2017-05-05 18:11:55 +00:00
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// Copyright 2017 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package bitutil
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2017-05-06 15:35:59 +00:00
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import "errors"
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2017-05-05 18:11:55 +00:00
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2017-05-06 15:35:59 +00:00
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var (
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2017-05-08 07:40:48 +00:00
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// errMissingData is returned from decompression if the byte referenced by
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// the bitset header overflows the input data.
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2017-05-08 07:40:48 +00:00
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errMissingData = errors.New("missing bytes on input")
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2017-05-05 18:11:55 +00:00
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2017-05-08 07:40:48 +00:00
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// errUnreferencedData is returned from decompression if not all bytes were used
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2017-05-06 15:35:59 +00:00
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// up from the input data after decompressing it.
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errUnreferencedData = errors.New("extra bytes on input")
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// errExceededTarget is returned from decompression if the bitset header has
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// more bits defined than the number of target buffer space available.
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errExceededTarget = errors.New("target data size exceeded")
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// errZeroContent is returned from decompression if a data byte referenced in
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// the bitset header is actually a zero byte.
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errZeroContent = errors.New("zero byte in input content")
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)
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// The compression algorithm implemented by CompressBytes and DecompressBytes is
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// optimized for sparse input data which contains a lot of zero bytes. Decompression
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// requires knowledge of the decompressed data length.
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//
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// Compression works as follows:
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//
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// if data only contains zeroes,
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// CompressBytes(data) == nil
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// otherwise if len(data) <= 1,
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// CompressBytes(data) == data
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// otherwise:
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// CompressBytes(data) == append(CompressBytes(nonZeroBitset(data)), nonZeroBytes(data)...)
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// where
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// nonZeroBitset(data) is a bit vector with len(data) bits (MSB first):
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// nonZeroBitset(data)[i/8] && (1 << (7-i%8)) != 0 if data[i] != 0
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// len(nonZeroBitset(data)) == (len(data)+7)/8
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// nonZeroBytes(data) contains the non-zero bytes of data in the same order
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// CompressBytes compresses the input byte slice according to the sparse bitset
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// representation algorithm. If the result is bigger than the original input, no
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// compression is done.
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func CompressBytes(data []byte) []byte {
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if out := bitsetEncodeBytes(data); len(out) < len(data) {
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return out
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}
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cpy := make([]byte, len(data))
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copy(cpy, data)
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return cpy
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}
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// bitsetEncodeBytes compresses the input byte slice according to the sparse
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// bitset representation algorithm.
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func bitsetEncodeBytes(data []byte) []byte {
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// Empty slices get compressed to nil
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if len(data) == 0 {
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return nil
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}
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// One byte slices compress to nil or retain the single byte
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if len(data) == 1 {
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if data[0] == 0 {
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return nil
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}
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return data
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}
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// Calculate the bitset of set bytes, and gather the non-zero bytes
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nonZeroBitset := make([]byte, (len(data)+7)/8)
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nonZeroBytes := make([]byte, 0, len(data))
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for i, b := range data {
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if b != 0 {
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nonZeroBytes = append(nonZeroBytes, b)
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nonZeroBitset[i/8] |= 1 << byte(7-i%8)
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}
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}
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if len(nonZeroBytes) == 0 {
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return nil
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}
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return append(bitsetEncodeBytes(nonZeroBitset), nonZeroBytes...)
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}
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// DecompressBytes decompresses data with a known target size. If the input data
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// matches the size of the target, it means no compression was done in the first
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// place.
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func DecompressBytes(data []byte, target int) ([]byte, error) {
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if len(data) > target {
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return nil, errExceededTarget
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}
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if len(data) == target {
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cpy := make([]byte, len(data))
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copy(cpy, data)
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return cpy, nil
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}
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return bitsetDecodeBytes(data, target)
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}
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// bitsetDecodeBytes decompresses data with a known target size.
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func bitsetDecodeBytes(data []byte, target int) ([]byte, error) {
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out, size, err := bitsetDecodePartialBytes(data, target)
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if err != nil {
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return nil, err
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}
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if size != len(data) {
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return nil, errUnreferencedData
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}
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return out, nil
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}
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// bitsetDecodePartialBytes decompresses data with a known target size, but does
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// not enforce consuming all the input bytes. In addition to the decompressed
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// output, the function returns the length of compressed input data corresponding
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// to the output as the input slice may be longer.
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func bitsetDecodePartialBytes(data []byte, target int) ([]byte, int, error) {
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// Sanity check 0 targets to avoid infinite recursion
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if target == 0 {
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return nil, 0, nil
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}
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// Handle the zero and single byte corner cases
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decomp := make([]byte, target)
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if len(data) == 0 {
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return decomp, 0, nil
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}
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if target == 1 {
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decomp[0] = data[0] // copy to avoid referencing the input slice
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if data[0] != 0 {
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return decomp, 1, nil
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}
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return decomp, 0, nil
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}
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// Decompress the bitset of set bytes and distribute the non zero bytes
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nonZeroBitset, ptr, err := bitsetDecodePartialBytes(data, (target+7)/8)
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if err != nil {
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return nil, ptr, err
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}
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for i := 0; i < 8*len(nonZeroBitset); i++ {
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if nonZeroBitset[i/8]&(1<<byte(7-i%8)) != 0 {
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// Make sure we have enough data to push into the correct slot
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if ptr >= len(data) {
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return nil, 0, errMissingData
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}
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if i >= len(decomp) {
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return nil, 0, errExceededTarget
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}
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// Make sure the data is valid and push into the slot
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if data[ptr] == 0 {
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return nil, 0, errZeroContent
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}
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decomp[i] = data[ptr]
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ptr++
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}
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}
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return decomp, ptr, nil
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}
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