swarm/network: fix data race in fetcher_test.go (#18469)
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4f8ec44565
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@ -26,20 +26,23 @@ import (
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"github.com/ethereum/go-ethereum/swarm/storage"
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)
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var searchTimeout = 1 * time.Second
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const (
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defaultSearchTimeout = 1 * time.Second
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// maximum number of forwarded requests (hops), to make sure requests are not
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// forwarded forever in peer loops
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maxHopCount uint8 = 20
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)
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// Time to consider peer to be skipped.
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// Also used in stream delivery.
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var RequestTimeout = 10 * time.Second
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var maxHopCount uint8 = 20 // maximum number of forwarded requests (hops), to make sure requests are not forwarded forever in peer loops
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type RequestFunc func(context.Context, *Request) (*enode.ID, chan struct{}, error)
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// Fetcher is created when a chunk is not found locally. It starts a request handler loop once and
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// keeps it alive until all active requests are completed. This can happen:
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// 1. either because the chunk is delivered
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// 2. or becuse the requestor cancelled/timed out
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// 2. or because the requester cancelled/timed out
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// Fetcher self destroys itself after it is completed.
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// TODO: cancel all forward requests after termination
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type Fetcher struct {
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@ -47,6 +50,7 @@ type Fetcher struct {
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addr storage.Address // the address of the chunk to be fetched
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offerC chan *enode.ID // channel of sources (peer node id strings)
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requestC chan uint8 // channel for incoming requests (with the hopCount value in it)
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searchTimeout time.Duration
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skipCheck bool
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}
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@ -79,7 +83,7 @@ func (r *Request) SkipPeer(nodeID string) bool {
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}
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t, ok := val.(time.Time)
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if ok && time.Now().After(t.Add(RequestTimeout)) {
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// deadine expired
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// deadline expired
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r.peersToSkip.Delete(nodeID)
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return false
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}
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@ -100,9 +104,10 @@ func NewFetcherFactory(request RequestFunc, skipCheck bool) *FetcherFactory {
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}
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}
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// New contructs a new Fetcher, for the given chunk. All peers in peersToSkip are not requested to
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// deliver the given chunk. peersToSkip should always contain the peers which are actively requesting
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// this chunk, to make sure we don't request back the chunks from them.
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// New constructs a new Fetcher, for the given chunk. All peers in peersToSkip
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// are not requested to deliver the given chunk. peersToSkip should always
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// contain the peers which are actively requesting this chunk, to make sure we
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// don't request back the chunks from them.
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// The created Fetcher is started and returned.
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func (f *FetcherFactory) New(ctx context.Context, source storage.Address, peersToSkip *sync.Map) storage.NetFetcher {
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fetcher := NewFetcher(source, f.request, f.skipCheck)
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@ -117,6 +122,7 @@ func NewFetcher(addr storage.Address, rf RequestFunc, skipCheck bool) *Fetcher {
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protoRequestFunc: rf,
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offerC: make(chan *enode.ID),
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requestC: make(chan uint8),
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searchTimeout: defaultSearchTimeout,
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skipCheck: skipCheck,
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}
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}
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@ -176,7 +182,7 @@ func (f *Fetcher) run(ctx context.Context, peers *sync.Map) {
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// loop that keeps the fetching process alive
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// after every request a timer is set. If this goes off we request again from another peer
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// note that the previous request is still alive and has the chance to deliver, so
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// rerequesting extends the search. ie.,
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// requesting again extends the search. ie.,
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// if a peer we requested from is gone we issue a new request, so the number of active
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// requests never decreases
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for {
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@ -209,13 +215,13 @@ func (f *Fetcher) run(ctx context.Context, peers *sync.Map) {
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// search timeout: too much time passed since the last request,
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// extend the search to a new peer if we can find one
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case <-waitC:
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log.Trace("search timed out: rerequesting", "request addr", f.addr)
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log.Trace("search timed out: requesting", "request addr", f.addr)
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doRequest = requested
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// all Fetcher context closed, can quit
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case <-ctx.Done():
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log.Trace("terminate fetcher", "request addr", f.addr)
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// TODO: send cancelations to all peers left over in peers map (i.e., those we requested from)
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// TODO: send cancellations to all peers left over in peers map (i.e., those we requested from)
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return
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}
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@ -231,7 +237,7 @@ func (f *Fetcher) run(ctx context.Context, peers *sync.Map) {
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// if wait channel is not set, set it to a timer
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if requested {
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if wait == nil {
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wait = time.NewTimer(searchTimeout)
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wait = time.NewTimer(f.searchTimeout)
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defer wait.Stop()
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waitC = wait.C
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} else {
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@ -242,8 +248,8 @@ func (f *Fetcher) run(ctx context.Context, peers *sync.Map) {
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default:
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}
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}
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// reset the timer to go off after searchTimeout
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wait.Reset(searchTimeout)
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// reset the timer to go off after defaultSearchTimeout
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wait.Reset(f.searchTimeout)
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}
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}
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doRequest = false
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@ -284,15 +284,11 @@ func TestFetcherRetryOnTimeout(t *testing.T) {
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requester := newMockRequester()
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addr := make([]byte, 32)
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fetcher := NewFetcher(addr, requester.doRequest, true)
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// set searchTimeOut to low value so the test is quicker
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fetcher.searchTimeout = 250 * time.Millisecond
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peersToSkip := &sync.Map{}
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// set searchTimeOut to low value so the test is quicker
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defer func(t time.Duration) {
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searchTimeout = t
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}(searchTimeout)
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searchTimeout = 250 * time.Millisecond
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ctx, cancel := context.WithCancel(context.Background())
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defer cancel()
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@ -359,11 +355,9 @@ func TestFetcherRequestQuitRetriesRequest(t *testing.T) {
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addr := make([]byte, 32)
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fetcher := NewFetcher(addr, requester.doRequest, true)
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// make sure searchTimeout is long so it is sure the request is not retried because of timeout
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defer func(t time.Duration) {
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searchTimeout = t
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}(searchTimeout)
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searchTimeout = 10 * time.Second
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// make sure the searchTimeout is long so it is sure the request is not
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// retried because of timeout
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fetcher.searchTimeout = 10 * time.Second
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peersToSkip := &sync.Map{}
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