2015-07-07 00:54:22 +00:00
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// Copyright 2014 The go-ethereum Authors
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2015-07-22 16:48:40 +00:00
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// This file is part of the go-ethereum library.
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2015-07-07 00:54:22 +00:00
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//
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2015-07-23 16:35:11 +00:00
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// The go-ethereum library is free software: you can redistribute it and/or modify
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2015-07-07 00:54:22 +00:00
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// it under the terms of the GNU Lesser General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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2015-07-22 16:48:40 +00:00
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// The go-ethereum library is distributed in the hope that it will be useful,
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2015-07-07 00:54:22 +00:00
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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2015-07-22 16:48:40 +00:00
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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2015-07-07 00:54:22 +00:00
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// GNU Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public License
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2015-07-22 16:48:40 +00:00
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// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
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2015-07-07 00:54:22 +00:00
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2014-12-30 10:40:32 +00:00
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package rlp
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import (
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"fmt"
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"io"
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)
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type MyCoolType struct {
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Name string
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a, b uint
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}
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// EncodeRLP writes x as RLP list [a, b] that omits the Name field.
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func (x *MyCoolType) EncodeRLP(w io.Writer) (err error) {
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rlp: improve nil pointer handling (#20064)
* rlp: improve nil pointer handling
In both encoder and decoder, the rules for encoding nil pointers were a
bit hard to understand, and didn't leave much choice. Since RLP allows
two empty values (empty list, empty string), any protocol built on RLP
must choose either of these values to represent the null value in a
certain context.
This change adds choice in the form of two new struct tags, "nilString"
and "nilList". These can be used to specify how a nil pointer value is
encoded. The "nil" tag still exists, but its implementation is now
explicit and defines exactly how nil pointers are handled in a single
place.
Another important change in this commit is how nil pointers and the
Encoder interface interact. The EncodeRLP method was previously called
even on nil values, which was supposed to give users a choice of how
their value would be handled when nil. It turns out this is a stupid
idea. If you create a network protocol containing an object defined in
another package, it's better to be able to say that the object should be
a list or string when nil in the definition of the protocol message
rather than defining the encoding of nil on the object itself.
As of this commit, the encoding rules for pointers now take precedence
over the Encoder interface rule. I think the "nil" tag will work fine
for most cases. For special kinds of objects which are a struct in Go
but strings in RLP, code using the object can specify the desired
encoding of nil using the "nilString" and "nilList" tags.
* rlp: propagate struct field type errors
If a struct contained fields of undecodable type, the encoder and
decoder would panic instead of returning an error. Fix this by
propagating type errors in makeStruct{Writer,Decoder} and add a test.
2019-09-13 09:10:57 +00:00
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return Encode(w, []uint{x.a, x.b})
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2014-12-30 10:40:32 +00:00
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}
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func ExampleEncoder() {
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var t *MyCoolType // t is nil pointer to MyCoolType
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bytes, _ := EncodeToBytes(t)
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fmt.Printf("%v → %X\n", t, bytes)
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t = &MyCoolType{Name: "foobar", a: 5, b: 6}
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bytes, _ = EncodeToBytes(t)
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fmt.Printf("%v → %X\n", t, bytes)
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// Output:
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rlp: improve nil pointer handling (#20064)
* rlp: improve nil pointer handling
In both encoder and decoder, the rules for encoding nil pointers were a
bit hard to understand, and didn't leave much choice. Since RLP allows
two empty values (empty list, empty string), any protocol built on RLP
must choose either of these values to represent the null value in a
certain context.
This change adds choice in the form of two new struct tags, "nilString"
and "nilList". These can be used to specify how a nil pointer value is
encoded. The "nil" tag still exists, but its implementation is now
explicit and defines exactly how nil pointers are handled in a single
place.
Another important change in this commit is how nil pointers and the
Encoder interface interact. The EncodeRLP method was previously called
even on nil values, which was supposed to give users a choice of how
their value would be handled when nil. It turns out this is a stupid
idea. If you create a network protocol containing an object defined in
another package, it's better to be able to say that the object should be
a list or string when nil in the definition of the protocol message
rather than defining the encoding of nil on the object itself.
As of this commit, the encoding rules for pointers now take precedence
over the Encoder interface rule. I think the "nil" tag will work fine
for most cases. For special kinds of objects which are a struct in Go
but strings in RLP, code using the object can specify the desired
encoding of nil using the "nilString" and "nilList" tags.
* rlp: propagate struct field type errors
If a struct contained fields of undecodable type, the encoder and
decoder would panic instead of returning an error. Fix this by
propagating type errors in makeStruct{Writer,Decoder} and add a test.
2019-09-13 09:10:57 +00:00
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// <nil> → C0
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2014-12-30 10:40:32 +00:00
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// &{foobar 5 6} → C20506
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}
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