plugeth/cmd/p2psim/main.go

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// Copyright 2017 The go-ethereum Authors
// This file is part of go-ethereum.
//
// go-ethereum is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// go-ethereum is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with go-ethereum. If not, see <http://www.gnu.org/licenses/>.
// p2psim provides a command-line client for a simulation HTTP API.
//
// Here is an example of creating a 2 node network with the first node
// connected to the second:
//
// $ p2psim node create
// Created node01
//
// $ p2psim node start node01
// Started node01
//
// $ p2psim node create
// Created node02
//
// $ p2psim node start node02
// Started node02
//
// $ p2psim node connect node01 node02
// Connected node01 to node02
//
package main
import (
"context"
"encoding/json"
"fmt"
"io"
"os"
"strings"
"text/tabwriter"
"github.com/ethereum/go-ethereum/crypto"
"github.com/ethereum/go-ethereum/p2p"
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
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"github.com/ethereum/go-ethereum/p2p/enode"
"github.com/ethereum/go-ethereum/p2p/simulations"
"github.com/ethereum/go-ethereum/p2p/simulations/adapters"
"github.com/ethereum/go-ethereum/rpc"
"gopkg.in/urfave/cli.v1"
)
var client *simulations.Client
var (
// global command flags
apiFlag = cli.StringFlag{
Name: "api",
Value: "http://localhost:8888",
Usage: "simulation API URL",
EnvVar: "P2PSIM_API_URL",
}
// events subcommand flags
currentFlag = cli.BoolFlag{
Name: "current",
Usage: "get existing nodes and conns first",
}
filterFlag = cli.StringFlag{
Name: "filter",
Value: "",
Usage: "message filter",
}
// node create subcommand flags
nameFlag = cli.StringFlag{
Name: "name",
Value: "",
Usage: "node name",
}
servicesFlag = cli.StringFlag{
Name: "services",
Value: "",
Usage: "node services (comma separated)",
}
keyFlag = cli.StringFlag{
Name: "key",
Value: "",
Usage: "node private key (hex encoded)",
}
// node rpc subcommand flags
subscribeFlag = cli.BoolFlag{
Name: "subscribe",
Usage: "method is a subscription",
}
)
func main() {
app := cli.NewApp()
app.Usage = "devp2p simulation command-line client"
app.Flags = []cli.Flag{
apiFlag,
}
app.Before = func(ctx *cli.Context) error {
client = simulations.NewClient(ctx.GlobalString(apiFlag.Name))
return nil
}
app.Commands = []cli.Command{
{
Name: "show",
Usage: "show network information",
Action: showNetwork,
},
{
Name: "events",
Usage: "stream network events",
Action: streamNetwork,
Flags: []cli.Flag{
currentFlag,
filterFlag,
},
},
{
Name: "snapshot",
Usage: "create a network snapshot to stdout",
Action: createSnapshot,
},
{
Name: "load",
Usage: "load a network snapshot from stdin",
Action: loadSnapshot,
},
{
Name: "node",
Usage: "manage simulation nodes",
Action: listNodes,
Subcommands: []cli.Command{
{
Name: "list",
Usage: "list nodes",
Action: listNodes,
},
{
Name: "create",
Usage: "create a node",
Action: createNode,
Flags: []cli.Flag{
nameFlag,
servicesFlag,
keyFlag,
},
},
{
Name: "show",
ArgsUsage: "<node>",
Usage: "show node information",
Action: showNode,
},
{
Name: "start",
ArgsUsage: "<node>",
Usage: "start a node",
Action: startNode,
},
{
Name: "stop",
ArgsUsage: "<node>",
Usage: "stop a node",
Action: stopNode,
},
{
Name: "connect",
ArgsUsage: "<node> <peer>",
Usage: "connect a node to a peer node",
Action: connectNode,
},
{
Name: "disconnect",
ArgsUsage: "<node> <peer>",
Usage: "disconnect a node from a peer node",
Action: disconnectNode,
},
{
Name: "rpc",
ArgsUsage: "<node> <method> [<args>]",
Usage: "call a node RPC method",
Action: rpcNode,
Flags: []cli.Flag{
subscribeFlag,
},
},
},
},
}
if err := app.Run(os.Args); err != nil {
fmt.Fprintln(os.Stderr, err)
os.Exit(1)
}
}
func showNetwork(ctx *cli.Context) error {
if len(ctx.Args()) != 0 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
network, err := client.GetNetwork()
if err != nil {
return err
}
w := tabwriter.NewWriter(ctx.App.Writer, 1, 2, 2, ' ', 0)
defer w.Flush()
fmt.Fprintf(w, "NODES\t%d\n", len(network.Nodes))
fmt.Fprintf(w, "CONNS\t%d\n", len(network.Conns))
return nil
}
func streamNetwork(ctx *cli.Context) error {
if len(ctx.Args()) != 0 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
events := make(chan *simulations.Event)
sub, err := client.SubscribeNetwork(events, simulations.SubscribeOpts{
Current: ctx.Bool(currentFlag.Name),
Filter: ctx.String(filterFlag.Name),
})
if err != nil {
return err
}
defer sub.Unsubscribe()
enc := json.NewEncoder(ctx.App.Writer)
for {
select {
case event := <-events:
if err := enc.Encode(event); err != nil {
return err
}
case err := <-sub.Err():
return err
}
}
}
func createSnapshot(ctx *cli.Context) error {
if len(ctx.Args()) != 0 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
snap, err := client.CreateSnapshot()
if err != nil {
return err
}
return json.NewEncoder(os.Stdout).Encode(snap)
}
func loadSnapshot(ctx *cli.Context) error {
if len(ctx.Args()) != 0 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
snap := &simulations.Snapshot{}
if err := json.NewDecoder(os.Stdin).Decode(snap); err != nil {
return err
}
return client.LoadSnapshot(snap)
}
func listNodes(ctx *cli.Context) error {
if len(ctx.Args()) != 0 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
nodes, err := client.GetNodes()
if err != nil {
return err
}
w := tabwriter.NewWriter(ctx.App.Writer, 1, 2, 2, ' ', 0)
defer w.Flush()
fmt.Fprintf(w, "NAME\tPROTOCOLS\tID\n")
for _, node := range nodes {
fmt.Fprintf(w, "%s\t%s\t%s\n", node.Name, strings.Join(protocolList(node), ","), node.ID)
}
return nil
}
func protocolList(node *p2p.NodeInfo) []string {
protos := make([]string, 0, len(node.Protocols))
for name := range node.Protocols {
protos = append(protos, name)
}
return protos
}
func createNode(ctx *cli.Context) error {
if len(ctx.Args()) != 0 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
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config := adapters.RandomNodeConfig()
config.Name = ctx.String(nameFlag.Name)
if key := ctx.String(keyFlag.Name); key != "" {
privKey, err := crypto.HexToECDSA(key)
if err != nil {
return err
}
all: new p2p node representation (#17643) Package p2p/enode provides a generalized representation of p2p nodes which can contain arbitrary information in key/value pairs. It is also the new home for the node database. The "v4" identity scheme is also moved here from p2p/enr to remove the dependency on Ethereum crypto from that package. Record signature handling is changed significantly. The identity scheme registry is removed and acceptable schemes must be passed to any method that needs identity. This means records must now be validated explicitly after decoding. The enode API is designed to make signature handling easy and safe: most APIs around the codebase work with enode.Node, which is a wrapper around a valid record. Going from enr.Record to enode.Node requires a valid signature. * p2p/discover: port to p2p/enode This ports the discovery code to the new node representation in p2p/enode. The wire protocol is unchanged, this can be considered a refactoring change. The Kademlia table can now deal with nodes using an arbitrary identity scheme. This requires a few incompatible API changes: - Table.Lookup is not available anymore. It used to take a public key as argument because v4 protocol requires one. Its replacement is LookupRandom. - Table.Resolve takes *enode.Node instead of NodeID. This is also for v4 protocol compatibility because nodes cannot be looked up by ID alone. - Types Node and NodeID are gone. Further commits in the series will be fixes all over the the codebase to deal with those removals. * p2p: port to p2p/enode and discovery changes This adapts package p2p to the changes in p2p/discover. All uses of discover.Node and discover.NodeID are replaced by their equivalents from p2p/enode. New API is added to retrieve the enode.Node instance of a peer. The behavior of Server.Self with discovery disabled is improved. It now tries much harder to report a working IP address, falling back to 127.0.0.1 if no suitable address can be determined through other means. These changes were needed for tests of other packages later in the series. * p2p/simulations, p2p/testing: port to p2p/enode No surprises here, mostly replacements of discover.Node, discover.NodeID with their new equivalents. The 'interesting' API changes are: - testing.ProtocolSession tracks complete nodes, not just their IDs. - adapters.NodeConfig has a new method to create a complete node. These changes were needed to make swarm tests work. Note that the NodeID change makes the code incompatible with old simulation snapshots. * whisper/whisperv5, whisper/whisperv6: port to p2p/enode This port was easy because whisper uses []byte for node IDs and URL strings in the API. * eth: port to p2p/enode Again, easy to port because eth uses strings for node IDs and doesn't care about node information in any way. * les: port to p2p/enode Apart from replacing discover.NodeID with enode.ID, most changes are in the server pool code. It now deals with complete nodes instead of (Pubkey, IP, Port) triples. The database format is unchanged for now, but we should probably change it to use the node database later. * node: port to p2p/enode This change simply replaces discover.Node and discover.NodeID with their new equivalents. * swarm/network: port to p2p/enode Swarm has its own node address representation, BzzAddr, containing both an overlay address (the hash of a secp256k1 public key) and an underlay address (enode:// URL). There are no changes to the BzzAddr format in this commit, but certain operations such as creating a BzzAddr from a node ID are now impossible because node IDs aren't public keys anymore. Most swarm-related changes in the series remove uses of NewAddrFromNodeID, replacing it with NewAddr which takes a complete node as argument. ToOverlayAddr is removed because we can just use the node ID directly.
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config.ID = enode.PubkeyToIDV4(&privKey.PublicKey)
config.PrivateKey = privKey
}
if services := ctx.String(servicesFlag.Name); services != "" {
config.Lifecycles = strings.Split(services, ",")
}
node, err := client.CreateNode(config)
if err != nil {
return err
}
fmt.Fprintln(ctx.App.Writer, "Created", node.Name)
return nil
}
func showNode(ctx *cli.Context) error {
args := ctx.Args()
if len(args) != 1 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
nodeName := args[0]
node, err := client.GetNode(nodeName)
if err != nil {
return err
}
w := tabwriter.NewWriter(ctx.App.Writer, 1, 2, 2, ' ', 0)
defer w.Flush()
fmt.Fprintf(w, "NAME\t%s\n", node.Name)
fmt.Fprintf(w, "PROTOCOLS\t%s\n", strings.Join(protocolList(node), ","))
fmt.Fprintf(w, "ID\t%s\n", node.ID)
fmt.Fprintf(w, "ENODE\t%s\n", node.Enode)
for name, proto := range node.Protocols {
fmt.Fprintln(w)
fmt.Fprintf(w, "--- PROTOCOL INFO: %s\n", name)
fmt.Fprintf(w, "%v\n", proto)
fmt.Fprintf(w, "---\n")
}
return nil
}
func startNode(ctx *cli.Context) error {
args := ctx.Args()
if len(args) != 1 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
nodeName := args[0]
if err := client.StartNode(nodeName); err != nil {
return err
}
fmt.Fprintln(ctx.App.Writer, "Started", nodeName)
return nil
}
func stopNode(ctx *cli.Context) error {
args := ctx.Args()
if len(args) != 1 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
nodeName := args[0]
if err := client.StopNode(nodeName); err != nil {
return err
}
fmt.Fprintln(ctx.App.Writer, "Stopped", nodeName)
return nil
}
func connectNode(ctx *cli.Context) error {
args := ctx.Args()
if len(args) != 2 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
nodeName := args[0]
peerName := args[1]
if err := client.ConnectNode(nodeName, peerName); err != nil {
return err
}
fmt.Fprintln(ctx.App.Writer, "Connected", nodeName, "to", peerName)
return nil
}
func disconnectNode(ctx *cli.Context) error {
args := ctx.Args()
if len(args) != 2 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
nodeName := args[0]
peerName := args[1]
if err := client.DisconnectNode(nodeName, peerName); err != nil {
return err
}
fmt.Fprintln(ctx.App.Writer, "Disconnected", nodeName, "from", peerName)
return nil
}
func rpcNode(ctx *cli.Context) error {
args := ctx.Args()
if len(args) < 2 {
return cli.ShowCommandHelp(ctx, ctx.Command.Name)
}
nodeName := args[0]
method := args[1]
rpcClient, err := client.RPCClient(context.Background(), nodeName)
if err != nil {
return err
}
if ctx.Bool(subscribeFlag.Name) {
return rpcSubscribe(rpcClient, ctx.App.Writer, method, args[3:]...)
}
var result interface{}
params := make([]interface{}, len(args[3:]))
for i, v := range args[3:] {
params[i] = v
}
if err := rpcClient.Call(&result, method, params...); err != nil {
return err
}
return json.NewEncoder(ctx.App.Writer).Encode(result)
}
func rpcSubscribe(client *rpc.Client, out io.Writer, method string, args ...string) error {
parts := strings.SplitN(method, "_", 2)
namespace := parts[0]
method = parts[1]
ch := make(chan interface{})
subArgs := make([]interface{}, len(args)+1)
subArgs[0] = method
for i, v := range args {
subArgs[i+1] = v
}
sub, err := client.Subscribe(context.Background(), namespace, ch, subArgs...)
if err != nil {
return err
}
defer sub.Unsubscribe()
enc := json.NewEncoder(out)
for {
select {
case v := <-ch:
if err := enc.Encode(v); err != nil {
return err
}
case err := <-sub.Err():
return err
}
}
}