueue.PopItem().(*ppNodeInfo)
|
||||
pp.markForChange(c)
|
||||
pp.setCapacity(c, pp.minCap)
|
||||
pp.setTempState(c)
|
||||
pp.setTempCapacity(c, pp.minCap)
|
||||
c.bias = pp.activeBias
|
||||
pp.activeQueue.Push(c)
|
||||
pp.enforceLimits()
|
||||
if c.capacity > 0 {
|
||||
if c.tempCapacity > 0 {
|
||||
commit = true
|
||||
c.bias = 0
|
||||
} else {
|
||||
break
|
||||
}
|
||||
@ -497,7 +480,7 @@ func (pp *PriorityPool) tryActivate() []capUpdate {
|
||||
// updatePriority gets the current priority value of the given node from the nodePriority
|
||||
// interface and performs the necessary changes. It is triggered by updateFlag.
|
||||
// Note: this function should run inside a NodeStateMachine operation
|
||||
func (pp *PriorityPool) updatePriority(node *enode.Node) {
|
||||
func (pp *priorityPool) updatePriority(node *enode.Node) {
|
||||
pp.lock.Lock()
|
||||
pp.activeQueue.Refresh()
|
||||
var updates []capUpdate
|
||||
@ -506,7 +489,7 @@ func (pp *PriorityPool) updatePriority(node *enode.Node) {
|
||||
pp.updateFlags(updates)
|
||||
}()
|
||||
|
||||
c, _ := pp.ns.GetField(node, pp.ppNodeInfoField).(*ppNodeInfo)
|
||||
c, _ := pp.ns.GetField(node, pp.setup.queueField).(*ppNodeInfo)
|
||||
if c == nil || !c.connected {
|
||||
return
|
||||
}
|
||||
@ -517,15 +500,15 @@ func (pp *PriorityPool) updatePriority(node *enode.Node) {
|
||||
} else {
|
||||
pp.inactiveQueue.Push(c, pp.inactivePriority(c))
|
||||
}
|
||||
updates = pp.tryActivate()
|
||||
updates = pp.tryActivate(false)
|
||||
}
|
||||
|
||||
// CapacityCurve is a snapshot of the priority pool contents in a format that can efficiently
|
||||
// capacityCurve is a snapshot of the priority pool contents in a format that can efficiently
|
||||
// estimate how much capacity could be granted to a given node at a given priority level.
|
||||
type CapacityCurve struct {
|
||||
type capacityCurve struct {
|
||||
points []curvePoint // curve points sorted in descending order of priority
|
||||
index map[enode.ID][]int // curve point indexes belonging to each node
|
||||
exclude []int // curve point indexes of excluded node
|
||||
excludeList []int // curve point indexes of excluded node
|
||||
excludeFirst bool // true if activeCount == maxCount
|
||||
}
|
||||
|
||||
@ -534,8 +517,8 @@ type curvePoint struct {
|
||||
nextPri int64 // next priority level where more capacity will be available
|
||||
}
|
||||
|
||||
// GetCapacityCurve returns a new or recently cached CapacityCurve based on the contents of the pool
|
||||
func (pp *PriorityPool) GetCapacityCurve() *CapacityCurve {
|
||||
// getCapacityCurve returns a new or recently cached capacityCurve based on the contents of the pool
|
||||
func (pp *priorityPool) getCapacityCurve() *capacityCurve {
|
||||
pp.lock.Lock()
|
||||
defer pp.lock.Unlock()
|
||||
|
||||
@ -547,7 +530,7 @@ func (pp *PriorityPool) GetCapacityCurve() *CapacityCurve {
|
||||
|
||||
pp.ccUpdateForced = false
|
||||
pp.ccUpdatedAt = now
|
||||
curve := &CapacityCurve{
|
||||
curve := &capacityCurve{
|
||||
index: make(map[enode.ID][]int),
|
||||
}
|
||||
pp.cachedCurve = curve
|
||||
@ -556,6 +539,7 @@ func (pp *PriorityPool) GetCapacityCurve() *CapacityCurve {
|
||||
excludeFirst := pp.maxCount == pp.activeCount
|
||||
// reduce node capacities or remove nodes until nothing is left in the queue;
|
||||
// record the available capacity and the necessary priority after each step
|
||||
lastPri := int64(math.MinInt64)
|
||||
for pp.activeCap > 0 {
|
||||
cp := curvePoint{}
|
||||
if pp.activeCap > pp.maxCap {
|
||||
@ -570,9 +554,15 @@ func (pp *PriorityPool) GetCapacityCurve() *CapacityCurve {
|
||||
// enforceLimits removes the lowest priority node if it has minimal capacity,
|
||||
// otherwise reduces its capacity
|
||||
next, cp.nextPri = pp.enforceLimits()
|
||||
if cp.nextPri < lastPri {
|
||||
// enforce monotonicity which may be broken by continuously changing priorities
|
||||
cp.nextPri = lastPri
|
||||
} else {
|
||||
lastPri = cp.nextPri
|
||||
}
|
||||
pp.activeCap -= tempCap
|
||||
if next == nil {
|
||||
log.Error("GetCapacityCurve: cannot remove next element from the priority queue")
|
||||
log.Error("getCapacityCurve: cannot remove next element from the priority queue")
|
||||
break
|
||||
}
|
||||
id := next.node.ID()
|
||||
@ -595,34 +585,34 @@ func (pp *PriorityPool) GetCapacityCurve() *CapacityCurve {
|
||||
nextPri: math.MaxInt64,
|
||||
})
|
||||
if curve.excludeFirst {
|
||||
curve.exclude = curve.index[excludeID]
|
||||
curve.excludeList = curve.index[excludeID]
|
||||
}
|
||||
return curve
|
||||
}
|
||||
|
||||
// Exclude returns a CapacityCurve with the given node excluded from the original curve
|
||||
func (cc *CapacityCurve) Exclude(id enode.ID) *CapacityCurve {
|
||||
if exclude, ok := cc.index[id]; ok {
|
||||
// exclude returns a capacityCurve with the given node excluded from the original curve
|
||||
func (cc *capacityCurve) exclude(id enode.ID) *capacityCurve {
|
||||
if excludeList, ok := cc.index[id]; ok {
|
||||
// return a new version of the curve (only one excluded node can be selected)
|
||||
// Note: if the first node was excluded by default (excludeFirst == true) then
|
||||
// we can forget about that and exclude the node with the given id instead.
|
||||
return &CapacityCurve{
|
||||
return &capacityCurve{
|
||||
points: cc.points,
|
||||
index: cc.index,
|
||||
exclude: exclude,
|
||||
excludeList: excludeList,
|
||||
}
|
||||
}
|
||||
return cc
|
||||
}
|
||||
|
||||
func (cc *CapacityCurve) getPoint(i int) curvePoint {
|
||||
func (cc *capacityCurve) getPoint(i int) curvePoint {
|
||||
cp := cc.points[i]
|
||||
if i == 0 && cc.excludeFirst {
|
||||
cp.freeCap = 0
|
||||
return cp
|
||||
}
|
||||
for ii := len(cc.exclude) - 1; ii >= 0; ii-- {
|
||||
ei := cc.exclude[ii]
|
||||
for ii := len(cc.excludeList) - 1; ii >= 0; ii-- {
|
||||
ei := cc.excludeList[ii]
|
||||
if ei < i {
|
||||
break
|
||||
}
|
||||
@ -632,11 +622,11 @@ func (cc *CapacityCurve) getPoint(i int) curvePoint {
|
||||
return cp
|
||||
}
|
||||
|
||||
// MaxCapacity calculates the maximum capacity available for a node with a given
|
||||
// maxCapacity calculates the maximum capacity available for a node with a given
|
||||
// (monotonically decreasing) priority vs. capacity function. Note that if the requesting
|
||||
// node is already in the pool then it should be excluded from the curve in order to get
|
||||
// the correct result.
|
||||
func (cc *CapacityCurve) MaxCapacity(priority func(cap uint64) int64) uint64 {
|
||||
func (cc *capacityCurve) maxCapacity(priority func(cap uint64) int64) uint64 {
|
||||
min, max := 0, len(cc.points)-1 // the curve always has at least one point
|
||||
for min < max {
|
||||
mid := (min + max) / 2
|
||||
|
@ -28,18 +28,6 @@ import (
|
||||
"github.com/ethereum/go-ethereum/p2p/nodestate"
|
||||
)
|
||||
|
||||
var (
|
||||
testSetup = &nodestate.Setup{}
|
||||
ppTestClientFlag = testSetup.NewFlag("ppTestClientFlag")
|
||||
ppTestClientField = testSetup.NewField("ppTestClient", reflect.TypeOf(&ppTestClient{}))
|
||||
ppUpdateFlag = testSetup.NewFlag("ppUpdateFlag")
|
||||
ppTestSetup = NewPriorityPoolSetup(testSetup)
|
||||
)
|
||||
|
||||
func init() {
|
||||
ppTestSetup.Connect(ppTestClientField, ppUpdateFlag)
|
||||
}
|
||||
|
||||
const (
|
||||
testCapacityStepDiv = 100
|
||||
testCapacityToleranceDiv = 10
|
||||
@ -51,25 +39,27 @@ type ppTestClient struct {
|
||||
balance, cap uint64
|
||||
}
|
||||
|
||||
func (c *ppTestClient) Priority(cap uint64) int64 {
|
||||
func (c *ppTestClient) priority(cap uint64) int64 {
|
||||
return int64(c.balance / cap)
|
||||
}
|
||||
|
||||
func (c *ppTestClient) EstimatePriority(cap uint64, addBalance int64, future, bias time.Duration, update bool) int64 {
|
||||
func (c *ppTestClient) estimatePriority(cap uint64, addBalance int64, future, bias time.Duration, update bool) int64 {
|
||||
return int64(c.balance / cap)
|
||||
}
|
||||
|
||||
func TestPriorityPool(t *testing.T) {
|
||||
clock := &mclock.Simulated{}
|
||||
ns := nodestate.NewNodeStateMachine(nil, nil, clock, testSetup)
|
||||
setup := newServerSetup()
|
||||
setup.balanceField = setup.setup.NewField("ppTestClient", reflect.TypeOf(&ppTestClient{}))
|
||||
ns := nodestate.NewNodeStateMachine(nil, nil, clock, setup.setup)
|
||||
|
||||
ns.SubscribeField(ppTestSetup.CapacityField, func(node *enode.Node, state nodestate.Flags, oldValue, newValue interface{}) {
|
||||
if n := ns.GetField(node, ppTestSetup.priorityField); n != nil {
|
||||
ns.SubscribeField(setup.capacityField, func(node *enode.Node, state nodestate.Flags, oldValue, newValue interface{}) {
|
||||
if n := ns.GetField(node, setup.balanceField); n != nil {
|
||||
c := n.(*ppTestClient)
|
||||
c.cap = newValue.(uint64)
|
||||
}
|
||||
})
|
||||
pp := NewPriorityPool(ns, ppTestSetup, clock, testMinCap, 0, testCapacityStepDiv)
|
||||
pp := newPriorityPool(ns, setup, clock, testMinCap, 0, testCapacityStepDiv, testCapacityStepDiv)
|
||||
ns.Start()
|
||||
pp.SetLimits(100, 1000000)
|
||||
clients := make([]*ppTestClient, 100)
|
||||
@ -77,7 +67,8 @@ func TestPriorityPool(t *testing.T) {
|
||||
for {
|
||||
var ok bool
|
||||
ns.Operation(func() {
|
||||
_, ok = pp.RequestCapacity(c.node, c.cap+c.cap/testCapacityStepDiv, 0, true)
|
||||
newCap := c.cap + c.cap/testCapacityStepDiv
|
||||
ok = pp.requestCapacity(c.node, newCap, newCap, 0) == newCap
|
||||
})
|
||||
if !ok {
|
||||
return
|
||||
@ -101,9 +92,8 @@ func TestPriorityPool(t *testing.T) {
|
||||
}
|
||||
sumBalance += c.balance
|
||||
clients[i] = c
|
||||
ns.SetState(c.node, ppTestClientFlag, nodestate.Flags{}, 0)
|
||||
ns.SetField(c.node, ppTestSetup.priorityField, c)
|
||||
ns.SetState(c.node, ppTestSetup.InactiveFlag, nodestate.Flags{}, 0)
|
||||
ns.SetField(c.node, setup.balanceField, c)
|
||||
ns.SetState(c.node, setup.inactiveFlag, nodestate.Flags{}, 0)
|
||||
raise(c)
|
||||
check(c)
|
||||
}
|
||||
@ -113,8 +103,8 @@ func TestPriorityPool(t *testing.T) {
|
||||
oldBalance := c.balance
|
||||
c.balance = uint64(rand.Int63n(100000000000) + 100000000000)
|
||||
sumBalance += c.balance - oldBalance
|
||||
pp.ns.SetState(c.node, ppUpdateFlag, nodestate.Flags{}, 0)
|
||||
pp.ns.SetState(c.node, nodestate.Flags{}, ppUpdateFlag, 0)
|
||||
pp.ns.SetState(c.node, setup.updateFlag, nodestate.Flags{}, 0)
|
||||
pp.ns.SetState(c.node, nodestate.Flags{}, setup.updateFlag, 0)
|
||||
if c.balance > oldBalance {
|
||||
raise(c)
|
||||
} else {
|
||||
@ -129,32 +119,28 @@ func TestPriorityPool(t *testing.T) {
|
||||
if count%10 == 0 {
|
||||
// test available capacity calculation with capacity curve
|
||||
c = clients[rand.Intn(len(clients))]
|
||||
curve := pp.GetCapacityCurve().Exclude(c.node.ID())
|
||||
curve := pp.getCapacityCurve().exclude(c.node.ID())
|
||||
|
||||
add := uint64(rand.Int63n(10000000000000))
|
||||
c.balance += add
|
||||
sumBalance += add
|
||||
expCap := curve.MaxCapacity(func(cap uint64) int64 {
|
||||
expCap := curve.maxCapacity(func(cap uint64) int64 {
|
||||
return int64(c.balance / cap)
|
||||
})
|
||||
//fmt.Println(expCap, c.balance, sumBalance)
|
||||
/*for i, cp := range curve.points {
|
||||
fmt.Println("cp", i, cp, "ex", curve.getPoint(i))
|
||||
}*/
|
||||
var ok bool
|
||||
expFail := expCap + 1
|
||||
expFail := expCap + 10
|
||||
if expFail < testMinCap {
|
||||
expFail = testMinCap
|
||||
}
|
||||
ns.Operation(func() {
|
||||
_, ok = pp.RequestCapacity(c.node, expFail, 0, true)
|
||||
ok = pp.requestCapacity(c.node, expFail, expFail, 0) == expFail
|
||||
})
|
||||
if ok {
|
||||
t.Errorf("Request for more than expected available capacity succeeded")
|
||||
}
|
||||
if expCap >= testMinCap {
|
||||
ns.Operation(func() {
|
||||
_, ok = pp.RequestCapacity(c.node, expCap, 0, true)
|
||||
ok = pp.requestCapacity(c.node, expCap, expCap, 0) == expCap
|
||||
})
|
||||
if !ok {
|
||||
t.Errorf("Request for expected available capacity failed")
|
||||
@ -162,8 +148,8 @@ func TestPriorityPool(t *testing.T) {
|
||||
}
|
||||
c.balance -= add
|
||||
sumBalance -= add
|
||||
pp.ns.SetState(c.node, ppUpdateFlag, nodestate.Flags{}, 0)
|
||||
pp.ns.SetState(c.node, nodestate.Flags{}, ppUpdateFlag, 0)
|
||||
pp.ns.SetState(c.node, setup.updateFlag, nodestate.Flags{}, 0)
|
||||
pp.ns.SetState(c.node, nodestate.Flags{}, setup.updateFlag, 0)
|
||||
for _, c := range clients {
|
||||
raise(c)
|
||||
}
|
||||
@ -175,8 +161,11 @@ func TestPriorityPool(t *testing.T) {
|
||||
|
||||
func TestCapacityCurve(t *testing.T) {
|
||||
clock := &mclock.Simulated{}
|
||||
ns := nodestate.NewNodeStateMachine(nil, nil, clock, testSetup)
|
||||
pp := NewPriorityPool(ns, ppTestSetup, clock, 400000, 0, 2)
|
||||
setup := newServerSetup()
|
||||
setup.balanceField = setup.setup.NewField("ppTestClient", reflect.TypeOf(&ppTestClient{}))
|
||||
ns := nodestate.NewNodeStateMachine(nil, nil, clock, setup.setup)
|
||||
|
||||
pp := newPriorityPool(ns, setup, clock, 400000, 0, 2, 2)
|
||||
ns.Start()
|
||||
pp.SetLimits(10, 10000000)
|
||||
clients := make([]*ppTestClient, 10)
|
||||
@ -188,17 +177,16 @@ func TestCapacityCurve(t *testing.T) {
|
||||
cap: 1000000,
|
||||
}
|
||||
clients[i] = c
|
||||
ns.SetState(c.node, ppTestClientFlag, nodestate.Flags{}, 0)
|
||||
ns.SetField(c.node, ppTestSetup.priorityField, c)
|
||||
ns.SetState(c.node, ppTestSetup.InactiveFlag, nodestate.Flags{}, 0)
|
||||
ns.SetField(c.node, setup.balanceField, c)
|
||||
ns.SetState(c.node, setup.inactiveFlag, nodestate.Flags{}, 0)
|
||||
ns.Operation(func() {
|
||||
pp.RequestCapacity(c.node, c.cap, 0, true)
|
||||
pp.requestCapacity(c.node, c.cap, c.cap, 0)
|
||||
})
|
||||
}
|
||||
|
||||
curve := pp.GetCapacityCurve()
|
||||
curve := pp.getCapacityCurve()
|
||||
check := func(balance, expCap uint64) {
|
||||
cap := curve.MaxCapacity(func(cap uint64) int64 {
|
||||
cap := curve.maxCapacity(func(cap uint64) int64 {
|
||||
return int64(balance / cap)
|
||||
})
|
||||
var fail bool
|
||||
@ -226,7 +214,7 @@ func TestCapacityCurve(t *testing.T) {
|
||||
check(1000000000000, 2500000)
|
||||
|
||||
pp.SetLimits(11, 10000000)
|
||||
curve = pp.GetCapacityCurve()
|
||||
curve = pp.getCapacityCurve()
|
||||
|
||||
check(0, 0)
|
||||
check(10000000000, 100000)
|
||||
|
@ -40,7 +40,6 @@ type (
|
||||
|
||||
// Service is a service registered at the Server and identified by a string id
|
||||
Service interface {
|
||||
ServiceInfo() (id, desc string) // only called during registration
|
||||
Handle(id enode.ID, address string, name string, data []byte) []byte // never called concurrently
|
||||
}
|
||||
|
||||
@ -60,9 +59,8 @@ func NewServer(delayPerRequest time.Duration) *Server {
|
||||
}
|
||||
|
||||
// Register registers a Service
|
||||
func (s *Server) Register(b Service) {
|
||||
srv := &serviceEntry{backend: b}
|
||||
srv.id, srv.desc = b.ServiceInfo()
|
||||
func (s *Server) Register(b Service, id, desc string) {
|
||||
srv := &serviceEntry{backend: b, id: id, desc: desc}
|
||||
if strings.Contains(srv.id, ":") {
|
||||
// srv.id + ":" will be used as a service database prefix
|
||||
log.Error("Service ID contains ':'", "id", srv.id)
|
||||
|
59
les/vflux/server/status.go
Normal file
59
les/vflux/server/status.go
Normal file
@ -0,0 +1,59 @@
|
||||
// Copyright 2021 The go-ethereum Authors
|
||||
// This file is part of the go-ethereum library.
|
||||
//
|
||||
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// The go-ethereum library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
package server
|
||||
|
||||
import (
|
||||
"reflect"
|
||||
|
||||
"github.com/ethereum/go-ethereum/p2p/nodestate"
|
||||
)
|
||||
|
||||
type peerWrapper struct{ clientPeer } // the NodeStateMachine type system needs this wrapper
|
||||
|
||||
// serverSetup is a wrapper of the node state machine setup, which contains
|
||||
// all the created flags and fields used in the vflux server side.
|
||||
type serverSetup struct {
|
||||
setup *nodestate.Setup
|
||||
clientField nodestate.Field // Field contains the client peer handler
|
||||
|
||||
// Flags and fields controlled by balance tracker. BalanceTracker
|
||||
// is responsible for setting/deleting these flags or fields.
|
||||
priorityFlag nodestate.Flags // Flag is set if the node has a positive balance
|
||||
updateFlag nodestate.Flags // Flag is set whenever the node balance is changed(priority changed)
|
||||
balanceField nodestate.Field // Field contains the client balance for priority calculation
|
||||
|
||||
// Flags and fields controlled by priority queue. Priority queue
|
||||
// is responsible for setting/deleting these flags or fields.
|
||||
activeFlag nodestate.Flags // Flag is set if the node is active
|
||||
inactiveFlag nodestate.Flags // Flag is set if the node is inactive
|
||||
capacityField nodestate.Field // Field contains the capacity of the node
|
||||
queueField nodestate.Field // Field contains the infomration in the priority queue
|
||||
}
|
||||
|
||||
// newServerSetup initializes the setup for state machine and returns the flags/fields group.
|
||||
func newServerSetup() *serverSetup {
|
||||
setup := &serverSetup{setup: &nodestate.Setup{}}
|
||||
setup.clientField = setup.setup.NewField("client", reflect.TypeOf(peerWrapper{}))
|
||||
setup.priorityFlag = setup.setup.NewFlag("priority")
|
||||
setup.updateFlag = setup.setup.NewFlag("update")
|
||||
setup.balanceField = setup.setup.NewField("balance", reflect.TypeOf(&nodeBalance{}))
|
||||
setup.activeFlag = setup.setup.NewFlag("active")
|
||||
setup.inactiveFlag = setup.setup.NewFlag("inactive")
|
||||
setup.capacityField = setup.setup.NewField("capacity", reflect.TypeOf(uint64(0)))
|
||||
setup.queueField = setup.setup.NewField("queue", reflect.TypeOf(&ppNodeInfo{}))
|
||||
return setup
|
||||
}
|
@ -102,6 +102,7 @@ compile_fuzzer tests/fuzzers/stacktrie Fuzz fuzzStackTrie
|
||||
compile_fuzzer tests/fuzzers/difficulty Fuzz fuzzDifficulty
|
||||
compile_fuzzer tests/fuzzers/abi Fuzz fuzzAbi
|
||||
compile_fuzzer tests/fuzzers/les Fuzz fuzzLes
|
||||
compile_fuzzer tests/fuzzers/vflux FuzzClientPool fuzzClientPool
|
||||
|
||||
compile_fuzzer tests/fuzzers/bls12381 FuzzG1Add fuzz_g1_add
|
||||
compile_fuzzer tests/fuzzers/bls12381 FuzzG1Mul fuzz_g1_mul
|
||||
|
@ -858,6 +858,23 @@ func (ns *NodeStateMachine) GetField(n *enode.Node, field Field) interface{} {
|
||||
return nil
|
||||
}
|
||||
|
||||
// GetState retrieves the current state of the given node. Note that when used in a
|
||||
// subscription callback the result can be out of sync with the state change represented
|
||||
// by the callback parameters so extra safety checks might be necessary.
|
||||
func (ns *NodeStateMachine) GetState(n *enode.Node) Flags {
|
||||
ns.lock.Lock()
|
||||
defer ns.lock.Unlock()
|
||||
|
||||
ns.checkStarted()
|
||||
if ns.closed {
|
||||
return Flags{}
|
||||
}
|
||||
if _, node := ns.updateEnode(n); node != nil {
|
||||
return Flags{mask: node.state, setup: ns.setup}
|
||||
}
|
||||
return Flags{}
|
||||
}
|
||||
|
||||
// SetField sets the given field of the given node and blocks until the operation is finished
|
||||
func (ns *NodeStateMachine) SetField(n *enode.Node, field Field, value interface{}) error {
|
||||
ns.lock.Lock()
|
||||
|
289
tests/fuzzers/vflux/clientpool-fuzzer.go
Normal file
289
tests/fuzzers/vflux/clientpool-fuzzer.go
Normal file
@ -0,0 +1,289 @@
|
||||
// Copyright 2021 The go-ethereum Authors
|
||||
// This file is part of the go-ethereum library.
|
||||
//
|
||||
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// The go-ethereum library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
package vflux
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"encoding/binary"
|
||||
"io"
|
||||
"math"
|
||||
"math/big"
|
||||
"time"
|
||||
|
||||
"github.com/ethereum/go-ethereum/common/mclock"
|
||||
"github.com/ethereum/go-ethereum/ethdb/memorydb"
|
||||
"github.com/ethereum/go-ethereum/les/vflux"
|
||||
vfs "github.com/ethereum/go-ethereum/les/vflux/server"
|
||||
"github.com/ethereum/go-ethereum/p2p/enode"
|
||||
"github.com/ethereum/go-ethereum/p2p/enr"
|
||||
"github.com/ethereum/go-ethereum/rlp"
|
||||
)
|
||||
|
||||
type fuzzer struct {
|
||||
peers [256]*clientPeer
|
||||
disconnectList []*clientPeer
|
||||
input io.Reader
|
||||
exhausted bool
|
||||
activeCount, activeCap uint64
|
||||
maxCount, maxCap uint64
|
||||
}
|
||||
|
||||
type clientPeer struct {
|
||||
fuzzer *fuzzer
|
||||
node *enode.Node
|
||||
freeID string
|
||||
timeout time.Duration
|
||||
|
||||
balance vfs.ConnectedBalance
|
||||
capacity uint64
|
||||
}
|
||||
|
||||
func (p *clientPeer) Node() *enode.Node {
|
||||
return p.node
|
||||
}
|
||||
|
||||
func (p *clientPeer) FreeClientId() string {
|
||||
return p.freeID
|
||||
}
|
||||
|
||||
func (p *clientPeer) InactiveAllowance() time.Duration {
|
||||
return p.timeout
|
||||
}
|
||||
|
||||
func (p *clientPeer) UpdateCapacity(newCap uint64, requested bool) {
|
||||
p.fuzzer.activeCap -= p.capacity
|
||||
if p.capacity != 0 {
|
||||
p.fuzzer.activeCount--
|
||||
}
|
||||
p.capacity = newCap
|
||||
p.fuzzer.activeCap += p.capacity
|
||||
if p.capacity != 0 {
|
||||
p.fuzzer.activeCount++
|
||||
}
|
||||
}
|
||||
|
||||
func (p *clientPeer) Disconnect() {
|
||||
p.fuzzer.disconnectList = append(p.fuzzer.disconnectList, p)
|
||||
p.fuzzer.activeCap -= p.capacity
|
||||
if p.capacity != 0 {
|
||||
p.fuzzer.activeCount--
|
||||
}
|
||||
p.capacity = 0
|
||||
p.balance = nil
|
||||
}
|
||||
|
||||
func newFuzzer(input []byte) *fuzzer {
|
||||
f := &fuzzer{
|
||||
input: bytes.NewReader(input),
|
||||
}
|
||||
for i := range f.peers {
|
||||
f.peers[i] = &clientPeer{
|
||||
fuzzer: f,
|
||||
node: enode.SignNull(new(enr.Record), enode.ID{byte(i)}),
|
||||
freeID: string([]byte{byte(i)}),
|
||||
timeout: f.randomDelay(),
|
||||
}
|
||||
}
|
||||
return f
|
||||
}
|
||||
|
||||
func (f *fuzzer) read(size int) []byte {
|
||||
out := make([]byte, size)
|
||||
if _, err := f.input.Read(out); err != nil {
|
||||
f.exhausted = true
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
func (f *fuzzer) randomByte() byte {
|
||||
d := f.read(1)
|
||||
return d[0]
|
||||
}
|
||||
|
||||
func (f *fuzzer) randomBool() bool {
|
||||
d := f.read(1)
|
||||
return d[0]&1 == 1
|
||||
}
|
||||
|
||||
func (f *fuzzer) randomInt(max int) int {
|
||||
if max == 0 {
|
||||
return 0
|
||||
}
|
||||
if max <= 256 {
|
||||
return int(f.randomByte()) % max
|
||||
}
|
||||
var a uint16
|
||||
if err := binary.Read(f.input, binary.LittleEndian, &a); err != nil {
|
||||
f.exhausted = true
|
||||
}
|
||||
return int(a % uint16(max))
|
||||
}
|
||||
|
||||
func (f *fuzzer) randomTokenAmount(signed bool) int64 {
|
||||
x := uint64(f.randomInt(65000))
|
||||
x = x * x * x * x
|
||||
|
||||
if signed && (x&1) == 1 {
|
||||
if x <= math.MaxInt64 {
|
||||
return -int64(x)
|
||||
}
|
||||
return math.MinInt64
|
||||
}
|
||||
if x <= math.MaxInt64 {
|
||||
return int64(x)
|
||||
}
|
||||
return math.MaxInt64
|
||||
}
|
||||
|
||||
func (f *fuzzer) randomDelay() time.Duration {
|
||||
delay := f.randomByte()
|
||||
if delay < 128 {
|
||||
return time.Duration(delay) * time.Second
|
||||
}
|
||||
return 0
|
||||
}
|
||||
|
||||
func (f *fuzzer) randomFactors() vfs.PriceFactors {
|
||||
return vfs.PriceFactors{
|
||||
TimeFactor: float64(f.randomByte()) / 25500,
|
||||
CapacityFactor: float64(f.randomByte()) / 255,
|
||||
RequestFactor: float64(f.randomByte()) / 255,
|
||||
}
|
||||
}
|
||||
|
||||
func (f *fuzzer) connectedBalanceOp(balance vfs.ConnectedBalance) {
|
||||
switch f.randomInt(3) {
|
||||
case 0:
|
||||
balance.RequestServed(uint64(f.randomTokenAmount(false)))
|
||||
case 1:
|
||||
balance.SetPriceFactors(f.randomFactors(), f.randomFactors())
|
||||
case 2:
|
||||
balance.GetBalance()
|
||||
balance.GetRawBalance()
|
||||
balance.GetPriceFactors()
|
||||
}
|
||||
}
|
||||
|
||||
func (f *fuzzer) atomicBalanceOp(balance vfs.AtomicBalanceOperator) {
|
||||
switch f.randomInt(3) {
|
||||
case 0:
|
||||
balance.AddBalance(f.randomTokenAmount(true))
|
||||
case 1:
|
||||
balance.SetBalance(uint64(f.randomTokenAmount(false)), uint64(f.randomTokenAmount(false)))
|
||||
case 2:
|
||||
balance.GetBalance()
|
||||
balance.GetRawBalance()
|
||||
balance.GetPriceFactors()
|
||||
}
|
||||
}
|
||||
|
||||
func FuzzClientPool(input []byte) int {
|
||||
if len(input) > 10000 {
|
||||
return -1
|
||||
}
|
||||
f := newFuzzer(input)
|
||||
if f.exhausted {
|
||||
return 0
|
||||
}
|
||||
clock := &mclock.Simulated{}
|
||||
db := memorydb.New()
|
||||
pool := vfs.NewClientPool(db, 10, f.randomDelay(), clock, func() bool { return true })
|
||||
pool.Start()
|
||||
defer pool.Stop()
|
||||
|
||||
count := 0
|
||||
for !f.exhausted && count < 1000 {
|
||||
count++
|
||||
switch f.randomInt(11) {
|
||||
case 0:
|
||||
i := int(f.randomByte())
|
||||
f.peers[i].balance = pool.Register(f.peers[i])
|
||||
case 1:
|
||||
i := int(f.randomByte())
|
||||
f.peers[i].Disconnect()
|
||||
case 2:
|
||||
f.maxCount = uint64(f.randomByte())
|
||||
f.maxCap = uint64(f.randomByte())
|
||||
f.maxCap *= f.maxCap
|
||||
pool.SetLimits(f.maxCount, f.maxCap)
|
||||
case 3:
|
||||
pool.SetConnectedBias(f.randomDelay())
|
||||
case 4:
|
||||
pool.SetDefaultFactors(f.randomFactors(), f.randomFactors())
|
||||
case 5:
|
||||
pool.SetExpirationTCs(uint64(f.randomInt(50000)), uint64(f.randomInt(50000)))
|
||||
case 6:
|
||||
if _, err := pool.SetCapacity(f.peers[f.randomByte()].node, uint64(f.randomByte()), f.randomDelay(), f.randomBool()); err == vfs.ErrCantFindMaximum {
|
||||
panic(nil)
|
||||
}
|
||||
case 7:
|
||||
if balance := f.peers[f.randomByte()].balance; balance != nil {
|
||||
f.connectedBalanceOp(balance)
|
||||
}
|
||||
case 8:
|
||||
pool.BalanceOperation(f.peers[f.randomByte()].node.ID(), f.peers[f.randomByte()].freeID, func(balance vfs.AtomicBalanceOperator) {
|
||||
count := f.randomInt(4)
|
||||
for i := 0; i < count; i++ {
|
||||
f.atomicBalanceOp(balance)
|
||||
}
|
||||
})
|
||||
case 9:
|
||||
pool.TotalTokenAmount()
|
||||
pool.GetExpirationTCs()
|
||||
pool.Active()
|
||||
pool.Limits()
|
||||
pool.GetPosBalanceIDs(f.peers[f.randomByte()].node.ID(), f.peers[f.randomByte()].node.ID(), f.randomInt(100))
|
||||
case 10:
|
||||
req := vflux.CapacityQueryReq{
|
||||
Bias: uint64(f.randomByte()),
|
||||
AddTokens: make([]vflux.IntOrInf, f.randomInt(vflux.CapacityQueryMaxLen+1)),
|
||||
}
|
||||
for i := range req.AddTokens {
|
||||
v := vflux.IntOrInf{Type: uint8(f.randomInt(4))}
|
||||
if v.Type < 2 {
|
||||
v.Value = *big.NewInt(f.randomTokenAmount(false))
|
||||
}
|
||||
req.AddTokens[i] = v
|
||||
}
|
||||
reqEnc, err := rlp.EncodeToBytes(&req)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
p := int(f.randomByte())
|
||||
if p < len(reqEnc) {
|
||||
reqEnc[p] = f.randomByte()
|
||||
}
|
||||
pool.Handle(f.peers[f.randomByte()].node.ID(), f.peers[f.randomByte()].freeID, vflux.CapacityQueryName, reqEnc)
|
||||
}
|
||||
|
||||
for _, peer := range f.disconnectList {
|
||||
pool.Unregister(peer)
|
||||
}
|
||||
f.disconnectList = nil
|
||||
if d := f.randomDelay(); d > 0 {
|
||||
clock.Run(d)
|
||||
}
|
||||
//fmt.Println(f.activeCount, f.maxCount, f.activeCap, f.maxCap)
|
||||
if activeCount, activeCap := pool.Active(); activeCount != f.activeCount || activeCap != f.activeCap {
|
||||
panic(nil)
|
||||
}
|
||||
if f.activeCount > f.maxCount || f.activeCap > f.maxCap {
|
||||
panic(nil)
|
||||
}
|
||||
}
|
||||
return 0
|
||||
}
|
41
tests/fuzzers/vflux/debug/main.go
Normal file
41
tests/fuzzers/vflux/debug/main.go
Normal file
@ -0,0 +1,41 @@
|
||||
// Copyright 2020 The go-ethereum Authors
|
||||
// This file is part of the go-ethereum library.
|
||||
//
|
||||
// The go-ethereum library is free software: you can redistribute it and/or modify
|
||||
// it under the terms of the GNU Lesser General Public License as published by
|
||||
// the Free Software Foundation, either version 3 of the License, or
|
||||
// (at your option) any later version.
|
||||
//
|
||||
// The go-ethereum library is distributed in the hope that it will be useful,
|
||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public License
|
||||
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
package main
|
||||
|
||||
import (
|
||||
"fmt"
|
||||
"io/ioutil"
|
||||
"os"
|
||||
|
||||
"github.com/ethereum/go-ethereum/tests/fuzzers/vflux"
|
||||
)
|
||||
|
||||
func main() {
|
||||
if len(os.Args) != 2 {
|
||||
fmt.Fprintf(os.Stderr, "Usage: debug <file>\n")
|
||||
fmt.Fprintf(os.Stderr, "Example\n")
|
||||
fmt.Fprintf(os.Stderr, " $ debug ../crashers/4bbef6857c733a87ecf6fd8b9e7238f65eb9862a\n")
|
||||
os.Exit(1)
|
||||
}
|
||||
crasher := os.Args[1]
|
||||
data, err := ioutil.ReadFile(crasher)
|
||||
if err != nil {
|
||||
fmt.Fprintf(os.Stderr, "error loading crasher %v: %v", crasher, err)
|
||||
os.Exit(1)
|
||||
}
|
||||
vflux.FuzzClientPool(data)
|
||||
}
|
Loading…
Reference in New Issue
Block a user