plugeth/core/block_processor.go

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package core
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import (
"bytes"
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"fmt"
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"math/big"
"sync"
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"time"
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"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/ethutil"
"github.com/ethereum/go-ethereum/event"
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"github.com/ethereum/go-ethereum/logger"
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"github.com/ethereum/go-ethereum/pow"
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"github.com/ethereum/go-ethereum/state"
"gopkg.in/fatih/set.v0"
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)
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type PendingBlockEvent struct {
Block *types.Block
}
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var statelogger = logger.NewLogger("BLOCK")
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type BlockProcessor struct {
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db ethutil.Database
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// Mutex for locking the block processor. Blocks can only be handled one at a time
mutex sync.Mutex
// Canonical block chain
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bc *ChainManager
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// non-persistent key/value memory storage
mem map[string]*big.Int
// Proof of work used for validating
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Pow pow.PoW
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txpool *TxPool
// The last attempted block is mainly used for debugging purposes
// This does not have to be a valid block and will be set during
// 'Process' & canonical validation.
lastAttemptedBlock *types.Block
events event.Subscription
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eventMux *event.TypeMux
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}
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func NewBlockProcessor(db ethutil.Database, pow pow.PoW, txpool *TxPool, chainManager *ChainManager, eventMux *event.TypeMux) *BlockProcessor {
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sm := &BlockProcessor{
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db: db,
mem: make(map[string]*big.Int),
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Pow: pow,
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bc: chainManager,
eventMux: eventMux,
txpool: txpool,
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}
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return sm
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}
func (sm *BlockProcessor) TransitionState(statedb *state.StateDB, parent, block *types.Block, transientProcess bool) (receipts types.Receipts, err error) {
coinbase := statedb.GetOrNewStateObject(block.Header().Coinbase)
coinbase.SetGasPool(block.Header().GasLimit)
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// Process the transactions on to parent state
receipts, _, _, _, err = sm.ApplyTransactions(coinbase, statedb, block, block.Transactions(), transientProcess)
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if err != nil {
return nil, err
}
return receipts, nil
}
func (self *BlockProcessor) ApplyTransaction(coinbase *state.StateObject, statedb *state.StateDB, block *types.Block, tx *types.Transaction, usedGas *big.Int, transientProcess bool) (*types.Receipt, *big.Int, error) {
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// If we are mining this block and validating we want to set the logs back to 0
statedb.EmptyLogs()
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txGas := new(big.Int).Set(tx.Gas())
cb := statedb.GetStateObject(coinbase.Address())
st := NewStateTransition(NewEnv(statedb, self.bc, tx, block), tx, cb)
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_, err := st.TransitionState()
if err != nil && (IsNonceErr(err) || state.IsGasLimitErr(err) || IsInvalidTxErr(err)) {
return nil, nil, err
}
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txGas.Sub(txGas, st.gas)
// Update the state with pending changes
statedb.Update(txGas)
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cumulative := new(big.Int).Set(usedGas.Add(usedGas, txGas))
receipt := types.NewReceipt(statedb.Root(), cumulative)
receipt.SetLogs(statedb.Logs())
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receipt.Bloom = types.CreateBloom(types.Receipts{receipt})
chainlogger.Debugln(receipt)
// Notify all subscribers
if !transientProcess {
go self.eventMux.Post(TxPostEvent{tx})
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logs := statedb.Logs()
go self.eventMux.Post(logs)
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}
return receipt, txGas, err
}
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func (self *BlockProcessor) ChainManager() *ChainManager {
return self.bc
}
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func (self *BlockProcessor) ApplyTransactions(coinbase *state.StateObject, statedb *state.StateDB, block *types.Block, txs types.Transactions, transientProcess bool) (types.Receipts, types.Transactions, types.Transactions, types.Transactions, error) {
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var (
receipts types.Receipts
handled, unhandled types.Transactions
erroneous types.Transactions
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totalUsedGas = big.NewInt(0)
err error
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cumulativeSum = new(big.Int)
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)
for _, tx := range txs {
receipt, txGas, err := self.ApplyTransaction(coinbase, statedb, block, tx, totalUsedGas, transientProcess)
if err != nil && (IsNonceErr(err) || state.IsGasLimitErr(err) || IsInvalidTxErr(err)) {
return nil, nil, nil, nil, err
}
if err != nil {
statelogger.Infoln("TX err:", err)
}
receipts = append(receipts, receipt)
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handled = append(handled, tx)
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cumulativeSum.Add(cumulativeSum, new(big.Int).Mul(txGas, tx.GasPrice()))
}
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block.Reward = cumulativeSum
block.Header().GasUsed = totalUsedGas
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if transientProcess {
go self.eventMux.Post(PendingBlockEvent{block})
}
return receipts, handled, unhandled, erroneous, err
}
// Process block will attempt to process the given block's transactions and applies them
// on top of the block's parent state (given it exists) and will return wether it was
// successful or not.
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func (sm *BlockProcessor) Process(block *types.Block) (td *big.Int, err error) {
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// Processing a blocks may never happen simultaneously
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sm.mutex.Lock()
defer sm.mutex.Unlock()
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header := block.Header()
if sm.bc.HasBlock(header.Hash()) {
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return nil, &KnownBlockError{header.Number, header.Hash()}
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}
if !sm.bc.HasBlock(header.ParentHash) {
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return nil, ParentError(header.ParentHash)
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}
parent := sm.bc.GetBlock(header.ParentHash)
return sm.processWithParent(block, parent)
}
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func (sm *BlockProcessor) processWithParent(block, parent *types.Block) (td *big.Int, err error) {
sm.lastAttemptedBlock = block
// Create a new state based on the parent's root (e.g., create copy)
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state := state.New(parent.Root(), sm.db)
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// Block validation
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if err = sm.ValidateHeader(block.Header(), parent.Header()); err != nil {
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return
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}
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// There can be at most two uncles
if len(block.Uncles()) > 2 {
return nil, ValidationError("Block can only contain one uncle (contained %v)", len(block.Uncles()))
}
receipts, err := sm.TransitionState(state, parent, block, false)
if err != nil {
return
}
header := block.Header()
// Validate the received block's bloom with the one derived from the generated receipts.
// For valid blocks this should always validate to true.
rbloom := types.CreateBloom(receipts)
if bytes.Compare(rbloom, header.Bloom) != 0 {
err = fmt.Errorf("unable to replicate block's bloom=%x", rbloom)
return
}
// The transactions Trie's root (R = (Tr [[H1, T1], [H2, T2], ... [Hn, Tn]]))
// can be used by light clients to make sure they've received the correct Txs
txSha := types.DeriveSha(block.Transactions())
if bytes.Compare(txSha, header.TxHash) != 0 {
err = fmt.Errorf("validating transaction root. received=%x got=%x", header.TxHash, txSha)
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return
}
// Tre receipt Trie's root (R = (Tr [[H1, R1], ... [Hn, R1]]))
receiptSha := types.DeriveSha(receipts)
if bytes.Compare(receiptSha, header.ReceiptHash) != 0 {
err = fmt.Errorf("validating receipt root. received=%x got=%x", header.ReceiptHash, receiptSha)
return
}
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// Accumulate static rewards; block reward, uncle's and uncle inclusion.
if err = sm.AccumulateRewards(state, block, parent); err != nil {
return
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}
// Commit state objects/accounts to a temporary trie (does not save)
// used to calculate the state root.
state.Update(ethutil.Big0)
if !bytes.Equal(header.Root, state.Root()) {
err = fmt.Errorf("invalid merkle root. received=%x got=%x", header.Root, state.Root())
return
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}
// Calculate the td for this block
td = CalculateTD(block, parent)
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// Sync the current block's state to the database
state.Sync()
// Remove transactions from the pool
sm.txpool.RemoveSet(block.Transactions())
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chainlogger.Infof("processed block #%d (%x...)\n", header.Number, block.Hash()[0:4])
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return td, nil
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}
// Validates the current block. Returns an error if the block was invalid,
// an uncle or anything that isn't on the current block chain.
// Validation validates easy over difficult (dagger takes longer time = difficult)
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func (sm *BlockProcessor) ValidateHeader(block, parent *types.Header) error {
if len(block.Extra) > 1024 {
return fmt.Errorf("Block extra data too long (%d)", len(block.Extra))
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}
expd := CalcDifficulty(block, parent)
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if expd.Cmp(block.Difficulty) != 0 {
return fmt.Errorf("Difficulty check failed for block %v, %v", block.Difficulty, expd)
}
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// block.gasLimit - parent.gasLimit <= parent.gasLimit / 1024
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a := new(big.Int).Sub(block.GasLimit, parent.GasLimit)
b := new(big.Int).Div(parent.GasLimit, big.NewInt(1024))
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if a.Cmp(b) > 0 {
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return fmt.Errorf("GasLimit check failed for block %v (%v > %v)", block.GasLimit, a, b)
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}
if block.Time <= parent.Time {
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return ValidationError("Block timestamp equal or less than previous block (%v - %v)", block.Time, parent.Time)
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}
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if int64(block.Time) > time.Now().Unix() {
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return BlockFutureErr
}
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if new(big.Int).Sub(block.Number, parent.Number).Cmp(big.NewInt(1)) != 0 {
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return BlockNumberErr
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}
// Verify the nonce of the block. Return an error if it's not valid
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if !sm.Pow.Verify(types.NewBlockWithHeader(block)) {
return ValidationError("Block's nonce is invalid (= %x)", block.Nonce)
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}
return nil
}
func (sm *BlockProcessor) AccumulateRewards(statedb *state.StateDB, block, parent *types.Block) error {
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reward := new(big.Int).Set(BlockReward)
ancestors := set.New()
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uncles := set.New()
ancestorHeaders := make(map[string]*types.Header)
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for _, ancestor := range sm.bc.GetAncestors(block, 7) {
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hash := string(ancestor.Hash())
ancestorHeaders[hash] = ancestor.Header()
ancestors.Add(hash)
// Include ancestors uncles in the uncle set. Uncles must be unique.
for _, uncle := range ancestor.Uncles() {
uncles.Add(string(uncle.Hash()))
}
}
uncles.Add(string(block.Hash()))
for _, uncle := range block.Uncles() {
if uncles.Has(string(uncle.Hash())) {
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// Error not unique
return UncleError("Uncle not unique")
}
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uncles.Add(string(uncle.Hash()))
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if ancestors.Has(string(uncle.Hash())) {
return UncleError("Uncle is ancestor")
}
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if !ancestors.Has(string(uncle.ParentHash)) {
return UncleError(fmt.Sprintf("Uncle's parent unknown (%x)", uncle.ParentHash[0:4]))
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}
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if err := sm.ValidateHeader(uncle, ancestorHeaders[string(uncle.ParentHash)]); err != nil {
return ValidationError(fmt.Sprintf("%v", err))
}
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if !sm.Pow.Verify(types.NewBlockWithHeader(uncle)) {
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return ValidationError("Uncle's nonce is invalid (= %x)", uncle.Nonce)
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}
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r := new(big.Int)
r.Mul(BlockReward, big.NewInt(15)).Div(r, big.NewInt(16))
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statedb.AddBalance(uncle.Coinbase, r)
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reward.Add(reward, new(big.Int).Div(BlockReward, big.NewInt(32)))
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}
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// Get the account associated with the coinbase
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statedb.AddBalance(block.Header().Coinbase, reward)
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return nil
}
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func (sm *BlockProcessor) GetLogs(block *types.Block) (logs state.Logs, err error) {
if !sm.bc.HasBlock(block.Header().ParentHash) {
return nil, ParentError(block.Header().ParentHash)
}
sm.lastAttemptedBlock = block
var (
parent = sm.bc.GetBlock(block.Header().ParentHash)
state = state.New(parent.Root(), sm.db)
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)
sm.TransitionState(state, parent, block, true)
sm.AccumulateRewards(state, block, parent)
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return state.Logs(), nil
}