Added new state object change echanism
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@ -50,6 +50,10 @@ type StateManager struct {
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// Comparative state it used for comparing and validating end
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// results
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compState *State
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// It's generally know that a map is faster for small lookups than arrays
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// we'll eventually have to make a decision if the map grows too large
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watchedAddresses map[string]bool
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}
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func NewStateManager(ethereum EthManager) *StateManager {
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@ -60,6 +64,7 @@ func NewStateManager(ethereum EthManager) *StateManager {
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Ethereum: ethereum,
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stateObjectCache: NewStateObjectCache(),
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bc: ethereum.BlockChain(),
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watchedAddresses: make(map[string]bool),
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}
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sm.procState = ethereum.BlockChain().CurrentBlock.State()
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return sm
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@ -309,18 +314,9 @@ func (sm *StateManager) Stop() {
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}
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func (sm *StateManager) EvalScript(script []byte, object *StateObject, tx *Transaction, block *Block) {
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// Recovering function in case the VM had any errors
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/*
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defer func() {
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if r := recover(); r != nil {
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fmt.Println("Recovered from VM execution with err =", r)
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}
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}()
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*/
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caller := sm.procState.GetAccount(tx.Sender())
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closure := NewClosure(caller, object, script, sm.procState, tx.Gas, tx.GasPrice, tx.Value)
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vm := NewVm(sm.procState, RuntimeVars{
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vm := NewVm(sm.procState, sm, RuntimeVars{
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Origin: caller.Address(),
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BlockNumber: block.BlockInfo().Number,
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PrevHash: block.PrevHash,
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@ -333,5 +329,22 @@ func (sm *StateManager) EvalScript(script []byte, object *StateObject, tx *Trans
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// Update the account (refunds)
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sm.procState.UpdateStateObject(caller)
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sm.Changed(caller)
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sm.procState.UpdateStateObject(object)
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sm.Changed(object)
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}
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// Watch a specific address
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func (sm *StateManager) Watch(addr []byte) {
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if !sm.watchedAddresses[string(addr)] {
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sm.watchedAddresses[string(addr)] = true
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}
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}
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// The following objects are used when changing a value and using the "watched" attribute
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// to determine whether the reactor should be used to notify any subscribers on the address
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func (sm *StateManager) Changed(stateObject *StateObject) {
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if sm.watchedAddresses[string(stateObject.Address())] {
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sm.Ethereum.Reactor().Post("addressChanged", stateObject)
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}
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}
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@ -18,6 +18,28 @@ type StateObject struct {
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initScript []byte
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}
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// Converts an transaction in to a state object
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func MakeContract(tx *Transaction, state *State) *StateObject {
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// Create contract if there's no recipient
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if tx.IsContract() {
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// FIXME
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addr := tx.Hash()[12:]
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value := tx.Value
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contract := NewContract(addr, value, []byte(""))
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state.UpdateStateObject(contract)
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contract.script = tx.Data
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contract.initScript = tx.Init
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state.UpdateStateObject(contract)
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return contract
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}
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return nil
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}
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func NewContract(address []byte, Amount *big.Int, root []byte) *StateObject {
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contract := &StateObject{address: address, Amount: Amount, Nonce: 0}
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contract.state = NewState(ethutil.NewTrie(ethutil.Config.Db, string(root)))
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@ -39,6 +61,10 @@ func NewStateObjectFromBytes(address, data []byte) *StateObject {
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return object
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}
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func (c *StateObject) State() *State {
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return c.state
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}
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func (c *StateObject) Addr(addr []byte) *ethutil.Value {
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return ethutil.NewValueFromBytes([]byte(c.state.trie.Get(string(addr))))
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}
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@ -47,8 +73,10 @@ func (c *StateObject) SetAddr(addr []byte, value interface{}) {
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c.state.trie.Update(string(addr), string(ethutil.NewValue(value).Encode()))
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}
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func (c *StateObject) State() *State {
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return c.state
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func (c *StateObject) SetMem(num *big.Int, val *ethutil.Value) {
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addr := ethutil.BigToBytes(num, 256)
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c.SetAddr(addr, val)
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//c.state.trie.Update(string(addr), string(val.Encode()))
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}
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func (c *StateObject) GetMem(num *big.Int) *ethutil.Value {
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@ -65,11 +93,6 @@ func (c *StateObject) GetInstr(pc *big.Int) *ethutil.Value {
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return ethutil.NewValueFromBytes([]byte{c.script[pc.Int64()]})
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}
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func (c *StateObject) SetMem(num *big.Int, val *ethutil.Value) {
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addr := ethutil.BigToBytes(num, 256)
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c.state.trie.Update(string(addr), string(val.Encode()))
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}
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// Return the gas back to the origin. Used by the Virtual machine or Closures
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func (c *StateObject) ReturnGas(gas, price *big.Int, state *State) {
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remainder := new(big.Int).Mul(gas, price)
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@ -77,11 +100,15 @@ func (c *StateObject) ReturnGas(gas, price *big.Int, state *State) {
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}
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func (c *StateObject) AddAmount(amount *big.Int) {
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c.Amount.Add(c.Amount, amount)
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c.SetAmount(new(big.Int).Add(c.Amount, amount))
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}
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func (c *StateObject) SubAmount(amount *big.Int) {
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c.Amount.Sub(c.Amount, amount)
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c.SetAmount(new(big.Int).Sub(c.Amount, amount))
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}
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func (c *StateObject) SetAmount(amount *big.Int) {
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c.Amount = amount
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}
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func (c *StateObject) ConvertGas(gas, price *big.Int) error {
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@ -130,28 +157,6 @@ func (c *StateObject) RlpDecode(data []byte) {
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c.script = decoder.Get(3).Bytes()
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}
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// Converts an transaction in to a state object
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func MakeContract(tx *Transaction, state *State) *StateObject {
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// Create contract if there's no recipient
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if tx.IsContract() {
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// FIXME
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addr := tx.Hash()[12:]
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value := tx.Value
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contract := NewContract(addr, value, []byte(""))
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state.UpdateStateObject(contract)
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contract.script = tx.Data
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contract.initScript = tx.Init
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state.UpdateStateObject(contract)
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return contract
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}
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return nil
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}
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// The cached state and state object cache are helpers which will give you somewhat
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// control over the nonce. When creating new transactions you're interested in the 'next'
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// nonce rather than the current nonce. This to avoid creating invalid-nonce transactions.
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@ -30,6 +30,8 @@ type Vm struct {
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vars RuntimeVars
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state *State
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stateManager *StateManager
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}
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type RuntimeVars struct {
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@ -42,8 +44,8 @@ type RuntimeVars struct {
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TxData []string
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}
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func NewVm(state *State, vars RuntimeVars) *Vm {
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return &Vm{vars: vars, state: state}
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func NewVm(state *State, stateManager *StateManager, vars RuntimeVars) *Vm {
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return &Vm{vars: vars, state: state, stateManager: stateManager}
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}
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var Pow256 = ethutil.BigPow(2, 256)
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@ -20,7 +20,12 @@ func (val *Value) String() string {
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}
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func NewValue(val interface{}) *Value {
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return &Value{Val: val}
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t := val
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if v, ok := val.(*Value); ok {
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t = v.Val
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}
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return &Value{Val: t}
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}
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func (val *Value) Type() reflect.Kind {
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