Merge pull request #1309 from fjl/p2p-fix-lookup-spin
p2p: throttle all discovery lookups
This commit is contained in:
commit
139439dcdc
30
p2p/dial.go
30
p2p/dial.go
@ -17,10 +17,9 @@ const (
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// redialing a certain node.
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// redialing a certain node.
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dialHistoryExpiration = 30 * time.Second
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dialHistoryExpiration = 30 * time.Second
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// Discovery lookup tasks will wait for this long when
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// Discovery lookups are throttled and can only run
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// no results are returned. This can happen if the table
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// once every few seconds.
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// becomes empty (i.e. not often).
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lookupInterval = 4 * time.Second
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emptyLookupDelay = 10 * time.Second
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)
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)
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// dialstate schedules dials and discovery lookups.
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// dialstate schedules dials and discovery lookups.
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@ -206,18 +205,19 @@ func (t *dialTask) String() string {
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func (t *discoverTask) Do(srv *Server) {
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func (t *discoverTask) Do(srv *Server) {
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if t.bootstrap {
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if t.bootstrap {
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srv.ntab.Bootstrap(srv.BootstrapNodes)
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srv.ntab.Bootstrap(srv.BootstrapNodes)
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} else {
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return
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var target discover.NodeID
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rand.Read(target[:])
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t.results = srv.ntab.Lookup(target)
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// newTasks generates a lookup task whenever dynamic dials are
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// necessary. Lookups need to take some time, otherwise the
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// event loop spins too fast. An empty result can only be
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// returned if the table is empty.
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if len(t.results) == 0 {
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time.Sleep(emptyLookupDelay)
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}
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}
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}
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// newTasks generates a lookup task whenever dynamic dials are
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// necessary. Lookups need to take some time, otherwise the
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// event loop spins too fast.
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next := srv.lastLookup.Add(lookupInterval)
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if now := time.Now(); now.Before(next) {
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time.Sleep(next.Sub(now))
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}
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srv.lastLookup = time.Now()
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var target discover.NodeID
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rand.Read(target[:])
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t.results = srv.ntab.Lookup(target)
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}
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}
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func (t *discoverTask) String() (s string) {
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func (t *discoverTask) String() (s string) {
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@ -115,6 +115,7 @@ type Server struct {
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ntab discoverTable
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ntab discoverTable
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listener net.Listener
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listener net.Listener
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ourHandshake *protoHandshake
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ourHandshake *protoHandshake
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lastLookup time.Time
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// These are for Peers, PeerCount (and nothing else).
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// These are for Peers, PeerCount (and nothing else).
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peerOp chan peerOpFunc
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peerOp chan peerOpFunc
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