216 lines
5.8 KiB
Go
216 lines
5.8 KiB
Go
package sealer
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import (
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"context"
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"math/rand"
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"sort"
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"sync"
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"go.opencensus.io/stats"
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"github.com/filecoin-project/lotus/metrics"
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"github.com/filecoin-project/lotus/storage/sealer/storiface"
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)
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type WindowSelector func(sh *Scheduler, queueLen int, acceptableWindows [][]int, windows []SchedWindow) int
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// AssignerCommon is a task assigner with customizable parts
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type AssignerCommon struct {
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WindowSel WindowSelector
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}
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var _ Assigner = &AssignerCommon{}
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func (a *AssignerCommon) TrySched(sh *Scheduler) {
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/*
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This assigns tasks to workers based on:
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- Task priority (achieved by handling sh.SchedQueue in order, since it's already sorted by priority)
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- Worker resource availability
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- Task-specified worker preference (acceptableWindows array below sorted by this preference)
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- Window request age
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1. For each task in the SchedQueue find windows which can handle them
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1.1. Create list of windows capable of handling a task
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1.2. Sort windows according to task selector preferences
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2. Going through SchedQueue again, assign task to first acceptable window
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with resources available
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3. Submit windows with scheduled tasks to workers
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*/
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cachedWorkers := &schedWorkerCache{
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Workers: sh.Workers,
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cached: map[storiface.WorkerID]*cachedSchedWorker{},
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}
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windowsLen := len(sh.OpenWindows)
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queueLen := sh.SchedQueue.Len()
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stats.Record(sh.mctx, metrics.SchedCycleOpenWindows.M(int64(windowsLen)))
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stats.Record(sh.mctx, metrics.SchedCycleQueueSize.M(int64(queueLen)))
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log.Debugf("SCHED %d queued; %d open windows", queueLen, windowsLen)
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if windowsLen == 0 || queueLen == 0 {
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// nothing to schedule on
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return
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}
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windows := make([]SchedWindow, windowsLen)
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for i := range windows {
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windows[i].Allocated = *NewActiveResources()
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}
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acceptableWindows := make([][]int, queueLen) // QueueIndex -> []OpenWindowIndex
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// Step 1
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throttle := make(chan struct{}, windowsLen)
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partDone := metrics.Timer(sh.mctx, metrics.SchedAssignerCandidatesDuration)
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defer func() {
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// call latest value of partDone in case we error out somewhere
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partDone()
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}()
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var wg sync.WaitGroup
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wg.Add(queueLen)
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for i := 0; i < queueLen; i++ {
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throttle <- struct{}{}
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go func(sqi int) {
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defer wg.Done()
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defer func() {
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<-throttle
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}()
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task := (*sh.SchedQueue)[sqi]
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task.IndexHeap = sqi
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var havePreferred bool
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for wnd, windowRequest := range sh.OpenWindows {
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worker, ok := cachedWorkers.Get(windowRequest.Worker)
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if !ok {
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log.Errorf("worker referenced by windowRequest not found (worker: %s)", windowRequest.Worker)
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// TODO: How to move forward here?
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continue
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}
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if !worker.Enabled {
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log.Debugw("skipping disabled worker", "worker", windowRequest.Worker)
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continue
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}
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needRes := worker.Info.Resources.ResourceSpec(task.Sector.ProofType, task.TaskType)
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// TODO: allow bigger windows
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if !windows[wnd].Allocated.CanHandleRequest(task.SealTask(), needRes, windowRequest.Worker, "schedAcceptable", worker.Info) {
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continue
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}
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rpcCtx, cancel := context.WithTimeout(task.Ctx, SelectorTimeout)
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ok, preferred, err := task.Sel.Ok(rpcCtx, task.TaskType, task.Sector.ProofType, worker)
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cancel()
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if err != nil {
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log.Errorf("trySched(1) req.Sel.Ok error: %+v", err)
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continue
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}
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if !ok {
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continue
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}
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if havePreferred && !preferred {
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// we have a way better worker for this task
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continue
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}
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if preferred && !havePreferred {
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// all workers we considered previously are much worse choice
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acceptableWindows[sqi] = acceptableWindows[sqi][:0]
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havePreferred = true
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}
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acceptableWindows[sqi] = append(acceptableWindows[sqi], wnd)
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}
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if len(acceptableWindows[sqi]) == 0 {
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return
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}
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// Pick best worker (shuffle in case some workers are equally as good)
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rand.Shuffle(len(acceptableWindows[sqi]), func(i, j int) {
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acceptableWindows[sqi][i], acceptableWindows[sqi][j] = acceptableWindows[sqi][j], acceptableWindows[sqi][i] // nolint:scopelint
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})
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sort.SliceStable(acceptableWindows[sqi], func(i, j int) bool {
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wii := sh.OpenWindows[acceptableWindows[sqi][i]].Worker // nolint:scopelint
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wji := sh.OpenWindows[acceptableWindows[sqi][j]].Worker // nolint:scopelint
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if wii == wji {
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// for the same worker prefer older windows
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return acceptableWindows[sqi][i] < acceptableWindows[sqi][j] // nolint:scopelint
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}
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wi, _ := cachedWorkers.Get(wii)
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wj, _ := cachedWorkers.Get(wji)
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rpcCtx, cancel := context.WithTimeout(task.Ctx, SelectorTimeout)
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defer cancel()
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r, err := task.Sel.Cmp(rpcCtx, task.TaskType, wi, wj)
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if err != nil {
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log.Errorf("selecting best worker: %s", err)
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}
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return r
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})
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}(i)
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}
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wg.Wait()
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log.Debugf("SCHED Acceptable win: %+v", acceptableWindows)
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// Step 2
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partDone()
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partDone = metrics.Timer(sh.mctx, metrics.SchedAssignerWindowSelectionDuration)
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scheduled := a.WindowSel(sh, queueLen, acceptableWindows, windows)
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// Step 3
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partDone()
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partDone = metrics.Timer(sh.mctx, metrics.SchedAssignerSubmitDuration)
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if scheduled == 0 {
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return
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}
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scheduledWindows := map[int]struct{}{}
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for wnd, window := range windows {
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if len(window.Todo) == 0 {
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// Nothing scheduled here, keep the window open
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continue
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}
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scheduledWindows[wnd] = struct{}{}
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window := window // copy
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select {
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case sh.OpenWindows[wnd].Done <- &window:
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default:
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log.Error("expected sh.OpenWindows[wnd].Done to be buffered")
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}
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}
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// Rewrite sh.OpenWindows array, removing scheduled windows
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newOpenWindows := make([]*SchedWindowRequest, 0, windowsLen-len(scheduledWindows))
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for wnd, window := range sh.OpenWindows {
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if _, scheduled := scheduledWindows[wnd]; scheduled {
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// keep unscheduled windows open
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continue
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}
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newOpenWindows = append(newOpenWindows, window)
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}
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sh.OpenWindows = newOpenWindows
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}
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