2014-07-01 22:13:50 +00:00
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package main
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2014-06-23 14:25:57 +00:00
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import (
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"github.com/ethereum/eth-go/ethchain"
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"github.com/ethereum/eth-go/ethpub"
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2014-07-24 10:30:41 +00:00
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"github.com/ethereum/eth-go/ethstate"
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2014-06-23 14:25:57 +00:00
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"github.com/ethereum/eth-go/ethutil"
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"github.com/go-qml/qml"
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2014-07-09 12:01:53 +00:00
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"runtime"
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2014-06-23 14:25:57 +00:00
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)
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type QmlApplication struct {
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win *qml.Window
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engine *qml.Engine
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lib *UiLib
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path string
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}
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func NewQmlApplication(path string, lib *UiLib) *QmlApplication {
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engine := qml.NewEngine()
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return &QmlApplication{engine: engine, path: path, lib: lib}
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}
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func (app *QmlApplication) Create() error {
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2014-07-09 12:01:53 +00:00
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path := string(app.path)
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// For some reason for windows we get /c:/path/to/something, windows doesn't like the first slash but is fine with the others so we are removing it
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2014-07-29 22:17:23 +00:00
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if app.path[0] == '/' && runtime.GOOS == "windows" {
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2014-07-09 12:01:53 +00:00
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path = app.path[1:]
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}
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component, err := app.engine.LoadFile(path)
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2014-06-23 14:25:57 +00:00
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if err != nil {
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2014-06-25 17:28:38 +00:00
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logger.Warnln(err)
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2014-06-23 14:25:57 +00:00
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}
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app.win = component.CreateWindow(nil)
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return nil
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}
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func (app *QmlApplication) Destroy() {
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app.engine.Destroy()
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}
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func (app *QmlApplication) NewWatcher(quitChan chan bool) {
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}
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// Events
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func (app *QmlApplication) NewBlock(block *ethchain.Block) {
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2014-06-29 19:39:45 +00:00
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pblock := ðpub.PBlock{Number: int(block.BlockInfo().Number), Hash: ethutil.Bytes2Hex(block.Hash())}
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2014-06-23 14:25:57 +00:00
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app.win.Call("onNewBlockCb", pblock)
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}
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2014-07-24 10:30:41 +00:00
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func (app *QmlApplication) ObjectChanged(stateObject *ethstate.StateObject) {
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2014-06-23 14:25:57 +00:00
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app.win.Call("onObjectChangeCb", ethpub.NewPStateObject(stateObject))
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}
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2014-07-24 10:30:41 +00:00
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func (app *QmlApplication) StorageChanged(storageObject *ethstate.StorageState) {
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2014-06-23 14:25:57 +00:00
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app.win.Call("onStorageChangeCb", ethpub.NewPStorageState(storageObject))
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}
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// Getters
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func (app *QmlApplication) Engine() *qml.Engine {
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return app.engine
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}
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func (app *QmlApplication) Window() *qml.Window {
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return app.win
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}
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