96 lines
2.5 KiB
Go
96 lines
2.5 KiB
Go
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// Code generated by github.com/fjl/gencodec. DO NOT EDIT.
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package vm
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import (
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"encoding/json"
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"math/big"
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"github.com/ethereum/go-ethereum/common"
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"github.com/ethereum/go-ethereum/common/hexutil"
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"github.com/ethereum/go-ethereum/common/math"
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)
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func (s StructLog) MarshalJSON() ([]byte, error) {
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type StructLog struct {
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Pc uint64 `json:"pc"`
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Op OpCode `json:"op"`
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Gas math.HexOrDecimal64 `json:"gas"`
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GasCost math.HexOrDecimal64 `json:"gasCost"`
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Memory hexutil.Bytes `json:"memory"`
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Stack []*math.HexOrDecimal256 `json:"stack"`
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Storage map[common.Hash]common.Hash `json:"-"`
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Depth int `json:"depth"`
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Err error `json:"error"`
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OpName string `json:"opName"`
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MemorySize int `json:"memSize"`
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}
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var enc StructLog
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enc.Pc = s.Pc
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enc.Op = s.Op
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enc.Gas = math.HexOrDecimal64(s.Gas)
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enc.GasCost = math.HexOrDecimal64(s.GasCost)
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enc.Memory = s.Memory
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if s.Stack != nil {
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enc.Stack = make([]*math.HexOrDecimal256, len(s.Stack))
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for k, v := range s.Stack {
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enc.Stack[k] = (*math.HexOrDecimal256)(v)
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}
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}
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enc.Storage = s.Storage
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enc.Depth = s.Depth
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enc.Err = s.Err
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enc.OpName = s.OpName()
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enc.MemorySize = s.MemorySize()
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return json.Marshal(&enc)
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}
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func (s *StructLog) UnmarshalJSON(input []byte) error {
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type StructLog struct {
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Pc *uint64 `json:"pc"`
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Op *OpCode `json:"op"`
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Gas *math.HexOrDecimal64 `json:"gas"`
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GasCost *math.HexOrDecimal64 `json:"gasCost"`
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Memory hexutil.Bytes `json:"memory"`
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Stack []*math.HexOrDecimal256 `json:"stack"`
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Storage map[common.Hash]common.Hash `json:"-"`
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Depth *int `json:"depth"`
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Err *error `json:"error"`
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}
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var dec StructLog
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if err := json.Unmarshal(input, &dec); err != nil {
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return err
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}
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if dec.Pc != nil {
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s.Pc = *dec.Pc
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}
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if dec.Op != nil {
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s.Op = *dec.Op
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}
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if dec.Gas != nil {
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s.Gas = uint64(*dec.Gas)
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}
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if dec.GasCost != nil {
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s.GasCost = uint64(*dec.GasCost)
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}
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if dec.Memory != nil {
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s.Memory = dec.Memory
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}
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if dec.Stack != nil {
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s.Stack = make([]*big.Int, len(dec.Stack))
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for k, v := range dec.Stack {
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s.Stack[k] = (*big.Int)(v)
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}
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}
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if dec.Storage != nil {
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s.Storage = dec.Storage
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}
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if dec.Depth != nil {
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s.Depth = *dec.Depth
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}
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if dec.Err != nil {
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s.Err = *dec.Err
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}
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return nil
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}
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