277 lines
9.4 KiB
Go
277 lines
9.4 KiB
Go
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// Copyright 2018 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package rawdb
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import (
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"errors"
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"fmt"
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"math"
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"sync/atomic"
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"time"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/ethdb"
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"github.com/ethereum/go-ethereum/log"
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"github.com/ethereum/go-ethereum/metrics"
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)
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// errUnknownTable is returned if the user attempts to read from a table that is
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// not tracked by the freezer.
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var errUnknownTable = errors.New("unknown table")
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const (
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// freezerRecheckInterval is the frequency to check the key-value database for
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// chain progression that might permit new blocks to be frozen into immutable
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// storage.
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freezerRecheckInterval = time.Minute
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// freezerBlockGraduation is the number of confirmations a block must achieve
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// before it becomes elligible for chain freezing. This must exceed any chain
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// reorg depth, since the freezer also deletes all block siblings.
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freezerBlockGraduation = 60000
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// freezerBatchLimit is the maximum number of blocks to freeze in one batch
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// before doing an fsync and deleting it from the key-value store.
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freezerBatchLimit = 30000
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)
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// freezer is an memory mapped append-only database to store immutable chain data
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// into flat files:
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//
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// - The append only nature ensures that disk writes are minimized.
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// - The memory mapping ensures we can max out system memory for caching without
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// reserving it for go-ethereum. This would also reduce the memory requirements
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// of Geth, and thus also GC overhead.
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type freezer struct {
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tables map[string]*freezerTable // Data tables for storing everything
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frozen uint64 // Number of blocks already frozen
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}
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// newFreezer creates a chain freezer that moves ancient chain data into
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// append-only flat file containers.
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func newFreezer(datadir string, namespace string) (*freezer, error) {
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// Create the initial freezer object
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var (
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readMeter = metrics.NewRegisteredMeter(namespace+"ancient/read", nil)
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writeMeter = metrics.NewRegisteredMeter(namespace+"ancient/write", nil)
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)
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// Open all the supported data tables
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freezer := &freezer{
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tables: make(map[string]*freezerTable),
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}
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for _, name := range []string{"hashes", "headers", "bodies", "receipts", "diffs"} {
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table, err := newTable(datadir, name, readMeter, writeMeter)
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if err != nil {
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for _, table := range freezer.tables {
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table.Close()
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}
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return nil, err
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}
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freezer.tables[name] = table
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}
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// Truncate all data tables to the same length
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freezer.frozen = math.MaxUint64
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for _, table := range freezer.tables {
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if freezer.frozen > table.items {
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freezer.frozen = table.items
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}
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}
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for _, table := range freezer.tables {
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if err := table.truncate(freezer.frozen); err != nil {
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for _, table := range freezer.tables {
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table.Close()
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}
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return nil, err
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}
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}
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return freezer, nil
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}
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// Close terminates the chain freezer, unmapping all the data files.
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func (f *freezer) Close() error {
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var errs []error
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for _, table := range f.tables {
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if err := table.Close(); err != nil {
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errs = append(errs, err)
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}
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}
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if errs != nil {
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return fmt.Errorf("%v", errs)
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}
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return nil
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}
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// sync flushes all data tables to disk.
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func (f *freezer) sync() error {
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var errs []error
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for _, table := range f.tables {
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if err := table.Sync(); err != nil {
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errs = append(errs, err)
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}
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}
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if errs != nil {
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return fmt.Errorf("%v", errs)
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}
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return nil
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}
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// Ancient retrieves an ancient binary blob from the append-only immutable files.
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func (f *freezer) Ancient(kind string, number uint64) ([]byte, error) {
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if table := f.tables[kind]; table != nil {
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return table.Retrieve(number)
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}
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return nil, errUnknownTable
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}
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// freeze is a background thread that periodically checks the blockchain for any
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// import progress and moves ancient data from the fast database into the freezer.
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//
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// This functionality is deliberately broken off from block importing to avoid
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// incurring additional data shuffling delays on block propagation.
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func (f *freezer) freeze(db ethdb.KeyValueStore) {
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nfdb := &nofreezedb{KeyValueStore: db}
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for {
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// Retrieve the freezing threshold. In theory we're interested only in full
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// blocks post-sync, but that would keep the live database enormous during
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// dast sync. By picking the fast block, we still get to deep freeze all the
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// final immutable data without having to wait for sync to finish.
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hash := ReadHeadFastBlockHash(nfdb)
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if hash == (common.Hash{}) {
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log.Debug("Current fast block hash unavailable") // new chain, empty database
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time.Sleep(freezerRecheckInterval)
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continue
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}
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number := ReadHeaderNumber(nfdb, hash)
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switch {
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case number == nil:
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log.Error("Current fast block number unavailable", "hash", hash)
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time.Sleep(freezerRecheckInterval)
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continue
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case *number < freezerBlockGraduation:
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log.Debug("Current fast block not old enough", "number", *number, "hash", hash, "delay", freezerBlockGraduation)
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time.Sleep(freezerRecheckInterval)
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continue
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case *number-freezerBlockGraduation <= f.frozen:
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log.Debug("Ancient blocks frozen already", "number", *number, "hash", hash, "frozen", f.frozen)
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time.Sleep(freezerRecheckInterval)
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continue
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}
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head := ReadHeader(nfdb, hash, *number)
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if head == nil {
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log.Error("Current fast block unavailable", "number", *number, "hash", hash)
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time.Sleep(freezerRecheckInterval)
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continue
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}
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// Seems we have data ready to be frozen, process in usable batches
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limit := *number - freezerBlockGraduation
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if limit-f.frozen > freezerBatchLimit {
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limit = f.frozen + freezerBatchLimit
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}
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var (
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start = time.Now()
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first = f.frozen
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ancients = make([]common.Hash, 0, limit)
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)
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for f.frozen < limit {
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// Retrieves all the components of the canonical block
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hash := ReadCanonicalHash(nfdb, f.frozen)
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if hash == (common.Hash{}) {
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log.Error("Canonical hash missing, can't freeze", "number", f.frozen)
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break
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}
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header := ReadHeaderRLP(nfdb, hash, f.frozen)
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if len(header) == 0 {
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log.Error("Block header missing, can't freeze", "number", f.frozen, "hash", hash)
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break
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}
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body := ReadBodyRLP(nfdb, hash, f.frozen)
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if len(body) == 0 {
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log.Error("Block body missing, can't freeze", "number", f.frozen, "hash", hash)
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break
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}
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receipts := ReadReceiptsRLP(nfdb, hash, f.frozen)
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if len(receipts) == 0 {
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log.Error("Block receipts missing, can't freeze", "number", f.frozen, "hash", hash)
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break
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}
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td := ReadTdRLP(nfdb, hash, f.frozen)
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if len(td) == 0 {
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log.Error("Total difficulty missing, can't freeze", "number", f.frozen, "hash", hash)
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break
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}
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// Inject all the components into the relevant data tables
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if err := f.tables["hashes"].Append(f.frozen, hash[:]); err != nil {
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log.Error("Failed to deep freeze hash", "number", f.frozen, "hash", hash, "err", err)
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break
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}
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if err := f.tables["headers"].Append(f.frozen, header); err != nil {
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log.Error("Failed to deep freeze header", "number", f.frozen, "hash", hash, "err", err)
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break
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}
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if err := f.tables["bodies"].Append(f.frozen, body); err != nil {
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log.Error("Failed to deep freeze body", "number", f.frozen, "hash", hash, "err", err)
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break
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}
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if err := f.tables["receipts"].Append(f.frozen, receipts); err != nil {
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log.Error("Failed to deep freeze receipts", "number", f.frozen, "hash", hash, "err", err)
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break
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}
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if err := f.tables["diffs"].Append(f.frozen, td); err != nil {
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log.Error("Failed to deep freeze difficulty", "number", f.frozen, "hash", hash, "err", err)
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break
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}
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log.Trace("Deep froze ancient block", "number", f.frozen, "hash", hash)
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atomic.AddUint64(&f.frozen, 1) // Only modify atomically
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ancients = append(ancients, hash)
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}
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// Batch of blocks have been frozen, flush them before wiping from leveldb
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if err := f.sync(); err != nil {
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log.Crit("Failed to flush frozen tables", "err", err)
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}
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// Wipe out all data from the active database
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batch := db.NewBatch()
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for number := first; number < f.frozen; number++ {
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for _, hash := range readAllHashes(db, number) {
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if hash == ancients[number-first] {
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deleteBlockWithoutNumber(batch, hash, number)
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} else {
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DeleteBlock(batch, hash, number)
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}
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}
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}
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if err := batch.Write(); err != nil {
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log.Crit("Failed to delete frozen items", "err", err)
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}
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// Log something friendly for the user
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context := []interface{}{
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"blocks", f.frozen - first, "elapsed", common.PrettyDuration(time.Since(start)), "number", f.frozen - 1,
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}
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if n := len(ancients); n > 0 {
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context = append(context, []interface{}{"hash", ancients[n-1]}...)
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}
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log.Info("Deep froze chain segment", context...)
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// Avoid database thrashing with tiny writes
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if f.frozen-first < freezerBatchLimit {
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time.Sleep(freezerRecheckInterval)
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}
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}
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}
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