plugeth/core/vm/gen_structlog.go

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// Code generated by github.com/fjl/gencodec. DO NOT EDIT.
package vm
import (
"encoding/json"
"math/big"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/common/hexutil"
"github.com/ethereum/go-ethereum/common/math"
)
func (s StructLog) MarshalJSON() ([]byte, error) {
type StructLog struct {
Pc uint64 `json:"pc"`
Op OpCode `json:"op"`
Gas math.HexOrDecimal64 `json:"gas"`
GasCost math.HexOrDecimal64 `json:"gasCost"`
Memory hexutil.Bytes `json:"memory"`
Stack []*math.HexOrDecimal256 `json:"stack"`
Storage map[common.Hash]common.Hash `json:"-"`
Depth int `json:"depth"`
Err error `json:"error"`
OpName string `json:"opName"`
MemorySize int `json:"memSize"`
}
var enc StructLog
enc.Pc = s.Pc
enc.Op = s.Op
enc.Gas = math.HexOrDecimal64(s.Gas)
enc.GasCost = math.HexOrDecimal64(s.GasCost)
enc.Memory = s.Memory
if s.Stack != nil {
enc.Stack = make([]*math.HexOrDecimal256, len(s.Stack))
for k, v := range s.Stack {
enc.Stack[k] = (*math.HexOrDecimal256)(v)
}
}
enc.Storage = s.Storage
enc.Depth = s.Depth
enc.Err = s.Err
enc.OpName = s.OpName()
enc.MemorySize = s.MemorySize()
return json.Marshal(&enc)
}
func (s *StructLog) UnmarshalJSON(input []byte) error {
type StructLog struct {
Pc *uint64 `json:"pc"`
Op *OpCode `json:"op"`
Gas *math.HexOrDecimal64 `json:"gas"`
GasCost *math.HexOrDecimal64 `json:"gasCost"`
Memory hexutil.Bytes `json:"memory"`
Stack []*math.HexOrDecimal256 `json:"stack"`
Storage map[common.Hash]common.Hash `json:"-"`
Depth *int `json:"depth"`
Err *error `json:"error"`
}
var dec StructLog
if err := json.Unmarshal(input, &dec); err != nil {
return err
}
if dec.Pc != nil {
s.Pc = *dec.Pc
}
if dec.Op != nil {
s.Op = *dec.Op
}
if dec.Gas != nil {
s.Gas = uint64(*dec.Gas)
}
if dec.GasCost != nil {
s.GasCost = uint64(*dec.GasCost)
}
if dec.Memory != nil {
s.Memory = dec.Memory
}
if dec.Stack != nil {
s.Stack = make([]*big.Int, len(dec.Stack))
for k, v := range dec.Stack {
s.Stack[k] = (*big.Int)(v)
}
}
if dec.Storage != nil {
s.Storage = dec.Storage
}
if dec.Depth != nil {
s.Depth = *dec.Depth
}
if dec.Err != nil {
s.Err = *dec.Err
}
return nil
}