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package eth
import (
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"fmt"
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"math"
"math/big"
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"math/rand"
"sort"
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"sync"
"time"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/ethutil"
ethlogger "github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/pow"
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)
var poolLogger = ethlogger . NewLogger ( "Blockpool" )
const (
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blockHashesBatchSize = 256
blockBatchSize = 64
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blocksRequestInterval = 500 // ms
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blocksRequestRepetition = 1
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blockHashesRequestInterval = 500 // ms
blocksRequestMaxIdleRounds = 100
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cacheTimeout = 3 // minutes
blockTimeout = 5 // minutes
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)
type poolNode struct {
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lock sync . RWMutex
hash [ ] byte
td * big . Int
block * types . Block
parent * poolNode
peer string
blockBy string
}
type poolEntry struct {
node * poolNode
section * section
index int
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}
type BlockPool struct {
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lock sync . RWMutex
chainLock sync . RWMutex
pool map [ string ] * poolEntry
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peersLock sync . RWMutex
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peers map [ string ] * peerInfo
peer * peerInfo
quit chan bool
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purgeC chan bool
flushC chan bool
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wg sync . WaitGroup
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procWg sync . WaitGroup
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running bool
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// the minimal interface with blockchain
hasBlock func ( hash [ ] byte ) bool
insertChain func ( types . Blocks ) error
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verifyPoW func ( pow . Block ) bool
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}
type peerInfo struct {
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lock sync . RWMutex
td * big . Int
currentBlock [ ] byte
id string
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requestBlockHashes func ( [ ] byte ) error
requestBlocks func ( [ ] [ ] byte ) error
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peerError func ( int , string , ... interface { } )
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sections map [ string ] * section
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quitC chan bool
}
// structure to store long range links on chain to skip along
type section struct {
lock sync . RWMutex
parent * section
child * section
top * poolNode
bottom * poolNode
nodes [ ] * poolNode
controlC chan * peerInfo
suicideC chan bool
blockChainC chan bool
forkC chan chan bool
offC chan bool
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}
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func NewBlockPool ( hasBlock func ( hash [ ] byte ) bool , insertChain func ( types . Blocks ) error , verifyPoW func ( pow . Block ) bool ,
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) * BlockPool {
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return & BlockPool {
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hasBlock : hasBlock ,
insertChain : insertChain ,
verifyPoW : verifyPoW ,
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}
}
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// allows restart
func ( self * BlockPool ) Start ( ) {
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self . lock . Lock ( )
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if self . running {
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self . lock . Unlock ( )
return
}
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self . running = true
self . quit = make ( chan bool )
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self . flushC = make ( chan bool )
self . pool = make ( map [ string ] * poolEntry )
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self . lock . Unlock ( )
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self . peersLock . Lock ( )
self . peers = make ( map [ string ] * peerInfo )
self . peersLock . Unlock ( )
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poolLogger . Infoln ( "Started" )
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}
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func ( self * BlockPool ) Stop ( ) {
self . lock . Lock ( )
if ! self . running {
self . lock . Unlock ( )
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return
}
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self . running = false
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self . lock . Unlock ( )
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poolLogger . Infoln ( "Stopping..." )
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close ( self . quit )
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self . wg . Wait ( )
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self . peersLock . Lock ( )
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self . peers = nil
self . peer = nil
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self . peersLock . Unlock ( )
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self . lock . Lock ( )
self . pool = nil
self . lock . Unlock ( )
poolLogger . Infoln ( "Stopped" )
}
func ( self * BlockPool ) Purge ( ) {
self . lock . Lock ( )
if ! self . running {
self . lock . Unlock ( )
return
}
self . lock . Unlock ( )
poolLogger . Infoln ( "Purging..." )
close ( self . purgeC )
self . wg . Wait ( )
self . purgeC = make ( chan bool )
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poolLogger . Infoln ( "Stopped" )
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}
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func ( self * BlockPool ) Wait ( t time . Duration ) {
self . lock . Lock ( )
if ! self . running {
self . lock . Unlock ( )
return
}
self . lock . Unlock ( )
poolLogger . Infoln ( "Waiting for processes to complete..." )
close ( self . flushC )
w := make ( chan bool )
go func ( ) {
self . procWg . Wait ( )
close ( w )
} ( )
select {
case <- w :
poolLogger . Infoln ( "Processes complete" )
case <- time . After ( t ) :
poolLogger . Warnf ( "Timeout" )
}
self . flushC = make ( chan bool )
}
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// AddPeer is called by the eth protocol instance running on the peer after
// the status message has been received with total difficulty and current block hash
// AddPeer can only be used once, RemovePeer needs to be called when the peer disconnects
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func ( self * BlockPool ) AddPeer ( td * big . Int , currentBlock [ ] byte , peerId string , requestBlockHashes func ( [ ] byte ) error , requestBlocks func ( [ ] [ ] byte ) error , peerError func ( int , string , ... interface { } ) ) bool {
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self . peersLock . Lock ( )
defer self . peersLock . Unlock ( )
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peer , ok := self . peers [ peerId ]
if ok {
poolLogger . Debugf ( "Update peer %v with td %v and current block %x" , peerId , td , currentBlock [ : 4 ] )
peer . td = td
peer . currentBlock = currentBlock
} else {
peer = & peerInfo {
td : td ,
currentBlock : currentBlock ,
id : peerId , //peer.Identity().Pubkey()
requestBlockHashes : requestBlockHashes ,
requestBlocks : requestBlocks ,
peerError : peerError ,
sections : make ( map [ string ] * section ) ,
}
self . peers [ peerId ] = peer
poolLogger . Debugf ( "add new peer %v with td %v and current block %x" , peerId , td , currentBlock [ : 4 ] )
}
// check peer current head
if self . hasBlock ( currentBlock ) {
// peer not ahead
return false
}
if self . peer == peer {
// new block update
// peer is already active best peer, request hashes
poolLogger . Debugf ( "[%s] already the best peer. request hashes from %s" , peerId , name ( currentBlock ) )
peer . requestBlockHashes ( currentBlock )
return true
}
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currentTD := ethutil . Big0
if self . peer != nil {
currentTD = self . peer . td
}
if td . Cmp ( currentTD ) > 0 {
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poolLogger . Debugf ( "peer %v promoted best peer" , peerId )
self . switchPeer ( self . peer , peer )
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self . peer = peer
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return true
}
return false
}
// RemovePeer is called by the eth protocol when the peer disconnects
func ( self * BlockPool ) RemovePeer ( peerId string ) {
self . peersLock . Lock ( )
defer self . peersLock . Unlock ( )
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peer , ok := self . peers [ peerId ]
if ! ok {
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return
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}
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delete ( self . peers , peerId )
poolLogger . Debugf ( "remove peer %v" , peerId )
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// if current best peer is removed, need find a better one
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if self . peer == peer {
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var newPeer * peerInfo
max := ethutil . Big0
// peer with the highest self-acclaimed TD is chosen
for _ , info := range self . peers {
if info . td . Cmp ( max ) > 0 {
max = info . td
newPeer = info
}
}
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self . peer = newPeer
self . switchPeer ( peer , newPeer )
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if newPeer != nil {
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poolLogger . Debugf ( "peer %v with td %v promoted to best peer" , newPeer . id , newPeer . td )
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} else {
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poolLogger . Warnln ( "no peers" )
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}
}
}
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// Entry point for eth protocol to add block hashes received via BlockHashesMsg
// only hashes from the best peer is handled
// this method is always responsible to initiate further hash requests until
// a known parent is reached unless cancelled by a peerChange event
// this process also launches all request processes on each chain section
// this function needs to run asynchronously for one peer since the message is discarded???
func ( self * BlockPool ) AddBlockHashes ( next func ( ) ( [ ] byte , bool ) , peerId string ) {
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// register with peer manager loop
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peer , best := self . getPeer ( peerId )
if ! best {
return
}
// peer is still the best
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poolLogger . Debugf ( "adding hashes for best peer %s" , peerId )
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var size , n int
var hash [ ] byte
var ok bool
var section , child , parent * section
var entry * poolEntry
var nodes [ ] * poolNode
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LOOP :
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// iterate using next (rlp stream lazy decoder) feeding hashesC
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for hash , ok = next ( ) ; ok ; hash , ok = next ( ) {
n ++
select {
case <- self . quit :
return
case <- peer . quitC :
// if the peer is demoted, no more hashes taken
peer = nil
break LOOP
default :
}
if self . hasBlock ( hash ) {
// check if known block connecting the downloaded chain to our blockchain
poolLogger . DebugDetailf ( "[%s] known block" , name ( hash ) )
// mark child as absolute pool root with parent known to blockchain
if section != nil {
self . connectToBlockChain ( section )
} else {
if child != nil {
self . connectToBlockChain ( child )
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}
}
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break LOOP
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}
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// look up node in pool
entry = self . get ( hash )
if entry != nil {
// reached a known chain in the pool
if entry . node == entry . section . bottom && n == 1 {
// the first block hash received is an orphan in the pool, so rejoice and continue
child = entry . section
continue LOOP
}
poolLogger . DebugDetailf ( "[%s] reached blockpool chain" , name ( hash ) )
parent = entry . section
break LOOP
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}
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// if node for block hash does not exist, create it and index in the pool
node := & poolNode {
hash : hash ,
peer : peerId ,
}
if size == 0 {
section = newSection ( )
}
nodes = append ( nodes , node )
size ++
} //for
self . chainLock . Lock ( )
poolLogger . DebugDetailf ( "added %v hashes sent by %s" , n , peerId )
if parent != nil && entry != nil && entry . node != parent . top {
poolLogger . DebugDetailf ( "[%s] split section at fork" , sectionName ( parent ) )
parent . controlC <- nil
waiter := make ( chan bool )
parent . forkC <- waiter
chain := parent . nodes
parent . nodes = chain [ entry . index : ]
parent . top = parent . nodes [ 0 ]
orphan := newSection ( )
self . link ( orphan , parent . child )
self . processSection ( orphan , chain [ 0 : entry . index ] )
orphan . controlC <- nil
close ( waiter )
}
if size > 0 {
self . processSection ( section , nodes )
poolLogger . DebugDetailf ( "[%s]->[%s](%v)->[%s] new chain section" , sectionName ( parent ) , sectionName ( section ) , size , sectionName ( child ) )
self . link ( parent , section )
self . link ( section , child )
} else {
poolLogger . DebugDetailf ( "[%s]->[%s] connecting known sections" , sectionName ( parent ) , sectionName ( child ) )
self . link ( parent , child )
}
self . chainLock . Unlock ( )
if parent != nil && peer != nil {
self . activateChain ( parent , peer )
poolLogger . Debugf ( "[%s] activate parent section [%s]" , name ( parent . top . hash ) , sectionName ( parent ) )
}
if section != nil {
peer . addSection ( section . top . hash , section )
section . controlC <- peer
poolLogger . Debugf ( "[%s] activate new section" , sectionName ( section ) )
}
}
func name ( hash [ ] byte ) ( name string ) {
if hash == nil {
name = ""
} else {
name = fmt . Sprintf ( "%x" , hash [ : 4 ] )
}
return
}
func sectionName ( section * section ) ( name string ) {
if section == nil {
name = ""
} else {
name = fmt . Sprintf ( "%x-%x" , section . bottom . hash [ : 4 ] , section . top . hash [ : 4 ] )
}
return
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}
// AddBlock is the entry point for the eth protocol when blockmsg is received upon requests
// It has a strict interpretation of the protocol in that if the block received has not been requested, it results in an error (which can be ignored)
// block is checked for PoW
// only the first PoW-valid block for a hash is considered legit
func ( self * BlockPool ) AddBlock ( block * types . Block , peerId string ) {
hash := block . Hash ( )
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if self . hasBlock ( hash ) {
poolLogger . DebugDetailf ( "block [%s] already known" , name ( hash ) )
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return
}
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entry := self . get ( hash )
if entry == nil {
poolLogger . Warnf ( "unrequested block [%x] by peer %s" , hash , peerId )
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self . peerError ( peerId , ErrUnrequestedBlock , "%x" , hash )
return
}
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node := entry . node
node . lock . Lock ( )
defer node . lock . Unlock ( )
// check if block already present
if node . block != nil {
poolLogger . DebugDetailf ( "block [%x] already sent by %s" , name ( hash ) , node . blockBy )
return
}
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// validate block for PoW
if ! self . verifyPoW ( block ) {
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poolLogger . Warnf ( "invalid pow on block [%x] by peer %s" , hash , peerId )
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self . peerError ( peerId , ErrInvalidPoW , "%x" , hash )
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return
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}
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poolLogger . Debugf ( "added block [%s] sent by peer %s" , name ( hash ) , peerId )
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node . block = block
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node . blockBy = peerId
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}
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func ( self * BlockPool ) connectToBlockChain ( section * section ) {
select {
case <- section . offC :
self . addSectionToBlockChain ( section )
case <- section . blockChainC :
default :
close ( section . blockChainC )
}
}
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func ( self * BlockPool ) addSectionToBlockChain ( section * section ) ( rest int , err error ) {
var blocks types . Blocks
var node * poolNode
var keys [ ] string
rest = len ( section . nodes )
for rest > 0 {
rest --
node = section . nodes [ rest ]
node . lock . RLock ( )
block := node . block
node . lock . RUnlock ( )
if block == nil {
break
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}
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keys = append ( keys , string ( node . hash ) )
blocks = append ( blocks , block )
}
self . lock . Lock ( )
for _ , key := range keys {
delete ( self . pool , key )
}
self . lock . Unlock ( )
poolLogger . Infof ( "insert %v blocks into blockchain" , len ( blocks ) )
err = self . insertChain ( blocks )
if err != nil {
// TODO: not clear which peer we need to address
// peerError should dispatch to peer if still connected and disconnect
self . peerError ( node . blockBy , ErrInvalidBlock , "%v" , err )
poolLogger . Warnf ( "invalid block %x" , node . hash )
poolLogger . Warnf ( "penalise peers %v (hash), %v (block)" , node . peer , node . blockBy )
// penalise peer in node.blockBy
// self.disconnect()
}
return
}
func ( self * BlockPool ) activateChain ( section * section , peer * peerInfo ) {
poolLogger . DebugDetailf ( "[%s] activate known chain for peer %s" , sectionName ( section ) , peer . id )
i := 0
LOOP :
for section != nil {
// register this section with the peer and quit if registered
poolLogger . DebugDetailf ( "[%s] register section with peer %s" , sectionName ( section ) , peer . id )
if peer . addSection ( section . top . hash , section ) == section {
return
}
poolLogger . DebugDetailf ( "[%s] activate section process" , sectionName ( section ) )
select {
case section . controlC <- peer :
case <- section . offC :
}
i ++
section = self . getParent ( section )
select {
case <- peer . quitC :
break LOOP
case <- self . quit :
break LOOP
default :
}
}
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}
// main worker thread on each section in the poolchain
// - kills the section if there are blocks missing after an absolute time
// - kills the section if there are maxIdleRounds of idle rounds of block requests with no response
// - periodically polls the chain section for missing blocks which are then requested from peers
// - registers the process controller on the peer so that if the peer is promoted as best peer the second time (after a disconnect of a better one), all active processes are switched back on unless they expire and killed ()
// - when turned off (if peer disconnects and new peer connects with alternative chain), no blockrequests are made but absolute expiry timer is ticking
// - when turned back on it recursively calls itself on the root of the next chain section
// - when exits, signals to
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func ( self * BlockPool ) processSection ( section * section , nodes [ ] * poolNode ) {
for i , node := range nodes {
entry := & poolEntry { node : node , section : section , index : i }
self . set ( node . hash , entry )
}
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section . bottom = nodes [ len ( nodes ) - 1 ]
section . top = nodes [ 0 ]
section . nodes = nodes
poolLogger . DebugDetailf ( "[%s] setup section process" , sectionName ( section ) )
self . wg . Add ( 1 )
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go func ( ) {
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// absolute time after which sub-chain is killed if not complete (some blocks are missing)
suicideTimer := time . After ( blockTimeout * time . Minute )
var peer , newPeer * peerInfo
var blocksRequestTimer , blockHashesRequestTimer <- chan time . Time
var blocksRequestTime , blockHashesRequestTime bool
var blocksRequests , blockHashesRequests int
var blocksRequestsComplete , blockHashesRequestsComplete bool
// node channels for the section
var missingC , processC , offC chan * poolNode
// container for missing block hashes
var hashes [ ] [ ] byte
var i , missing , lastMissing , depth int
var idle int
var init , done , same , ready bool
var insertChain bool
var quitC chan bool
var blockChainC = section . blockChainC
LOOP :
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for {
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if insertChain {
insertChain = false
rest , err := self . addSectionToBlockChain ( section )
if err != nil {
close ( section . suicideC )
continue LOOP
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}
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if rest == 0 {
blocksRequestsComplete = true
child := self . getChild ( section )
if child != nil {
self . connectToBlockChain ( child )
}
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}
}
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if blockHashesRequestsComplete && blocksRequestsComplete {
// not waiting for hashes any more
poolLogger . Debugf ( "[%s] section complete %v blocks retrieved (%v attempts), hash requests complete on root (%v attempts)" , sectionName ( section ) , depth , blocksRequests , blockHashesRequests )
break LOOP
} // otherwise suicide if no hashes coming
if done {
// went through all blocks in section
if missing == 0 {
// no missing blocks
poolLogger . DebugDetailf ( "[%s] got all blocks. process complete (%v total blocksRequests): missing %v/%v/%v" , sectionName ( section ) , blocksRequests , missing , lastMissing , depth )
blocksRequestsComplete = true
blocksRequestTimer = nil
blocksRequestTime = false
} else {
// some missing blocks
blocksRequests ++
if len ( hashes ) > 0 {
// send block requests to peers
self . requestBlocks ( blocksRequests , hashes )
hashes = nil
}
if missing == lastMissing {
// idle round
if same {
// more than once
idle ++
// too many idle rounds
if idle >= blocksRequestMaxIdleRounds {
poolLogger . DebugDetailf ( "[%s] block requests had %v idle rounds (%v total attempts): missing %v/%v/%v\ngiving up..." , sectionName ( section ) , idle , blocksRequests , missing , lastMissing , depth )
close ( section . suicideC )
}
} else {
idle = 0
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}
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same = true
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} else {
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same = false
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}
}
lastMissing = missing
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ready = true
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done = false
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// save a new processC (blocks still missing)
offC = missingC
missingC = processC
// put processC offline
processC = nil
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}
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//
if ready && blocksRequestTime && ! blocksRequestsComplete {
poolLogger . DebugDetailf ( "[%s] check if new blocks arrived (attempt %v): missing %v/%v/%v" , sectionName ( section ) , blocksRequests , missing , lastMissing , depth )
blocksRequestTimer = time . After ( blocksRequestInterval * time . Millisecond )
blocksRequestTime = false
processC = offC
}
if blockHashesRequestTime {
if self . getParent ( section ) != nil {
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// if not root of chain, switch off
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poolLogger . DebugDetailf ( "[%s] parent found, hash requests deactivated (after %v total attempts)\n" , sectionName ( section ) , blockHashesRequests )
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blockHashesRequestTimer = nil
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blockHashesRequestsComplete = true
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} else {
blockHashesRequests ++
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poolLogger . Debugf ( "[%s] hash request on root (%v total attempts)\n" , sectionName ( section ) , blockHashesRequests )
peer . requestBlockHashes ( section . bottom . hash )
blockHashesRequestTimer = time . After ( blockHashesRequestInterval * time . Millisecond )
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}
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blockHashesRequestTime = false
}
select {
case <- self . quit :
break LOOP
case <- quitC :
// peer quit or demoted, put section in idle mode
quitC = nil
go func ( ) {
section . controlC <- nil
} ( )
case <- self . purgeC :
suicideTimer = time . After ( 0 )
case <- suicideTimer :
close ( section . suicideC )
poolLogger . Debugf ( "[%s] timeout. (%v total attempts): missing %v/%v/%v" , sectionName ( section ) , blocksRequests , missing , lastMissing , depth )
case <- section . suicideC :
poolLogger . Debugf ( "[%s] suicide" , sectionName ( section ) )
// first delink from child and parent under chainlock
self . chainLock . Lock ( )
self . link ( nil , section )
self . link ( section , nil )
self . chainLock . Unlock ( )
// delete node entries from pool index under pool lock
self . lock . Lock ( )
for _ , node := range section . nodes {
delete ( self . pool , string ( node . hash ) )
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}
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self . lock . Unlock ( )
break LOOP
case <- blocksRequestTimer :
poolLogger . DebugDetailf ( "[%s] block request time" , sectionName ( section ) )
blocksRequestTime = true
case <- blockHashesRequestTimer :
poolLogger . DebugDetailf ( "[%s] hash request time" , sectionName ( section ) )
blockHashesRequestTime = true
case newPeer = <- section . controlC :
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// active -> idle
if peer != nil && newPeer == nil {
self . procWg . Done ( )
if init {
poolLogger . Debugf ( "[%s] idle mode (%v total attempts): missing %v/%v/%v" , sectionName ( section ) , blocksRequests , missing , lastMissing , depth )
}
blocksRequestTime = false
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blocksRequestTimer = nil
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blockHashesRequestTime = false
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blockHashesRequestTimer = nil
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if processC != nil {
offC = processC
processC = nil
}
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}
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// idle -> active
if peer == nil && newPeer != nil {
self . procWg . Add ( 1 )
poolLogger . Debugf ( "[%s] active mode" , sectionName ( section ) )
if ! blocksRequestsComplete {
blocksRequestTime = true
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}
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if ! blockHashesRequestsComplete {
blockHashesRequestTime = true
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}
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if ! init {
processC = make ( chan * poolNode , blockHashesBatchSize )
missingC = make ( chan * poolNode , blockHashesBatchSize )
i = 0
missing = 0
self . wg . Add ( 1 )
self . procWg . Add ( 1 )
depth = len ( section . nodes )
lastMissing = depth
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// if not run at least once fully, launch iterator
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go func ( ) {
var node * poolNode
IT :
for _ , node = range section . nodes {
select {
case processC <- node :
case <- self . quit :
break IT
}
}
close ( processC )
self . wg . Done ( )
self . procWg . Done ( )
} ( )
} else {
poolLogger . Debugf ( "[%s] restore earlier state" , sectionName ( section ) )
processC = offC
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}
}
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// reset quitC to current best peer
if newPeer != nil {
quitC = newPeer . quitC
}
peer = newPeer
case waiter := <- section . forkC :
// this case just blocks the process until section is split at the fork
<- waiter
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init = false
done = false
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ready = false
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case node , ok := <- processC :
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if ! ok && ! init {
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// channel closed, first iteration finished
init = true
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done = true
processC = make ( chan * poolNode , missing )
poolLogger . DebugDetailf ( "[%s] section initalised: missing %v/%v/%v" , sectionName ( section ) , missing , lastMissing , depth )
continue LOOP
}
if ready {
i = 0
missing = 0
ready = false
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}
i ++
// if node has no block
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node . lock . RLock ( )
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block := node . block
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node . lock . RUnlock ( )
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if block == nil {
missing ++
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hashes = append ( hashes , node . hash )
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if len ( hashes ) == blockBatchSize {
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poolLogger . Debugf ( "[%s] request %v missing blocks" , sectionName ( section ) , len ( hashes ) )
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self . requestBlocks ( blocksRequests , hashes )
hashes = nil
}
missingC <- node
} else {
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if blockChainC == nil && i == lastMissing {
insertChain = true
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}
}
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poolLogger . Debugf ( "[%s] %v/%v/%v/%v" , sectionName ( section ) , i , missing , lastMissing , depth )
if i == lastMissing && init {
done = true
}
case <- blockChainC :
// closed blockChain channel indicates that the blockpool is reached
// connected to the blockchain, insert the longest chain of blocks
poolLogger . Debugf ( "[%s] reached blockchain" , sectionName ( section ) )
blockChainC = nil
// switch off hash requests in case they were on
blockHashesRequestTime = false
blockHashesRequestTimer = nil
blockHashesRequestsComplete = true
// section root has block
if len ( section . nodes ) > 0 && section . nodes [ len ( section . nodes ) - 1 ] . block != nil {
insertChain = true
}
continue LOOP
} // select
} // for
poolLogger . Debugf ( "[%s] section complete: %v block hashes requests - %v block requests - missing %v/%v/%v" , sectionName ( section ) , blockHashesRequests , blocksRequests , missing , lastMissing , depth )
close ( section . offC )
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self . wg . Done ( )
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if peer != nil {
self . procWg . Done ( )
}
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} ( )
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return
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}
func ( self * BlockPool ) peerError ( peerId string , code int , format string , params ... interface { } ) {
self . peersLock . RLock ( )
defer self . peersLock . RUnlock ( )
peer , ok := self . peers [ peerId ]
if ok {
peer . peerError ( code , format , params ... )
}
}
func ( self * BlockPool ) requestBlocks ( attempts int , hashes [ ] [ ] byte ) {
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self . wg . Add ( 1 )
self . procWg . Add ( 1 )
go func ( ) {
// distribute block request among known peers
self . peersLock . Lock ( )
defer self . peersLock . Unlock ( )
peerCount := len ( self . peers )
// on first attempt use the best peer
if attempts == 0 {
poolLogger . Debugf ( "request %v missing blocks from best peer %s" , len ( hashes ) , self . peer . id )
self . peer . requestBlocks ( hashes )
return
}
repetitions := int ( math . Min ( float64 ( peerCount ) , float64 ( blocksRequestRepetition ) ) )
i := 0
indexes := rand . Perm ( peerCount ) [ 0 : repetitions ]
sort . Ints ( indexes )
poolLogger . Debugf ( "request %v missing blocks from %v/%v peers: chosen %v" , len ( hashes ) , repetitions , peerCount , indexes )
for _ , peer := range self . peers {
if i == indexes [ 0 ] {
poolLogger . Debugf ( "request %v missing blocks from peer %s" , len ( hashes ) , peer . id )
peer . requestBlocks ( hashes )
indexes = indexes [ 1 : ]
if len ( indexes ) == 0 {
break
}
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}
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i ++
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}
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self . wg . Done ( )
self . procWg . Done ( )
} ( )
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}
func ( self * BlockPool ) getPeer ( peerId string ) ( * peerInfo , bool ) {
self . peersLock . RLock ( )
defer self . peersLock . RUnlock ( )
if self . peer != nil && self . peer . id == peerId {
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return self . peer , true
}
info , ok := self . peers [ peerId ]
if ! ok {
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return nil , false
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}
return info , false
}
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func ( self * peerInfo ) addSection ( hash [ ] byte , section * section ) ( found * section ) {
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self . lock . Lock ( )
defer self . lock . Unlock ( )
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key := string ( hash )
found = self . sections [ key ]
poolLogger . DebugDetailf ( "[%s] section process %s registered" , sectionName ( section ) , self . id )
self . sections [ key ] = section
return
}
func ( self * BlockPool ) switchPeer ( oldPeer , newPeer * peerInfo ) {
if newPeer != nil {
entry := self . get ( newPeer . currentBlock )
if entry == nil {
poolLogger . Debugf ( "[%s] head block [%s] not found, requesting hashes" , newPeer . id , name ( newPeer . currentBlock ) )
newPeer . requestBlockHashes ( newPeer . currentBlock )
} else {
poolLogger . Debugf ( "[%s] head block [%s] found, activate chain at section [%s]" , newPeer . id , name ( newPeer . currentBlock ) , sectionName ( entry . section ) )
self . activateChain ( entry . section , newPeer )
}
poolLogger . DebugDetailf ( "[%s] activate section processes" , newPeer . id )
for hash , section := range newPeer . sections {
// this will block if section process is waiting for peer lock
select {
case <- section . offC :
poolLogger . DebugDetailf ( "[%s][%x] section process complete - remove" , newPeer . id , hash [ : 4 ] )
delete ( newPeer . sections , hash )
case section . controlC <- newPeer :
poolLogger . DebugDetailf ( "[%s][%x] registered peer with section" , newPeer . id , hash [ : 4 ] )
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}
}
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newPeer . quitC = make ( chan bool )
}
if oldPeer != nil {
close ( oldPeer . quitC )
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}
}
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func ( self * BlockPool ) getParent ( sec * section ) * section {
self . chainLock . RLock ( )
defer self . chainLock . RUnlock ( )
return sec . parent
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}
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func ( self * BlockPool ) getChild ( sec * section ) * section {
self . chainLock . RLock ( )
defer self . chainLock . RUnlock ( )
return sec . child
}
func newSection ( ) ( sec * section ) {
sec = & section {
controlC : make ( chan * peerInfo ) ,
suicideC : make ( chan bool ) ,
blockChainC : make ( chan bool ) ,
offC : make ( chan bool ) ,
forkC : make ( chan chan bool ) ,
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}
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return
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}
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// link should only be called under chainLock
func ( self * BlockPool ) link ( parent * section , child * section ) {
if parent != nil {
exChild := parent . child
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parent . child = child
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if exChild != nil && exChild != child {
poolLogger . Debugf ( "[%s] chain fork [%s] -> [%s]" , sectionName ( parent ) , sectionName ( exChild ) , sectionName ( child ) )
exChild . parent = nil
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}
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}
if child != nil {
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exParent := child . parent
if exParent != nil && exParent != parent {
poolLogger . Debugf ( "[%s] chain reverse fork [%s] -> [%s]" , sectionName ( child ) , sectionName ( exParent ) , sectionName ( parent ) )
exParent . child = nil
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}
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child . parent = parent
}
}
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func ( self * BlockPool ) get ( hash [ ] byte ) ( node * poolEntry ) {
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self . lock . RLock ( )
defer self . lock . RUnlock ( )
return self . pool [ string ( hash ) ]
}
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func ( self * BlockPool ) set ( hash [ ] byte , node * poolEntry ) {
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self . lock . Lock ( )
defer self . lock . Unlock ( )
self . pool [ string ( hash ) ] = node
}