2015-12-16 09:58:01 +00:00
|
|
|
// Copyright 2015 The go-ethereum Authors
|
|
|
|
// This file is part of the go-ethereum library.
|
|
|
|
//
|
|
|
|
// The go-ethereum library is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU Lesser General Public License as published by
|
|
|
|
// the Free Software Foundation, either version 3 of the License, or
|
|
|
|
// (at your option) any later version.
|
|
|
|
//
|
|
|
|
// The go-ethereum library is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU Lesser General Public License for more details.
|
|
|
|
//
|
|
|
|
// You should have received a copy of the GNU Lesser General Public License
|
|
|
|
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
|
|
|
|
package rpc
|
|
|
|
|
|
|
|
import (
|
|
|
|
"fmt"
|
|
|
|
"net/http"
|
|
|
|
"os"
|
2016-02-05 13:08:48 +00:00
|
|
|
"strings"
|
|
|
|
"sync"
|
2015-12-16 09:58:01 +00:00
|
|
|
|
|
|
|
"github.com/ethereum/go-ethereum/logger"
|
|
|
|
"github.com/ethereum/go-ethereum/logger/glog"
|
|
|
|
"golang.org/x/net/websocket"
|
|
|
|
"gopkg.in/fatih/set.v0"
|
|
|
|
)
|
|
|
|
|
|
|
|
// wsReaderWriterCloser reads and write payloads from and to a websocket connection.
|
|
|
|
type wsReaderWriterCloser struct {
|
|
|
|
c *websocket.Conn
|
|
|
|
}
|
|
|
|
|
|
|
|
// Read will read incoming payload data into p.
|
|
|
|
func (rw *wsReaderWriterCloser) Read(p []byte) (int, error) {
|
|
|
|
return rw.c.Read(p)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Write writes p to the websocket.
|
|
|
|
func (rw *wsReaderWriterCloser) Write(p []byte) (int, error) {
|
|
|
|
return rw.c.Write(p)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Close closes the websocket connection.
|
|
|
|
func (rw *wsReaderWriterCloser) Close() error {
|
|
|
|
return rw.c.Close()
|
|
|
|
}
|
|
|
|
|
|
|
|
// wsHandshakeValidator returns a handler that verifies the origin during the
|
|
|
|
// websocket upgrade process. When a '*' is specified as an allowed origins all
|
|
|
|
// connections are accepted.
|
|
|
|
func wsHandshakeValidator(allowedOrigins []string) func(*websocket.Config, *http.Request) error {
|
|
|
|
origins := set.New()
|
|
|
|
allowAllOrigins := false
|
|
|
|
|
|
|
|
for _, origin := range allowedOrigins {
|
|
|
|
if origin == "*" {
|
|
|
|
allowAllOrigins = true
|
|
|
|
}
|
|
|
|
if origin != "" {
|
|
|
|
origins.Add(origin)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// allow localhost if no allowedOrigins are specified
|
|
|
|
if len(origins.List()) == 0 {
|
|
|
|
origins.Add("http://localhost")
|
|
|
|
if hostname, err := os.Hostname(); err == nil {
|
|
|
|
origins.Add("http://" + hostname)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
glog.V(logger.Debug).Infof("Allowed origin(s) for WS RPC interface %v\n", origins.List())
|
|
|
|
|
|
|
|
f := func(cfg *websocket.Config, req *http.Request) error {
|
|
|
|
origin := req.Header.Get("Origin")
|
|
|
|
if allowAllOrigins || origins.Has(origin) {
|
|
|
|
return nil
|
|
|
|
}
|
|
|
|
glog.V(logger.Debug).Infof("origin '%s' not allowed on WS-RPC interface\n", origin)
|
|
|
|
return fmt.Errorf("origin %s not allowed", origin)
|
|
|
|
}
|
|
|
|
|
|
|
|
return f
|
|
|
|
}
|
|
|
|
|
2016-02-05 13:08:48 +00:00
|
|
|
// NewWSServer creates a new websocket RPC server around an API provider.
|
|
|
|
func NewWSServer(cors string, handler *Server) *http.Server {
|
|
|
|
return &http.Server{
|
|
|
|
Handler: websocket.Server{
|
|
|
|
Handshake: wsHandshakeValidator(strings.Split(cors, ",")),
|
|
|
|
Handler: func(conn *websocket.Conn) {
|
|
|
|
handler.ServeCodec(NewJSONCodec(&wsReaderWriterCloser{conn}))
|
|
|
|
},
|
|
|
|
},
|
2015-12-16 09:58:01 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
// wsClient represents a RPC client that communicates over websockets with a
|
|
|
|
// RPC server.
|
|
|
|
type wsClient struct {
|
|
|
|
endpoint string
|
|
|
|
connMu sync.Mutex
|
|
|
|
conn *websocket.Conn
|
|
|
|
}
|
|
|
|
|
|
|
|
// NewWSClientj creates a new RPC client that communicates with a RPC server
|
|
|
|
// that is listening on the given endpoint using JSON encoding.
|
|
|
|
func NewWSClient(endpoint string) (*wsClient, error) {
|
|
|
|
return &wsClient{endpoint: endpoint}, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
// connection will return a websocket connection to the RPC server. It will
|
|
|
|
// (re)connect when necessary.
|
|
|
|
func (client *wsClient) connection() (*websocket.Conn, error) {
|
|
|
|
if client.conn != nil {
|
|
|
|
return client.conn, nil
|
|
|
|
}
|
|
|
|
|
|
|
|
origin, err := os.Hostname()
|
|
|
|
if err != nil {
|
|
|
|
return nil, err
|
|
|
|
}
|
|
|
|
|
|
|
|
origin = "http://" + origin
|
|
|
|
client.conn, err = websocket.Dial(client.endpoint, "", origin)
|
|
|
|
|
|
|
|
return client.conn, err
|
|
|
|
}
|
|
|
|
|
|
|
|
// SupportedModules is the collection of modules the RPC server offers.
|
|
|
|
func (client *wsClient) SupportedModules() (map[string]string, error) {
|
|
|
|
return SupportedModules(client)
|
|
|
|
}
|
|
|
|
|
|
|
|
// Send writes the JSON serialized msg to the websocket. It will create a new
|
|
|
|
// websocket connection to the server if the client is currently not connected.
|
|
|
|
func (client *wsClient) Send(msg interface{}) (err error) {
|
|
|
|
client.connMu.Lock()
|
|
|
|
defer client.connMu.Unlock()
|
|
|
|
|
|
|
|
var conn *websocket.Conn
|
|
|
|
if conn, err = client.connection(); err == nil {
|
|
|
|
if err = websocket.JSON.Send(conn, msg); err != nil {
|
|
|
|
client.conn.Close()
|
|
|
|
client.conn = nil
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return err
|
|
|
|
}
|
|
|
|
|
|
|
|
// Recv reads a JSON message from the websocket and unmarshals it into msg.
|
|
|
|
func (client *wsClient) Recv(msg interface{}) (err error) {
|
|
|
|
client.connMu.Lock()
|
|
|
|
defer client.connMu.Unlock()
|
|
|
|
|
|
|
|
var conn *websocket.Conn
|
|
|
|
if conn, err = client.connection(); err == nil {
|
|
|
|
if err = websocket.JSON.Receive(conn, msg); err != nil {
|
|
|
|
client.conn.Close()
|
|
|
|
client.conn = nil
|
|
|
|
}
|
|
|
|
}
|
|
|
|
return
|
|
|
|
}
|
|
|
|
|
|
|
|
// Close closes the underlaying websocket connection.
|
|
|
|
func (client *wsClient) Close() {
|
|
|
|
client.connMu.Lock()
|
|
|
|
defer client.connMu.Unlock()
|
|
|
|
|
|
|
|
if client.conn != nil {
|
|
|
|
client.conn.Close()
|
|
|
|
client.conn = nil
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|