453 lines
14 KiB
Go
453 lines
14 KiB
Go
package blocksync
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import (
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"bufio"
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"context"
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"fmt"
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"math/rand"
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"time"
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host "github.com/libp2p/go-libp2p-core/host"
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inet "github.com/libp2p/go-libp2p-core/network"
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"github.com/libp2p/go-libp2p-core/peer"
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"go.opencensus.io/trace"
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"golang.org/x/xerrors"
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cborutil "github.com/filecoin-project/go-cbor-util"
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"github.com/filecoin-project/lotus/build"
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"github.com/filecoin-project/lotus/chain/store"
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"github.com/filecoin-project/lotus/chain/types"
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incrt "github.com/filecoin-project/lotus/lib/increadtimeout"
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"github.com/filecoin-project/lotus/lib/peermgr"
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)
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// Protocol client.
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// FIXME: Rename to just `Client`. Not done at the moment to avoid
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// disrupting too much of the consumer code, should be done along
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// https://github.com/filecoin-project/lotus/issues/2612.
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type BlockSync struct {
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// Connection manager used to contact the server.
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// FIXME: We should have a reduced interface here, initialized
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// just with our protocol ID, we shouldn't be able to open *any*
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// connection.
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host host.Host
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peerTracker *bsPeerTracker
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}
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func NewClient(
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host host.Host,
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pmgr peermgr.MaybePeerMgr,
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) *BlockSync {
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return &BlockSync{
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host: host,
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peerTracker: newPeerTracker(pmgr.Mgr),
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}
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}
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// Main logic of the client request service. The provided `Request`
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// is sent to the `singlePeer` if one is indicated or to all available
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// ones otherwise. The response is processed and validated according
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// to the `Request` options. Either a `validatedResponse` is returned
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// (which can be safely accessed), or an `error` that may represent
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// either a response error status, a failed validation or an internal
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// error.
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//
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// This is the internal single point of entry for all external-facing
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// APIs, currently we have 3 very heterogeneous services exposed:
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// * GetBlocks: Headers
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// * GetFullTipSet: Headers | Messages
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// * GetChainMessages: Messages
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// This function handles all the different combinations of the available
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// request options without disrupting external calls. In the future the
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// consumers should be forced to use a more standardized service and
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// adhere to a single API derived from this function.
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func (client *BlockSync) doRequest(
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ctx context.Context,
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req *Request,
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singlePeer *peer.ID,
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) (*validatedResponse, error) {
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// Validate request.
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if req.Length == 0 {
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return nil, xerrors.Errorf("invalid request of length 0")
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}
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if req.Length > MaxRequestLength {
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return nil, xerrors.Errorf("request length (%d) above maximum (%d)",
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req.Length, MaxRequestLength)
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}
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if req.Options == 0 {
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return nil, xerrors.Errorf("request with no options set")
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}
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// Generate the list of peers to be queried, either the
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// `singlePeer` indicated or all peers available (sorted
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// by an internal peer tracker with some randomness injected).
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var peers []peer.ID
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if singlePeer != nil {
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peers = []peer.ID{*singlePeer}
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} else {
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peers = client.getShuffledPeers()
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if len(peers) == 0 {
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return nil, xerrors.Errorf("no peers available")
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}
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}
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// Try the request for each peer in the list,
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// return on the first successful response.
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// FIXME: Doing this serially isn't great, but fetching in parallel
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// may not be a good idea either. Think about this more.
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globalTime := build.Clock.Now()
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// Global time used to track what is the expected time we will need to get
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// a response if a client fails us.
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for _, peer := range peers {
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select {
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case <-ctx.Done():
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return nil, xerrors.Errorf("context cancelled: %w", ctx.Err())
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default:
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}
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// Send request, read response.
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res, err := client.sendRequestToPeer(ctx, peer, req)
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if err != nil {
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if !xerrors.Is(err, inet.ErrNoConn) {
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log.Warnf("could not connect to peer %s: %s",
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peer.String(), err)
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}
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continue
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}
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// Process and validate response.
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validRes, err := client.processResponse(req, res)
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if err != nil {
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log.Warnf("processing peer %s response failed: %s",
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peer.String(), err)
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continue
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}
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client.peerTracker.logGlobalSuccess(build.Clock.Since(globalTime))
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client.host.ConnManager().TagPeer(peer, "bsync", SUCCESS_PEER_TAG_VALUE)
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return validRes, nil
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}
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errString := "doRequest failed for all peers"
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if singlePeer != nil {
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errString = fmt.Sprintf("doRequest failed for single peer %s", *singlePeer)
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}
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return nil, xerrors.Errorf(errString)
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}
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// Process and validate response. Check the status, the integrity of the
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// information returned, and that it matches the request. Extract the information
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// into a `validatedResponse` for the external-facing APIs to select what they
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// need.
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//
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// We are conflating in the single error returned both status and validation
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// errors. Peer penalization should happen here then, before returning, so
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// we can apply the correct penalties depending on the cause of the error.
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func (client *BlockSync) processResponse(
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req *Request,
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res *Response,
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// FIXME: Add the `peer` as argument once we implement penalties.
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) (*validatedResponse, error) {
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err := res.statusToError()
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if err != nil {
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return nil, xerrors.Errorf("status error: %s", err)
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}
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options := parseOptions(req.Options)
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if options.noOptionsSet() {
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// Safety check: this shouldn't have been sent, and even if it did
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// it should have been caught by the peer in its error status.
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return nil, xerrors.Errorf("nothing was requested")
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}
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// Verify that the chain segment returned is in the valid range.
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// Note that the returned length might be less than requested.
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resLength := len(res.Chain)
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if resLength == 0 {
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return nil, xerrors.Errorf("got no chain in successful response")
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}
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if resLength > int(req.Length) {
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return nil, xerrors.Errorf("got longer response (%d) than requested (%d)",
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resLength, req.Length)
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}
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if resLength < int(req.Length) && res.Status != Partial {
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return nil, xerrors.Errorf("got less than requested without a proper status: %d", res.Status)
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}
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validRes := &validatedResponse{}
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if options.IncludeHeaders {
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// Check for valid block sets and extract them into `TipSet`s.
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validRes.tipsets = make([]*types.TipSet, resLength)
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for i := 0; i < resLength; i++ {
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validRes.tipsets[i], err = types.NewTipSet(res.Chain[i].Blocks)
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if err != nil {
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return nil, xerrors.Errorf("invalid tipset blocks at height (head - %d): %w", i, err)
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}
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}
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// Check that the returned head matches the one requested.
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if !types.CidArrsEqual(validRes.tipsets[0].Cids(), req.Head) {
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return nil, xerrors.Errorf("returned chain head does not match request")
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}
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// Check `TipSet`s are connected (valid chain).
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for i := 0; i < len(validRes.tipsets)-1; i++ {
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if validRes.tipsets[i].IsChildOf(validRes.tipsets[i+1]) == false {
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return nil, fmt.Errorf("tipsets are not connected at height (head - %d)/(head - %d)",
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i, i+1)
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// FIXME: Maybe give more information here, like CIDs.
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}
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}
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}
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if options.IncludeMessages {
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validRes.messages = make([]*CompactedMessages, resLength)
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for i := 0; i < resLength; i++ {
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if res.Chain[i].Messages == nil {
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return nil, xerrors.Errorf("no messages included for tipset at height (head - %d)", i)
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}
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validRes.messages[i] = res.Chain[i].Messages
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}
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if options.IncludeHeaders {
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// If the headers were also returned check that the compression
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// indexes are valid before `toFullTipSets()` is called by the
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// consumer.
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for tipsetIdx := 0; tipsetIdx < resLength; tipsetIdx++ {
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msgs := res.Chain[tipsetIdx].Messages
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blocksNum := len(res.Chain[tipsetIdx].Blocks)
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if len(msgs.BlsIncludes) != blocksNum {
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return nil, xerrors.Errorf("BlsIncludes (%d) does not match number of blocks (%d)",
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len(msgs.BlsIncludes), blocksNum)
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}
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if len(msgs.SecpkIncludes) != blocksNum {
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return nil, xerrors.Errorf("SecpkIncludes (%d) does not match number of blocks (%d)",
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len(msgs.SecpkIncludes), blocksNum)
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}
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for blockIdx := 0; blockIdx < blocksNum; blockIdx++ {
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for _, mi := range msgs.BlsIncludes[blockIdx] {
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if int(mi) >= len(msgs.Bls) {
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return nil, xerrors.Errorf("index in BlsIncludes (%d) exceeds number of messages (%d)",
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mi, len(msgs.Bls))
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}
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}
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for _, mi := range msgs.SecpkIncludes[blockIdx] {
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if int(mi) >= len(msgs.Secpk) {
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return nil, xerrors.Errorf("index in SecpkIncludes (%d) exceeds number of messages (%d)",
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mi, len(msgs.Secpk))
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}
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}
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}
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}
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}
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}
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return validRes, nil
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}
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// GetBlocks fetches count blocks from the network, from the provided tipset
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// *backwards*, returning as many tipsets as count.
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//
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// {hint/usage}: This is used by the Syncer during normal chain syncing and when
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// resolving forks.
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func (client *BlockSync) GetBlocks(
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ctx context.Context,
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tsk types.TipSetKey,
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count int,
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) ([]*types.TipSet, error) {
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ctx, span := trace.StartSpan(ctx, "bsync.GetBlocks")
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defer span.End()
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if span.IsRecordingEvents() {
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span.AddAttributes(
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trace.StringAttribute("tipset", fmt.Sprint(tsk.Cids())),
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trace.Int64Attribute("count", int64(count)),
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)
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}
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req := &Request{
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Head: tsk.Cids(),
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Length: uint64(count),
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Options: Headers,
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}
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validRes, err := client.doRequest(ctx, req, nil)
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if err != nil {
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return nil, err
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}
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return validRes.tipsets, nil
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}
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func (client *BlockSync) GetFullTipSet(
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ctx context.Context,
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peer peer.ID,
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tsk types.TipSetKey,
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) (*store.FullTipSet, error) {
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// TODO: round robin through these peers on error
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req := &Request{
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Head: tsk.Cids(),
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Length: 1,
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Options: Headers | Messages,
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}
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validRes, err := client.doRequest(ctx, req, &peer)
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if err != nil {
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return nil, err
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}
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return validRes.toFullTipSets()[0], nil
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// If `doRequest` didn't fail we are guaranteed to have at least
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// *one* tipset here, so it's safe to index directly.
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}
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func (client *BlockSync) GetChainMessages(
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ctx context.Context,
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head *types.TipSet,
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length uint64,
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) ([]*CompactedMessages, error) {
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ctx, span := trace.StartSpan(ctx, "GetChainMessages")
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if span.IsRecordingEvents() {
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span.AddAttributes(
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trace.StringAttribute("tipset", fmt.Sprint(head.Cids())),
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trace.Int64Attribute("count", int64(length)),
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)
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}
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defer span.End()
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req := &Request{
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Head: head.Cids(),
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Length: length,
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Options: Messages,
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}
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validRes, err := client.doRequest(ctx, req, nil)
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if err != nil {
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return nil, err
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}
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return validRes.messages, nil
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}
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// Send a request to a peer. Write request in the stream and read the
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// response back. We do not do any processing of the request/response
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// here.
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func (client *BlockSync) sendRequestToPeer(
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ctx context.Context,
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peer peer.ID,
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req *Request,
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) (_ *Response, err error) {
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// Trace code.
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ctx, span := trace.StartSpan(ctx, "sendRequestToPeer")
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defer span.End()
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if span.IsRecordingEvents() {
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span.AddAttributes(
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trace.StringAttribute("peer", peer.Pretty()),
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)
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}
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defer func() {
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if err != nil {
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if span.IsRecordingEvents() {
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span.SetStatus(trace.Status{
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Code: 5,
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Message: err.Error(),
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})
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}
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}
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}()
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// -- TRACE --
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supported, err := client.host.Peerstore().SupportsProtocols(peer, BlockSyncProtocolID)
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if err != nil {
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return nil, xerrors.Errorf("failed to get protocols for peer: %w", err)
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}
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if len(supported) == 0 || supported[0] != BlockSyncProtocolID {
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return nil, xerrors.Errorf("peer %s does not support protocol %s",
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peer, BlockSyncProtocolID)
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// FIXME: `ProtoBook` should support a *single* protocol check that returns
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// a bool instead of a list.
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}
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connectionStart := build.Clock.Now()
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// Open stream to peer.
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stream, err := client.host.NewStream(
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inet.WithNoDial(ctx, "should already have connection"),
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peer,
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BlockSyncProtocolID)
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if err != nil {
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client.RemovePeer(peer)
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return nil, xerrors.Errorf("failed to open stream to peer: %w", err)
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}
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// Write request.
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_ = stream.SetWriteDeadline(time.Now().Add(WRITE_REQ_DEADLINE))
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if err := cborutil.WriteCborRPC(stream, req); err != nil {
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_ = stream.SetWriteDeadline(time.Time{})
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client.peerTracker.logFailure(peer, build.Clock.Since(connectionStart))
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// FIXME: Should we also remove peer here?
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return nil, err
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}
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_ = stream.SetWriteDeadline(time.Time{}) // clear deadline // FIXME: Needs
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// its own API (https://github.com/libp2p/go-libp2p-core/issues/162).
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// Read response.
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var res Response
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err = cborutil.ReadCborRPC(
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bufio.NewReader(incrt.New(stream, READ_RES_MIN_SPEED, READ_RES_DEADLINE)),
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&res)
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if err != nil {
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client.peerTracker.logFailure(peer, build.Clock.Since(connectionStart))
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return nil, xerrors.Errorf("failed to read blocksync response: %w", err)
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}
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// FIXME: Move all this together at the top using a defer as done elsewhere.
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// Maybe we need to declare `res` in the signature.
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if span.IsRecordingEvents() {
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span.AddAttributes(
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trace.Int64Attribute("resp_status", int64(res.Status)),
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trace.StringAttribute("msg", res.ErrorMessage),
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trace.Int64Attribute("chain_len", int64(len(res.Chain))),
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)
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}
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client.peerTracker.logSuccess(peer, build.Clock.Since(connectionStart))
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// FIXME: We should really log a success only after we validate the response.
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// It might be a bit hard to do.
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return &res, nil
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}
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func (client *BlockSync) AddPeer(p peer.ID) {
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client.peerTracker.addPeer(p)
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}
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func (client *BlockSync) RemovePeer(p peer.ID) {
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client.peerTracker.removePeer(p)
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}
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// getShuffledPeers returns a preference-sorted set of peers (by latency
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// and failure counting), shuffling the first few peers so we don't always
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// pick the same peer.
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// FIXME: Consider merging with `shufflePrefix()s`.
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func (client *BlockSync) getShuffledPeers() []peer.ID {
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peers := client.peerTracker.prefSortedPeers()
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shufflePrefix(peers)
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return peers
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}
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func shufflePrefix(peers []peer.ID) {
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prefix := SHUFFLE_PEERS_PREFIX
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if len(peers) < prefix {
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prefix = len(peers)
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}
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buf := make([]peer.ID, prefix)
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perm := rand.Perm(prefix)
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for i, v := range perm {
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buf[i] = peers[v]
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}
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copy(peers, buf)
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}
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