plugeth/ethstats/ethstats.go

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// Copyright 2016 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// Package ethstats implements the network stats reporting service.
package ethstats
import (
"encoding/json"
"errors"
"fmt"
"math/big"
"regexp"
"runtime"
"strconv"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/core"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/eth"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/les"
"github.com/ethereum/go-ethereum/logger"
"github.com/ethereum/go-ethereum/logger/glog"
"github.com/ethereum/go-ethereum/node"
"github.com/ethereum/go-ethereum/p2p"
"github.com/ethereum/go-ethereum/rpc"
"golang.org/x/net/websocket"
)
// Service implements an Ethereum netstats reporting daemon that pushes local
// chain statistics up to a monitoring server.
type Service struct {
stack *node.Node // Temporary workaround, remove when API finalized
server *p2p.Server // Peer-to-peer server to retrieve networking infos
eth *eth.Ethereum // Full Ethereum service if monitoring a full node
les *les.LightEthereum // Light Ethereum service if monitoring a light node
node string // Name of the node to display on the monitoring page
pass string // Password to authorize access to the monitoring page
host string // Remote address of the monitoring service
}
// New returns a monitoring service ready for stats reporting.
func New(url string, ethServ *eth.Ethereum, lesServ *les.LightEthereum) (*Service, error) {
// Parse the netstats connection url
re := regexp.MustCompile("([^:@]*)(:([^@]*))?@(.+)")
parts := re.FindStringSubmatch(url)
if len(parts) != 5 {
return nil, fmt.Errorf("invalid netstats url: \"%s\", should be nodename:secret@host:port", url)
}
// Assemble and return the stats service
return &Service{
eth: ethServ,
les: lesServ,
node: parts[1],
pass: parts[3],
host: parts[4],
}, nil
}
// Protocols implements node.Service, returning the P2P network protocols used
// by the stats service (nil as it doesn't use the devp2p overlay network).
func (s *Service) Protocols() []p2p.Protocol { return nil }
// APIs implements node.Service, returning the RPC API endpoints provided by the
// stats service (nil as it doesn't provide any user callable APIs).
func (s *Service) APIs() []rpc.API { return nil }
// Start implements node.Service, starting up the monitoring and reporting daemon.
func (s *Service) Start(server *p2p.Server) error {
s.server = server
go s.loop()
glog.V(logger.Info).Infoln("Stats daemon started")
return nil
}
// Stop implements node.Service, terminating the monitoring and reporting daemon.
func (s *Service) Stop() error {
glog.V(logger.Info).Infoln("Stats daemon stopped")
return nil
}
// loop keeps trying to connect to the netstats server, reporting chain events
// until termination.
func (s *Service) loop() {
// Subscribe tso chain events to execute updates on
var emux *event.TypeMux
if s.eth != nil {
emux = s.eth.EventMux()
} else {
emux = s.les.EventMux()
}
headSub := emux.Subscribe(core.ChainHeadEvent{})
defer headSub.Unsubscribe()
txSub := emux.Subscribe(core.TxPreEvent{})
defer txSub.Unsubscribe()
// Loop reporting until termination
for {
// Establish a websocket connection to the server and authenticate the node
conn, err := websocket.Dial(fmt.Sprintf("wss://%s/api", s.host), "", "http://localhost/")
if err != nil {
glog.V(logger.Warn).Infof("Stats server unreachable: %v", err)
time.Sleep(10 * time.Second)
continue
}
in := json.NewDecoder(conn)
out := json.NewEncoder(conn)
if err = s.login(in, out); err != nil {
glog.V(logger.Warn).Infof("Stats login failed: %v", err)
conn.Close()
time.Sleep(10 * time.Second)
continue
}
if err = s.report(in, out); err != nil {
glog.V(logger.Warn).Infof("Initial stats report failed: %v", err)
conn.Close()
continue
}
// Keep sending status updates until the connection breaks
fullReport := time.NewTicker(15 * time.Second)
for err == nil {
select {
case <-fullReport.C:
if err = s.report(in, out); err != nil {
glog.V(logger.Warn).Infof("Full stats report failed: %v", err)
}
case head := <-headSub.Chan():
if head == nil { // node stopped
conn.Close()
return
}
if err = s.reportBlock(out, head.Data.(core.ChainHeadEvent).Block); err != nil {
glog.V(logger.Warn).Infof("Block stats report failed: %v", err)
}
if err = s.reportPending(out); err != nil {
glog.V(logger.Warn).Infof("Post-block transaction stats report failed: %v", err)
}
case ev := <-txSub.Chan():
if ev == nil { // node stopped
conn.Close()
return
}
// Exhaust events to avoid reporting too frequently
for exhausted := false; !exhausted; {
select {
case <-headSub.Chan():
default:
exhausted = true
}
}
if err = s.reportPending(out); err != nil {
glog.V(logger.Warn).Infof("Transaction stats report failed: %v", err)
}
}
}
// Make sure the connection is closed
conn.Close()
}
}
// nodeInfo is the collection of metainformation about a node that is displayed
// on the monitoring page.
type nodeInfo struct {
Name string `json:"name"`
Node string `json:"node"`
Port int `json:"port"`
Network string `json:"net"`
Protocol string `json:"protocol"`
API string `json:"api"`
Os string `json:"os"`
OsVer string `json:"os_v"`
Client string `json:"client"`
}
// authMsg is the authentication infos needed to login to a monitoring server.
type authMsg struct {
Id string `json:"id"`
Info nodeInfo `json:"info"`
Secret string `json:"secret"`
}
// login tries to authorize the client at the remote server.
func (s *Service) login(in *json.Decoder, out *json.Encoder) error {
// Construct and send the login authentication
infos := s.server.NodeInfo()
var network, protocol string
if info := infos.Protocols["eth"]; info != nil {
network = strconv.Itoa(info.(*eth.EthNodeInfo).Network)
protocol = fmt.Sprintf("eth/%d", eth.ProtocolVersions[0])
} else {
network = strconv.Itoa(infos.Protocols["les"].(*eth.EthNodeInfo).Network)
protocol = fmt.Sprintf("les/%d", les.ProtocolVersions[0])
}
auth := &authMsg{
Id: s.node,
Info: nodeInfo{
Name: s.node,
Node: infos.Name,
Port: infos.Ports.Listener,
Network: network,
Protocol: protocol,
API: "No",
Os: runtime.GOOS,
OsVer: runtime.GOARCH,
Client: "0.1.1",
},
Secret: s.pass,
}
login := map[string][]interface{}{
"emit": []interface{}{"hello", auth},
}
if err := out.Encode(login); err != nil {
return err
}
// Retrieve the remote ack or connection termination
var ack map[string][]string
if err := in.Decode(&ack); err != nil || len(ack["emit"]) != 1 || ack["emit"][0] != "ready" {
return errors.New("unauthorized")
}
return nil
}
// report collects all possible data to report and send it to the stats server.
// This should only be used on reconnects or rarely to avoid overloading the
// server. Use the individual methods for reporting subscribed events.
func (s *Service) report(in *json.Decoder, out *json.Encoder) error {
if err := s.reportLatency(in, out); err != nil {
return err
}
if err := s.reportBlock(out, nil); err != nil {
return err
}
if err := s.reportPending(out); err != nil {
return err
}
if err := s.reportStats(out); err != nil {
return err
}
return nil
}
// reportLatency sends a ping request to the server, measures the RTT time and
// finally sends a latency update.
func (s *Service) reportLatency(in *json.Decoder, out *json.Encoder) error {
// Send the current time to the ethstats server
start := time.Now()
ping := map[string][]interface{}{
"emit": []interface{}{"node-ping", map[string]string{
"id": s.node,
"clientTime": start.String(),
}},
}
if err := out.Encode(ping); err != nil {
return err
}
// Wait for the pong request to arrive back
var pong map[string][]interface{}
if err := in.Decode(&pong); err != nil || len(pong["emit"]) != 2 || pong["emit"][0].(string) != "node-pong" {
return errors.New("unexpected ping reply")
}
// Send back the measured latency
latency := map[string][]interface{}{
"emit": []interface{}{"latency", map[string]string{
"id": s.node,
"latency": strconv.Itoa(int((time.Since(start) / time.Duration(2)).Nanoseconds() / 1000000)),
}},
}
if err := out.Encode(latency); err != nil {
return err
}
return nil
}
// blockStats is the information to report about individual blocks.
type blockStats struct {
Number *big.Int `json:"number"`
Hash common.Hash `json:"hash"`
Miner common.Address `json:"miner"`
GasUsed *big.Int `json:"gasUsed"`
GasLimit *big.Int `json:"gasLimit"`
Diff string `json:"difficulty"`
TotalDiff string `json:"totalDifficulty"`
Txs txStats `json:"transactions"`
Uncles uncleStats `json:"uncles"`
}
// txStats is a custom wrapper around a transaction array to force serializing
// empty arrays instead of returning null for them.
type txStats []*types.Transaction
func (s txStats) MarshalJSON() ([]byte, error) {
if txs := ([]*types.Transaction)(s); len(txs) > 0 {
return json.Marshal(txs)
}
return []byte("[]"), nil
}
// uncleStats is a custom wrapper around an uncle array to force serializing
// empty arrays instead of returning null for them.
type uncleStats []*types.Header
func (s uncleStats) MarshalJSON() ([]byte, error) {
if uncles := ([]*types.Header)(s); len(uncles) > 0 {
return json.Marshal(uncles)
}
return []byte("[]"), nil
}
// reportBlock retrieves the current chain head and repors it to the stats server.
func (s *Service) reportBlock(out *json.Encoder, block *types.Block) error {
// Gather the head block infos from the local blockchain
var (
head *types.Header
td *big.Int
txs []*types.Transaction
uncles []*types.Header
)
if s.eth != nil {
// Full nodes have all needed information available
if block == nil {
block = s.eth.BlockChain().CurrentBlock()
}
head = block.Header()
td = s.eth.BlockChain().GetTd(head.Hash(), head.Number.Uint64())
txs = block.Transactions()
uncles = block.Uncles()
} else {
// Light nodes would need on-demand lookups for transactions/uncles, skip
if block != nil {
head = block.Header()
} else {
head = s.les.BlockChain().CurrentHeader()
}
td = s.les.BlockChain().GetTd(head.Hash(), head.Number.Uint64())
}
// Assemble the block stats report and send it to the server
stats := map[string]interface{}{
"id": s.node,
"block": &blockStats{
Number: head.Number,
Hash: head.Hash(),
Miner: head.Coinbase,
GasUsed: new(big.Int).Set(head.GasUsed),
GasLimit: new(big.Int).Set(head.GasLimit),
Diff: head.Difficulty.String(),
TotalDiff: td.String(),
Txs: txs,
Uncles: uncles,
},
}
report := map[string][]interface{}{
"emit": []interface{}{"block", stats},
}
if err := out.Encode(report); err != nil {
return err
}
return nil
}
// pendStats is the information to report about pending transactions.
type pendStats struct {
Pending int `json:"pending"`
}
// reportPending retrieves the current number of pending transactions and reports
// it to the stats server.
func (s *Service) reportPending(out *json.Encoder) error {
// Retrieve the pending count from the local blockchain
var pending int
if s.eth != nil {
pending, _ = s.eth.TxPool().Stats()
} else {
pending = s.les.TxPool().Stats()
}
// Assemble the transaction stats and send it to the server
stats := map[string]interface{}{
"id": s.node,
"stats": &pendStats{
Pending: pending,
},
}
report := map[string][]interface{}{
"emit": []interface{}{"pending", stats},
}
if err := out.Encode(report); err != nil {
return err
}
return nil
}
// blockStats is the information to report about the local node.
type nodeStats struct {
Active bool `json:"active"`
Syncing bool `json:"syncing"`
Mining bool `json:"mining"`
Hashrate int `json:"hashrate"`
Peers int `json:"peers"`
GasPrice int `json:"gasPrice"`
Uptime int `json:"uptime"`
}
// reportPending retrieves various stats about the node at the networking and
// mining layer and reports it to the stats server.
func (s *Service) reportStats(out *json.Encoder) error {
// Gather the syncing and mining infos from the local miner instance
var (
mining bool
hashrate int
syncing bool
gasprice int
)
if s.eth != nil {
mining = s.eth.Miner().Mining()
hashrate = int(s.eth.Miner().HashRate())
sync := s.eth.Downloader().Progress()
syncing = s.eth.BlockChain().CurrentHeader().Number.Uint64() >= sync.HighestBlock
gasprice = int(s.eth.Miner().GasPrice().Uint64())
} else {
sync := s.les.Downloader().Progress()
syncing = s.les.BlockChain().CurrentHeader().Number.Uint64() >= sync.HighestBlock
}
stats := map[string]interface{}{
"id": s.node,
"stats": &nodeStats{
Active: true,
Mining: mining,
Hashrate: hashrate,
Peers: s.server.PeerCount(),
GasPrice: gasprice,
Syncing: syncing,
Uptime: 100,
},
}
report := map[string][]interface{}{
"emit": []interface{}{"stats", stats},
}
if err := out.Encode(report); err != nil {
return err
}
return nil
}