2018-06-20 12:06:27 +00:00
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// Copyright 2016 The go-ethereum Authors
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// This file is part of the go-ethereum library.
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//
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// The go-ethereum library is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// The go-ethereum library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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package network
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import (
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2018-07-13 15:40:28 +00:00
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"context"
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"fmt"
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"sync"
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"github.com/ethereum/go-ethereum/swarm/pot"
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)
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// discovery bzz extension for requesting and relaying node address records
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2018-09-12 09:24:56 +00:00
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// Peer wraps BzzPeer and embeds Kademlia overlay connectivity driver
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type Peer struct {
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*BzzPeer
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kad *Kademlia
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sentPeers bool // whether we already sent peer closer to this address
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mtx sync.RWMutex //
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peers map[string]bool // tracks node records sent to the peer
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depth uint8 // the proximity order advertised by remote as depth of saturation
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}
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// NewPeer constructs a discovery peer
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func NewPeer(p *BzzPeer, kad *Kademlia) *Peer {
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d := &Peer{
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kad: kad,
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BzzPeer: p,
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peers: make(map[string]bool),
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}
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// record remote as seen so we never send a peer its own record
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d.seen(p.BzzAddr)
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return d
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}
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// HandleMsg is the message handler that delegates incoming messages
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func (d *Peer) HandleMsg(ctx context.Context, msg interface{}) error {
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switch msg := msg.(type) {
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case *peersMsg:
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return d.handlePeersMsg(msg)
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case *subPeersMsg:
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return d.handleSubPeersMsg(msg)
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default:
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return fmt.Errorf("unknown message type: %T", msg)
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}
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}
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// NotifyDepth sends a message to all connections if depth of saturation is changed
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func NotifyDepth(depth uint8, kad *Kademlia) {
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f := func(val *Peer, po int, _ bool) bool {
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val.NotifyDepth(depth)
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return true
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}
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kad.EachConn(nil, 255, f)
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}
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// NotifyPeer informs all peers about a newly added node
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func NotifyPeer(p *BzzAddr, k *Kademlia) {
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f := func(val *Peer, po int, _ bool) bool {
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val.NotifyPeer(p, uint8(po))
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return true
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}
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k.EachConn(p.Address(), 255, f)
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}
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// NotifyPeer notifies the remote node (recipient) about a peer if
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// the peer's PO is within the recipients advertised depth
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// OR the peer is closer to the recipient than self
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// unless already notified during the connection session
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func (d *Peer) NotifyPeer(a *BzzAddr, po uint8) {
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// immediately return
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all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 22:59:00 +00:00
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if (po < d.getDepth() && pot.ProxCmp(d.kad.BaseAddr(), d, a) != 1) || d.seen(a) {
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return
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}
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resp := &peersMsg{
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Peers: []*BzzAddr{a},
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}
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go d.Send(context.TODO(), resp)
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}
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// NotifyDepth sends a subPeers Msg to the receiver notifying them about
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// a change in the depth of saturation
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func (d *Peer) NotifyDepth(po uint8) {
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go d.Send(context.TODO(), &subPeersMsg{Depth: po})
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}
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/*
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peersMsg is the message to pass peer information
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It is always a response to a peersRequestMsg
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The encoding of a peer address is identical the devp2p base protocol peers
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messages: [IP, Port, NodeID],
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Note that a node's FileStore address is not the NodeID but the hash of the NodeID.
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TODO:
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To mitigate against spurious peers messages, requests should be remembered
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and correctness of responses should be checked
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If the proxBin of peers in the response is incorrect the sender should be
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disconnected
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*/
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// peersMsg encapsulates an array of peer addresses
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// used for communicating about known peers
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// relevant for bootstrapping connectivity and updating peersets
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type peersMsg struct {
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Peers []*BzzAddr
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}
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// String pretty prints a peersMsg
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func (msg peersMsg) String() string {
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return fmt.Sprintf("%T: %v", msg, msg.Peers)
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}
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// handlePeersMsg called by the protocol when receiving peerset (for target address)
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// list of nodes ([]PeerAddr in peersMsg) is added to the overlay db using the
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// Register interface method
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func (d *Peer) handlePeersMsg(msg *peersMsg) error {
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// register all addresses
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if len(msg.Peers) == 0 {
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return nil
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}
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for _, a := range msg.Peers {
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d.seen(a)
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NotifyPeer(a, d.kad)
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}
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return d.kad.Register(msg.Peers...)
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}
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// subPeers msg is communicating the depth of the overlay table of a peer
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type subPeersMsg struct {
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Depth uint8
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}
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// String returns the pretty printer
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func (msg subPeersMsg) String() string {
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return fmt.Sprintf("%T: request peers > PO%02d. ", msg, msg.Depth)
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}
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func (d *Peer) handleSubPeersMsg(msg *subPeersMsg) error {
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if !d.sentPeers {
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d.setDepth(msg.Depth)
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var peers []*BzzAddr
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d.kad.EachConn(d.Over(), 255, func(p *Peer, po int, isproxbin bool) bool {
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all: new p2p node representation (#17643)
Package p2p/enode provides a generalized representation of p2p nodes
which can contain arbitrary information in key/value pairs. It is also
the new home for the node database. The "v4" identity scheme is also
moved here from p2p/enr to remove the dependency on Ethereum crypto from
that package.
Record signature handling is changed significantly. The identity scheme
registry is removed and acceptable schemes must be passed to any method
that needs identity. This means records must now be validated explicitly
after decoding.
The enode API is designed to make signature handling easy and safe: most
APIs around the codebase work with enode.Node, which is a wrapper around
a valid record. Going from enr.Record to enode.Node requires a valid
signature.
* p2p/discover: port to p2p/enode
This ports the discovery code to the new node representation in
p2p/enode. The wire protocol is unchanged, this can be considered a
refactoring change. The Kademlia table can now deal with nodes using an
arbitrary identity scheme. This requires a few incompatible API changes:
- Table.Lookup is not available anymore. It used to take a public key
as argument because v4 protocol requires one. Its replacement is
LookupRandom.
- Table.Resolve takes *enode.Node instead of NodeID. This is also for
v4 protocol compatibility because nodes cannot be looked up by ID
alone.
- Types Node and NodeID are gone. Further commits in the series will be
fixes all over the the codebase to deal with those removals.
* p2p: port to p2p/enode and discovery changes
This adapts package p2p to the changes in p2p/discover. All uses of
discover.Node and discover.NodeID are replaced by their equivalents from
p2p/enode.
New API is added to retrieve the enode.Node instance of a peer. The
behavior of Server.Self with discovery disabled is improved. It now
tries much harder to report a working IP address, falling back to
127.0.0.1 if no suitable address can be determined through other means.
These changes were needed for tests of other packages later in the
series.
* p2p/simulations, p2p/testing: port to p2p/enode
No surprises here, mostly replacements of discover.Node, discover.NodeID
with their new equivalents. The 'interesting' API changes are:
- testing.ProtocolSession tracks complete nodes, not just their IDs.
- adapters.NodeConfig has a new method to create a complete node.
These changes were needed to make swarm tests work.
Note that the NodeID change makes the code incompatible with old
simulation snapshots.
* whisper/whisperv5, whisper/whisperv6: port to p2p/enode
This port was easy because whisper uses []byte for node IDs and
URL strings in the API.
* eth: port to p2p/enode
Again, easy to port because eth uses strings for node IDs and doesn't
care about node information in any way.
* les: port to p2p/enode
Apart from replacing discover.NodeID with enode.ID, most changes are in
the server pool code. It now deals with complete nodes instead
of (Pubkey, IP, Port) triples. The database format is unchanged for now,
but we should probably change it to use the node database later.
* node: port to p2p/enode
This change simply replaces discover.Node and discover.NodeID with their
new equivalents.
* swarm/network: port to p2p/enode
Swarm has its own node address representation, BzzAddr, containing both
an overlay address (the hash of a secp256k1 public key) and an underlay
address (enode:// URL).
There are no changes to the BzzAddr format in this commit, but certain
operations such as creating a BzzAddr from a node ID are now impossible
because node IDs aren't public keys anymore.
Most swarm-related changes in the series remove uses of
NewAddrFromNodeID, replacing it with NewAddr which takes a complete node
as argument. ToOverlayAddr is removed because we can just use the node
ID directly.
2018-09-24 22:59:00 +00:00
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if pob, _ := pof(d, d.kad.BaseAddr(), 0); pob > po {
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return false
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}
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if !d.seen(p.BzzAddr) {
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peers = append(peers, p.BzzAddr)
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}
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return true
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})
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if len(peers) > 0 {
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go d.Send(context.TODO(), &peersMsg{Peers: peers})
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}
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}
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d.sentPeers = true
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return nil
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}
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2018-09-12 09:24:56 +00:00
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// seen takes an peer address and checks if it was sent to a peer already
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// if not, marks the peer as sent
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func (d *Peer) seen(p *BzzAddr) bool {
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d.mtx.Lock()
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defer d.mtx.Unlock()
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k := string(p.Address())
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if d.peers[k] {
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return true
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}
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d.peers[k] = true
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return false
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}
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2018-09-12 09:24:56 +00:00
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func (d *Peer) getDepth() uint8 {
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d.mtx.RLock()
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defer d.mtx.RUnlock()
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return d.depth
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}
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2018-09-12 09:24:56 +00:00
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func (d *Peer) setDepth(depth uint8) {
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d.mtx.Lock()
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defer d.mtx.Unlock()
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d.depth = depth
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}
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