plugeth/cmd/faucet/website.go

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// Code generated by go-bindata.
// sources:
// faucet.html
// DO NOT EDIT!
package main
import (
"bytes"
"compress/gzip"
"fmt"
"io"
"io/ioutil"
"os"
"path/filepath"
"strings"
"time"
)
func bindataRead(data []byte, name string) ([]byte, error) {
gz, err := gzip.NewReader(bytes.NewBuffer(data))
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
var buf bytes.Buffer
_, err = io.Copy(&buf, gz)
clErr := gz.Close()
if err != nil {
return nil, fmt.Errorf("Read %q: %v", name, err)
}
if clErr != nil {
return nil, err
}
return buf.Bytes(), nil
}
type asset struct {
bytes []byte
info os.FileInfo
}
type bindataFileInfo struct {
name string
size int64
mode os.FileMode
modTime time.Time
}
func (fi bindataFileInfo) Name() string {
return fi.name
}
func (fi bindataFileInfo) Size() int64 {
return fi.size
}
func (fi bindataFileInfo) Mode() os.FileMode {
return fi.mode
}
func (fi bindataFileInfo) ModTime() time.Time {
return fi.modTime
}
func (fi bindataFileInfo) IsDir() bool {
return false
}
func (fi bindataFileInfo) Sys() interface{} {
return nil
}
var _faucetHtml = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xb4\x58\xe1\x72\xdb\x36\x12\xfe\x2d\x3f\xc5\x86\x77\xad\xa5\xb1\x49\xca\x71\x26\xed\xc8\xa4\x3a\x99\x36\x97\xf6\xe6\xa6\xed\x5c\xd3\xb9\xeb\xb4\x9d\x1b\x90\x5c\x8a\xb0\x41\x80\x05\x16\x92\xd5\x8c\xde\xfd\x06\x00\x45\x51\x8a\x9d\xa4\x97\xde\x1f\x5b\x00\x16\xdf\x7e\xd8\x5d\xec\x2e\x98\x3d\xf9\xea\xbb\x2f\x5f\xff\xf4\xfd\x4b\x68\xa8\x15\xcb\xb3\xcc\xfd\x03\xc1\xe4\x2a\x8f\x50\x46\xcb\xb3\x49\xd6\x20\xab\x96\x67\x93\x49\xd6\x22\x31\x28\x1b\xa6\x0d\x52\x1e\x59\xaa\xe3\xcf\xa3\xc3\x42\x43\xd4\xc5\xf8\x9b\xe5\xeb\x3c\xfa\x77\xfc\xe3\x8b\xf8\x4b\xd5\x76\x8c\x78\x21\x30\x82\x52\x49\x42\x49\x79\xf4\xcd\xcb\x1c\xab\x15\x8e\xf6\x49\xd6\x62\x1e\xad\x39\x6e\x3a\xa5\x69\x24\xba\xe1\x15\x35\x79\x85\x6b\x5e\x62\xec\x07\x97\xc0\x25\x27\xce\x44\x6c\x4a\x26\x30\xbf\x8a\x96\x67\x0e\x87\x38\x09\x5c\xbe\x79\x93\x7c\x8b\xb4\x51\xfa\x6e\xb7\x5b\xc0\x2b\x4e\x5f\xdb\x02\xfe\xc6\x6c\x89\x94\xa5\x41\xc4\x4b\x0b\x2e\xef\xa0\xd1\x58\xe7\x91\xe3\x6c\x16\x69\x5a\x56\xf2\xd6\x24\xa5\x50\xb6\xaa\x05\xd3\x98\x94\xaa\x4d\xd9\x2d\xbb\x4f\x05\x2f\x4c\x4a\x1b\x4e\x84\x3a\x2e\x94\x22\x43\x9a\x75\xe9\x75\x72\x9d\x7c\x96\x96\xc6\xa4\xc3\x5c\xd2\x72\x99\x94\xc6\x44\xa0\x51\xe4\x91\xa1\xad\x40\xd3\x20\x52\x04\xe9\xf2\x7f\xd3\x5b\x2b\x49\x31\xdb\xa0\x51\x2d\xa6\xcf\x92\xcf\x92\xb9\x57\x39\x9e\x7e\xb7\x56\xa7\xd6\x94\x9a\x77\x04\x46\x97\x1f\xac\xf7\xf6\x37\x8b\x7a\x9b\x5e\x27\x57\xc9\x55\x3f\xf0\x7a\x6e\x4d\xb4\xcc\xd2\x00\xb8\xfc\x28\xec\x58\x2a\xda\xa6\x4f\x93\x67\xc9\x55\xda\xb1\xf2\x8e\xad\xb0\xda\x6b\x72\x4b\xc9\x7e\xf2\x4f\xd3\xfb\x98\x0f\x6f\x4f\x5d\xf8\x67\x28\x6b\x55\x8b\x92\x92\x5b\x93\x3e\x4d\xae\x3e\x4f\xe6\xfb\x89\xb7\xf1\xbd\x02\xe7\x34\xa7\x6a\x92\xac\x51\x13\x2f\x99\x88\x4b\x94\x84\x1a\xde\xb8\xd9\x49\xcb\x65\xdc\x20\x5f\x35\xb4\x80\xab\xf9\xfc\x93\x9b\x87\x66\xd7\x4d\x98\xae\xb8\xe9\x04\xdb\x2e\xa0\x16\x78\x1f\xa6\x98\xe0\x2b\x19\x73\xc2\xd6\x2c\x20\x20\xfb\x85\x9d\xd7\xd9\x69\xb5\xd2\x68\x4c\xaf\xac\x53\x86\x13\x57\x72\xe1\x22\x8a\x11\x5f\xe3\x43\xb2\xa6\x63\xf2\xad\x0d\xac\x30\x4a\x58\xc2\x13\x22\x85\x50\xe5\x5d\x98\xf3\xd7\x78\x7c\x88\x52\x09\xa5\x17\xb0\x69\x78\xbf\x0d\xbc\x22\xe8\x34\xf6\xf0\xd0\xb1\xaa\xe2\x72\xb5\x80\xe7\x5d\x7f\x1e\x68\x99\x5e\x71\xb9\x80\xf9\x61\x4b\x96\xee\xcd\x98\xa5\x21\x63\x9d\x4d\xb2\x42\x55\x5b\xef\xc3\x8a\xaf\xa1\x14\xcc\x98\x3c\x3a\x31\xb1\xcf\x44\x47\x02\x2e\x01\x31\x2e\xf7\x4b\x47\x6b\x5a\x6d\x22\xf0\x8a\xf2\x28\x90\x88\x0b\x45\xa4\xda\x05\x5c\x39\x7a\xfd\x96\x13\x3c\x11\x8b\x55\x7c\xf5\x74\xbf\x38\xc9\x9a\xab\x3d\x08\xe1\x3d\xc5\xde\x3f\x83\x67\xa2\x65\xc6\xf7\x7b\x6b\x06\x35\x8b\x0b\x46\x4d\x04\x4c\x73\x16\x37\xbc\xaa\x50\xe6\x11\x69\x8b\x2e\x8e\xf8\x12\xc6\x79\x6f\x9f\xf6\x5e\x58\x6a\x50\xba\x73\x12\x56\x7d\x12\x84\x53\xd8\x15\xa7\xc6\x16\x31\x13\xf4\x28\x78\x96\x36\x57\xfb\x23\xa5\x15\x5f\xf7\x16\x19\xfd\x3c\x31\xce\xe3\xe7\xff\x1c\xfa\x1f\xaa\xae\x0d\x52\x3c\x32\xc7\x48\x98\xcb\xce\x52\xbc\xd2\xca\x76\xc3\xfa\x24\xf3\xb3\xc0\xab\x3c\x5a\x71\x43\x11\xd0\xb6\xeb\x6d\x17\x0d\x47\x52\xba\x8d\x9d\xeb\xb4\x12\x11\x74\x82\x95\xd8\x28\x51\xa1\xce\xa3\xde\x26\xaf\xb8\x21\xf8\xf1\x9f\xff\x80\xde\xc1\x5c\xae\x60\xab\xac\x86\x97\xd4\xa0\x46\xdb\x02\xab\x2a\x17\xdc\x49\x92\x8c\x74\xfb\x48\x7f\x9b\x5d\x5c\x90\x3c\x48\x4d\xb2\xc2\x12\xa9\x41\xb0\x20\x09\x05\xc9\xb8\xc2\x9a\x59\x31\x30\x0e\x42\x11\x28\x59\x0a\x5e\xde\xe5\x91\xb1\x45\xcb\x69\x3a\x8b\x96\xaf\xf8\x1a\xa1\xc5\x40\xe6\x49\x96\x06\xd1\x03\x8d\xd4\xf1\x18\x2c\x76\x70\xc0\x07\xfa\xe5\x24\x68\x49\x75\x0b\xb8\x7e\x3a\x8a\xd8\x87\x5c\xf6\xfc\xc4\x65\xd7\x0f\x0a\x77\x4c\xa2\x00\xff\x37\x36\x2d\x13\xfb\xdf\xfb\xb3\x1f\xce\x70\xba\x29\x76\xf7\x73\xa0\x36\xdc\xf3\xf9\x0d\xa8\x35\xea\x5a\xa8\xcd\x02\x98\x25\x75\x03\x2d\xbb\x1f\x72\xdd\xf5\x7c\x3e\xe6\xed\xea\x3f\x2b\x04\xfa\xf0\xd0\xf8\x9b\x45\x43\x66\x08\x8b\xb0\xe4\xff\xba\xe8\xa8\x50\x1a\xac\x4e\xac\xe1\x34\xba\x70\xf7\x52\x23\x8b\x1f\x6c\xfc\x10\xf7\x5a\xa9\x21\x7d\x8c\x69\xf4\xd0\xa3\x4c\x17\x2d\x33\xd2\x07\xb9\x49\x46\xd5\x1f\xba\xfe\xda\x95\xf7\xc7\x6e\x7f\x88\x4f\x77\xf6\x0e\x51\x87\xda\xe2\x22\x05\xfc\x30\x4b\xa9\xfa\x08\xcd\x15\x23\x56\x30\x83\x1f\
func faucetHtmlBytes() ([]byte, error) {
return bindataRead(
_faucetHtml,
"faucet.html",
)
}
func faucetHtml() (*asset, error) {
bytes, err := faucetHtmlBytes()
if err != nil {
return nil, err
}
info := bindataFileInfo{name: "faucet.html", size: 0, mode: os.FileMode(0), modTime: time.Unix(0, 0)}
a := &asset{bytes: bytes, info: info}
return a, nil
}
// Asset loads and returns the asset for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func Asset(name string) ([]byte, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err)
}
return a.bytes, nil
}
return nil, fmt.Errorf("Asset %s not found", name)
}
// MustAsset is like Asset but panics when Asset would return an error.
// It simplifies safe initialization of global variables.
func MustAsset(name string) []byte {
a, err := Asset(name)
if err != nil {
panic("asset: Asset(" + name + "): " + err.Error())
}
return a
}
// AssetInfo loads and returns the asset info for the given name.
// It returns an error if the asset could not be found or
// could not be loaded.
func AssetInfo(name string) (os.FileInfo, error) {
cannonicalName := strings.Replace(name, "\\", "/", -1)
if f, ok := _bindata[cannonicalName]; ok {
a, err := f()
if err != nil {
return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err)
}
return a.info, nil
}
return nil, fmt.Errorf("AssetInfo %s not found", name)
}
// AssetNames returns the names of the assets.
func AssetNames() []string {
names := make([]string, 0, len(_bindata))
for name := range _bindata {
names = append(names, name)
}
return names
}
// _bindata is a table, holding each asset generator, mapped to its name.
var _bindata = map[string]func() (*asset, error){
"faucet.html": faucetHtml,
}
// AssetDir returns the file names below a certain
// directory embedded in the file by go-bindata.
// For example if you run go-bindata on data/... and data contains the
// following hierarchy:
// data/
// foo.txt
// img/
// a.png
// b.png
// then AssetDir("data") would return []string{"foo.txt", "img"}
// AssetDir("data/img") would return []string{"a.png", "b.png"}
// AssetDir("foo.txt") and AssetDir("notexist") would return an error
// AssetDir("") will return []string{"data"}.
func AssetDir(name string) ([]string, error) {
node := _bintree
if len(name) != 0 {
cannonicalName := strings.Replace(name, "\\", "/", -1)
pathList := strings.Split(cannonicalName, "/")
for _, p := range pathList {
node = node.Children[p]
if node == nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
}
}
if node.Func != nil {
return nil, fmt.Errorf("Asset %s not found", name)
}
rv := make([]string, 0, len(node.Children))
for childName := range node.Children {
rv = append(rv, childName)
}
return rv, nil
}
type bintree struct {
Func func() (*asset, error)
Children map[string]*bintree
}
var _bintree = &bintree{nil, map[string]*bintree{
"faucet.html": &bintree{faucetHtml, map[string]*bintree{}},
}}
// RestoreAsset restores an asset under the given directory
func RestoreAsset(dir, name string) error {
data, err := Asset(name)
if err != nil {
return err
}
info, err := AssetInfo(name)
if err != nil {
return err
}
err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755))
if err != nil {
return err
}
err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode())
if err != nil {
return err
}
err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime())
if err != nil {
return err
}
return nil
}
// RestoreAssets restores an asset under the given directory recursively
func RestoreAssets(dir, name string) error {
children, err := AssetDir(name)
// File
if err != nil {
return RestoreAsset(dir, name)
}
// Dir
for _, child := range children {
err = RestoreAssets(dir, filepath.Join(name, child))
if err != nil {
return err
}
}
return nil
}
func _filePath(dir, name string) string {
cannonicalName := strings.Replace(name, "\\", "/", -1)
return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...)
}